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// Copyright (c) 1994-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32\euser\us_regn.cpp
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//
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//
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#include "us_std.h"
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NONSHARABLE_CLASS(TRectKey) : public TKey
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{
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public:
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TRectKey(const TRect *aRectList,const TPoint &aOffset);
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virtual TInt Compare(TInt aLeft,TInt aRight) const;
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private:
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const TRect *iRectList;
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TBool iDown;
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TBool iRight;
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};
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NONSHARABLE_CLASS(TRectSwap) : public TSwap
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{
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public:
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inline TRectSwap(TRect *aRectList);
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virtual void Swap(TInt aLeft,TInt aRight) const;
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private:
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TRect *iRectList;
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};
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inline TRectSwap::TRectSwap(TRect *aRectList)
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{iRectList=aRectList;}
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enum {ERegionBufSize=8};
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EXPORT_C TRegion::TRegion(TInt aAllocedRects)
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//
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// Constructor.
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//
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: iCount(0),iError(EFalse),iAllocedRects(aAllocedRects)
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{}
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EXPORT_C TBool TRegion::IsEmpty() const
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/**
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Tests whether the region is empty.
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@return True, if the region is empty and its error flag is unset;
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false, otherwise.
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*/
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{
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return(iCount==0 && !iError);
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}
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#ifndef __REGIONS_MACHINE_CODED__
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EXPORT_C TRect TRegion::BoundingRect() const
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/**
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Gets the minimal rectangle that bounds the entire region.
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@return The region's minimal bounding rectangle.
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*/
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{
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TRect bounds;
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const TRect *pRect;
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const TRect *pEnd;
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if (iCount>0)
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{
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pRect=RectangleList();
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bounds=(*pRect++);
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for (pEnd=pRect+(iCount-1);pRect<pEnd;pRect++)
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{
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if (pRect->iTl.iX<bounds.iTl.iX)
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bounds.iTl.iX=pRect->iTl.iX;
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if (pRect->iTl.iY<bounds.iTl.iY)
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bounds.iTl.iY=pRect->iTl.iY;
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if (pRect->iBr.iX>bounds.iBr.iX)
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bounds.iBr.iX=pRect->iBr.iX;
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if (pRect->iBr.iY>bounds.iBr.iY)
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bounds.iBr.iY=pRect->iBr.iY;
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}
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}
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return(bounds);
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}
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#endif
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EXPORT_C const TRect &TRegion::operator[](TInt aIndex) const
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/**
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Gets a rectangle from the region.
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@param aIndex The index of a rectangle within the region's array of rectangles.
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Indexes are relative to zero.
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@return The specified rectangle.
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@panic USER 81, if aIndex is greater than or equal to the number
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of rectangles in the region.
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*/
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{
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__ASSERT_ALWAYS((TUint)aIndex<(TUint)iCount,Panic(ETRegionOutOfRange));
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return(*(RectangleList()+aIndex));
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}
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#ifndef __REGIONS_MACHINE_CODED__
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EXPORT_C TBool TRegion::IsContainedBy(const TRect &aRect) const
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/**
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Tests whether the region is fully enclosed within the specified rectangle.
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@param aRect The specified rectangle.
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@return True, if the region is fully enclosed within the rectangle (their sides
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may touch); false, otherwise.
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*/
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{
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const TRect *pRect1;
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const TRect *pEnd1;
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for (pRect1=RectangleList(),pEnd1=pRect1+iCount;pRect1<pEnd1;pRect1++)
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{
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if (pRect1->iTl.iX<aRect.iTl.iX || pRect1->iBr.iX>aRect.iBr.iX || pRect1->iTl.iY<aRect.iTl.iY || pRect1->iBr.iY>aRect.iBr.iY)
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return(EFalse);
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}
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return(ETrue);
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}
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EXPORT_C TBool TRegion::Intersects(const TRect &aRect) const
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/**
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Tests whether where there is any intersection between this region and the specified rectangle.
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@param aRect The specified rectangle.
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@return True, if there is an intersection; false, otherwise.
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*/
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{
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const TRect *pRect1;
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const TRect *pEnd1;
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for (pRect1=RectangleList(),pEnd1=pRect1+iCount;pRect1<pEnd1;pRect1++)
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{
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if (aRect.Intersects(*pRect1))
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return ETrue;
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}
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return EFalse;
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}
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EXPORT_C void TRegion::Copy(const TRegion &aRegion)
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/**
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Copies another region to this region.
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The state of the specified region's error flag is also copied.
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@param aRegion The region to be copied.
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*/
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{
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if (aRegion.iError)
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{
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ForceError();
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}
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else
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{
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const TInt count = aRegion.iCount;
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if (count == 0)
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{ // release memory
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Clear();
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}
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else
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{
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if (iError)
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{
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Clear();
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}
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if (SetListSize(count))
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{
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iCount = count;
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Mem::Copy(RectangleListW(), aRegion.RectangleList(), sizeof(TRect)*count);
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}
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}
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}
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}
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EXPORT_C void TRegion::Offset(const TPoint &aOffset)
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/**
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Moves the region by adding a TPoint offset to the co-ordinates of its corners.
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The size of the region is not changed.
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@param aOffset The offset by which the region is moved. The region is moved
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horizontally by aOffset.iX pixels and vertically by aOffset.iY pixels.
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*/
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{
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TRect *pR=RectangleListW();
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const TRect *pE=pR+iCount;
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while (pR<pE)
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{
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pR->Move(aOffset);
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pR++;
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}
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}
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EXPORT_C void TRegion::Offset(TInt aXoffset,TInt aYoffset)
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/**
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Moves the region by adding X and Y offsets to the co-ordinates of its corners.
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The size of the region is not changed.
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@param aXoffset The number of pixels by which to move the region horizontally.
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If negative, the region moves leftwards.
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@param aYoffset The number of pixels by which to move the region vertically.
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If negative, the region moves upwards.
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*/
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{
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Offset(TPoint(aXoffset,aYoffset));
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}
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EXPORT_C TBool TRegion::Contains(const TPoint &aPoint) const
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/**
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Tests whether a point is located within the region.
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If the point is located on the top or left hand side of any rectangle in the
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region, it is considered to be within that rectangle and within the region.
