diff -r 000000000000 -r 5d03bc08d59c graphicsdeviceinterface/screendriver/sbit/BMDRAW12.CPP --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/graphicsdeviceinterface/screendriver/sbit/BMDRAW12.CPP Tue Feb 02 01:47:50 2010 +0200 @@ -0,0 +1,338 @@ +// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +#include "BMDRAW.H" + +// CDrawTwelveBppBitmap + +TInt CDrawTwelveBppBitmap::Construct(TSize aSize) + { + return Construct(aSize, ((aSize.iWidth + 1) & ~1) << 1); + } + +TInt CDrawTwelveBppBitmap::Construct(TSize aSize, TInt aStride) + { + iDispMode = EColor4K; + return CDrawSixteenBppBitmapCommon::Construct(aSize, aStride); + } + +void CDrawTwelveBppBitmap::Shadow(TRgb& aColor) + { + if (iShadowMode & EFade) + aColor = FadeRgb(TRgb::_Color4K(aColor._Color4K())); + + if (iShadowMode & EShadow) + aColor = TRgb::_Color4K(ShadowIndex(TUint16(aColor._Color4K()))); + } + +TUint16 CDrawTwelveBppBitmap::ShadowIndex(TUint16 aColor4KIndex) + { + TInt red = (aColor4KIndex & 0xf00) >> 8; + TInt green = (aColor4KIndex & 0x0f0) >> 4; + TInt blue = aColor4KIndex & 0x00f; + + red = Max(0,red-5); + green = Max(0,green-5); + blue = Max(0,blue-5); + + return TUint16((red << 8) | (green << 4) | blue); + } + +TUint16 CDrawTwelveBppBitmap::FadeIndex(TUint16 aColor4KIndex) + { + return TUint16(FadeRgb(TRgb::_Color4K(aColor4KIndex))._Color4K()); + } + +TRgb CDrawTwelveBppBitmap::ReadRgbNormal(TInt aX,TInt aY) const + { + return TRgb::_Color4K(*PixelAddress(aX,aY)); + } + +void CDrawTwelveBppBitmap::WriteRgb(TInt aX,TInt aY,TRgb aColor) + { + *PixelAddress(aX,aY) = TUint16(aColor._Color4K()); + } + +void CDrawTwelveBppBitmap::WriteBinary(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor) + { + CDrawSixteenBppBitmapCommon::WriteBinary(aX,aY,aData,aLength,aHeight,(TUint16)aColor._Color4K()); + } + +void CDrawTwelveBppBitmap::WriteBinaryOp(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode) + { + CDrawSixteenBppBitmapCommon::WriteBinaryOp(aX,aY,aData,aLength,aHeight,(TUint16)aColor._Color4K(),aDrawMode); + } + +void CDrawTwelveBppBitmap::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aData,TInt aHeight,TRgb aColor,TBool aUp) + { + CDrawSixteenBppBitmapCommon::WriteBinaryLineVertical(aX,aY,aData,aHeight,(TUint16)aColor._Color4K(),aUp); + } + +/** +MAlphaBlend::WriteRgbAlphaLine() implementation. +@see MAlphaBlend::WriteRgbAlphaLine() +*/ +void CDrawTwelveBppBitmap::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength, + const TUint8* aRgbBuffer, + const TUint8* aMaskBuffer, + MAlphaBlend::TShadowing aShadowing, + CGraphicsContext::TDrawMode /*aDrawMode*/) + { + DeOrientate(aX,aY); + TUint16* pixelPtr = PixelAddress(aX,aY); + const TInt pixelPtrInc = PixelAddressIncrement(); + const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength; + TRgb pixelColor; + + while (aMaskBuffer < maskBufferPtrLimit) + { + TRgb srcColor(aRgbBuffer[2],aRgbBuffer[1],aRgbBuffer[0]); + if(aShadowing == MAlphaBlend::EShdwBefore) + { + Shadow(srcColor); + } + pixelColor = ::AlphaBlend(srcColor,TRgb::_Color4K(pixelPtr[0]),aMaskBuffer[0]); + if(aShadowing == MAlphaBlend::EShdwAfter) + { + Shadow(pixelColor); + } + MapColorToUserDisplayMode(pixelColor); + pixelPtr[0] = TUint16(pixelColor._Color4K()); + + pixelPtr += pixelPtrInc; + aRgbBuffer += 4; + aMaskBuffer++; + } + } + +void