Re-merge fixes for bug 1362, bug 1666, bug 1863, KhronosRI and bld.inf.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "directgdiadapter.h"
#include "swdirectgdiengine.h"
#include "swdirectgdiimagesourceimpl.h"
#include "swdirectgdidriverimpl.h"
#include <bitdrawinterfaceid.h>
#include <e32cmn.h>
#include <bitdraw.h>
#include <bmalphablend.h>
#include <graphics/directgdidrawablesource.h>
#include <pixelformats.h>
#include "pixelutil.h"
/**
Helper class to deal with the case of blending 32-bit MAP source into 16-bit target which is not
supported by screen driver CDrawSixteenBppBitmap implementation.
@publishedPartner
@prototype
@deprecated
*/
class TDrawDeviceWrapper
{
public:
TDrawDeviceWrapper(CFbsDrawDevice* aDrawDevice, CGraphicsContext::TDrawMode aDrawMode);
inline void WriteLine(TInt aX, TInt aY, TInt aLength, TUint32* aBuffer, CGraphicsContext::TDrawMode aDrawMode);
private:
inline TUint16 ConvertTo64K(TUint32 aColor);
inline TUint16 Blend16MapTo64K(TUint16 aDest, TUint32 aSrc);
void BlendLine16MapTo64K(TInt aX, TInt aY, TInt aLength, TUint32* aBuffer, CGraphicsContext::TDrawMode aDrawMode);
void OriginalWriteLine(TInt aX, TInt aY, TInt aLength, TUint32* aBuffer, CGraphicsContext::TDrawMode aDrawMode);
private:
CFbsDrawDevice* iDrawDevice;
TUint32* iBits;
typedef void (TDrawDeviceWrapper::*TWriteLineFunc)(TInt,TInt,TInt,TUint32*,CGraphicsContext::TDrawMode);
TWriteLineFunc iWriteLineFunc;
};
TDrawDeviceWrapper::TDrawDeviceWrapper(CFbsDrawDevice* aDrawDevice, CGraphicsContext::TDrawMode aDrawMode):
iDrawDevice(aDrawDevice)
{
TAny* interface = NULL;
TInt err = iDrawDevice->GetInterface(KFastBlit2InterfaceID, interface);
// interface is guaranted to exist for 16-bit and 32-bit draw device
GRAPHICS_ASSERT_DEBUG(err == KErrNone, EDirectGdiPanicUnexpectedError);
iBits = (TUint32*) reinterpret_cast<MFastBlit2*>(interface)->Bits();
// setup which funtion to call here rather tha making decision inside WriteLine which is usually called within
// a tight scanline loop
iWriteLineFunc = iDrawDevice->DisplayMode() == EColor64K && aDrawMode == CGraphicsContext::EDrawModePEN ?
&TDrawDeviceWrapper::BlendLine16MapTo64K : &TDrawDeviceWrapper::OriginalWriteLine;
}
inline void TDrawDeviceWrapper::WriteLine(TInt aX, TInt aY, TInt aLength, TUint32* aBuffer, CGraphicsContext::TDrawMode aDrawMode)
{
// calling member functions via pointer to member functions i.e.
