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1 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of the License "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // Implementation of finite state machine |
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15 // |
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16 // |
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17 |
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18 /** |
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19 @file |
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20 @internalTechnology |
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21 */ |
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22 |
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23 #include "t_ms_main.h" |
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24 #include "cstatemachine.h" |
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25 #include "tstate.h" |
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26 |
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27 CStateMachine* |
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28 CStateMachine::NewL() |
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29 { |
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30 return new (ELeave) CStateMachine; |
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31 } |
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32 |
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33 CStateMachine::CStateMachine() |
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34 { |
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35 // Intentionally left blank |
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36 } |
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37 |
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38 CStateMachine::~CStateMachine() |
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39 { |
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40 allStates.ResetAndDestroy(); |
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41 } |
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42 |
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43 void |
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44 CStateMachine::MoveTo(int aStateId) |
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45 { |
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46 if (!iCurrentState) |
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47 { |
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48 test.Printf(_L("The current state is undefined\n")); |
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49 test(EFalse); |
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50 } |
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51 |
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52 iCurrentState->MoveTo(aStateId); |
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53 iCurrentState = FindState(aStateId); |
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54 } |
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55 |
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56 const TState* |
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57 CStateMachine::AddState(int aStateId) |
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58 { |
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59 const TState* state = FindState(aStateId); |
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60 |
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61 if (state == 0) |
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62 { |
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63 switch (aStateId) |
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64 { |
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65 case EUsbMsDriveState_Disconnected: |
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66 state = new TDisconnected(); |
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67 break; |
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68 case EUsbMsDriveState_Connecting: |
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69 state = new TConnecting(); |
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70 break; |
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71 case EUsbMsDriveState_Connected: |
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72 state = new TConnected(); |
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73 break; |
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74 case EUsbMsDriveState_Disconnecting: |
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75 state = new TDisconnecting(); |
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76 break; |
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77 case EUsbMsDriveState_Active: |
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78 state = new TActive(); |
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79 break; |
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80 case EUsbMsDriveState_Locked: |
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81 state = new TLocked(); |
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82 break; |
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83 case EUsbMsState_Read: |
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84 state = new TRead(); |
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85 break; |
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86 case EUsbMsState_Written: |
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87 state = new TWritten(); |
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88 break; |
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89 default: |
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90 break; |
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91 } |
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92 |
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93 if (state) |
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94 { |
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95 allStates.Append(state); |
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96 } |
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97 } |
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98 |
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99 return state; |
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100 } |
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101 |
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102 void |
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103 CStateMachine::SetInitState(int aStateId) |
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104 { |
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105 iCurrentState = FindState(aStateId); |
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106 iFromStateId = aStateId; |
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107 } |
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108 |
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109 const TState* |
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110 CStateMachine::FindState(int aStateId) const |
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111 { |
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112 TInt count = allStates.Count(); |
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113 for (TInt i = 0; i < count; i++) |
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114 { |
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115 if (allStates[i]->GetStateId() == aStateId) |
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116 { |
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117 return allStates[i]; |
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118 } |
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119 } |
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120 |
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121 return 0; |
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122 } |
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123 |
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124 TInt CStateMachine::CurrentStateId() const |
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125 { |
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126 return iCurrentState->GetStateId(); |
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127 } |
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128 |
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129 TInt CStateMachine::FromStateId() const |
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130 { |
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131 return iFromStateId; |
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132 } |
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133 |
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134 void CStateMachine::SetFromStateId(TInt aStateId) |
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135 { |
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136 iFromStateId = aStateId; |
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137 } |