diff -r da03feddbab7 -r 3804ba25b23f egl/sfegltest/src/eglrendering.cpp --- a/egl/sfegltest/src/eglrendering.cpp Fri Oct 22 22:19:05 2010 +0100 +++ b/egl/sfegltest/src/eglrendering.cpp Fri Oct 22 22:42:40 2010 +0100 @@ -58,18 +58,8 @@ } } -CEGLRendering* CEGLRendering::NewL(RWindow& aWindow) - { - CEGLRendering* self = new (ELeave) CEGLRendering(aWindow); - CleanupStack::PushL(self); - self->ConstructL(); - CleanupStack::Pop(self); - return self; - } - CEGLRendering::CEGLRendering(RWindow& aWindow) : iWindow(aWindow) - , iCount(0) { } @@ -88,10 +78,11 @@ void CEGLRendering::ConstructL() { RDebug::Printf("[EBT] CEGLRendering::ConstructL"); - iTimer = CPeriodic::NewL(CActive::EPriorityIdle); + iRedrawTimer = CPeriodic::NewL(CActive::EPriorityIdle); EglSetupL(); - VgSetup(); - VgPaint(); + KhrSetup(); + KhrPaint(); + EglSwapBuffers(); } void CEGLRendering::EglSetupL() @@ -132,7 +123,7 @@ RDebug::Printf("[EBT] CEGLRendering::EglSetupL eglBindApi"); EGLCheckReturnError(eglBindAPI(EGL_OPENVG_API)); - + RDebug::Printf("[EBT] CEGLRendering::EglSetupL eglCreateWindowSurface"); iSurface = eglCreateWindowSurface(iDisplay, chosenConfig, &iWindow, NULL); EGLCheckError(); @@ -154,59 +145,9 @@ CEGLRendering::EGLCheckReturnError(eglMakeCurrent(iDisplay, iSurface, iSurface, iContext)); } -void CEGLRendering::VgSetup() +void CEGLRendering::EglSwapBuffers() { - static VGubyte const Segments[] = - { - VG_MOVE_TO_ABS, - VG_LINE_TO_REL, - VG_CLOSE_PATH - }; - - static VGfloat const Coords[] = - { - 110, 35, - 50, 160, - }; - - VGfloat strokeColor[4] = {1.f, 0.f, 0.f, 1.f}; - - RDebug::Printf("[EBT] CEGLRendering::VgSetup vgCreatePaint"); - iVGPaint = vgCreatePaint(); - VGCheckError(); - - RDebug::Printf("[EBT] CEGLRendering::VgSetup vgSetParameterX"); - vgSetParameteri(iVGPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); - VGCheckError(); - vgSetParameterfv(iVGPaint, VG_PAINT_COLOR, 4, strokeColor); - VGCheckError(); - - RDebug::Printf("[EBT] CEGLRendering::VgSetup vgCreatePath"); - iVGPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, - VG_PATH_DATATYPE_F, - 1.0f, // scale - 0.0f, // bias - 3, // segmentCapacityHint - 4, // coordCapacityHint - VG_PATH_CAPABILITY_ALL); - VGCheckError(); - - RDebug::Printf("[EBT] CEGLRendering::VgSetup vgAppendPathData"); - vgAppendPathData(iVGPath, sizeof(Segments), Segments, Coords); - VGCheckError(); - } - -void CEGLRendering::VgPaint() - { - RDebug::Printf("[EBT] CEGLRendering::VgPaint vgSetPaint"); - vgSetPaint(iVGPaint, VG_STROKE_PATH); - VGCheckError(); - - RDebug::Printf("[EBT] CEGLRendering::VgPaint vgDrawPath"); - vgDrawPath(iVGPath, VG_STROKE_PATH); - VGCheckError(); - - RDebug::Printf("[EBT] CEGLRendering::VgPaint eglSwapBuffers"); + RDebug::Printf("[EBT] CEGLRendering::EglSwapBuffers"); eglSwapBuffers(iDisplay, iSurface); EGLCheckError(); } @@ -214,10 +155,9 @@ CEGLRendering::~CEGLRendering() { RDebug::Printf("[EBT] CEGLRendering::~CEGLRendering"); - - Stop(); - delete iTimer; + StopRedrawTimer(); + delete iRedrawTimer; if (EGL_NO_CONTEXT != iContext) { @@ -233,35 +173,32 @@ EGLCheckReturnError(eglMakeCurrent(iDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); EGLCheckReturnError(eglTerminate(iDisplay)); EGLCheckReturnError(eglReleaseThread()); - - delete iBitmap; } -void CEGLRendering::Start() +void CEGLRendering::StartRedrawTimer() { // Start drawing the screen periodically - iTimer->Start(0, KTimerDelay, TCallBack(TimerCallBack, this)); + iRedrawTimer->Start(0, KTimerDelay, TCallBack(TimerCallBack, this)); } -void CEGLRendering::Stop() +void CEGLRendering::StopRedrawTimer() { - if(iTimer) + if(iRedrawTimer) { - iTimer->Cancel(); + iRedrawTimer->Cancel(); } } -/** Update the display */ -void CEGLRendering::UpdateDisplay() - { - // Flush colour buffer to the window surface - //CEGLRendering::EGLCheckReturnError(eglSwapBuffers(iDisplay, iSurface)); - } - -/** Callback called by refresh timer */ TInt CEGLRendering::TimerCallBack(TAny* aDemo) { - static_cast(aDemo)->UpdateDisplay(); + static_cast(aDemo)->Redraw(); return KErrNone; } +void CEGLRendering::Redraw() + { + RDebug::Printf("[EBT] CEGLRendering::Redraw"); + KhrPaint(); + EglSwapBuffers(); + } +