// (object.*member_fn)(arg)
//
(this->*iWriteLineFunc)(aX, aY, aLength, aBuffer, aDrawMode);
}
void TDrawDeviceWrapper::OriginalWriteLine(TInt aX, TInt aY, TInt aLength, TUint32* aBuffer, CGraphicsContext::TDrawMode aDrawMode)
{
iDrawDevice->WriteLine(aX, aY, aLength, aBuffer, aDrawMode);
}
void TDrawDeviceWrapper::BlendLine16MapTo64K(TInt aX, TInt aY, TInt aLength, TUint32* aBuffer, CGraphicsContext::TDrawMode)
{
TUint16* pixelPtr = reinterpret_cast<TUint16*>(iBits);
pixelPtr += (aY * iDrawDevice->LongWidth()) + aX;
const TUint32* bufferPtr = aBuffer;
const TUint32* bufferPtrLimit = bufferPtr + aLength;
while (bufferPtr < bufferPtrLimit)
{
*pixelPtr = Blend16MapTo64K(*pixelPtr, *bufferPtr);
++bufferPtr;
++pixelPtr;
}
}
inline TUint16 TDrawDeviceWrapper::ConvertTo64K(TUint32 aSrc)
{
TInt col = (aSrc & 0x0000f8) >> 3;
col |= (aSrc & 0x00fc00) >> 5;
col |= (aSrc & 0xf80000) >> 8;
return col;
}
inline TUint16 TDrawDeviceWrapper::Blend16MapTo64K(TUint16 aDst, TUint32 aSrc)
{
const TInt alpha = aSrc >> 24;
if(alpha == 0x00)
{
return aDst;
}
if (alpha == 0xff)
{
return ConvertTo64K(aSrc);
}
// extract source components from 16MAP
const TInt src_rb = aSrc & 0x00ff00ff;
const TInt src_g = aSrc & 0x0000ff00;
const TInt oneMinusAlpha = 0x0100 - alpha;
// extract destination components from 64K format
TInt dr = (aDst & 0xf800) >> 8;
dr += dr >> 5;
TInt dg = (aDst & 0x07e0) >> 3;
dg += dg >> 6;
TInt db = (aDst & 0x001f) << 3;
db += db >> 5;
// combine red and blue components into a word to combine mult in one go
TInt dst_rb = (dr << 16) | db;
TInt dst_g = dg << 8;
// dst and src are in pre-multiplied format (64K can be treated both as pre or non-pre)
// dst = src + (1-alpha) * dst
//
dst_rb = (src_rb + ((oneMinusAlpha * dst_rb) >> 8)) & 0x00ff00ff;
dst_g = (src_g + ((oneMinusAlpha * dst_g) >> 8)) & 0x0000ff00;
const TUint32 argb = 0xff000000 | dst_rb | dst_g;
return ConvertTo64K(argb);
}
//
// implements MDirectGdiEngine interfaces
//
/**
@see MDirectGdiEngine::DrawResource(const TRect&,const RDirectGdiDrawableSource&,const TDesC8&)
*/
void CSwDirectGdiEngine::DrawResource(
const TRect& aDestRect,
const RDirectGdiDrawableSource& aSource,
const TDesC8& /*aParam*/)
{
// DirectGDI reference implementation only support pixel based resource
// see CSwDirectGdiDriverImpl::CreateDrawableSource()
//
CSwDirectGdiImageSourceImpl* imgSrc = NULL;
TSize imgSize;
if (CheckImageSource(aSource.Handle(), imgSrc, &imgSize) != KErrNone)
{
return;
}
// drawing resource unscaled with no rotation
//
DrawResourceCommon(aDestRect, imgSrc, TRect(TPoint(0,0), imgSize), DirectGdi::EGraphicsRotationNone);
}
/**
@see MDirectGdiEngine::DrawResource(const TPoint&,const RDirectGdiDrawableSource&,DirectGdi::TGraphicsRotation)
*/
void CSwDirectGdiEngine::DrawResource(const TPoint& aPos,
const RDirectGdiDrawableSource& aSource,
DirectGdi::TGraphicsRotation aRotation)
{
CSwDirectGdiImageSourceImpl* imgSrc = NULL;
TSize imgSize;
if (CheckImageSource(aSource.Handle(), imgSrc, &imgSize) != KErrNone)
{
return;
}
// drawing resource unscaled
//
// rotation will be applied before scaling, we must create destination rectangle
// that match the size of rotated image
TRect destRect(aPos, imgSize);
if (aRotation==DirectGdi::EGraphicsRotation90 || aRotation==DirectGdi::EGraphicsRotation270)
{
// keep the top left corner in the same position but swap width and height
destRect.SetWidth(imgSize.iHeight);
destRect.SetHeight(imgSize.iWidth);
}
DrawResourceCommon(destRect, imgSrc, TRect(TPoint(0,0), imgSize), aRotation);
}
/**
@see MDirectGdiEngine::DrawResource(const TRect&,const RDirectGdiDrawableSource&,DirectGdi::TGraphicsRotation)
*/
void CSwDirectGdiEngine::DrawResource(const TRect& aDestRect,
const RDirectGdiDrawableSource& aSource,
DirectGdi::TGraphicsRotation aRotation)
{
// aDestRect is not empty when we reach here
//
CSwDirectGdiImageSourceImpl* imgSrc = NULL;
TSize imgSize;
if (CheckImageSource(aSource.Handle(), imgSrc, &imgSize) != KErrNone)
{
return;
}
DrawResourceCommon(aDestRect, imgSrc, TRect(TPoint(0,0), imgSize), aRotation);
}
/**
@see MDirectGdiEngine::DrawResource(const TRect&,const RDirectGdiDrawableSource&,const TRect&,DirectGdi::TGraphicsRotation)
*/
void CSwDirectGdiEngine::DrawResource(
const TRect& aDestRect,
const RDirectGdiDrawableSource& aSource,
const TRect& aSrcRect,
DirectGdi::TGraphicsRotation aRotation)
{
// pre:
// aDestRect and aSrcRect are not empty
//
CSwDirectGdiImageSourceImpl* imgSrc = NULL;
TSize imgSize;
if (CheckImageSource(aSource.Handle(), imgSrc, &imgSize) != KErrNone)
{
return;
}
// check source rectangle is fully contained within the image resource extent
if (aSrcRect.iTl.iX < 0 ||
aSrcRect.iTl.iY < 0 ||
aSrcRect.iBr.iX > imgSize.iWidth ||
aSrcRect.iBr.iY > imgSize.iHeight)
{
iDriver->SetError(KErrArgument);
return;
}
DrawResourceCommon(aDestRect, imgSrc, aSrcRect, aRotation);
}
//
// internal functions
//
/**
Checks image resource is fully constructed and registered with the driver.
