// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "BMDRAW.H"
// CDrawEightBppBitmapGray
TInt CDrawEightBppBitmapGray::Construct(TSize aSize)
{
return Construct(aSize, (aSize.iWidth + 3) & ~3);
}
TInt CDrawEightBppBitmapGray::Construct(TSize aSize, TInt aStride)
{
iDispMode = EGray256;
return CDrawEightBppBitmapCommon::Construct(aSize, aStride);
}
void CDrawEightBppBitmapGray::Shadow(TRgb& aColor)
{
if (iShadowMode & EFade)
aColor = TRgb::_Gray256(FadeGray(aColor._Gray256()));
if (iShadowMode & EShadow)
{
TInt gray256 = Max(aColor._Gray256() - 85,0);
aColor = TRgb::_Gray256(gray256);
}
}
TUint8 CDrawEightBppBitmapGray::ShadowAndFade(TInt aGray256)
{
if (iShadowMode & EFade)
aGray256 = FadeGray(aGray256);
if (iShadowMode & EShadow)
aGray256 = Max(aGray256 - 85,0);
return TUint8(aGray256);
}
TRgb CDrawEightBppBitmapGray::ReadRgbNormal(TInt aX,TInt aY) const
{
return TRgb::_Gray256(*PixelAddress(aX,aY));
}
void CDrawEightBppBitmapGray::ShadowArea(const TRect& aRect)
{
const TRect rect(DeOrientate(aRect));
__ASSERT_DEBUG(rect.iTl.iX>=0 && rect.iBr.iX<=iSize.iWidth,Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(rect.iTl.iY>=0 && rect.iBr.iY<=iSize.iHeight,Panic(EScreenDriverPanicOutOfBounds));
const TInt longWidth = iLongWidth;
TUint8* pixelPtr = PixelAddress(rect.iTl.iX,rect.iTl.iY);
const TUint8* pixelRowPtrLimit = pixelPtr + (rect.Height() * longWidth);
if (iShadowMode & EFade)
{
TUint8* pixelRowPtr = pixelPtr;
TUint8* pixelPtrLimit = pixelPtr + rect.Width();
while (pixelRowPtr < pixelRowPtrLimit)
{
TUint8* tempPixelPtr = pixelRowPtr;
while (tempPixelPtr < pixelPtrLimit)
{
*tempPixelPtr = FadeGray(*tempPixelPtr);
++tempPixelPtr;
}
pixelRowPtr += longWidth;
pixelPtrLimit += longWidth;
}
}
if (iShadowMode & EShadow)
{
TUint8* pixelRowPtr = pixelPtr;
TUint8* pixelPtrLimit = pixelPtr + rect.Width();
while (pixelRowPtr < pixelRowPtrLimit)
{
TUint8* tempPixelPtr = pixelRowPtr;
while (tempPixelPtr < pixelPtrLimit)
{
*tempPixelPtr = TUint8(Max(*tempPixelPtr - 85,0));
++tempPixelPtr;
}
pixelRowPtr += longWidth;
pixelPtrLimit += longWidth;
}
}
}
void CDrawEightBppBitmapGray::ShadowBuffer(TInt aLength,TUint32* aBuffer)
{
__ASSERT_DEBUG(aLength>0,Panic(EScreenDriverPanicInvalidParameter));
__ASSERT_DEBUG(aBuffer!=NULL,Panic(EScreenDriverPanicInvalidParameter));
TUint8* limit = ((TUint8*)aBuffer) + aLength;
if (iShadowMode & EFade)
{
TUint8* buffer = (TUint8*)aBuffer;
while(buffer < limit)
{
*buffer = FadeGray(*buffer);
++buffer;
}
}
if (iShadowMode & EShadow)
{
TUint8* buffer = (TUint8*)aBuffer;
while(buffer < limit)
{
*buffer = TUint8(Max(*buffer - 85,0));
++buffer;
}
}
}
void CDrawEightBppBitmapGray::WriteRgb(TInt aX,TInt aY,TRgb aColor)
{
CDrawEightBppBitmapCommon::WriteRgb(aX,aY,TUint8(aColor._Gray256()));
}
void CDrawEightBppBitmapGray::WriteBinary(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor)
{
CDrawEightBppBitmapCommon::WriteBinary(aX,aY,aData,aLength,aHeight,TUint8(aColor._Gray256()));
}
void CDrawEightBppBitmapGray::WriteBinaryOp(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode)
{
CDrawEightBppBitmapCommon::WriteBinaryOp(aX,aY,aData,aLength,aHeight,TUint8(aColor._Gray256()),aDrawMode);
}
void CDrawEightBppBitmapGray::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aData,TInt aLength,TRgb aColor,TBool aUp)
{
CDrawEightBppBitmapCommon::WriteBinaryLineVertical(aX,aY,aData,aLength,TUint8(aColor._Gray256()),aUp);
}
/**
MAlphaBlend::WriteRgbAlphaLine() implementation.