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If the point is located on the right hand side or bottom of a rectangle, it
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is considered to be outside that rectangle, and may be outside the region.
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@param aPoint The specified point.
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@return True, if the point is within the region; false, otherwise.
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*/
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{
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const TRect *pR=RectangleList();
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const TRect *pE=pR+iCount;
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while (pR<pE)
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{
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if (pR->Contains(aPoint))
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return(ETrue);
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pR++;
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}
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return(EFalse);
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}
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EXPORT_C void TRegion::SubRect(const TRect &aRect,TRegion *aSubtractedRegion)
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/**
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Removes a rectangle from this region.
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If there is no intersection between the rectangle and this region, then this
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region is unaffected.
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@param aRect The rectangular area to be removed from this region.
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@param aSubtractedRegion A pointer to a region. If this is supplied, the
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removed rectangle is added to it. By default this
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pointer is NULL.
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*/
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{
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if (aRect.IsEmpty())
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return;
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TRect *prect=RectangleListW();
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TInt limit=iCount;
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for (TInt index=0;index<limit;)
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{
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if (prect->iBr.iX>aRect.iTl.iX && prect->iBr.iY>aRect.iTl.iY && prect->iTl.iX<aRect.iBr.iX && prect->iTl.iY<aRect.iBr.iY)
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{
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TRect rect(*prect);
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TRect inter(aRect);
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inter.Intersection(*prect);
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DeleteRect(prect);
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if (inter.iBr.iY!=rect.iBr.iY)
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AppendRect(TRect(rect.iTl.iX,inter.iBr.iY,rect.iBr.iX,rect.iBr.iY));
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if (inter.iTl.iY!=rect.iTl.iY)
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AppendRect(TRect(rect.iTl.iX,rect.iTl.iY,rect.iBr.iX,inter.iTl.iY));
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if (inter.iBr.iX!=rect.iBr.iX)
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AppendRect(TRect(inter.iBr.iX,inter.iTl.iY,rect.iBr.iX,inter.iBr.iY));
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if (inter.iTl.iX!=rect.iTl.iX)
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AppendRect(TRect(rect.iTl.iX,inter.iTl.iY,inter.iTl.iX,inter.iBr.iY));
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if (iError)
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break;
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if (aSubtractedRegion!=NULL)
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aSubtractedRegion->AddRect(inter);
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prect=RectangleListW()+index; // List might have been re-allocated so re-get the pointer
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limit--;
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}
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else
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{
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index++;
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prect++;
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}
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}
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}
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#endif
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/**
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Merges a rectangle with this region.
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If requested it looks for a rectangle in the region that covers the new rectangle, if found method returns immediately.
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Otherwise, or if an enclosing rectangle is not found, the new aRect is subtracted from all intersecting rectangles,
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and then aRect is appended to the region.
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@param aRect The rectangular area to be added to this region.
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@param aCovered Whether to look for a rectangle in the region that covers the new aRect.
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*/
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void TRegion::MergeRect(const TRect &aRect, TBool aCovered)
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{
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TRect *prect=RectangleListW();
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TInt limit=iCount;
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TInt index=0;
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while (aCovered && (index < limit) )
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{
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if (prect->iBr.iX<=aRect.iTl.iX || prect->iBr.iY<=aRect.iTl.iY || prect->iTl.iX>=aRect.iBr.iX || prect->iTl.iY>=aRect.iBr.iY)
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{
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index++;
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prect++;
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}
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else
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{
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if (prect->iBr.iX>=aRect.iBr.iX && prect->iBr.iY>=aRect.iBr.iY && prect->iTl.iX<=aRect.iTl.iX && prect->iTl.iY<=aRect.iTl.iY)
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{ // region rectangle covers new aRect
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return;
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}
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break; // let the 2nd loop deal with this intersection
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}
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}
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while (index < limit)
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{
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if (prect->iBr.iX<=aRect.iTl.iX || prect->iBr.iY<=aRect.iTl.iY || prect->iTl.iX>=aRect.iBr.iX || prect->iTl.iY>=aRect.iBr.iY)
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{
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index++;
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prect++;
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}
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else
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{
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TRect rect(*prect);
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TRect inter(aRect);
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inter.Intersection(*prect);
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DeleteRect(prect);
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if (inter.iBr.iY!=rect.iBr.iY)
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AppendRect(TRect(rect.iTl.iX,inter.iBr.iY,rect.iBr.iX,rect.iBr.iY));
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if (inter.iTl.iY!=rect.iTl.iY)
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AppendRect(TRect(rect.iTl.iX,rect.iTl.iY,rect.iBr.iX,inter.iTl.iY));
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if (inter.iBr.iX!=rect.iBr.iX)
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AppendRect(TRect(inter.iBr.iX,inter.iTl.iY,rect.iBr.iX,inter.iBr.iY));
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if (inter.iTl.iX!=rect.iTl.iX)
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AppendRect(TRect(rect.iTl.iX,inter.iTl.iY,inter.iTl.iX,inter.iBr.iY));
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if (iError)
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return;
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prect=RectangleListW()+index; // List might have been re-allocated so re-get the pointer
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limit--;
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}
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}
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AppendRect(aRect);
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}
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EXPORT_C void TRegion::Union(const TRegion &aRegion)
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/**
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Replaces this region with the union of it and the specified region.
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Note that if the error flag of either this region or the specified region is
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set, then this region is cleared and its error flag is set. This frees up
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allocated memory.
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@param aRegion The region to be joined to this region.