@param aHandle A valid handle to an image source.
@param aImg On return, contains the image source.
@param aSize If not NULL, will contain the dimensions of the image source.
@return KErrNone if successful, KErrBadHandle if aHandle is not a valid handle to an image source.
*/
TInt CSwDirectGdiEngine::CheckImageSource(TInt aHandle, CSwDirectGdiImageSourceImpl*& aImg, TSize* aSize)
{
// check image exist
if (!iDriver->ValidImageSource(aHandle))
{
// replace KErrNotFound
const TInt err = KErrBadHandle;
iDriver->SetError(err);
return err;
}
aImg = reinterpret_cast<CSwDirectGdiImageSourceImpl*>(aHandle);
// RSgImage cannot be created with zero size, so there is no point in validating its size and
// simply return image size if requested
if (aSize)
{
*aSize = aImg->Size();
}
return KErrNone;
}
/**
Implements common DrawResource() functionality used by all DrawResource() variants.
*/
void CSwDirectGdiEngine::DrawResourceCommon(
const TRect& aDestRect,
const CSwDirectGdiImageSourceImpl* aImg,
const TRect& aSrcRect,
DirectGdi::TGraphicsRotation aRotation)
{
// pre:
// aDestRect and aSrcRect are not empty
// aSrcRect is within the image extent
//
// translate relative coord to target absolute coord system
TRect destRectAbs(aDestRect);
destRectAbs.Move(iOrigin);
// check whether we need to blend or write
const TBool opaqueSource = (!PixelFormatUtil::HasAlpha(aImg->PixelFormat())) && (iDrawMode == DirectGdi::EDrawModePEN);
if (opaqueSource)
{
iDrawMode = DirectGdi::EDrawModeWriteAlpha;
}
// repeat drawing op for each rectangle in the clipping region
const TInt numOfRects = iDefaultRegionPtr->Count();
for (TInt idx = 0; idx < numOfRects; ++idx)
{
TRect clipRectAbs = (*iDefaultRegionPtr)[idx];
if (!clipRectAbs.Intersects(destRectAbs))
{
continue;
}
// intersect current clip rect with dest rect to get actual draw area
clipRectAbs.Intersection(destRectAbs);
DoDrawResource(destRectAbs, aImg, aSrcRect, aRotation, clipRectAbs);
iDrawDevice->UpdateRegion(clipRectAbs);
}
if (opaqueSource)
{
iDrawMode = DirectGdi::EDrawModePEN;
}
}
/**
Rotate a given rectangle 90 degree clockwise around the specified origin.
*/
void CSwDirectGdiEngine::Rotate90(TRect& aRect, const TPoint& aOrigin)
{
// rotated bottom-left become top-left of rotated rect
//
TPoint bl(aRect.iTl.iX, aRect.iBr.iY);
const TInt w = aRect.Width();
const TInt h = aRect.Height();
const TPoint dbl = bl - aOrigin;
bl.iX = aOrigin.iX - dbl.iY;
bl.iY = aOrigin.iY + dbl.iX;
aRect = TRect(bl, TSize(h,w));
}
/**
Rotate a given rectangle 180 degree clockwise around the specified origin.
*/
void CSwDirectGdiEngine::Rotate180(TRect& aRect, const TPoint& aOrigin)
{
// rotated bottom-right become top-left of rotated rect
//
TPoint br(aRect.iBr);
const TSize sz = aRect.Size();
const TPoint dbr = br - aOrigin;
br.iX = aOrigin.iX - dbr.iX;
br.iY = aOrigin.iY - dbr.iY;
aRect = TRect(br, sz);
}
/**
Rotate a given rectangle 270 degree clockwise around the specified origin.