CDrawTwelveBppBitmap::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) + { + CDrawSixteenBppBitmapCommon::WriteRgbMulti(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K()); + } + +void CDrawTwelveBppBitmap::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) + { + CDrawSixteenBppBitmapCommon::WriteRgbMultiXOR(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K()); + } + +void CDrawTwelveBppBitmap::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) + { + CDrawSixteenBppBitmapCommon::WriteRgbMultiAND(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K()); + } + +void CDrawTwelveBppBitmap::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) + { + CDrawSixteenBppBitmapCommon::WriteRgbMultiOR(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K()); + } + +void CDrawTwelveBppBitmap::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer) + { + DeOrientate(aX,aY); + TUint16* pixelPtr = PixelAddress(aX,aY); + const TInt pixelPtrInc = PixelAddressIncrement(); + const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength; + + if (iShadowMode) + Shadow(aColor); + + const TInt red = aColor.Red(); + const TInt green = aColor.Green(); + const TInt blue = aColor.Blue(); + while (aMaskBuffer < maskBufferPtrLimit) + { + pixelPtr[0] = TUint16(AlphaBlend(red,green,blue,TRgb::_Color4K(pixelPtr[0]),aMaskBuffer[0])._Color4K()); + + pixelPtr += pixelPtrInc; + aMaskBuffer++; + } + } + +void CDrawTwelveBppBitmap::MapColorToUserDisplayMode(TRgb& aColor) + { + switch (iUserDispMode) + { + case EGray2: + aColor = TRgb::_Gray2(aColor._Gray2()); + break; + case EGray4: + aColor = TRgb::_Gray4(aColor._Gray4()); + break; + case EGray16: + aColor = TRgb::_Gray16(aColor._Gray16()); + break; + case EGray256: + aColor = TRgb::_Gray256(aColor._Gray256()); + break; + case EColor16: + aColor = TRgb::Color16(aColor.Color16()); + break; + case EColor256: + aColor = TRgb::Color256(aColor.Color256()); + break; + default: + break; + } + } + +void CDrawTwelveBppBitmap::MapBufferToUserDisplayMode(TInt aLength,TUint32* aBuffer) + { + TUint16* bufferPtr = (TUint16*)aBuffer; + const TUint16* bufferLimit = bufferPtr + aLength; + TRgb color; + + switch (iUserDispMode) + { + case EGray2: + while (bufferPtr < bufferLimit) + { + color = TRgb::_Color4K(*bufferPtr); + color = TRgb::_Gray2(color._Gray2()); + *bufferPtr++ = TUint16(color._Color4K()); + } + break; + case EGray4: + while (bufferPtr < bufferLimit) + { + color = TRgb::_Color4K(*bufferPtr); + color = TRgb::_Gray4(color._Gray4()); + *bufferPtr++ = TUint16(color._Color4K()); + } + break; + case EGray16: + case EGray256: // EGray256 can't be done - nearest is EGray16 + while (bufferPtr < bufferLimit) + { + color = TRgb::_Color4K(*bufferPtr); + color = TRgb::_Gray16(color._Gray16()); + *bufferPtr++ = TUint16(color._Color4K()); + } + break; + case EColor16: + while (bufferPtr < bufferLimit) + { + color = TRgb::_Color4K(*bufferPtr); + color = TRgb::Color16(color.Color16()); + *bufferPtr++ = TUint16(color._Color4K()); + } + break; + case EColor256: + while (bufferPtr < bufferLimit) + { + color = TRgb::_Color4K(*bufferPtr); + color = TRgb::Color256(color.Color256()); + *bufferPtr++ = TUint16(color._Color4K()); + } + break; + default: + break; + } + } + +TInt CDrawTwelveBppBitmap::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength, + TUint32 aOutlinePenColor, TUint32 aShadowColor, + TUint32 aFillColor, const TUint8* aDataBuffer) + { + DeOrientate(aX,aY); + TUint16* pixelPtr = PixelAddress(aX,aY); + const TInt pixelPtrInc = LogicalPixelAddressIncrement(); + const TUint8* dataBufferPtrLimit = aDataBuffer + aLength; + TInt blendedRedColor; + TInt blendedGreenColor; + TInt blendedBlueColor; + TUint8 index = 0; + TUint32 finalColor; + + //Get red color. Equivalent to TRgb::Red() + const TInt redOutlinePenColor = (aOutlinePenColor & 0xff0000) >> 16; + const TInt redShadowColor = (aShadowColor & 0xff0000) >> 16; + const TInt redFillColor = (aFillColor & 0xff0000) >> 16; + + //Get green color. Equivalent to TRgb::Green() + const TInt greenOutlinePenColor = (aOutlinePenColor & 0xff00) >> 8; + const TInt greenShadowColor = (aShadowColor & 0xff00) >> 8; + const TInt greenFillColor = (aFillColor & 0xff00) >> 8; + + //Get blue color. Equivalent to TRgb::Blue() + const TInt blueOutlinePenColor = aOutlinePenColor & 0xff; + const TInt blueShadowColor = aShadowColor & 0xff; + const TInt blueFillColor = aFillColor & 0xff; + + while (aDataBuffer < dataBufferPtrLimit) + { + index = *aDataBuffer++; + + if (255 == FourColorBlendLookup[index][KBackgroundColorIndex]) + { + //background colour + //No drawing required so move on to next pixel. + pixelPtr += pixelPtrInc; + continue; + } + else if (255 == FourColorBlendLookup[index][KFillColorIndex]) + { + //Use fill colour to draw + finalColor = aFillColor; + } + else if (255 == FourColorBlendLookup[index][KShadowColorIndex]) + { + //Use shadow colour to draw + finalColor = aShadowColor; + } + else if (255 == FourColorBlendLookup[index][KOutlineColorIndex]) + { + //Use outline colour to draw + finalColor = aOutlinePenColor; + } + else + { + //Get the background pixel colour. Equivalent to TRgb::_Color4K(TInt) + TUint32 color = (*pixelPtr & 0xf00) << 8; + color |= (*pixelPtr & 0x0f0) << 4; + color |= (*pixelPtr & 0x00f); + + //Equivalent to TRgb::TRgb(TUint32, TInt) except that alpha is not set in background colour + //as it is not used for calculating final colour + TUint32 backgroundColor = (((color | (color << 4)) & 0x00ffffff)); + + blendedRedColor = (redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + + redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] + + redFillColor * FourColorBlendLookup[index][KFillColorIndex] + + ((backgroundColor & 0xff0000) >> 16) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8; + + blendedGreenColor = (greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + + greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] + + greenFillColor * FourColorBlendLookup[index][KFillColorIndex] + + ((backgroundColor & 0xff00) >> 8) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8; + + blendedBlueColor = (blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + + blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] + + blueFillColor * FourColorBlendLookup[index][KFillColorIndex] + + (backgroundColor & 0xff) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8; + + //Equivalent to TRgb::TRgb(TUint32) + finalColor = (blendedRedColor << 16) | (blendedGreenColor << 8) | blendedBlueColor | 0xff000000; + } + + //Convert 32 bit to 4K colour. Equivalent to TRgb::_Color4K(TInt) + TInt finalColor4K = (finalColor & 0x0000f0) >> 4; + finalColor4K |= (finalColor & 0x00f000) >> 8; + finalColor4K |= (finalColor & 0xf00000) >> 12; + + //Draw the final colour + *pixelPtr = finalColor4K; + pixelPtr += pixelPtrInc; + } + return KErrNone; + }