--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/opengles/openglesinterface/group/opengles_stub/openglesv1_cm_stub.cpp Tue Mar 02 14:25:11 2010 +0000
@@ -0,0 +1,225 @@
+// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Provide dummy implementations for functions of the variety of OpenGL ES versions.
+// Currently supporting OpenGL ES version 1.0 and 1.1 (Common Profile & Common Profile v1)
+//
+//
+
+#include <EGL/egl.h>
+#include <EGL/egltypes.h>
+#include <GLES/gl.h>
+
+#include <e32def.h>
+#include <e32uid.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+// --------------------------------------------------------------------------------------------------------------------------------------------
+// START: OpenGLES Version 1.0 Base set
+// --------------------------------------------------------------------------------------------------------------------------------------------
+
+// --------------------------------------------------------------------------------------------------------------------------------------------
+// OpenGLES GL functions
+EXPORT_C void glActiveTexture (GLenum texture){ }
+EXPORT_C void glAlphaFunc (GLenum func, GLclampf ref){ }
+EXPORT_C void glAlphaFuncx (GLenum func, GLclampx ref){ }
+EXPORT_C void glBindTexture (GLenum target, GLuint texture){ }
+EXPORT_C void glBlendFunc (GLenum sfactor, GLenum dfactor){ }
+EXPORT_C void glClear (GLbitfield mask){ }
+EXPORT_C void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){ }
+EXPORT_C void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha){ }
+EXPORT_C void glClearDepthf (GLclampf depth){ }
+EXPORT_C void glClearDepthx (GLclampx depth){ }
+EXPORT_C void glClearStencil (GLint s){ }
+EXPORT_C void glClientActiveTexture (GLenum texture){ }
+EXPORT_C void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){ }
+EXPORT_C void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha){ }
+EXPORT_C void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){ }
+EXPORT_C void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ }
+EXPORT_C void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data){ }
+EXPORT_C void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data){ }
+EXPORT_C void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border){ }
+EXPORT_C void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height){ }
+EXPORT_C void glCullFace (GLenum mode){ }
+EXPORT_C void glDeleteTextures (GLsizei n, const GLuint *textures){ }
+EXPORT_C void glDepthFunc (GLenum func){ }
+EXPORT_C void glDepthMask (GLboolean flag){ }
+EXPORT_C void glDepthRangef (GLclampf zNear, GLclampf zFar){ }
+EXPORT_C void glDepthRangex (GLclampx zNear, GLclampx zFar){ }
+EXPORT_C void glDisable (GLenum cap){ }
+EXPORT_C void glDisableClientState (GLenum array){ }
+EXPORT_C void glDrawArrays (GLenum mode, GLint first, GLsizei count){ }
+EXPORT_C void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices){ }
+EXPORT_C void glEnable (GLenum cap){ }
+EXPORT_C void glEnableClientState (GLenum array){ }
+EXPORT_C void glFinish (void){ }
+EXPORT_C void glFlush (void){ }
+EXPORT_C void glFogf (GLenum pname, GLfloat param){ }
+EXPORT_C void glFogfv (GLenum pname, const GLfloat *params){ }
+EXPORT_C void glFogx (GLenum pname, GLfixed param){ }
+EXPORT_C void glFogxv (GLenum pname, const GLfixed *params){ }
+EXPORT_C void glFrontFace (GLenum mode){ }
+EXPORT_C void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar){ }
+EXPORT_C void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar){ }
+EXPORT_C void glGenTextures (GLsizei n, GLuint *textures){ }
+EXPORT_C GLenum glGetError (void){ return 0; }
+EXPORT_C void glGetIntegerv (GLenum pname, GLint *params){ }
+EXPORT_C const GLubyte * glGetString (GLenum name){ return 0; }
+EXPORT_C void glHint (GLenum target, GLenum mode){ }
+EXPORT_C void glLightModelf (GLenum pname, GLfloat param){ }
+EXPORT_C void glLightModelfv (GLenum pname, const GLfloat *params){ }
+EXPORT_C void glLightModelx (GLenum pname, GLfixed param){ }
+EXPORT_C void glLightModelxv (GLenum pname, const GLfixed *params){ }
+EXPORT_C void glLightf (GLenum light, GLenum pname, GLfloat param){ }
+EXPORT_C void glLightfv (GLenum light, GLenum pname, const GLfloat *params){ }
+EXPORT_C void glLightx (GLenum light, GLenum pname, GLfixed param){ }