*/
void CSwDirectGdiEngine::Rotate270(TRect& aRect, const TPoint& aOrigin)
{
// rotated top-right become top-left of rotated rect
//
TPoint tr(aRect.iBr.iX, aRect.iTl.iY);
const TInt w = aRect.Width();
const TInt h = aRect.Height();
const TPoint dtr = tr - aOrigin;
tr.iX = aOrigin.iX + dtr.iY;
tr.iY = aOrigin.iY - dtr.iX;
aRect = TRect(tr, TSize(h,w));
}
/**
Tests that the size of a given rotated rectangle match the image source extent.
*/
TBool CSwDirectGdiEngine::RotatedSizeMatch(const TRect& aDst, const TRect& aSrc, DirectGdi::TGraphicsRotation aRot)
{
if (aRot==DirectGdi::EGraphicsRotationNone || aRot==DirectGdi::EGraphicsRotation180)
{
return aDst.Size()==aSrc.Size();
}
else
{
return aDst.Width()==aSrc.Height() && aDst.Height()==aSrc.Width();
}
}
/**
Draws a rectangular area of resource and apply rotation and/or scaling if requested.
*/
void CSwDirectGdiEngine::DoDrawResource(
const TRect& aDestRectAbs,
const CSwDirectGdiImageSourceImpl* aImg,
const TRect& aSrcRect,
DirectGdi::TGraphicsRotation aRotation,
const TRect& aClipRectAbs)
{
// pre:
// SetClippingRegion() already check that clipping region is always contained
// within device full extent.
// check src rect match the size of rotated dest rect
if (RotatedSizeMatch(aDestRectAbs, aSrcRect, aRotation))
{
// aClipRect is the effective drawing clipped area, it has been intersected with dest rect by the
// calling function/DoDrawResourceCommon() and it is not empty when we reach here
// image size has been checked at the top level DrawResource() no need to check it again
// use aClipRect to determine how much area should be read from the image and transform
// the effective read area into source rect depending on rotation parameter
// start with aClipRect
TRect xformSrcRect(aClipRectAbs);
switch (aRotation)
{
case DirectGdi::EGraphicsRotationNone:
// align top-left corner of dest rect with top-left corner of src rect
xformSrcRect.Move(aSrcRect.iTl - aDestRectAbs.iTl);
break;
case DirectGdi::EGraphicsRotation90:
{
// align top-right corner of dest rect with top-left corner of src rect
xformSrcRect.Move(aSrcRect.iTl - TPoint(aDestRectAbs.iBr.iX, aDestRectAbs.iTl.iY));
// rotate 270 (-90) degree using top-left corner of src rect as pivot point
Rotate270(xformSrcRect, aSrcRect.iTl);
}
break;
case DirectGdi::EGraphicsRotation180:
{
// align bottom-right corner of dest rect with top-left corner of src rect
xformSrcRect.Move(aSrcRect.iTl - aDestRectAbs.iBr);
// rotate 180 (-180) degree using top-left corner of src rect as pivot point
Rotate180(xformSrcRect, aSrcRect.iTl);
}
break;
case DirectGdi::EGraphicsRotation270:
{
// align bottom-left corner of dest rect with top-left corner of src rect
xformSrcRect.Move(aSrcRect.iTl - TPoint(aDestRectAbs.iTl.iX, aDestRectAbs.iBr.iY));
// rotate 90 (-270) degree using top-left corner of src rect as pivot point
Rotate90(xformSrcRect, aSrcRect.iTl);
}
break;
// no need for extra check, aRotation has been checked at generic layer
}
DoBlitResource(aClipRectAbs.iTl, aImg, xformSrcRect, aRotation);
return;
}
DoScaledBlitResource(aDestRectAbs, aImg, aSrcRect, aRotation, aClipRectAbs);
}
/**
Draws a rectangular area of resource rotated with no scaling.
@panic DGDIAdapter 1009, if the pixel format of the draw device is unknown (debug only).
*/
void CSwDirectGdiEngine::DoBlitResource(
const TPoint& aDest,
const CSwDirectGdiImageSourceImpl* aImg,
const TRect& aSrcRect,
DirectGdi::TGraphicsRotation aRotation)
{
// pre:
// aDest is the top-left of clipped destination rectangle i.e. intersection of user destination
// rectangle with current clipping rect
// aSrcRect is rotated clipped read area i.e. effective read area with respect to original
// image orientation i.e.it no longer represents user specified source rect.
