diff -r 000000000000 -r 5d03bc08d59c egl/egltest/scripts/egltest_settings.ini --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/egl/egltest/scripts/egltest_settings.ini Tue Feb 02 01:47:50 2010 +0200 @@ -0,0 +1,47 @@ + +[ImageSourceFormats] +NumFormats = 5 +Format0 = EUidPixelFormatRGB_565 +Format1 = EUidPixelFormatXRGB_8888 +Format2 = EUidPixelFormatARGB_8888 +Format3 = EUidPixelFormatARGB_8888_PRE +Format4 = EUidPixelFormatA_8 + +[WindowSurfaceFormats] +NumFormats = 2 +Format0 = VG_sARGB_8888 +Format1 = VG_sARGB_8888_PRE + +[PBufferSurfaceFormats] +NumFormats = 3 +Format0 = VG_sXRGB_8888 +Format1 = VG_sARGB_8888 +Format2 = VG_sARGB_8888_PRE + +[PixmapSgSurfaceFormats] +NumFormats = 3 +Format0 = VG_sRGB_565 +Format1 = VG_sXRGB_8888 +Format2 = VG_sARGB_8888_PRE + +[PixmapFbsSurfaceFormats] +NumFormats = 3 +Format0 = VG_sRGB_565 +Format1 = VG_sXRGB_8888 +Format2 = VG_sARGB_8888_PRE + +[SyncObject] +Threshold=500000 +DelaySignalling=2500000 +WaitSyncTimeout=5000000 +LongDelaySignalling=7500000 +NumIterations=1000 + +[Benchmark] +NumIterations = 400 // Needs to be set with care. Making this value bigger may cause an allocation failure + // on the emulator, it fails to create SgImage at some point. + // Hardware will have their own limitations which also need to be considered. +ImageWidth = 50 // width of RSgImage +ImageHeight = 50 // height if RSgImage +NumFormats = 1 +Format0 = EUidPixelFormatARGB_8888_PRE