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*/
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{
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if (aRegion.iError)
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{
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ForceError();
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}
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else if (!iError && (aRegion.iCount != 0))
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{
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if (iCount == 0)
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{
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Copy(aRegion);
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}
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else
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{
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RRegionBuf<ERegionBufSize> temp;
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temp.Copy(aRegion);
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if (temp.iCount>iCount)
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{
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temp.AppendRegion(*this);
|
|
431 |
Copy(temp);
|
|
432 |
}
|
|
433 |
else
|
|
434 |
{
|
|
435 |
AppendRegion(temp);
|
|
436 |
}
|
|
437 |
temp.Close();
|
|
438 |
}
|
|
439 |
}
|
|
440 |
}
|
|
441 |
|
|
442 |
|
|
443 |
|
|
444 |
|
|
445 |
#ifndef __REGIONS_MACHINE_CODED__
|
|
446 |
EXPORT_C void TRegion::Intersection(const TRegion &aRegion1,const TRegion &aRegion2)
|
|
447 |
/**
|
|
448 |
Replaces this region with the area of intersection between two specified regions.
|
|
449 |
|
|
450 |
Notes:
|
|
451 |
|
|
452 |
1. If the error flag of either of the two specified regions is set, then this
|
|
453 |
region is cleared and its error flag is set. This frees up allocated memory.
|
|
454 |
|
|
455 |
2. If this region's error flag is already set, then the function has no effect.
|
|
456 |
|
|
457 |
@param aRegion1 The first region.
|
|
458 |
@param aRegion2 The second region.
|
|
459 |
*/
|
|
460 |
{
|
|
461 |
if (aRegion1.iError || aRegion2.iError)
|
|
462 |
ForceError();
|
|
463 |
else
|
|
464 |
{
|
|
465 |
iCount=0;
|
|
466 |
const TRect *pRect1,*pEnd1;
|
|
467 |
const TRect *pRect2,*pEnd2;
|
|
468 |
for (pRect1=aRegion1.RectangleList(),pEnd1=pRect1+aRegion1.iCount;pRect1<pEnd1;pRect1++)
|
|
469 |
{
|
|
470 |
for (pRect2=aRegion2.RectangleList(),pEnd2=pRect2+aRegion2.iCount;pRect2<pEnd2;pRect2++)
|
|
471 |
{
|
|
472 |
if (pRect1->iBr.iX>pRect2->iTl.iX && pRect1->iBr.iY>pRect2->iTl.iY && pRect1->iTl.iX<pRect2->iBr.iX && pRect1->iTl.iY<pRect2->iBr.iY)
|
|
473 |
{
|
|
474 |
TRect rect(*pRect2);
|
|
475 |
rect.Intersection(*pRect1);
|
|
476 |
AppendRect(rect);
|
|
477 |
}
|
|
478 |
}
|
|
479 |
}
|
|
480 |
}
|
|
481 |
}
|
|
482 |
#endif
|
|
483 |
|
|
484 |
|
|
485 |
|
|
486 |
|
|
487 |
EXPORT_C void TRegion::Intersect(const TRegion &aRegion)
|
|
488 |
/**
|
|
489 |
Replaces this region with the area of intersection between it and the specified
|
|
490 |
region.
|
|
491 |
|
|
492 |
Note that if the error flag of either this region or the specified region is
|
|
493 |
set, then this region is cleared and its error flag is set. This frees up
|
|
494 |
allocated memory.
|
|
495 |
|
|
496 |
@param aRegion The region to be intersected with this region.
|
|
497 |
*/
|
|
498 |
{
|
|
499 |
if (aRegion.iError)
|
|
500 |
{
|
|
501 |
ForceError();
|
|
502 |
}
|
|
503 |
else if (!iError && (iCount != 0))
|
|
504 |
{
|
|
505 |
if (aRegion.iCount == 0)
|
|
506 |
{
|
|
507 |
Clear();
|
|
508 |
}
|
|
509 |
else
|
|
510 |
{
|
|
511 |
RRegionBuf<ERegionBufSize> temp;
|
|
512 |
temp.Copy(*this);
|
|
513 |
Intersection(temp,aRegion);
|
|
514 |
temp.Close();
|
|
515 |
}
|
|
516 |
}
|
|
517 |
}
|
|
518 |
|
|
519 |
|
|
520 |
|
|
521 |
|
|
522 |
EXPORT_C void TRegion::AddRect(const TRect &aRect)
|
|
523 |
/**
|
|
524 |
Adds a rectangle to this region.
|
|
525 |
|
|
526 |
Notes:
|
|
527 |
|
|
528 |
1. If this region's error flag is already set, this function has no effect.
|
|
529 |
|
|
530 |
2. If the operation causes the capacity of this region to be exceeded, or if
|
|
531 |
memory allocation fails, the region is cleared, freeing up any memory which
|
|
532 |
has been allocated; its error flag is also set.
|
|
533 |
|
|
534 |
@param aRect The rectangle to be added to this region.
|
|
535 |
*/
|
|
536 |
{
|
|
537 |
if (!aRect.IsEmpty() && !iError)
|
|
538 |
{
|
|
539 |
TBool doAppend = ETrue;
|
|
540 |
if (iCount > 0)
|
|
541 |
{
|
|
542 |
TRect regRect = BoundingRect();
|
|
543 |
TRect inter(aRect);
|
|
544 |
inter.Intersection(regRect);
|
|
545 |
|
|
546 |
if (!inter.IsEmpty())
|
|
547 |
{
|
|
548 |
if ( inter == regRect )
|
|
549 |
{ // equivalent to IsContainedBy(aRect)
|
|
550 |
iCount=0;
|
|
551 |
}
|
|
552 |
else
|
|
553 |
{
|
|
554 |
TBool coversRect = (inter == aRect); // bounding rect of region includes all of aRect?
|
|
555 |
MergeRect(aRect, coversRect);
|
|
556 |
doAppend = EFalse;
|
|
557 |
}
|
|
558 |
}
|
|
559 |
}
|
|
560 |
if (doAppend)
|
|
561 |
{
|
|
562 |
AppendRect(aRect);
|
|
563 |
}
|
|
564 |
|
|
565 |
// RRegion could have unneeded memory that can be freed
|
|
566 |
if (!iError && (iAllocedRects > iCount))
|
|
567 |
{
|
|
568 |
ShrinkRegion();
|
|
569 |
}
|
|
570 |
}
|
|
571 |
}
|
|
572 |
|
|
573 |
|
|
574 |
|
|
575 |
|
|
576 |
EXPORT_C void TRegion::SubRegion(const TRegion &aRegion,TRegion *aSubtractedRegion)
|
|
577 |
/**
|
|
578 |
Removes a region.
|
|
579 |
|
|
580 |
If there is no area of intersection between the two regions, this region is
|
|
581 |
unaffected.
|
|
582 |
|
|
583 |
@param aRegion The region to be removed from this region.