// no need to do extra check on parameters here because:
// aDest is guaranteed to be within device drawing area
// aSrcRect is guaranteed to be within image source area
const TUidPixelFormat devFormat = PixelFormatUtil::ConvertToPixelFormat(iDrawDevice->DisplayMode());
GRAPHICS_ASSERT_DEBUG(devFormat != EUidPixelFormatUnknown, EDirectGdiPanicInvalidDisplayMode);
const TUidPixelFormat imgFormat = aImg->PixelFormat();
const TUint32* imgAddr = reinterpret_cast<TUint32*>(aImg->DataBuffer());
const TInt imgStride = aImg->Stride();
const TSize imgSize = aImg->Size();
const CGraphicsContext::TDrawMode drawMode = GcDrawMode(iDrawMode);
const TInt width = aSrcRect.Width();
const TInt height = aSrcRect.Height();
// write scanline starting from top dest row
TInt destY = aDest.iY;
// setup pixel reader toolkit
TPixelBufferReader reader(imgAddr, imgSize, imgStride, imgFormat);
TDrawDeviceWrapper writer(iDrawDevice, GcDrawMode(iDrawMode));
//
// special case when rotation is none
//
if (aRotation == DirectGdi::EGraphicsRotationNone)
{
TAny* interface = NULL;
// source and destination format match and using write alpha mode i.e. reduce blit to memcpy
if (iDrawMode == DirectGdi::EDrawModeWriteAlpha && devFormat == imgFormat)
{
TInt err = iDrawDevice->GetInterface(KFastBlit2InterfaceID, interface);
if (err == KErrNone)
{
GRAPHICS_ASSERT_DEBUG(interface, EDirectGdiPanicInvalidPointer);
MFastBlit2* fblit = static_cast<MFastBlit2*>(interface);
err = fblit->WriteBitmapBlock(aDest, imgAddr, imgStride, imgSize, aSrcRect);
if (err == KErrNone)
{
return;
}
}
}
// fallback from MFastBlit2 when source and destination format match.
// Note that there was previously an optimization added here that used MFlastBlend if
// available, however it did not work correctly for some cases using DrawResource so has been
// removed from this code. (A source drawn with OpenGLES on to a target in XRGB_8888 format
// actually had alpha in the unused channel which was being drawn by MFastBlend)
if (devFormat == imgFormat)
{
for (TInt row=aSrcRect.iTl.iY; row<aSrcRect.iBr.iY; ++row,++destY)
{
const TPoint pos(aSrcRect.iTl.iX, row);
const TUint32* slptr = reader.GetPixelAddr(pos);
writer.WriteLine(aDest.iX, destY, width, const_cast<TUint32*>(slptr), drawMode);
}
return;
}
// there is one additional case that can be optimised by eleminating copy when:
// rotation : none
// scaling : none
// dst : opaque
// src : has alpha and premultiplied
// mode : PEN
}
//
// generic cases
//
// copying is necessary either to convert pixel format or to read back buffer in reverse order
// to achieve rotation
//
const TInt scanLineBytes = iDrawDevice->ScanLineBytes();
TUint32* scanLineBuffer = iDrawDevice->ScanLineBuffer();
TPtr8 scanLineDes(reinterpret_cast<TUint8*>(scanLineBuffer),scanLineBytes,scanLineBytes);
// if destination is opaque e.g. RGB_565, XRGB_8888 and the source has alpha, it shall blend
// (because iDrawMode is set to WritePEN)
// we treat opaque destination as in pre-multiplied format (with alpha value 1), and read the
// source in pre-multiplied format too, to enable optimum blending computation i.e.
// "src + (1-alpha) * dst"
const TUidPixelFormat readFormat = !PixelFormatUtil::HasAlpha(devFormat) &&
iDrawMode == DirectGdi::EDrawModePEN ?