+EXPORT_C void glLightxv (GLenum light, GLenum pname, const GLfixed *params){ }
+EXPORT_C void glLineWidth (GLfloat width){ }
+EXPORT_C void glLineWidthx (GLfixed width){ }
+EXPORT_C void glLoadIdentity (void){ }
+EXPORT_C void glLoadMatrixf (const GLfloat *m){ }
+EXPORT_C void glLoadMatrixx (const GLfixed *m){ }
+EXPORT_C void glLogicOp (GLenum opcode){ }
+EXPORT_C void glMaterialf (GLenum face, GLenum pname, GLfloat param){ }
+EXPORT_C void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params){ }
+EXPORT_C void glMaterialx (GLenum face, GLenum pname, GLfixed param){ }
+EXPORT_C void glMaterialxv (GLenum face, GLenum pname, const GLfixed *params){ }
+EXPORT_C void glMatrixMode (GLenum mode){ }
+EXPORT_C void glMultMatrixf (const GLfloat *m){ }
+EXPORT_C void glMultMatrixx (const GLfixed *m){ }
+EXPORT_C void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q){ }
+EXPORT_C void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q){ }
+EXPORT_C void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz){ }
+EXPORT_C void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz){ }
+EXPORT_C void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer){ }
+EXPORT_C void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar){ }
+EXPORT_C void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar){ }
+EXPORT_C void glPixelStorei (GLenum pname, GLint param){ }
+EXPORT_C void glPointSize (GLfloat size){ }
+EXPORT_C void glPointSizex (GLfixed size){ }
+EXPORT_C void glPolygonOffset (GLfloat factor, GLfloat units){ }
+EXPORT_C void glPolygonOffsetx (GLfixed factor, GLfixed units){ }
+EXPORT_C void glPopMatrix (void){ }
+EXPORT_C void glPushMatrix (void){ }
+EXPORT_C void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels){ }
+EXPORT_C void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z){ }
+EXPORT_C void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z){ }
+EXPORT_C void glSampleCoverage (GLclampf value, GLboolean invert){ }
+EXPORT_C void glSampleCoveragex (GLclampx value, GLboolean invert){ }
+EXPORT_C void glScalef (GLfloat x, GLfloat y, GLfloat z){ }
+EXPORT_C void glScalex (GLfixed x, GLfixed y, GLfixed z){ }
+EXPORT_C void glScissor (GLint x, GLint y, GLsizei width, GLsizei height){ }
+EXPORT_C void glShadeModel (GLenum mode){ }
+EXPORT_C void glStencilFunc (GLenum func, GLint ref, GLuint mask){ }
+EXPORT_C void glStencilMask (GLuint mask){ }
+EXPORT_C void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass){ }
+EXPORT_C void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ }
+EXPORT_C void glTexEnvf (GLenum target, GLenum pname, GLfloat param){ }
+EXPORT_C void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params){ }
+EXPORT_C void glTexEnvx (GLenum target, GLenum pname, GLfixed param){ }
+EXPORT_C void glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params){ }
+EXPORT_C void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels){ }
+EXPORT_C void glTexParameterf (GLenum target, GLenum pname, GLfloat param){ }
+EXPORT_C void glTexParameterx (GLenum target, GLenum pname, GLfixed param){ }
+EXPORT_C void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels){ }
+EXPORT_C void glTranslatef (GLfloat x, GLfloat y, GLfloat z){ }
+EXPORT_C void glTranslatex (GLfixed x, GLfixed y, GLfixed z){ }
+EXPORT_C void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ }
+EXPORT_C void glViewport (GLint x, GLint y, GLsizei width, GLsizei height){ }
+
+// --------------------------------------------------------------------------------------------------------------------------------------------
+// END: OpenGLES Version 1.0
+// --------------------------------------------------------------------------------------------------------------------------------------------
+
+
+
+
+
+// --------------------------------------------------------------------------------------------------------------------------------------------
+// START: OpenGLES Version 1.1 Super set
+// --------------------------------------------------------------------------------------------------------------------------------------------
+
+#if defined(__SYMBIAN_USING_OPENGL_ES_1_1__) || defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__)
+