|
|
584 |
If aRegion's error flag is set, then this region is
|
|
585 |
cleared, freeing up any allocated memory, and the
|
|
586 |
error flag is set.
|
|
587 |
@param aSubtractedRegion If specified, then on return contains the area removed
|
|
588 |
from this region.
|
|
589 |
*/
|
|
590 |
{
|
|
591 |
SubtractRegion(aRegion, aSubtractedRegion);
|
|
592 |
|
|
593 |
// RRegion could have unneeded memory that can be freed
|
|
594 |
if (!iError && (iAllocedRects > iCount))
|
|
595 |
{
|
|
596 |
ShrinkRegion();
|
|
597 |
}
|
|
598 |
}
|
|
599 |
|
|
600 |
|
|
601 |
/**
|
|
602 |
Removes a region.
|
|
603 |
|
|
604 |
If there is no area of intersection between the two regions, this region is
|
|
605 |
unaffected.
|
|
606 |
|
|
607 |
@param aRegion The region to be removed from this region.
|
|
608 |
If aRegion's error flag is set, then this region is
|
|
609 |
cleared, freeing up any allocated memory, and the
|
|
610 |
error flag is set.
|
|
611 |
@param aSubtractedRegion If specified, then on return contains the area removed
|
|
612 |
from this region.
|
|
613 |
*/
|
|
614 |
void TRegion::SubtractRegion(const TRegion &aRegion,TRegion *aSubtractedRegion)
|
|
615 |
{
|
|
616 |
if (!iError)
|
|
617 |
{
|
|
618 |
if (aRegion.iError)
|
|
619 |
{
|
|
620 |
ForceError();
|
|
621 |
}
|
|
622 |
else if (iCount != 0)
|
|
623 |
{
|
|
624 |
const TRect *pR=aRegion.RectangleList();
|
|
625 |
const TRect *pE=pR+aRegion.iCount;
|
|
626 |
while (pR<pE && !iError)
|
|
627 |
{
|
|
628 |
SubRect(*pR++, aSubtractedRegion);
|
|
629 |
}
|
|
630 |
if (iError && aSubtractedRegion)
|
|
631 |
{
|
|
632 |
aSubtractedRegion->ForceError();
|
|
633 |
}
|
|
634 |
}
|
|
635 |
}
|
|
636 |
}
|
|
637 |
|
|
638 |
|
|
639 |
|
|
640 |
|
|
641 |
#ifndef __REGIONS_MACHINE_CODED__
|
|
642 |
EXPORT_C void TRegion::ClipRect(const TRect &aRect)
|
|
643 |
/**
|
|
644 |
Clips the region to the specified rectangle.
|
|
645 |
|
|
646 |
The resulting region is the area of overlap between the region and the rectangle.
|
|
647 |
If there is no overlap, all rectangles within this region are deleted and
|
|
648 |
the resulting region is empty.
|
|
649 |
|
|
650 |
@param aRect The rectangle to which this region is to be clipped.
|
|
651 |
*/
|
|
652 |
{
|
|
653 |
|
|
654 |
for (TInt index=0;index<iCount;)
|
|
655 |
{
|
|
656 |
TRect *r2=RectangleListW()+index;
|
|
657 |
if (r2->iTl.iX<aRect.iTl.iX)
|
|
658 |
r2->iTl.iX=aRect.iTl.iX;
|
|
659 |
if (r2->iTl.iY<aRect.iTl.iY)
|
|
660 |
r2->iTl.iY=aRect.iTl.iY;
|
|
661 |
if (r2->iBr.iX>aRect.iBr.iX)
|
|
662 |
r2->iBr.iX=aRect.iBr.iX;
|
|
663 |
if (r2->iBr.iY>aRect.iBr.iY)
|
|
664 |
r2->iBr.iY=aRect.iBr.iY;
|
|
665 |
if (r2->IsEmpty())
|
|
666 |
DeleteRect(r2);
|
|
667 |
else
|
|
668 |
index++;
|
|
669 |
}
|
|
670 |
}
|
|
671 |
#endif
|
|
672 |
|
|
673 |
|
|
674 |
|
|
675 |
|
|
676 |
EXPORT_C void TRegion::Clear()
|
|
677 |
/**
|
|
678 |
Clears this region.
|
|
679 |
|
|
680 |
This frees up any memory which has been allocated and unsets the error flag.
|
|
681 |
*/
|
|
682 |
{
|
|
683 |
|
|
684 |
if (iAllocedRects>=0)
|
|
685 |
{
|
|
686 |
User::Free(((RRegion *)this)->iRectangleList);
|
|
687 |
((RRegion *)this)->iRectangleList=NULL;
|
|
688 |
iAllocedRects=0;
|
|
689 |
}
|
|
690 |
iCount=0;
|
|
691 |
iError=EFalse;
|
|
692 |
}
|
|
693 |
|
|
694 |
|
|
695 |
|
|
696 |
|
|
697 |
|
|
698 |
EXPORT_C void TRegion::Tidy()
|
|
699 |
/**
|
|
700 |
Merges all rectangles within this region which share an adjacent edge of the
|
|
701 |
same length.
|
|
702 |
|
|
703 |
The function subsequently checks for allocated but unused memory, if this memory is
|
|
704 |
at least as large as the granularity it is released to the system.