@see MAlphaBlend::WriteRgbAlphaLine()
*/
void CDrawEightBppBitmapGray::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength,
const TUint8* aRgbBuffer,
const TUint8* aMaskBuffer,
MAlphaBlend::TShadowing aShadowing,
CGraphicsContext::TDrawMode /*aDrawMode*/)
{
DeOrientate(aX,aY);
TUint8* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = LogicalPixelAddressIncrement();
const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
TRgb pixelClr;
while (aMaskBuffer < maskBufferPtrLimit)
{
TRgb srcColor(aRgbBuffer[2],aRgbBuffer[1],aRgbBuffer[0]);
if(aShadowing == MAlphaBlend::EShdwBefore)
{
Shadow(srcColor);
}
TInt pixelValue = pixelPtr[0] * (255 - aMaskBuffer[0]);
TInt srceValue = (((srcColor.Red() << 1) +
srcColor.Green() + (srcColor.Green() << 2) +
srcColor.Blue()) >> 3) * aMaskBuffer[0];
pixelValue += srceValue;
pixelClr =TRgb::_Gray256(pixelValue / 255);
if(aShadowing == MAlphaBlend::EShdwAfter)
{
Shadow(pixelClr);
}
MapColorToUserDisplayMode(pixelClr);
pixelPtr[0] = TUint8(pixelClr._Gray256());
pixelPtr += pixelPtrInc;
aRgbBuffer += 4;
aMaskBuffer++;
}
}
void CDrawEightBppBitmapGray::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aRows,TRgb aColor)
{
CDrawEightBppBitmapCommon::WriteRgbMulti(aX,aY,aLength,aRows,TUint8(aColor._Gray256()));
}
void CDrawEightBppBitmapGray::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aRows,TRgb aColor)
{
CDrawEightBppBitmapCommon::WriteRgbMultiXOR(aX,aY,aLength,aRows,TUint8(aColor._Gray256()));
}
void CDrawEightBppBitmapGray::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aRows,TRgb aColor)
{
CDrawEightBppBitmapCommon::WriteRgbMultiAND(aX,aY,aLength,aRows,TUint8(aColor._Gray256()));
}
void CDrawEightBppBitmapGray::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aRows,TRgb aColor)
{
CDrawEightBppBitmapCommon::WriteRgbMultiOR(aX,aY,aLength,aRows,TUint8(aColor._Gray256()));
}
void CDrawEightBppBitmapGray::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer)
{
DeOrientate(aX,aY);
TUint8* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
if (iShadowMode)
Shadow(aColor);
const TInt gray = aColor._Gray256();
while (aMaskBuffer < maskBufferPtrLimit)
{
pixelPtr[0] = TUint8(((gray * aMaskBuffer[0]) + ((255 - aMaskBuffer[0]) * pixelPtr[0])) / 255);
pixelPtr += pixelPtrInc;
aMaskBuffer++;
}
}
void CDrawEightBppBitmapGray::MapColorToUserDisplayMode(TRgb& aColor)
{
switch (iUserDispMode)
{
case EGray2:
aColor = TRgb::_Gray2(aColor._Gray2());
break;
case EGray4:
case EColor16:
aColor = TRgb::_Gray4(aColor._Gray4());
break;
case EGray16:
case EColor256:
aColor = TRgb::_Gray16(aColor._Gray16());
break;
default:
break;
}
}
void CDrawEightBppBitmapGray::MapBufferToUserDisplayMode(TInt aLength,TUint32* aBuffer)
{
TUint8* bufferPtr = (TUint8*)aBuffer;
const TUint8* bufferLimit = bufferPtr + aLength;
switch (iUserDispMode)
{
case EGray2:
while (bufferPtr < bufferLimit)
{
if (*bufferPtr & 0x80)
*bufferPtr++ = 0xff;
else
*bufferPtr++ = 0;
}
break;
case EGray4:
case EColor16:
while (bufferPtr < bufferLimit)
{
TUint8 gray4 = TUint8(*bufferPtr >> 6);
gray4 |= (gray4 << 2);
