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159 /** |
159 /** |
160 * Get total number of tiles in horizontal position |
160 * Get total number of tiles in horizontal position |
161 * @since 2.6 |
161 * @since 2.6 |
162 * @return TUint16: number of tiles in horizontal position. |
162 * @return TUint16: number of tiles in horizontal position. |
163 */ |
163 */ |
164 TUint16 NumOfHorizTiles() const; |
164 TUint16 NumOfHorizTilesL() const; |
165 |
165 |
166 /** |
166 /** |
167 * Get total number of tiles in vertical position |
167 * Get total number of tiles in vertical position |
168 * @since 2.6 |
168 * @since 2.6 |
169 * @return TUint16: number of tiles in vertical position. |
169 * @return TUint16: number of tiles in vertical position. |
170 */ |
170 */ |
171 TUint16 NumOfVertTiles() const; |
171 TUint16 NumOfVertTilesL() const; |
172 |
172 |
173 /** |
173 /** |
174 * Get total number of components |
174 * Get total number of components |
175 * @since 2.6 |
175 * @since 2.6 |
176 * @return TUint16: number of components. |
176 * @return TUint16: number of components. |