|
|
705 |
*/
|
|
706 |
{
|
|
707 |
TUint doMore = 2; // need 1 pass each of merging vertical & horizontal edges
|
|
708 |
|
|
709 |
while ( (iCount > 1) && doMore )
|
|
710 |
{
|
|
711 |
// make rows
|
|
712 |
--doMore;
|
|
713 |
{
|
|
714 |
TRect* pFirst = RectangleListW();
|
|
715 |
TRect* pLast = RectangleListW()+iCount-1;
|
|
716 |
TRect *pRect1 = pLast;
|
|
717 |
for (;pRect1 > pFirst; pRect1--)
|
|
718 |
{
|
|
719 |
TRect *pRect2 = pRect1-1;
|
|
720 |
const TInt top = pRect1->iTl.iY;
|
|
721 |
const TInt bottom = pRect1->iBr.iY;
|
|
722 |
for (;pRect2 >= pFirst; pRect2--)
|
|
723 |
{
|
|
724 |
if ( (top == pRect2->iTl.iY) && (bottom == pRect2->iBr.iY) )
|
|
725 |
{
|
|
726 |
if (pRect1->iBr.iX == pRect2->iTl.iX)
|
|
727 |
{
|
|
728 |
pRect2->iTl.iX = pRect1->iTl.iX;
|
|
729 |
}
|
|
730 |
else if (pRect1->iTl.iX == pRect2->iBr.iX)
|
|
731 |
{
|
|
732 |
pRect2->iBr.iX = pRect1->iBr.iX;
|
|
733 |
}
|
|
734 |
else
|
|
735 |
{
|
|
736 |
continue;
|
|
737 |
}
|
|
738 |
}
|
|
739 |
else
|
|
740 |
{
|
|
741 |
continue;
|
|
742 |
}
|
|
743 |
// remove merged and move last
|
|
744 |
if (pRect1 != pLast)
|
|
745 |
{
|
|
746 |
*pRect1 = *pLast;
|
|
747 |
}
|
|
748 |
--iCount;
|
|
749 |
--pLast;
|
|
750 |
doMore = 1;
|
|
751 |
break;
|
|
752 |
}
|
|
753 |
}
|
|
754 |
}
|
|
755 |
|
|
756 |
// make columns?
|
|
757 |
if (doMore)
|
|
758 |
{
|
|
759 |
--doMore;
|
|
760 |
TRect* pFirst = RectangleListW();
|
|
761 |
TRect* pLast = RectangleListW()+iCount-1;
|
|
762 |
TRect *pRect1 = pLast;
|
|
763 |
for (;pRect1 > pFirst; pRect1--)
|
|
764 |
{
|
|
765 |
TRect *pRect2 = pRect1-1;
|
|
766 |
const TInt left = pRect1->iTl.iX;
|
|
767 |
const TInt right = pRect1->iBr.iX;
|
|
768 |
|
|
769 |
for (;pRect2 >= pFirst; pRect2--)
|
|
770 |
{
|
|
771 |
if ( (left == pRect2->iTl.iX) && (right == pRect2->iBr.iX) )
|
|
772 |
{
|
|
773 |
if (pRect1->iBr.iY == pRect2->iTl.iY)
|
|
774 |
{
|
|
775 |
pRect2->iTl.iY = pRect1->iTl.iY;
|
|
776 |
}
|
|
777 |
else if (pRect1->iTl.iY == pRect2->iBr.iY)
|
|
778 |
{
|
|
779 |
pRect2->iBr.iY = pRect1->iBr.iY;
|
|
780 |
}
|
|
781 |
else
|
|
782 |
{
|
|
783 |
continue;
|
|
784 |
}
|
|
785 |
}
|
|
786 |
else
|
|
787 |
{
|
|
788 |
continue;
|
|
789 |
}
|
|
790 |
// remove merged
|
|
791 |
if (pRect1 != pLast)
|
|
792 |
{
|
|
793 |
*pRect1 = *pLast;
|
|
794 |
}
|
|
795 |
--iCount;
|
|
796 |
--pLast;
|
|
797 |
doMore = 1;
|
|
798 |
break;
|
|
799 |
}
|
|
800 |
}
|
|
801 |
}
|
|
802 |
}
|
|
803 |
|
|
804 |
// free space
|
|
805 |
if (iAllocedRects>iCount)
|
|
806 |
{
|
|
807 |
ShrinkRegion();
|
|
808 |
}
|
|
809 |
}
|
|
810 |
|
|
811 |
|
|
812 |
|
|
813 |
EXPORT_C TInt TRegion::Sort()
|
|
814 |
/**
|
|
815 |
Sorts the region's array of rectangles according to their vertical position
|
|
816 |
on the screen.
|
|
817 |
|
|
818 |
The sort uses the bottom right hand corner co-ordinates of the rectangles.
|
|
819 |
The co-ordinates of the top and left hand sides are irrelevant
|
|
820 |
to the sort operation.
|
|
821 |
|
|
822 |
Higher rectangles take precedence over lower ones. For rectangles at the same
|
|
823 |
vertical position, the leftmost takes priority.
|
|
824 |
|
|
825 |
Note that the sort order may need to be different from the default if, for example,
|
|
826 |
a region is moved downwards so that lower non-overlapping rectangles need
|
|
827 |
to be redrawn (and sorted) before higher ones. In this case, use the second
|
|
828 |
overload of this function.
|
|
829 |
|
|
830 |
@return KErrNone, if the operation is successful; KErrGeneral, otherwise.
|
|
831 |
*/
|
|
832 |
{
|
|
833 |
|
|
834 |
return Sort(TPoint(-1,-1));
|
|
835 |
}
|
|
836 |
|
|
837 |
|
|
838 |
|
|
839 |
|
|
840 |
EXPORT_C TInt TRegion::Sort(const TPoint &aOffset)
|
|
841 |
//
|
|
842 |
// Sort the region for copying to the same display.
|
|
843 |
//
|
|
844 |
/**
|
|
845 |
Sorts the region's array of rectangles according to a specified sort order.
|
|
846 |
|
|
847 |
The sort uses the bottom right hand co-ordinates of the rectangles.
|
|
848 |
The co-ordinates of the top and left hand sides are irrelevant
|
|
849 |
to the sort operation
|
|
850 |
|
|
851 |
The order of the sort is determined by whether the iX and iY members of aOffset
|
|
852 |
are positive, or zero or less. If aOffset.iY is greater than zero,
|
|
853 |
lower rectangles take precedence over higher rectangles in the list order.
|
|
854 |
Otherwise, higher rectangles take precedence. For rectangles of equal height,
|
|
855 |
aOffset.iX becomes relevant to the sort.
|
|
856 |
If is greater than zero, rightmost rectangles
|
|
857 |
take precedence. Otherwise, leftmost rectangles take precedence.
|
|
858 |
|
|
859 |
Note that the sort order may need to be different from the default if,
|
|
860 |
for example, a region is moved downwards so that lower non-overlapping
|
|
861 |
rectangles need to be redrawn (and sorted) before higher ones.
