--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/userlibandfileserver/fileserver/sfat/sl_dir.cpp Thu Dec 17 09:24:54 2009 +0200
@@ -0,0 +1,154 @@
+// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the License "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// f32\sfat\sl_dir.cpp
+//
+//
+
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+//!!
+//!! WARNING!! DO NOT edit this file !! '\sfat' component is obsolete and is not being used. '\sfat32'replaces it
+//!!
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+
+#include "sl_std.h"
+
+CFatDirCB* CFatDirCB::NewL()
+//
+// Static constructor
+//
+ {
+
+ CFatDirCB* fatDirCB=new(ELeave) CFatDirCB;
+ return fatDirCB;
+ }
+
+CFatDirCB::CFatDirCB()
+//
+// Constructor
+//
+ {
+ }
+
+CFatDirCB::~CFatDirCB()
+//
+// Destructor
+//
+ {
+
+ delete iMatch;
+ delete iLongNameBuf;
+ }
+
+void CFatDirCB::SetDirL(const TFatDirEntry& anEntry,const TDesC& aName)
+//
+// Set the current entry to anEntryAddr
+//
+ {
+
+ __PRINT(_L("CFatDirCB::SetDirL"));
+// iEntryAddr=0;
+// iPending=EFalse;
+ iEntry=anEntry;
+ iCurrentPos.iCluster= FatMount().StartCluster(iEntry);
+ iMatch=aName.AllocL();
+ if (iUidType[0]!=TUid::Null() || iUidType[1]!=TUid::Null() || iUidType[2]!=TUid::Null())
+ iMatchUid=ETrue;
+ }
+
+LOCAL_C TBool CompareUid(const TUidType& aUidTrg, const TUidType& aUidSuitor)
+//
+// Compare the suitor to the target pattern
+//
+ {
+
+ if (aUidTrg[0]!=TUid::Null() && aUidTrg[0]!=aUidSuitor[0])
+ return(EFalse);
+ if (aUidTrg[1]!=TUid::Null() && aUidTrg[1]!=aUidSuitor[1])
+ return(EFalse);
+ if (aUidTrg[2]!=TUid::Null() && aUidTrg[2]!=aUidSuitor[2])
+ return(EFalse);
+ return(ETrue);
+ }
+
+void CFatDirCB::ReadL(TEntry &anEntry)
+//
+// Read the next entry from the directory.
+//
+ {
+
+ __PRINT(_L("CFatDirCB::ReadL"));
+
+ FatMount().CheckStateConsistentL();
+
+
+ Mem::FillZ(&anEntry.iType,sizeof(TUidType));
+
+ TPtr entryName(anEntry.iName.Des());
+ FOREVER
+ {
+ if (iPending)
+ entryName=(*iLongNameBuf);
+ else
+ {
+ FatMount().FindDosNameL(*iMatch,iAtt,iCurrentPos,iEntry,entryName,KErrEof);
+ FatMount().MoveToNextEntryL(iCurrentPos);
+ }
+ iPending=EFalse;
+ if (iEntry.Attributes()&~KEntryAttMaskSupported)
+ continue; // Ignore illegal entries
+ anEntry.iAtt=iEntry.Attributes();
+ anEntry.iSize=iEntry.Size();
+ anEntry.iModified=iEntry.Time(FatMount().TimeOffset() );
+
+ if (entryName.Length()==0)
+ {
+ // VFAT entry names are always created for UNICODE at an earlier stage
+ // However, UNICODE builds may still encounter genuine FAT filenames through
+ // the introduction of files created using a narrow (ASCII) build
+ TBuf8<0x20> dosName(DosNameFromStdFormat(iEntry.Name()));
+ LocaleUtils::ConvertToUnicodeL(entryName, dosName);
+ }
+ TBool matchedUid=ETrue;
+ if (iMatchUid && (anEntry.iAtt&KEntryAttDir)==EFalse)
+ {
+ if ((TUint)anEntry.iSize>=sizeof(TCheckedUid))
+ FatMount().ReadUidL(FatMount().StartCluster(iEntry),anEntry);
+ if (CompareUid(iUidType,anEntry.iType)==EFalse)
+ matchedUid=EFalse;
+ }
+
+ if (matchedUid)
+ break;
+ }
+ if ((iAtt&KEntryAttAllowUid)==0 || (anEntry.iAtt&KEntryAttDir) || (TUint)anEntry.iSize<sizeof(TCheckedUid))
+ return;
+ if (iMatchUid==EFalse)
+ {
+ TInt r;
+ TRAP(r,FatMount().ReadUidL(FatMount().StartCluster(iEntry),anEntry));
+ if(r!=KErrNone && r!=KErrCorrupt)
+ User::Leave(r);
+ }
+ }
+
+void CFatDirCB::StoreLongEntryNameL(const TDesC& aName)
+//
+// Store aName while next read is pending
+//
+ {
+
+ AllocBufferL(iLongNameBuf,aName);
+ }