diff -r 000000000000 -r 5d03bc08d59c windowing/windowserver/test/t_stress/data/wservstresstest6.ini --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/windowing/windowserver/test/t_stress/data/wservstresstest6.ini Tue Feb 02 01:47:50 2010 +0200 @@ -0,0 +1,104 @@ +;Test configuration file for GRAPHICS-WSERV-1841-0012: Anim +[default] +;integer, delay in microseconds for first window operation +init_period=15000000 +;integer, delay in microseconds between consecutive window operations +period=10000 +;integer, number of window operations to perform +max_run_cycles=1000 +;integer[-1], use a unique random seed number for reproducing a test, or -1 to generate a seed from the timer +random_seed=-1 +;integer[400], window and bitmap width(default value is 400). +window_width=640 +;integer[400], window and bitmap height(default value is 400). +window_height=240 +;boolean[true], compare screen and off-screen bitmap every tick +compare_bitmaps=false +;integer[0], minimum number of windows to create (0 for no minimum) +min_num_windows=0 +;boolean[true], save only bitmaps that failed comparison (true) or save all (false) +save_only_different=true +;boolean[false], save the difference between expected and screen bitmaps +save_difference_bitmap=true +;boolean[true], clears all background before each bitmap redraw (true) or just the windowless area (false) +clear_all_background=true +;string, path where logging files will be stored +logging_path=c:\StressLog6\ + +[Common-Window] +;the base common to all windows +;integer 0-255 [0], alpha value for background color (0 total transparency) +background_alpha=0 + +[Animated-Window] +;boolean[true], use animated windows in test +enabled=true +;boolean[true], transparent +transparent=true +;boolean[false], place a transparent window before animation window +transparent_foreground_window=true + +[Backed up-Window] +;boolean[true], use backedup windows in test +enabled=true +;boolean[false], use random pen styles +randomize_pen_style=false +;boolean[false], use random brush styles +randomize_brush_style=false + +[Coordinate space-Window] +;boolean[true], use coordinate windows in test +enabled=true +;boolean[true], transparent +transparent=true + +[CrpDrawer-Window] +;boolean[true], use CRP windows in test +enabled=true +;boolean[true], transparent +transparent=true + +[Edged-Window] +;boolean[true], use edged windows in test +enabled=true +;boolean[true], transparent +transparent=true +;boolean[false], use colours with random alpha values, transparent must be true +randomize_alpha=true +;boolean[false], use random pen styles +randomize_pen_style=false +;boolean[false], use random brush styles +randomize_brush_style=false + +[Enormous-Window] +;boolean[true], use enormous windows in test +enabled=true +;boolean[true], transparent +transparent=true +;boolean[false], use random pen styles +randomize_pen_style=false +;boolean[false], use random brush styles +randomize_brush_style=false + +[Sprited-Window] +;boolean[true], use sprite windows in test +enabled=true +;boolean[true], transparent +transparent=true +;boolean[false], use random pen styles +randomize_pen_style=false +;boolean[false], use random brush styles +randomize_brush_style=false +;boolean[false], use random sprite drawing modes +randomize_draw_mode=false +;boolean[false], place a transparent window before sprite window +transparent_foreground_window=true +;unsigned-integer[0], max horizontal step(default value is 0) between sprite frames +max_random_step_x=10 +;unsigned-integer[0], max vertical step(default value is 0) between sprite frames +max_random_step_y=10 +;unsigned-integer[0], max horizontal offset(default value is 0) of sprite frames +max_random_offset_x=4 +;unsigned-integer[0], max vertical offset(default value is 0) of sprite frames +max_random_offset_y=4 +