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// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32\include\drivers\resource_extend.h
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//
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// WARNING: This file contains some APIs which are internal and are subject
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// to change without notice. Such APIs should therefore not be used
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// outside the Kernel and Hardware Services package.
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//
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#ifndef __RESOURCE_EXTEND_H__
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#define __RESOURCE_EXTEND_H__
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#include <drivers/resource.h>
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#define ADD_DEPENDENCY_NODE(aNode, aDependencyList) \
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{ \
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SNode* pDL = aDependencyList; \
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SNode* prev = NULL; \
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if(pDL == NULL) \
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{ \
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aDependencyList = aNode; \
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aNode->iNext = NULL; \
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} \
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else \
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{ \
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while(pDL != NULL) \
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{ \
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if(aNode->iPriority == pDL->iPriority) \
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return KErrAlreadyExists; \
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if(aNode->iPriority < pDL->iPriority) \
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{ \
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if(prev == NULL) /*Add it to the head */ \
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{ \
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aDependencyList = aNode; \
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aNode->iNext = pDL; \
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break; \
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} \
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prev->iNext = aNode; \
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aNode->iNext = pDL; \
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break; \
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} \
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if(pDL->iNext == NULL) /* Add it to the end */ \
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{ \
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pDL->iNext = aNode; \
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aNode->iNext = NULL; \
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break; \
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} \
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prev = pDL; \
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pDL = pDL->iNext; \
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} \
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} \
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}
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//Check whether the priority already exists
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#define CHECK_IF_PRIORITY_ALREADY_EXISTS(aDependencyList, aPriority) \
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{ \
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for(SNode* node = aDependencyList; node != NULL; node = node->iNext) \
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{ \
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if(node->iPriority == aPriority) \
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return KErrAlreadyExists; \
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} \
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}
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static const TUint KIdMaskStaticWithDependencies = 0x00010000;
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static const TUint KIdMaskDynamic = 0x00020000;
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static const TUint KIdMaskDynamicWithDependencies = 0x00030000;
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static const TUint KIdMaskResourceWithDependencies = 0x00010000;
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static const TInt KDynamicResourceDeRegistering = -2;
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struct SNode;
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struct SPowerResourceClientLevel;
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//Various stages of resource dependency state change operation.
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enum TPropagation
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{
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EChangeStart,
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ECheckChangeAllowed,
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ERequestStateChange,
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EIssueNotifications
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};
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//Return value of translate dependency state function. This is implemented by PSL for each resource.
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enum TChangePropagationStatus {EChange, ENoChange, EChangeNotAccepted};
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/**
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@publishedPartner
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@prototype 9.5
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class to represent dynamic resources
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*/
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class DDynamicPowerResource : public DStaticPowerResource
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{
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public:
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IMPORT_C DDynamicPowerResource(const TDesC8& aName, TInt aDefaultLevel);
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IMPORT_C ~DDynamicPowerResource();
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public:
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TBool InUse(); //Used by RC on deregistration to see if another client is having requirement on this resource
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inline void Lock() {++iCount;} //Resource is locked whenever operation is scheduled in RC thread.
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inline void UnLock() {--iCount;}
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inline TUint LockCount() { return iCount;}
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protected:
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TUint iCount;
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TUint iOwnerId; //Stores the ID of the client that registers the resource
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friend class DPowerResourceController;
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};
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/**
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@publishedPartner
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@prototype 9.5
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*/
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typedef TBool (*TDependencyCustomFunction) (TInt& /*aClientId*/,
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const TDesC8& /*aClientName*/,
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TUint /*aResourceId*/,
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TCustomOperation /*aCustomOperation*/,
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TInt& /*aLevel*/,
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TAny* /*aLevelList*/,
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TAny* /*aResourceLevelList */,
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TAny* /*aReserved*/); // For future use
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/**
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@publishedPartner
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@prototype 9.5
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class to represent static resource with dependency
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*/
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class DStaticPowerResourceD : public DStaticPowerResource
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{
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public:
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DStaticPowerResourceD(const TDesC8& aName, TInt aDefaultLevel);
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TInt AddNode(SNode* aNode);
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virtual TInt HandleChangePropagation(TPowerRequest aRequest, TPropagation aProp, TUint aOriginatorId, const TDesC8& aOriginatorName);
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virtual TChangePropagationStatus TranslateDependentState(TInt aDepId, TInt aDepState, TInt& aResState) = 0;
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public:
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SPowerResourceClientLevel* iResourceClientList; //To capture the dependent resource requirement on this resource
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TDependencyCustomFunction iDepCustomFunction;
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private:
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SNode* iDependencyList; //Dependency resource list
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friend class DPowerResourceController;
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};
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/**
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@publishedPartner
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@prototype 9.5
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class to represent dynamic resource with dependency
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*/
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class DDynamicPowerResourceD : public DDynamicPowerResource
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{
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public:
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IMPORT_C DDynamicPowerResourceD(const TDesC8& aName, TInt aDefaultLevel);
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IMPORT_C ~DDynamicPowerResourceD();
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IMPORT_C virtual TInt HandleChangePropagation(TPowerRequest aRequest, TPropagation aProp, TUint aOriginatorId, const TDesC8& aOriginatorName);
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virtual TChangePropagationStatus TranslateDependentState(TInt aDepId, TInt aDepState, TInt& aResState) = 0;
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public:
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SPowerResourceClientLevel* iResourceClientList; //To capture the dependent resource requirement on this resource
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TDependencyCustomFunction iDepCustomFunction;
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private:
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SNode* iDependencyList; //Dependency resource list
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friend class DPowerResourceController;
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};
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/**
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@publishedPartner
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@prototype 9.5
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structure to represent resource dependency information. This is used when registering resource dependency
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*/
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struct SResourceDependencyInfo
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{
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TUint iResourceId;
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TUint8 iDependencyPriority;
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};
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/**
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@publishedPartner
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@prototype 9.5
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structure to encapsulate dependent resource information.
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*/
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struct SNode
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{
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DStaticPowerResourceD* iResource;
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TInt iPropagatedLevel;
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TUint8 iRequiresChange;
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TUint8 iVisited;
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TUint8 iPriority;
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TUint8 iSpare;
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SNode* iNext;
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};
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#endif
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