|
|
862 |
|
|
863 |
@param aOffset A point whose iX and iY members determine the order of the
|
|
864 |
sort.
|
|
865 |
|
|
866 |
@return KErrNone, if the operation is successful; KErrGeneral, otherwise.
|
|
867 |
*/
|
|
868 |
{
|
|
869 |
TRectKey key(RectangleList(),aOffset);
|
|
870 |
TRectSwap swap(RectangleListW());
|
|
871 |
return(User::QuickSort(iCount,key,swap));
|
|
872 |
}
|
|
873 |
|
|
874 |
|
|
875 |
|
|
876 |
|
|
877 |
EXPORT_C TRect *TRegion::RectangleListW()
|
|
878 |
//
|
|
879 |
// Return a writeable rectangle list.
|
|
880 |
//
|
|
881 |
{
|
|
882 |
if (iAllocedRects>=0)
|
|
883 |
return(((RRegion *)this)->iRectangleList);
|
|
884 |
else if (iAllocedRects&ERRegionBuf)
|
|
885 |
return((TRect *)(this+1));
|
|
886 |
return((TRect *)(((RRegion *)this)+1));
|
|
887 |
}
|
|
888 |
|
|
889 |
|
|
890 |
/** Ensure that the region is big enough to hold aCount rectangles.
|
|
891 |
|
|
892 |
@param aCount number of rectangles the region is expected to hold
|
|
893 |
@return ETrue if region is big enough, EFalse if fixed size region is too small or alloc failed.
|
|
894 |
*/
|
|
895 |
TBool TRegion::SetListSize(TInt aCount)
|
|
896 |
{
|
|
897 |
TInt newAlloc = 0;
|
|
898 |
if (iAllocedRects < 0)
|
|
899 |
{
|
|
900 |
if (aCount > (-(iAllocedRects|ERRegionBuf)))
|
|
901 |
{
|
|
902 |
if (iAllocedRects & ERRegionBuf)
|
|
903 |
{ // TRegionFixed
|
|
904 |
ForceError();
|
|
905 |
return EFalse;
|
|
906 |
}
|
|
907 |
// successful alloc will change RRegionBuf into RRegion
|
|
908 |
newAlloc = Max(aCount, ((RRegion *)this)->iGranularity);
|
|
909 |
}
|
|
910 |
}
|
|
911 |
else if (aCount > iAllocedRects)
|
|
912 |
{
|
|
913 |
newAlloc = Max(aCount, iAllocedRects + ((RRegion *)this)->iGranularity);
|
|
914 |
}
|
|
915 |
|
|
916 |
if (newAlloc > 0)
|
|
917 |
{
|
|
918 |
TRect *newList = (TRect *)User::ReAlloc(((RRegion *)this)->iRectangleList, newAlloc*sizeof(TRect));
|
|
919 |
if (newList == NULL)
|
|
920 |
{
|
|
921 |
ForceError();
|
|
922 |
return EFalse;
|
|
923 |
}
|
|
924 |
((RRegion *)this)->iRectangleList = newList;
|
|
925 |
iAllocedRects = newAlloc;
|
|
926 |
}
|
|
927 |
return ETrue;
|
|
928 |
}
|
|
929 |
|
|
930 |
/** Ensure that the region is big enough to hold aCount rectangles.
|
|
931 |
Any allocation increase is for at least the granularity count of rectangles.
|
|
932 |
Similar to SetListSize, but always preserves existing iCount rectangles.
|
|
933 |
|
|
934 |
@param aCount number of rectangles the region is expected to hold
|
|
935 |
@return NULL if region is not big enough, otherwise pointer to the Rect array.
|
|
936 |
*/
|
|
937 |
TRect* TRegion::ExpandRegion(TInt aCount)
|
|
938 |
{
|
|
939 |
TRect *prects=NULL;
|
|
940 |
if (!iError)
|
|
941 |
{
|
|
942 |
if (iAllocedRects & ERRegionBuf)
|
|
943 |
{ // TRegionFix
|
|
944 |
if (aCount > -iAllocedRects)
|
|
945 |
{ // Can't expand a TRegionFix
|
|
946 |
ForceError();
|
|
947 |
return NULL;
|
|
948 |
}
|
|
949 |
prects=(TRect *)(this+1);
|
|
950 |
}
|
|
951 |
else if (iAllocedRects < 0)
|
|
952 |
{ // RRegionBuf
|
|
953 |
prects = (TRect *)(((RRegion *)this)+1);
|
|
954 |
if (aCount > (-(iAllocedRects|ERRegionBuf)))
|
|
955 |
{
|
|
956 |
RRegion *pr = (RRegion *)this;
|
|
957 |
TUint newCount = Max(aCount, iCount + pr->iGranularity);
|
|
958 |
TRect *newList = (TRect *)User::Alloc(newCount * sizeof(TRect));
|
|
959 |
if (newList == NULL)
|
|
960 |
{
|
|
961 |
ForceError();
|
|
962 |
return NULL;
|
|
963 |
}
|
|
964 |
iAllocedRects = newCount;
|
|
965 |
pr->iRectangleList = newList;
|
|
966 |
if (iCount > 0)
|
|
967 |
{
|
|
968 |
Mem::Copy(pr->iRectangleList, prects, sizeof(TRect)*iCount);
|
|
969 |
}
|
|
970 |
prects = pr->iRectangleList;
|
|
971 |
}
|
|
972 |
}
|
|
973 |
else
|
|
974 |
{
|
|
975 |
RRegion *pr = (RRegion *)this;
|
|
976 |
prects = pr->iRectangleList;
|
|
977 |
if (iAllocedRects < aCount)
|
|
978 |
{
|
|
979 |
TUint newCount = Max(aCount, iAllocedRects + pr->iGranularity);
|
|
980 |
prects=(TRect *)User::ReAlloc(prects, newCount*sizeof(TRect));
|
|
981 |
if (prects == NULL)
|
|
982 |
{
|
|
983 |
ForceError();
|
|
984 |
return NULL;
|
|
985 |
}
|
|
986 |
iAllocedRects = newCount;
|
|
987 |
pr->iRectangleList = prects;
|
|
988 |
}
|
|
989 |
}
|
|
990 |
}
|
|
991 |
|
|
992 |
return prects;
|
|
993 |
}
|
|
994 |
|
|
995 |
|
|
996 |
/**
|
|
997 |
After an RRegion's iCount has reduced try to release some memory.