EUidPixelFormatARGB_8888_PRE : devFormat;
if (aRotation == DirectGdi::EGraphicsRotationNone)
{
// general fallback from FastBlendBitmap
//
const TInt readLen = width;
// normal read scanline, left to right
//
for (TInt row=aSrcRect.iTl.iY; row<aSrcRect.iBr.iY; ++row,++destY)
{
const TPoint pos(aSrcRect.iTl.iX, row);
reader.GetScanLine(scanLineDes,pos, readLen, readFormat, TPixelBufferReader::EReadHorizontal);
writer.WriteLine(aDest.iX, destY, readLen, scanLineBuffer, drawMode);
}
}
else if (aRotation == DirectGdi::EGraphicsRotation90)
{
const TInt readLen = height;
// read scanline vertically from bottom to up, and from the lef-most column
//
for (TInt col=aSrcRect.iTl.iX; col<aSrcRect.iBr.iX; ++col,++destY)
{
const TPoint pos(col, aSrcRect.iBr.iY-1);
reader.GetScanLine(scanLineDes, pos, readLen, readFormat, TPixelBufferReader::EReadVerticalReverse);
writer.WriteLine(aDest.iX, destY, readLen, scanLineBuffer, drawMode);
}
}
else if (aRotation == DirectGdi::EGraphicsRotation180)
{
const TInt readLen = width;
// read scanline from right to left, starting from the most bottom scanline
//
for (TInt row=aSrcRect.iBr.iY-1; row>=aSrcRect.iTl.iY; --row,++destY)
{
const TPoint pos(aSrcRect.iBr.iX-1, row);
reader.GetScanLine(scanLineDes, pos, readLen, readFormat, TPixelBufferReader::EReadHorizontalReverse);
writer.WriteLine(aDest.iX, destY, readLen, scanLineBuffer, drawMode);
}
}
else if (aRotation == DirectGdi::EGraphicsRotation270)
{
const TInt readLen = height;
// read scanline vertically top to bottom, and from the right-most column
//
for (TInt col=aSrcRect.iBr.iX-1; col>=aSrcRect.iTl.iX; --col,++destY)
{
const TPoint pos(col, aSrcRect.iTl.iY);
reader.GetScanLine(scanLineDes, pos, readLen, readFormat, TPixelBufferReader::EReadVertical);
writer.WriteLine(aDest.iX, destY, readLen, scanLineBuffer, drawMode);
}
}
}
/**
Draws a rectangular area of resource rotated and/or scaled up/down.
@panic DGDIAdapter 1009, if the pixel format of the draw device is unknown (debug only).
*/
void CSwDirectGdiEngine::DoScaledBlitResource(
const TRect& aDestRectAbs,
const CSwDirectGdiImageSourceImpl* aImg,
const TRect& aSrcRect,
DirectGdi::TGraphicsRotation aRotation,
const TRect& aClipRectAbs)
{
// pre:
// aDestRectAbs is the user specified dest rect that has been translated to target coord system. It may
// be larger/outside the target drawing area. We must not modify this rect as it will be used to
// determine the scaling factor.
// aSrcRect is the user specified src rect, it is within the image extent.
// aClipRectAbs is the intersection of current clipping rect and aDestRectAbs and is within the
// target drawing area.
const TUidPixelFormat devFormat = PixelFormatUtil::ConvertToPixelFormat(iDrawDevice->DisplayMode());
GRAPHICS_ASSERT_DEBUG(devFormat != EUidPixelFormatUnknown, EDirectGdiPanicInvalidDisplayMode);
const TUint32* imgAddr = reinterpret_cast<TUint32*>(aImg->DataBuffer());
const TInt imgStride = aImg->Stride();
const TSize imgSize = aImg->Size();
const TUidPixelFormat imgFormat = aImg->PixelFormat();
const CGraphicsContext::TDrawMode drawMode = GcDrawMode(iDrawMode);
// if destination is opaque e.g. RGB_565, XRGB_8888 and the source has alpha, it shall blend
// (because iDrawMode is set to WritePEN)
// we treat opaque destination as in pre-multiplied format (with alpha value 1), and read the
// source in pre-multiplied format too, to enable optimum blending computation i.e.
// "src + (1-alpha) * dst"
const TUidPixelFormat readFormat = !PixelFormatUtil::HasAlpha(devFormat) &&
iDrawMode == DirectGdi::EDrawModePEN ?
