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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32\kernel\smap.cpp
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#include <kernel/kern_priv.h>
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#include "smap.h"
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/**
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SMap uses a binary search to perform quick lookups (finds) whilst Add and
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Remove and Iterating is happening concurrently. This container is optimised
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for fast lookups.
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Add, Remove and Iterator check that the caller has the heavyweight (slow) mutex lock
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held.
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Find methods take the fast lock whilst performing look ups.
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*/
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SMap::SMap(NFastMutex* aFastLock, DMutex* aSlowLock)
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: iCount(0), iList(0), iFastLock(aFastLock), iSlowLock(aSlowLock)
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{}
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SMap::~SMap()
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{
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Kern::Free(iList);
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}
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/**
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Add checks that the caller has the heavyweight mutex held, determines the
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entry point in the array for the new entry and performs a copy and swap
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with a newly-allocated array.
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*/
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TInt SMap::Add(TUint aKey, TAny* aObject)
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{
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__NK_ASSERT_DEBUG(aObject);
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__ASSERT_MUTEX(iSlowLock);
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__ASSERT_CRITICAL;
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#ifdef _DEBUG
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if (K::CheckForSimulatedAllocFail())
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{
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__KTRACE_OPT(KMMU,Kern::Printf("SMap::Add returns simulated OOM %d",KErrNoMemory));
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return KErrNoMemory;
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}
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#endif
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TEntry* newlist = (TEntry*)Kern::Alloc(sizeof(TEntry)*(iCount + 1));
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if (!newlist)
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return KErrNoMemory;
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// find list insertion point...
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TUint i = FindIndex(aKey);
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TEntry* entry = newlist + i;
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// make room...
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if (i)
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{
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TUint moveSize = i * sizeof(TEntry);
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wordmove(newlist, iList, moveSize);
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}
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TUint moveSize = (iCount - i) * sizeof(TEntry);
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wordmove(entry + 1, iList + i,moveSize);
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#ifdef _DEBUG
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if (iList)
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K::Allocator->DebugFunction(RAllocator::ECopyDebugInfo, iList, newlist);
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#endif
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// copy in new entry...
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entry->iKey = aKey;
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entry->iObj = aObject;
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TEntry* cleanup = iList;
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FastLock();
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// swap
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++iCount;
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iList = newlist;
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FastUnlock();
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Kern::Free(cleanup);
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return KErrNone;
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}
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/**
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Remove checks that the caller has the heavyweight mutex held, determines the
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entry point in the array for the entry to be removed. It shuffles the entries
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left flashing the fast lock so as not to prevent 'finds' from being blocked.
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*/
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TAny* SMap::Remove(TUint aKey)
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{
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__ASSERT_CRITICAL;
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__ASSERT_MUTEX(iSlowLock);
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// search for it...
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TUint i = FindIndex(aKey);
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TEntry* entry = iList + i - 1;
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if (!i || entry->iKey != aKey)
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{
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// not found...
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return NULL;
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}
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// get objects...
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TAny* result = entry->iObj;
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__NK_ASSERT_DEBUG(result);
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FastLock();
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if (iCount > 1)
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{
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// the shuffle the entries a maximum of 4 at a time
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// in the existing memory flashing the lock, so as not to hold it too
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// long
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// Note Add and Remove cannot be performed while shuffling the
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// entries, but fast lookups can
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while (i < iCount)
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{
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TInt entries = Min((TInt)(iCount - i), 4);
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wordmove(&iList[i-1], &iList[i], entries * sizeof(TEntry));
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i += entries;
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NKern::FMFlash(iFastLock);
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}
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}
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--iCount;
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FastUnlock();
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return result;
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}
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/**
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FindIndex returns the index into an array of entries for a given key, by
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performing a binary search.
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@returns Zero if entry not found, otherwise returns 1 + index into
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the array of entries
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*/
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TUint SMap::FindIndex(TUint aKey)
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{
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TEntry* list = iList;
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TUint l = 0;
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TUint r = iCount;
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TUint m;
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while (l < r)
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{
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m = (l + r) >> 1;
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TUint32 x = list[m].iKey;
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if (x <= aKey)
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l = m + 1;
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else
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r = m;
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}
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return r;
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}
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/**
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Find returns a pointer to the data (TAny) corresponding to the lookup key
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@returns Returns NULL if entry not found, otherwise a pointer to the
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data corresponding to the key
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*/
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TAny* SMap::Find(TUint aKey)
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{
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__NK_ASSERT_DEBUG(iFastLock->HeldByCurrentThread());
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TUint i = FindIndex(aKey);
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if (i == 0)
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return NULL;
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TEntry* entry = iList + i;
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--entry;
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if (aKey != entry->iKey)
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return NULL;
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TAny* result = entry->iObj;
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__NK_ASSERT_DEBUG(result);
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return result;
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}
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void SMap::TIterator::Reset()
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{
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iPos = 0;
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}
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SMap::TEntry* SMap::TIterator::Next()
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{
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__ASSERT_MUTEX(iMap.iSlowLock);
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if (iPos < iMap.iCount)
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return &iMap.iList[iPos++];
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return NULL;
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}
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