--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/kernel/eka/nkern/arm/nctimer.cia Mon Oct 19 15:55:17 2009 +0100
@@ -0,0 +1,660 @@
+// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the License "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// e32\nkern\arm\nctimer.cia
+// Fast Millisecond Timer Implementation
+//
+//
+
+#include <e32cia.h>
+#include <arm.h>
+
+#ifdef _DEBUG
+#define ASM_KILL_LINK(rp,rs) asm("mov "#rs", #0xdf ");\
+ asm("orr "#rs", "#rs", "#rs", lsl #8 ");\
+ asm("orr "#rs", "#rs", "#rs", lsl #16 ");\
+ asm("str "#rs", ["#rp"] ");\
+ asm("str "#rs", ["#rp", #4] ");
+
+#define ASM_KILL_LINK_OFFSET(rp,rs,offset) asm("mov "#rs", #0xdf ");\
+ asm("orr "#rs", "#rs", "#rs", lsl #8 ");\
+ asm("orr "#rs", "#rs", "#rs", lsl #16 ");\
+ asm("str "#rs", ["#rp", #"#offset"] ");\
+ asm("str "#rs", ["#rp", #"#offset"+4] ");
+#else
+#define ASM_KILL_LINK(rp,rs)
+#define ASM_KILL_LINK_OFFSET(rp,rs,offset)
+#endif
+
+#ifdef __MSTIM_MACHINE_CODED__
+
+#ifdef _DEBUG
+#define __DEBUG_CALLBACK(n) asm("stmfd sp!, {r0-r3,r12,lr} "); \
+ asm("ldr r0, __TheTimerQ "); \
+ asm("ldr r12, [r0, #%a0]!" : : "i" _FOFF(NTimerQ,iDebugFn)); \
+ asm("cmp r12, #0 "); \
+ asm("movne r1, #" #n ); \
+ asm("ldrne r0, [r0, #4] "); \
+ asm("movne lr, pc "); \
+ __JUMP(ne,r12); \
+ asm("ldmfd sp!, {r0-r3,r12,lr} ")
+#else
+#define __DEBUG_CALLBACK(n)
+#endif
+
+
+/** Start a nanokernel timer in zero-drift periodic mode with ISR or DFC callback.
+ Queues the timer to expire in the specified number of nanokernel ticks,
+ measured from the time at which it last expired. This allows exact periodic
+ timers to be implemented with no drift caused by delays in requeueing the
+ timer.
+ The expiry handler will be called in the same context as the previous timer
+ expiry. Generally the way this is used is that NTimer::OneShot() is used to start
+ the first time interval and this specifies whether the callback is in ISR context
+ or in the context of the nanokernel timer thread (DfcThread1) or other Dfc thread.
+ The expiry handler then uses NTimer::Again() to requeue the timer.
+
+ @param aTime Timeout in nanokernel ticks
+ @return KErrNone if no error
+ @return KErrInUse if timer is already active
+ @return KErrArgument if the requested expiry time is in the past
+ @pre Any context
+ */
+__NAKED__ EXPORT_C TInt NTimer::Again(TInt /*aTime*/)
+ {
+ asm("mrs r12, cpsr ");
+ INTS_OFF(r3, r12, INTS_ALL_OFF); // all interrupts off
+ asm("ldrb r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iState)); // r3=iState
+ asm("ldr r2, __TheTimerQ ");
+ asm("cmp r3, #%a0" : : "i" ((TInt)EIdle));
+ asm("ldreq r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // r3=iTriggerTime
+ asm("bne add_mscb_in_use "); // if already queued return KErrInUse
+ asm("add r3, r3, r1 "); // add requested time interval
+ asm("ldr r1, [r2, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // r1=iMsCount
+ asm("subs r1, r3, r1 "); // r1=trigger time-next tick time
+ asm("strpl r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // iTriggerTime+=aTime
+ asm("bpl AddMsCallBack "); // if time interval positive, ok
+ asm("mov r0, #%a0" : : "i" ((TInt)KErrArgument)); // else return KErrArgument
+ asm("b add_mscb_0 ");
+ }
+
+
+/** Start a nanokernel timer in one-shot mode with ISR callback.
+ Queues the timer to expire in the specified number of nanokernel ticks. The
+ actual wait time will be at least that much and may be up to one tick more.
+ The expiry handler will be called in ISR context.