|
|
998 |
Hysteresis rule: reduce allocated memory to iCount, but only if
|
|
999 |
the released memory will also be at least the granularity.
|
|
1000 |
*/
|
|
1001 |
void TRegion::ShrinkRegion()
|
|
1002 |
{
|
|
1003 |
ASSERT(iAllocedRects > iCount);
|
|
1004 |
// must be an RRegion
|
|
1005 |
RRegion *pr=(RRegion *)this;
|
|
1006 |
if (iAllocedRects >= (iCount + pr->iGranularity) )
|
|
1007 |
{
|
|
1008 |
TRect *newList = NULL;
|
|
1009 |
if (iCount == 0)
|
|
1010 |
{
|
|
1011 |
User::Free(pr->iRectangleList);
|
|
1012 |
}
|
|
1013 |
else
|
|
1014 |
{
|
|
1015 |
newList = (TRect *)User::ReAlloc(pr->iRectangleList, iCount*sizeof(TRect));
|
|
1016 |
if (newList == NULL)
|
|
1017 |
{
|
|
1018 |
ForceError();
|
|
1019 |
return;
|
|
1020 |
}
|
|
1021 |
}
|
|
1022 |
iAllocedRects = iCount;
|
|
1023 |
pr->iRectangleList = newList;
|
|
1024 |
}
|
|
1025 |
}
|
|
1026 |
|
|
1027 |
|
|
1028 |
void TRegion::AppendRect(const TRect &aRect)
|
|
1029 |
//
|
|
1030 |
// Add a rectangle to the list.
|
|
1031 |
//
|
|
1032 |
{
|
|
1033 |
TRect *prects = ExpandRegion(iCount+1);
|
|
1034 |
if (prects)
|
|
1035 |
{
|
|
1036 |
*(prects+iCount)=aRect;
|
|
1037 |
iCount++;
|
|
1038 |
}
|
|
1039 |
}
|
|
1040 |
|
|
1041 |
|
|
1042 |
#ifndef __REGIONS_MACHINE_CODED__
|
|
1043 |
|
|
1044 |
|
|
1045 |
EXPORT_C void TRegion::ForceError()
|
|
1046 |
/**
|
|
1047 |
Sets the error flag, and clears the region.
|
|
1048 |
|
|
1049 |
This frees up memory allocated to the region.
|
|
1050 |
*/
|
|
1051 |
{
|
|
1052 |
|
|
1053 |
Clear();
|
|
1054 |
iError=ETrue;
|
|
1055 |
}
|
|
1056 |
|
|
1057 |
void TRegion::DeleteRect(TRect *aRect)
|
|
1058 |
//
|
|
1059 |
// Delete a specific rectangle in the list.
|
|
1060 |
//
|
|
1061 |
{
|
|
1062 |
|
|
1063 |
iCount--;
|
|
1064 |
Mem::Copy(aRect,aRect+1,((TUint8 *)(RectangleList()+iCount))-((TUint8 *)aRect));
|
|
1065 |
}
|
|
1066 |
#endif
|
|
1067 |
|
|
1068 |
void TRegion::AppendRegion(TRegion &aRegion)
|
|
1069 |
//
|
|
1070 |
// Append all the rectangles from aRegion to this.
|
|
1071 |
//
|
|
1072 |
{
|
|
1073 |
aRegion.SubtractRegion(*this);
|
|
1074 |
if (aRegion.iError)
|
|
1075 |
{
|
|
1076 |
ForceError();
|
|
1077 |
}
|
|
1078 |
else if (aRegion.iCount > 0)
|
|
1079 |
{
|
|
1080 |
// alloc enough memory, then memcpy
|
|
1081 |
const TInt newCount = iCount + aRegion.iCount;
|
|
1082 |
if (ExpandRegion(newCount))
|
|
1083 |
{
|
|
1084 |
TRect* pDest = RectangleListW() + iCount;
|
|
1085 |
const TRect* pSource = aRegion.RectangleList();
|
|
1086 |
Mem::Copy(pDest, pSource, aRegion.iCount * sizeof(TRect));
|
|
1087 |
iCount = newCount;
|
|
1088 |
}
|
|
1089 |
}
|
|
1090 |
}
|
|
1091 |
|
|
1092 |
|
|
1093 |
|
|
1094 |
EXPORT_C RRegion::RRegion()
|
|
1095 |
: TRegion(0), iGranularity(EDefaultGranularity), iRectangleList(NULL)
|
|
1096 |
/**
|
|
1097 |
Default constructor.
|
|
1098 |
|
|
1099 |
Initialises its granularity to five.
|
|
1100 |
*/
|
|
1101 |
{}
|
|
1102 |
|
|
1103 |
|
|
1104 |
|
|
1105 |
|
|
1106 |
EXPORT_C RRegion::RRegion(TInt aGran)
|
|
1107 |
: TRegion(0), iGranularity(aGran), iRectangleList(NULL)
|
|
1108 |
/**
|
|
1109 |
Constructs the object with the specified granularity.
|
|
1110 |
|
|
1111 |
@param aGran The initial value for the region's granularity.
|
|
1112 |
This value must not be negative.
|
|
1113 |
*/
|
|
1114 |
{}
|
|
1115 |
|
|
1116 |
|
|
1117 |
|
|
1118 |
|
|
1119 |
EXPORT_C RRegion::RRegion(const TRect &aRect, TInt aGran)
|
|
1120 |
: TRegion(0), iGranularity(aGran), iRectangleList(NULL)
|
|
1121 |
/**
|
|
1122 |
Constructs the object with the specified rectangle and granularity.
|
|
1123 |
|
|
1124 |
The resulting region consists of the specified single rectangle.
|
|
1125 |
|
|
1126 |
@param aRect The single rectangle with which to initialise the region
|
|
1127 |
@param aGran The initial value for the region's granularity. By default,
|
|
1128 |
this is five.
