Gareth Stockwell <gareth.stockwell@accenture.com> [Fri, 22 Oct 2010 22:42:40 +0100] rev 211
Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
Gareth Stockwell <gareth.stockwell@accenture.com> [Fri, 22 Oct 2010 22:19:05 +0100] rev 210
Cleaned up eglbringuptest code
- Refactored CEGLRendering construction to separate EGL and VG setup
- Consistently check EGL and VG errors after each API call
- Standardised RDebug::Printf statements to all start with [EBT]
- Removed unused libraries from MMP file
- Removed unused openvgengine.h
- Removed various unused member variables
- Removed unused CWsCanvas class
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> [Wed, 13 Oct 2010 16:00:58 +0300] rev 209
Revision: 201029
Kit: 201041
Gareth Stockwell <gareth.stockwell@accenture.com> [Fri, 22 Oct 2010 11:59:21 +0100] rev 208
Added a timer which kills eglbringuptest.exe after a short delay
This is to allow the app to be used on a real device. Because it
is a console app, there is no way to kill the application once it
is running.
Gareth Stockwell <gareth.stockwell@accenture.com> [Fri, 22 Oct 2010 11:45:08 +0100] rev 207
Removed unnecessary dependencies from eglbringuptest.pkg
Gareth Stockwell <gareth.stockwell@accenture.com> [Fri, 22 Oct 2010 11:38:29 +0100] rev 206
Modifed eglbringuptest to compile against S^3 SDK; added a pkg file
The S^3 SDK lacks libopenvgu.lib. Since this test app does not require
that library, it is simply removed from the .mmp file.
bdonegan [Fri, 22 Oct 2010 11:15:40 +0100] rev 205
Set AttribsList back to RGBA8888
bdonegan [Fri, 22 Oct 2010 11:11:46 +0100] rev 204
Stop flickering and set painter
bdonegan [Fri, 22 Oct 2010 10:41:04 +0100] rev 203
Code to draw a line
Faisal Memon <faisal.memon@nokia.com> [Fri, 22 Oct 2010 10:13:49 +0100] rev 202
Add vgClear code to get drawing on screen