+
+ @param aTime Timeout in nanokernel ticks
+ @return KErrNone if no error
+ @return KErrInUse if timer is already active
+ @pre Any context
+ */
+__NAKED__ EXPORT_C TInt NTimer::OneShot(TInt /*aTime*/)
+ {
+ asm("mov r2, #0 ");
+ // fall through
+ }
+
+
+/** Start a nanokernel timer in one-shot mode with ISR or DFC callback.
+ Queues the timer to expire in the specified number of nanokernel ticks. The
+ actual wait time will be at least that much and may be up to one tick more.
+ The expiry handler will be called in either ISR context or in the context
+ of the nanokernel timer thread (DfcThread1).
+
+ @param aTime Timeout in nanokernel ticks
+ @param aDfc TRUE if DFC callback required, FALSE if ISR callback required.
+ @return KErrNone if no error
+ @return KErrInUse if timer is already active
+ @pre Any context
+ */
+__NAKED__ EXPORT_C TInt NTimer::OneShot(TInt /*aTime*/, TBool /*aDfc*/)
+ {
+ asm("mrs r12, cpsr ");
+ INTS_OFF(r3, r12, INTS_ALL_OFF); // all interrupts off
+ asm("ldrb r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iState)); // r3=iState
+ asm("cmp r3, #%a0" : : "i" ((TInt)EIdle));
+ asm("bne add_mscb_in_use "); // if already queued return KErrInUse
+ asm("strb r2, [r0, #%a0]" : : "i" _FOFF(NTimer,iCompleteInDfc)); // iCompleteInDfc=aDfc
+ asm("ldr r2, __TheTimerQ ");
+ asm("ldr r3, [r2, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // r3=iMsCount
+ asm("add r3, r3, r1 ");
+ asm("str r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // iTriggerTime=ms count + aTime
+
+ // r0->CallBack, r2=TheTimerQ, r1=time interval, r3=trigger time
+ asm("AddMsCallBack: ");
+ asm("cmp r1, #32 "); // compare interval with 32ms
+ asm("bge add_mscb_holding "); // if >=32ms put it on holding queue
+ asm("ldrb r1, [r0, #%a0]" : : "i" _FOFF(NTimer,iCompleteInDfc)); // r1=iCompleteInDfc
+ asm("and r3, r3, #0x1f "); // r3=trigger time & 0x1f
+ asm("cmp r1, #0 ");
+ asm("add r1, r2, r3, lsl #4 "); // r1->IntQ corresponding to trigger time
+ asm("addne r1, r1, #8 "); // if (iCompleteInDfc), r1 points to DfcQ
+ asm("ldr r3, [r1, #4] "); // r3=pQ->iA.iPrev
+ asm("str r0, [r1, #4] "); // pQ->iA.iPrev=pC
+ asm("str r0, [r3, #0] "); // pQ->iA.iPrev->iNext=pC
+ asm("stmia r0, {r1,r3} "); // pC->iNext=&pQ->iA, pC->iPrev=pQ->iA.iPrev
+ asm("mov r1, #%a0" : : "i" ((TInt)EFinal));
+ asm("strb r1, [r0, #%a0]" : : "i" _FOFF(NTimer,iState)); // iState=EFinal
+ asm("ldr r0, [r0, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // r0=iTriggerTime
+ asm("ldr r3, [r2, #%a0]" : : "i" _FOFF(NTimerQ,iPresent)); // r3=TheTimerQ->iPresent
+ asm("and r0, r0, #0x1f ");
+ asm("mov r1, #1 ");
+ asm("orr r3, r3, r1, lsl r0 "); // iPresent |= (1<<index)
+ asm("str r3, [r2, #%a0]" : : "i" _FOFF(NTimerQ,iPresent));
+ asm("mov r0, #0 "); // return KErrNone
+ asm("msr cpsr, r12 ");
+ __JUMP(,lr);
+
+ asm("add_mscb_holding: ");
+ asm("ldr r3, [r2, #%a0]!" : : "i" _FOFF(NTimerQ,iHoldingQ.iA.iPrev)); // r3=pQ->iPrev, r2=&iHoldingQ.iA.iPrev
+ asm("mov r1, #%a0" : : "i" ((TInt)EHolding));
+ asm("strb r1, [r0, #%a0]" : : "i" _FOFF(NTimer,iState)); // iState=EHolding
+ asm("str r0, [r2], #-4 "); // pQ->iPrev=pC, r2=&iHoldingQ
+ asm("str r0, [r3, #0] "); // pQ->iPrev->iNext=pC
+ asm("stmia r0, {r2,r3} "); // pC->iNext=pQ, pC->iPrev=pQ->iPrev
+ asm("mov r0, #0 "); // return KErrNone
+
+ asm("add_mscb_0: ");
+ asm("msr cpsr, r12 ");
+ __JUMP(,lr);
+
+ asm("add_mscb_in_use: ");
+ asm("mov r0, #%a0" : : "i" ((TInt)KErrInUse)); // return KErrInUse
+ asm("msr cpsr, r12 ");
+ __JUMP(,lr);
+
+ asm("__TheTimerQ: ");
+ asm(".word TheTimerQ ");
+ }
+
+
+/** Starts a nanokernel timer in one-shot mode with callback in dfc thread that provided DFC belongs to.