EUidPixelFormatARGB_8888_PRE : devFormat;
TUint32* scanLineBuffer = iDrawDevice->ScanLineBuffer();
const TInt scanLineBytes = iDrawDevice->ScanLineBytes();
TPtr8 scanLineDes(reinterpret_cast<TUint8*>(scanLineBuffer), scanLineBytes, scanLineBytes);
// setup pixel reader toolkit
//
TPixelBufferReader reader(imgAddr, imgSize, imgStride, imgFormat);
TDrawDeviceWrapper writer(iDrawDevice, GcDrawMode(iDrawMode));
if (aRotation == DirectGdi::EGraphicsRotationNone)
{
// Note that there was previously an optimization added here that used MFlastBlend if
// available, however it did not work correctly for some cases using DrawResource so has been
// removed from this code. (A source drawn with OpenGLES on to a target in XRGB_8888 format
// actually had alpha in the unused channel which was being drawn by MFastBlend)
//
const TInt srcLen = aSrcRect.Width();
const TInt destLen = aDestRectAbs.Width();
const TInt clipLen = aClipRectAbs.Width();
const TInt clipPos = aClipRectAbs.iTl.iX - aDestRectAbs.iTl.iX;
// setup DDA for scaling in Y direction based on src rect and dst rect size
// scaling in X direction will be done by GetScaledScanLine()
//
// setup Y scaler and start from top-left of src/dest to bottom-right of src/dest
TLinearDDA yScaler;
yScaler.Construct(
TPoint(aSrcRect.iTl.iY, aDestRectAbs.iTl.iY),
TPoint(aSrcRect.iBr.iY, aDestRectAbs.iBr.iY),
TLinearDDA::ELeft);
// move to position of current clip rect top row as the start of dest Y
TInt srcY;
yScaler.JumpToYCoord2(srcY, aClipRectAbs.iTl.iY);
// yPos contains mapping between src Y (TPoint.iX) and dest Y (TPoint.iY)
TPoint yPos(srcY, aClipRectAbs.iTl.iY);
// write to target from top to bottom
//
while (yPos.iY < aClipRectAbs.iBr.iY)
{
reader.GetScaledScanLine(scanLineDes,
TPoint(aSrcRect.iTl.iX, yPos.iX), // src X and Y
clipPos, // clipped dest X
clipLen,
destLen,
srcLen,
readFormat,
TPixelBufferReader::EReadHorizontal);
// use dest Y here
writer.WriteLine(aClipRectAbs.iTl.iX, yPos.iY, clipLen, scanLineBuffer, drawMode);
// move scaler one position
yScaler.NextStep(yPos);
};
}
else if (aRotation == DirectGdi::EGraphicsRotation90)
{
// we're going to read source vertically from bottom to up, swap relevant bits and pieces
// dst-width corresponds to src-height
// dst-height corresponds to src-width
//
const TInt srcLen = aSrcRect.Height();
const TInt destLen = aDestRectAbs.Width();
// the following doesn't change, the amount of pixel read (vertically) will be based on
// the drawing area witdh i.e. clip width
//
const TInt clipLen = aClipRectAbs.Width();
// offset into read area doesn't change either, it will be translated into some Y position
// from bottom row of source image
const TInt clipPos = aClipRectAbs.iTl.iX - aDestRectAbs.iTl.iX;
// setup DDA for scaling in src X direction based on src rect and dst rect size
// scaling in src Y direction will be done by GetScaledScanLine(EReadVerticalReverse)
//
// scaler map dest Y to src X because of 90 degre rotation
// start from top row dest, left-most column src to bottom row dest, right-most column src
//
TLinearDDA xScaler;
xScaler.Construct(
TPoint(aSrcRect.iTl.iX, aDestRectAbs.iTl.iY),
TPoint(aSrcRect.iBr.iX, aDestRectAbs.iBr.iY),
TLinearDDA::ELeft);
// move to position of current clip rect top row as the start of src X
TInt srcX;
xScaler.JumpToYCoord2(srcX, aClipRectAbs.iTl.iY);
// xPos contains mapping between src X (TPoint.iX) and dest Y (TPoint.iY)
TPoint xPos(srcX, aClipRectAbs.iTl.iY);
// write to target from top to bottom
//
while (xPos.iY < aClipRectAbs.iBr.iY)
{
// read pixel vertically from left column to right
reader.GetScaledScanLine(scanLineDes,
TPoint(xPos.iX, aSrcRect.iBr.iY - 1), // src X, src Y
clipPos, // distance from bottom source
clipLen,
destLen,
srcLen,
readFormat,
TPixelBufferReader::EReadVerticalReverse);
// use dest Y here
writer.WriteLine(aClipRectAbs.iTl.iX, xPos.iY, clipLen, scanLineBuffer, drawMode);
