Wed, 19 May 2010 10:29:09 +0100 Back out changes to sflibopenvgrefimplu.def EGL_MERGE
Jose Thachil<jose.thachil@cell-telecom.com> [Wed, 19 May 2010 10:29:09 +0100] rev 73
Back out changes to sflibopenvgrefimplu.def
Wed, 19 May 2010 09:21:10 +0100 Changes after review EGL_MERGE
Jose Thachil<jose.thachil@cell-telecom.com> [Wed, 19 May 2010 09:21:10 +0100] rev 72
Changes after review
Tue, 18 May 2010 14:02:18 +0100 Re-merge KhronosRI and bld.inf fix.
Pat Downey <patd@symbian.org> [Tue, 18 May 2010 14:02:18 +0100] rev 71
Re-merge KhronosRI and bld.inf fix.
Tue, 11 May 2010 17:25:23 +0300 Revision: 201017 RCL_3
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> [Tue, 11 May 2010 17:25:23 +0300] rev 70
Revision: 201017 Kit: 201019
Fri, 14 May 2010 17:10:13 +0300 Revision: 201019
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> [Fri, 14 May 2010 17:10:13 +0300] rev 69
Revision: 201019 Kit: 201019
Fri, 14 May 2010 17:58:51 +0100 Added tag PDK_3.0.i for changeset 2df4c99bf614 TAGS
Simon Howkins <simonh@symbian.org> [Fri, 14 May 2010 17:58:51 +0100] rev 68
Added tag PDK_3.0.i for changeset 2df4c99bf614
Fri, 14 May 2010 17:03:25 +0100 Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable. NewGraphicsArchitecture
Faisal Memon <faisal.memon@nokia.com> [Fri, 14 May 2010 17:03:25 +0100] rev 67
Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
Fri, 14 May 2010 16:07:10 +0100 Merge 2. Update math support to make available integer comparing, clamping and shifting. NewGraphicsArchitecture
Faisal Memon <faisal.memon@nokia.com> [Fri, 14 May 2010 16:07:10 +0100] rev 66
Merge 2. Update math support to make available integer comparing, clamping and shifting.
Fri, 14 May 2010 15:46:16 +0100 Catchup with the tip NewGraphicsArchitecture
Faisal Memon <faisal.memon@nokia.com> [Fri, 14 May 2010 15:46:16 +0100] rev 65
Catchup with the tip
Fri, 14 May 2010 15:41:33 +0100 Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds. NewGraphicsArchitecture
Faisal Memon <faisal.memon@nokia.com> [Fri, 14 May 2010 15:41:33 +0100] rev 64
Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds.
(0) -10 +10 +100 tip