+
+ Queues the timer to expire in the specified number of nanokernel ticks. The
+ actual wait time will be at least that much and may be up to one tick more.
+ On expiry aDfc will be queued in ISR context.
+
+ Note that NKern::TimerTicks() can be used to convert milliseconds to ticks.
+
+ @param aTime Timeout in nanokernel ticks
+ @param aDfc - Dfc to be queued when the timer expires.
+
+ @return KErrNone if no error; KErrInUse if timer is already active.
+
+ @pre Any context
+
+ @see NKern::TimerTicks()
+ */
+
+__NAKED__ EXPORT_C TInt NTimer::OneShot(TInt /*aTime*/, TDfc& /*aDfc*/)
+ {
+ asm("mrs r12, cpsr ");
+ INTS_OFF(r3, r12, INTS_ALL_OFF); // all interrupts off
+ asm("ldrb r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iState)); // r3=iState
+ asm("cmp r3, #%a0" : : "i" ((TInt)EIdle));
+ asm("bne add_mscb_in_use "); // if already queued return KErrInUse
+ asm("mov r3, #0 ");
+ asm("strb r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iCompleteInDfc)); // iCompleteInDfc=0
+ asm("str r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iFunction)); // iFunction=NULL
+ asm("str r2, [r0, #%a0]" : : "i" _FOFF(NTimer,iPtr)); // iPtr= &aDfc
+ asm("ldr r2, __TheTimerQ ");
+ asm("ldr r3, [r2, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // r3=iMsCount
+ asm("add r3, r3, r1 ");
+ asm("str r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // iTriggerTime=ms count + aTime
+ asm("b AddMsCallBack ");
+ }
+
+
+/** Cancel a nanokernel timer.
+ Removes this timer from the nanokernel timer queue. Does nothing if the
+ timer is inactive or has already expired.
+ Note that if the timer was queued and DFC callback requested it is possible
+ for the expiry handler to run even after Cancel() has been called. This will
+ occur in the case where DfcThread1 is preempted just before calling the
+ expiry handler for this timer and the preempting thread/ISR/IDFC calls
+ Cancel() on the timer.
+
+ @pre Any context
+ @return TRUE if timer was actually cancelled
+ @return FALSE if timer was not cancelled - this could be because it was not
+ active or because its expiry handler was already running on
+ another CPU or in the timer DFC.