*bufferPtr++ = TUint8(gray4 | (gray4 << 4));
}
break;
case EGray16:
case EColor256:
while (bufferPtr < bufferLimit)
{
TUint8 gray16 = TUint8(*bufferPtr >> 4);
*bufferPtr++ = TUint8(gray16 | (gray16 << 4));
}
break;
default:
break;
}
}
TInt CDrawEightBppBitmapGray::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength,
TUint32 aOutlinePenColor, TUint32 aShadowColor,
TUint32 aFillColor, const TUint8* aDataBuffer)
{
//This is non-optimised since this screen mode is rarely used and is usually
//fast enough without optimisation.
DeOrientate(aX,aY);
TUint8* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = LogicalPixelAddressIncrement();
const TUint8* dataBufferPtrLimit = aDataBuffer + aLength;
TInt blendedRedColor;
TInt blendedGreenColor;
TInt blendedBlueColor;
TUint8 index = 0;
TRgb finalColor;
TRgb outlinePenColor;
outlinePenColor.SetInternal(aOutlinePenColor);
TRgb shadowColor;
shadowColor.SetInternal(aShadowColor);
TRgb fillColor;
fillColor.SetInternal(aFillColor);
const TInt redOutlinePenColor = outlinePenColor.Red();
const TInt redShadowColor = shadowColor.Red();
const TInt redFillColor = fillColor.Red();
const TInt greenOutlinePenColor = outlinePenColor.Green();
const TInt greenShadowColor = shadowColor.Green();
const TInt greenFillColor = fillColor.Green();
const TInt blueOutlinePenColor = outlinePenColor.Blue();
const TInt blueShadowColor = shadowColor.Blue();
const TInt blueFillColor = fillColor.Blue();
while (aDataBuffer < dataBufferPtrLimit)
{
index = *aDataBuffer++;
if (255 == FourColorBlendLookup[index][KBackgroundColorIndex])
{
//background colour
//No drawing required so move on to next pixel.
pixelPtr += pixelPtrInc;
continue;
}
else if (255 == FourColorBlendLookup[index][KFillColorIndex])
{
//fill colour
finalColor.SetInternal(aFillColor);
}
else if (255 == FourColorBlendLookup[index][KShadowColorIndex])
{
//Shadow colour
finalColor.SetInternal(aShadowColor);
}
else if (255 == FourColorBlendLookup[index][KOutlineColorIndex])
{
//Outline colour
finalColor.SetInternal(aOutlinePenColor);
}
else
{
TRgb backgroundColor = TRgb::_Gray256(*pixelPtr);
blendedRedColor = (redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] +
redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
redFillColor * FourColorBlendLookup[index][KFillColorIndex] +
backgroundColor.Red() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
blendedGreenColor = (greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] +
greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
greenFillColor * FourColorBlendLookup[index][KFillColorIndex] +
backgroundColor.Green() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
blendedBlueColor = (blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] +
blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
blueFillColor * FourColorBlendLookup[index][KFillColorIndex] +
backgroundColor.Blue() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
finalColor = TRgb(blendedRedColor, blendedGreenColor, blendedBlueColor);
}
*pixelPtr = TUint8(finalColor._Gray256());
pixelPtr += pixelPtrInc;
}
return KErrNone;
}