COWFScreenDisplayInfo::ConstructL() - setting iDefaultRotation to 'ERotationNormal' for arm targets the same as winscw targets.
--- a/graphicscomposition/openwfcompositionengine/adaptation/src/Platform/Graphics/symbian/owfscreen_displaychannel.cpp Tue Mar 23 13:30:28 2010 +0000
+++ b/graphicscomposition/openwfcompositionengine/adaptation/src/Platform/Graphics/symbian/owfscreen_displaychannel.cpp Tue Mar 23 13:32:10 2010 +0000
@@ -115,11 +115,7 @@
void COWFScreenDisplayInfo::ConstructL()
{
User::LeaveIfError(iDispChan.Open(iScreenNumber));
-#ifdef __WINS__
iDefaultRotation = RDisplayChannel::ERotationNormal;
-#else
- iDefaultRotation = RDisplayChannel::ERotation270CW;
-#endif
switch (iDispChan.CurrentRotation())
{