+ */
+EXPORT_C __NAKED__ TBool NTimer::Cancel()
+ {
+ asm("mrs r12, cpsr ");
+ INTS_OFF(r3, r12, INTS_ALL_OFF); // all interrupts off
+ asm("ldrb r3, [r0, #%a0]" : : "i" _FOFF(NTimer,iState));
+ asm("mov r1, #0 ");
+ asm("cmp r3, #%a0" : : "i" ((TInt)ETransferring));
+ asm("movcc r0, #0 "); // if EIdle, nothing to do, return FALSE
+ asm("bcc cancel_idle ");
+ asm("strb r1, [r0, #%a0]" : : "i" _FOFF(NTimer,iState)); // iState=EIdle
+ asm("beq cancel_xfer "); // if ETransferring, branch
+ asm("ldmia r0, {r1,r2} "); // If queued, dequeue - r1=next, r2=prev
+ asm("cmp r3, #%a0" : : "i" ((TInt)ECritical));
+ asm("str r1, [r2, #0] "); // if queued, prev->next=next
+ asm("str r2, [r1, #4] "); // and next->prev=prev
+ ASM_KILL_LINK(r0,r1);
+ asm("ldrcs r1, __TheTimerQ ");
+ asm("ldrhi r0, [r0, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // r0=iTriggerTime
+ asm("ldrhi r3, [r1, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // r3=iMsCount
+ asm("bcc cancel_done "); // if EHolding or EOrdered, finished
+ asm("beq cancel_critical "); // if ECritical, branch
+ // r1->ms timer, state was EFinal
+ asm("subs r3, r0, r3 "); // r3=trigger time - next tick
+ asm("bmi cancel_done "); // if trigger time already expired, don't touch iPresent (was on iCompletedQ)
+ asm("and r0, r0, #0x1f "); // r0=iTriggerTime&0x1f = queue index
+ asm("mov r3, r1 ");
+ asm("ldr r2, [r3, r0, lsl #4]! "); // r3->iIntQ for this timer, r2=iIntQ head pointer
+ asm("cmp r2, r3 ");
+ asm("bne cancel_done "); // iIntQ not empty so finished
+ asm("ldr r2, [r3, #8]! "); // r2=iDfcQ head pointer
+ asm("cmp r2, r3 ");
+ asm("bne cancel_done "); // iDfcQ not empty so finished
+ asm("ldr r2, [r1, #%a0]" : : "i" _FOFF(NTimerQ,iPresent)); // r2=TheTimerQ->iPresent
+ asm("mov r3, #1 ");
+ asm("bic r2, r2, r3, lsl r0 "); // iPresent &= ~(1<<index)
+ asm("str r2, [r1, #%a0]" : : "i" _FOFF(NTimerQ,iPresent));
+
+ asm("cancel_done: ");
+ asm("mov r0, #1 "); // return TRUE
+
+ asm("cancel_idle: ");
+ asm("msr cpsr, r12 ");
+ __JUMP(,lr);
+
+ asm("cancel_xfer: ");
+ asm("ldr r1, __TheTimerQ "); // r1->ms timer, state was ETransferring
+ asm("strb r3, [r1, #%a0]" : : "i" _FOFF(NTimerQ,iTransferringCancelled));
+ asm("msr cpsr, r12 ");
+ asm("mov r0, #1 "); // return TRUE
+ __JUMP(,lr);
+
+ asm("cancel_critical: "); // r1->ms timer, state was ECritical
+ asm("strb r3, [r1, #%a0]" : : "i" _FOFF(NTimerQ,iCriticalCancelled));
+ asm("msr cpsr, r12 ");
+ asm("mov r0, #1 "); // return TRUE
+ __JUMP(,lr);
+ }
+
+
+/** Return the number of ticks before the next nanokernel timer expiry.
+ May on occasion return a pessimistic estimate (i.e. too low).
+ Used by base port to disable the system tick interrupt when the system
+ is idle.
+
+ @return The number of ticks before the next nanokernel timer expiry.
+
+ @pre Interrupts must be disabled.
+
+ @post Interrupts are disabled.
+ */
+EXPORT_C __NAKED__ TInt NTimerQ::IdleTime()
+ {
+ ASM_CHECK_PRECONDITIONS(MASK_INTERRUPTS_DISABLED);
+#ifdef _DEBUG
+ asm("ldr r1, __TheScheduler ");
+ asm("ldr r2, [r1, #%a0]! " : : "i" _FOFF(TScheduler,iDelayedQ));
+ // r2 = iA.iNext, r1 = iA
+ asm("cmp r2, r1 ");
+ asm("movne r0, #1 "); // if there are delayed threads, prevent idle
+ __JUMP(ne,lr);
+#endif
+ asm("ldr r12, __TheTimerQ ");
+ asm("mvn r0, #0x80000000 "); // set r0=KMaxTInt initially
+ asm("ldr r2, [r12, #%a0]!" : : "i" _FOFF(NTimerQ,iOrderedQ)); // r12->iOrderedQ, r2=iOrderedQ first
+ asm("ldr r3, [r12, #-12] "); // r3=next tick number
+ asm("cmp r2, r12 "); // check if iOrderedQ empty
+ asm("ldrne r0, [r2, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // if not, r0=ordered Q first->trigger time
+ asm("ldr r1, [r12, #-8]! "); // r1=iHoldingQ first, r12->iHoldingQ
+ asm("bicne r0, r0, #0x0f ");
+ asm("subne r0, r0, #16 "); // r0=tick at which transfer to final queue would occur
+ asm("subne r0, r0, r3 "); // return value = trigger time - iMsCount
+ asm("cmp r1, r12 "); // holding Q empty?