+// --------------------------------------------------------------------------------------------------------------------------------------------
+// OpenGLES GL functions
+EXPORT_C void glBindBuffer (GLenum target, GLuint buffer){ }
+EXPORT_C void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage){ }
+EXPORT_C void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data){ }
+EXPORT_C void glClipPlanex (GLenum plane, const GLfixed *equation){ }
+EXPORT_C void glClipPlanef (GLenum plane, const GLfloat *equation){ }
+EXPORT_C void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha){ }
+EXPORT_C void glDeleteBuffers (GLsizei n, const GLuint *buffers){ }
+EXPORT_C void glGenBuffers (GLsizei n, GLuint *buffers){ }
+EXPORT_C void glGetBooleanv (GLenum pname, GLboolean *params){ }
+EXPORT_C void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params){ }
+EXPORT_C void glGetClipPlanef (GLenum pname, GLfloat eqn[4]){ }
+EXPORT_C void glGetClipPlanex (GLenum pname, GLfixed eqn[4]){ }
+EXPORT_C void glGetFixedv (GLenum pname, GLfixed *params){ }
+EXPORT_C void glGetFloatv (GLenum pname, GLfloat *params){ }
+EXPORT_C void glGetPointerv (GLenum pname, void **params){ }
+EXPORT_C void glTexEnviv (GLenum target, GLenum pname, const GLint *params){ }
+EXPORT_C void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params){ }
+EXPORT_C void glTexParameteriv (GLenum target, GLenum pname, const GLint *params){ }
+EXPORT_C void glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params){ }
+EXPORT_C GLboolean glIsBuffer (GLuint buffer){ return GL_FALSE; }
+EXPORT_C GLboolean glIsEnabled (GLenum cap){ return GL_FALSE; }
+EXPORT_C GLboolean glIsTexture (GLuint texture){ return GL_FALSE; }
+EXPORT_C void glPointParameterf (GLenum pname, GLfloat param){ }
+EXPORT_C void glPointParameterfv (GLenum pname, const GLfloat *params){ }
+EXPORT_C void glPointParameterx (GLenum pname, GLfixed param){ }
+EXPORT_C void glPointParameterxv (GLenum pname, const GLfixed *params){ }
+EXPORT_C void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer){ }
+EXPORT_C void glTexEnvi (GLenum target, GLenum pname, GLint param){ }
+EXPORT_C void glTexParameteri (GLenum target, GLenum pname, GLint param){ }
+EXPORT_C void glGetLightfv (GLenum light, GLenum pname, GLfloat *params){ }
+EXPORT_C void glGetLightxv (GLenum light, GLenum pname, GLfixed *params){ }
+EXPORT_C void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params){ }
+EXPORT_C void glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params){ }
+EXPORT_C void glGetTexEnviv (GLenum env, GLenum pname, GLint *params){ }
+EXPORT_C void glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params){ }
+EXPORT_C void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params){ }
+EXPORT_C void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params){ }
+EXPORT_C void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params){ }
+EXPORT_C void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params){ }
+
+#endif // defined(__SYMBIAN_USING_OPENGL_ES_1_1__) || defined(__SYMBIAN_USING_OPENGL_ES_1_1_v1__)
+
+// --------------------------------------------------------------------------------------------------------------------------------------------
+// END: OpenGLES Version 1.1
+// --------------------------------------------------------------------------------------------------------------------------------------------
+
+
+// Other functions in the DEF file, from glext.h
+
+EXPORT_C void glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) {}
+EXPORT_C void glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height) {}
+EXPORT_C void glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) {}
+EXPORT_C void glDrawTexsvOES (const GLshort *coords) {}
+EXPORT_C void glDrawTexivOES (const GLint *coords) {}
+EXPORT_C void glDrawTexxvOES (const GLfixed *coords) {}
+EXPORT_C void glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) __SOFTFP {}
+EXPORT_C void glDrawTexfvOES (const GLfloat *coords) {}
+EXPORT_C void glCurrentPaletteMatrixOES (GLuint matrixpaletteindex) {}
+EXPORT_C void glLoadPaletteFromModelViewMatrixOES (void) {}
+EXPORT_C void glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {}
+EXPORT_C void glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {}
+
+#ifdef __cplusplus
+}
+#endif
+