// move scaler one position
xScaler.NextStep(xPos);
}
}
else if (aRotation == DirectGdi::EGraphicsRotation180)
{
const TInt srcLen = aSrcRect.Width();
const TInt destLen = aDestRectAbs.Width();
const TInt clipLen = aClipRectAbs.Width();
// clipPos doesn't need to be inverted (using iBr.iX) because the yScaler below
// will do that for us (by stepping backward)
//
const TInt clipPos = aClipRectAbs.iTl.iX - aDestRectAbs.iTl.iX;
// setup DDA for scaling in Y direction based on src rect and dst rect size
// scaling in X direction will be done by GetScaledScanLine()
//
// setup Y scaler and start from bottom-right of src/dest to top-left of src/dest
// to do backward stepping (src Y inversion)
TLinearDDA yScaler;
yScaler.Construct(
// we starting from 1st pixel from bottom of source image, we need to
// step back 1 position as bottom-row coord is beyond the last pixel in the source rect
TPoint(aSrcRect.iBr.iY - 1, aDestRectAbs.iTl.iY),
TPoint(aSrcRect.iTl.iY - 1, aDestRectAbs.iBr.iY),
TLinearDDA::ELeft);
// move to position of current clip rect top row as the start of dest Y
// which will calculate inverted src Y distance from bottom of source rectangle
TInt invSrcY;
yScaler.JumpToYCoord2(invSrcY, aClipRectAbs.iTl.iY);
// yPos contains mapping between inverted src Y (TPoint.iX) and dest Y (TPoint.iY)
TPoint yPos(invSrcY, aClipRectAbs.iTl.iY);
// write to target from top to bottom
//
while (yPos.iY < aClipRectAbs.iBr.iY)
{
// read scanline from righ to left i.e. use aSrcRect.iBr.iX-1 (last column)
// as starting src X value
reader.GetScaledScanLine(scanLineDes,
TPoint(aSrcRect.iBr.iX - 1, yPos.iX), // src X and inverted src Y
clipPos, // clipped dest X
clipLen,
destLen,
srcLen,
readFormat,
TPixelBufferReader::EReadHorizontalReverse);
// use dest Y here
writer.WriteLine(aClipRectAbs.iTl.iX, yPos.iY, clipLen, scanLineBuffer, drawMode);
// move scaler one position
yScaler.NextStep(yPos);
}
}
else if(aRotation == DirectGdi::EGraphicsRotation270)
{
// we're going to read source vertically from top to bottom, swap relevant bits and pieces
// dst-width corresponds to src-height
// dst-height corresponds to src-width
const TInt srcLen = aSrcRect.Height();
const TInt destLen = aDestRectAbs.Width();
// the following doesn't change, the amount of pixel read (vertically) will be based on
// the drawing area witdh i.e. clip width
const TInt clipLen = aClipRectAbs.Width();
// offset into read area doesn't change either, it will be translated into some Y position
// from top row of source image
const TInt clipPos = aClipRectAbs.iTl.iX - aDestRectAbs.iTl.iX;
// setup DDA for scaling in src X direction based on src rect and dst rect size
// scaling in src Y direction will be done by GetScaledScanLine(EReadVertical)
//
// scaler map dest Y to src X because of 270 degre rotation
// start from top row dest, right-most column src to bottom row dest, left-most column src
TLinearDDA xScaler;
xScaler.Construct(
// decrement 1 pixel to get into last pixel within source
TPoint(aSrcRect.iBr.iX - 1, aDestRectAbs.iTl.iY),
TPoint(aSrcRect.iTl.iX - 1, aDestRectAbs.iBr.iY),
TLinearDDA::ELeft);
// move to position of current clip rect top row as the start of src X
TInt srcX;
xScaler.JumpToYCoord2(srcX, aClipRectAbs.iTl.iY);
// xPos contains mapping between src X (TPoint.iX) and dest Y (TPoint.iY)
TPoint xPos(srcX, aClipRectAbs.iTl.iY);
// write to target from top to bottom
//
while (xPos.iY < aClipRectAbs.iBr.iY)
{
// read pixel vertically from left column to right
reader.GetScaledScanLine(scanLineDes,
TPoint(xPos.iX, aSrcRect.iTl.iY), // src X, src Y
clipPos, // distance from bottom source
clipLen,
destLen,
srcLen,
readFormat,
TPixelBufferReader::EReadVertical);
// use dest Y here
writer.WriteLine(aClipRectAbs.iTl.iX, xPos.iY, clipLen, scanLineBuffer, drawMode);
// move scaler one position
xScaler.NextStep(xPos);
}
}
}