+ asm("ldr r1, [r12, #-8] "); // r1=iPresent
+ asm("and r12, r3, #0x1f "); // r12=next tick mod 32
+ asm("beq 1f "); // branch if holding Q empty
+ asm("ands r2, r3, #0x0f "); // else r2=next tick no. mod 16
+ asm("rsbne r2, r2, #16 "); // if nonzero, subtract from 16 to give #ticks before next multiple of 16
+ asm("cmp r2, r0 ");
+ asm("movlt r0, r2 "); // update result if necessary
+ asm("1: ");
+ asm("movs r1, r1, ror r12 "); // r1=iPresent rotated so that LSB corresponds to next tick
+ __JUMP(eq,lr); // if iPresent=0, finished
+ asm("mov r3, #0 "); // r3 will accumulate bit number of least significant 1
+ asm("movs r2, r1, lsl #16 ");
+ asm("movne r1, r2 ");
+ asm("addeq r3, r3, #16 ");
+ asm("movs r2, r1, lsl #8 ");
+ asm("movne r1, r2 ");
+ asm("addeq r3, r3, #8 ");
+ asm("movs r2, r1, lsl #4 ");
+ asm("movne r1, r2 ");
+ asm("addeq r3, r3, #4 ");
+ asm("movs r2, r1, lsl #2 ");
+ asm("movne r1, r2 ");
+ asm("addeq r3, r3, #2 ");
+ asm("movs r2, r1, lsl #1 ");
+ asm("addeq r3, r3, #1 ");
+ asm("cmp r3, r0 ");
+ asm("movlt r0, r3 "); // update result if necessary
+ __JUMP(,lr);
+ }
+
+
+/** Tick over the nanokernel timer queue.
+ This function should be called by the base port in the system tick timer ISR.
+ It should not be called at any other time.
+ The value of 'this' to pass is the value returned by NTimerQ::TimerAddress().
+
+ @see NTimerQ::TimerAddress()
+ */
+__NAKED__ EXPORT_C void NTimerQ::Tick()
+ {
+
+
+#ifdef _DEBUG
+ asm("ldr r1, __TheScheduler ");
+ asm("ldr r2, [r1, #%a0]! " : : "i" _FOFF(TScheduler,iDelayedQ));
+ // r2 = iA.iNext, r1 = iA
+ asm("cmp r2, r1 ");
+ asm("beq 1f "); // no delayed threads, don't queue dfc
+ asm("stmfd sp!, {r0,lr} ");
+ asm("ldr r1, __TheScheduler ");
+ asm("add r0, r1, #%a0 " : : "i" _FOFF(TScheduler,iDelayDfc));
+ asm("bl " CSM_ZN4TDfc3AddEv);
+ asm("ldmfd sp!, {r0,lr} ");
+ asm("1: ");
+#endif
+
+ // Enter with r0 pointing to NTimerQ
+ asm("ldr r1, __TheScheduler ");
+ asm("mrs r12, cpsr ");
+
+ // do the timeslice tick - on ARM __SCHEDULER_MACHINE_CODED is mandatory
+ asm("ldr r2, [r1, #%a0]" : : "i" _FOFF(TScheduler,iCurrentThread));
+ asm("ldr r3, [r2, #%a0]" : : "i" _FOFF(NThread,iTime));
+ asm("subs r3, r3, #1 ");
+ asm("strge r3, [r2, #%a0]" : : "i" _FOFF(NThread,iTime));
+ asm("streqb r12, [r1, #%a0]" : : "i" _FOFF(TScheduler,iRescheduleNeededFlag)); // r12 lower byte is never 0
+ INTS_OFF(r3, r12, INTS_ALL_OFF); // disable all interrupts
+
+ asm("ldr r1, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // r1=iMsCount
+ asm("ldr r3, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iPresent)); // r3=iPresent
+ asm("and r2, r1, #0x1f "); // r2=iMsCount & 0x1f
+ asm("add r1, r1, #1 ");
+ asm("str r1, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // iMsCount++
+ asm("mov r1, #1 ");
+ asm("tst r3, r1, lsl r2 "); // test iPresent bit for this tick
+ asm("bic r1, r3, r1, lsl r2 "); // clear iPresent bit
+ asm("strne r1, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iPresent)); // update iPresent if necessary