|
|
1129 |
*/
|
|
1130 |
{
|
|
1131 |
|
|
1132 |
if (!aRect.IsEmpty())
|
|
1133 |
AppendRect(aRect);
|
|
1134 |
}
|
|
1135 |
|
|
1136 |
|
|
1137 |
|
|
1138 |
|
|
1139 |
EXPORT_C RRegion::RRegion(const RRegion &aRegion)
|
|
1140 |
/**
|
|
1141 |
Copy constructor.
|
|
1142 |
|
|
1143 |
Constructs a new region from an existing one by performing a bit-wise copy. Both the new and
|
|
1144 |
existing regions are left containing pointers to the same data, so Close() must only be called on
|
|
1145 |
one of them.
|
|
1146 |
|
|
1147 |
Use of this method is not recommended.
|
|
1148 |
|
|
1149 |
@param aRegion The region to be copied.
|
|
1150 |
*/
|
|
1151 |
{
|
|
1152 |
*this=aRegion;
|
|
1153 |
}
|
|
1154 |
|
|
1155 |
|
|
1156 |
|
|
1157 |
|
|
1158 |
EXPORT_C RRegion::RRegion(TInt aBuf, TInt aGran)
|
|
1159 |
//
|
|
1160 |
// Constructor.
|
|
1161 |
//
|
|
1162 |
: TRegion(aBuf), iGranularity(aGran), iRectangleList(NULL)
|
|
1163 |
{}
|
|
1164 |
|
|
1165 |
|
|
1166 |
|
|
1167 |
|
|
1168 |
EXPORT_C RRegion::RRegion(TInt aCount,TRect* aRectangleList,TInt aGran/*=EDefaultGranularity*/)
|
|
1169 |
/**
|
|
1170 |
Constructor that takes ownership of an already created rectangle list.
|
|
1171 |
|
|
1172 |
@param aCount The number of rectangles in the region.
|
|
1173 |
@param aRectangleList A pointer to the set of rectangles.
|
|
1174 |
@param aGran The region's granularity.
|
|
1175 |
*/
|
|
1176 |
: TRegion(aCount), iGranularity(aGran), iRectangleList(aRectangleList)
|
|
1177 |
{
|
|
1178 |
iCount=aCount;
|
|
1179 |
}
|
|
1180 |
|
|
1181 |
|
|
1182 |
|
|
1183 |
|
|
1184 |
EXPORT_C void RRegion::Close()
|
|
1185 |
/**
|
|
1186 |
Closes the region.
|
|
1187 |
|
|
1188 |
Frees up any memory which has been allocated, and unsets the error flag, if
|
|
1189 |
set.
|
|
1190 |
|
|
1191 |
The region can be re-used after calling this method. Its granularity is preserved.
|
|
1192 |
*/
|
|
1193 |
{
|
|
1194 |
|
|
1195 |
Clear();
|
|
1196 |
}
|
|
1197 |
|
|
1198 |
|
|
1199 |
|
|
1200 |
|
|
1201 |
EXPORT_C void RRegion::Destroy()
|
|
1202 |
//
|
|
1203 |
// Destroy
|
|
1204 |
//
|
|
1205 |
/**
|
|
1206 |
Deletes the region.
|
|
1207 |
|
|
1208 |
Frees all memory.
|
|
1209 |
|
|
1210 |
Note this method will delete the RRegion object and therefore it should not be
|
|
1211 |
invoked on RRegion objects that are not allocated on the heap. RRegion::Close()
|
|
1212 |
should be used for RRegion objects stored on the stack.
|
|
1213 |
|
|
1214 |
@panic USER 42 if the RRegion object is stored on the stack.
|
|
1215 |
*/
|
|
1216 |
{
|
|
1217 |
|
|
1218 |
Clear();
|
|
1219 |
delete this;
|
|
1220 |
}
|
|
1221 |
|
|
1222 |
|
|
1223 |
|
|
1224 |
|
|
1225 |
TInt TRectKey::Compare(TInt aLeft,TInt aRight) const
|
|
1226 |
//
|
|
1227 |
// Compares two rectangles for partial ordering.
|
|
1228 |
//
|
|
1229 |
{
|
|
1230 |
|
|
1231 |
if (aLeft==aRight)
|
|
1232 |
return(0);
|
|
1233 |
const TRect *r1=&iRectList[aLeft];
|
|
1234 |
const TRect *r2=&iRectList[aRight];
|
|
1235 |
if (r2->iBr.iY<=r1->iTl.iY)
|
|
1236 |
return(iDown ? -1 : 1);
|
|
1237 |
if (r1->iBr.iY<=r2->iTl.iY)
|
|
1238 |
return(iDown ? 1 : -1);
|
|
1239 |
if (r2->iBr.iX<=r1->iTl.iX)
|
|
1240 |
return(iRight ? -1 : 1);
|
|
1241 |
__ASSERT_DEBUG(r1->iBr.iX<=r2->iTl.iX,Panic(ETRegionInvalidRegionInSort));
|
|
1242 |
return(iRight ? 1 : -1);
|
|
1243 |
}
|
|
1244 |
|
|
1245 |
void TRectSwap::Swap(TInt aLeft,TInt aRight) const
|
|
1246 |
//
|
|
1247 |
// Swap two rectangles.
|
|
1248 |
//
|
|
1249 |
{
|
|
1250 |
|
|
1251 |
TRect tmp(iRectList[aLeft]);
|
|
1252 |
iRectList[aLeft]=iRectList[aRight];
|
|
1253 |
iRectList[aRight]=tmp;
|
|
1254 |
}
|
|
1255 |
|
|
1256 |
TRectKey::TRectKey(const TRect *aRectList,const TPoint &aOffset)
|
|
1257 |
//
|
|
1258 |
// Rectangle key constructor
|
|
1259 |
//
|
|
1260 |
{
|
|
1261 |
|
|
1262 |
iRectList=aRectList;
|
|
1263 |
if(aOffset.iX>0)
|
|
1264 |
iRight=ETrue;
|
|
1265 |
else
|
|
1266 |
iRight=EFalse;
|
|
1267 |
if(aOffset.iY>0)
|
|
1268 |
iDown=ETrue;
|
|
1269 |
else
|
|
1270 |
iDown=EFalse;
|
|
1271 |
}
|