--- a/graphicscomposition/openwfc_ri_displaychannel/src/openwfc_ri_displaychannel.cpp Fri Sep 03 14:44:32 2010 +0100
+++ b/graphicscomposition/openwfc_ri_displaychannel/src/openwfc_ri_displaychannel.cpp Fri Oct 08 16:48:02 2010 +0100
@@ -93,15 +93,15 @@
}
User::LeaveIfError(iDispChan.Open(iScreenNumber));
-#ifdef __WINS__
+//#ifdef __WINS__
iScreenInfo.iDefaultRotation = EScreenRotate0;
iDefaultRotation = RDisplayChannel::ERotationNormal;
iRotationOffset = 0;
-#else
- iScreenInfo.iDefaultRotation = EScreenRotate270;
- iDefaultRotation = RDisplayChannel::ERotation270CW;
- iRotationOffset = 3;
-#endif
+//#else
+// iScreenInfo.iDefaultRotation = EScreenRotate270;
+// iDefaultRotation = RDisplayChannel::ERotation270CW;
+// iRotationOffset = 3;
+//#endif
RDisplayChannel::TDisplayRotation rotation = iDispChan.CurrentRotation();
switch (rotation)
{