+ asm("bne mstim_tick_1 "); // if bit was set, we have work to do
+ asm("tst r2, #0x0f "); // else test for tick 0 or 16
+ __MSR_CPSR_C(ne, r12); // if neither return
+ __JUMP(ne,lr);
+
+ asm("mstim_tick_1: "); // get here if timers complete this tick
+ asm("stmfd sp!, {r4-r6,lr} ");
+ asm("add r1, r0, r2, lsl #4 "); // r1->IntQ for this tick
+ asm("ldr r3, [r1, #8]! "); // r1->DfcQ and r3=DfcQ first
+ asm("mov r5, #0 "); // r5=doDfc=FALSE
+ asm("cmp r3, r1 ");
+ asm("beq mstim_tick_2 "); // skip if DfcQ empty
+
+ // Move DFC completions from iDfcQ to iCompletedQ
+ asm("ldr lr, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iCompletedQ.iA.iPrev)); // lr=last completed
+ asm("ldr r4, [r1, #4] "); // r4=DfcQ last
+ asm("add r5, r0, #%a0" : : "i" _FOFF(NTimerQ,iDfc)); // doDfc=TRUE
+ asm("str r3, [lr, #0] "); // old last pending->next = DfcQ first
+ asm("str r4, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iCompletedQ.iA.iPrev)); // last pending=DfcQ last
+ asm("str lr, [r3, #4] "); // DfcQ first->prev = old last pending
+ asm("add lr, r0, #%a0" : : "i" _FOFF(NTimerQ,iCompletedQ)); // lr=&iCompletedQ.iA
+ asm("str lr, [r4, #0] "); // DfcQ last->next=&iPending
+ asm("str r1, [r1, #0] "); // DfcQ first=&DfcQ
+ asm("str r1, [r1, #4] "); // DfcQ last=&DfcQ
+
+ asm("mstim_tick_2: ");
+ asm("tst r2, #0x0f "); // check for tick 0 or 16
+ asm("bne mstim_tick_3 "); // skip if not
+
+ // Tick 0 or 16 - must check holding queue and ordered queue
+ asm("ldr r3, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iHoldingQ)); // r3=iHoldingQ first
+ asm("add r6, r0, #%a0" : : "i" _FOFF(NTimerQ,iHoldingQ)); // r6=&iHoldingQ
+ asm("cmp r3, r6 ");
+ asm("addne r5, r0, #%a0" : : "i" _FOFF(NTimerQ,iDfc)); // if iHoldingQ nonempty, doDfc=TRUE and skip ordered queue check
+ asm("bne mstim_tick_3 "); // skip if iHoldingQ nonempty
+ asm("ldr r3, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iOrderedQ)); // r3=iOrderedQ first
+ asm("add r6, r0, #%a0" : : "i" _FOFF(NTimerQ,iOrderedQ)); // r6=&iOrderedQ
+ asm("cmp r3, r6 ");
+ asm("beq mstim_tick_3 "); // skip if iOrderedQ empty
+ asm("ldr r4, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iMsCount)); // else r4=iMsCount
+ asm("ldr r3, [r3, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // and r3=trigger time of first on ordered queue
+ asm("sub r3, r3, r4 "); // r3=trigger time-iMsCount
+ asm("cmp r3, #31 ");
+ asm("addls r5, r0, #%a0" : : "i" _FOFF(NTimerQ,iDfc)); // if first expiry in <=31ms, doDfc=TRUE
+
+ // Check iIntQ
+ asm("mstim_tick_3: ");
+ asm("ldr r3, [r1, #-8]! "); // r1->iIntQ, r3=iIntQ first
+ asm("mov r6, r12 "); // r6=original cpsr
+ asm("cmp r3, r1 "); // test if iIntQ empty
+ asm("beq mstim_tick_4 "); // branch if it is
+
+ // Transfer iIntQ to a temporary queue
+ asm("ldr r4, [r1, #4] "); // r4=iIntQ last
+ asm("str r1, [r1, #0] "); // clear iIntQ
+ asm("str r1, [r1, #4] ");
+ asm("stmfd sp!, {r3,r4} "); // copy queue onto stack
+ asm("str sp, [r4, #0] "); // iIntQ last->next=sp
+ asm("str sp, [r3, #4] "); // iIntQ first->prev=sp
+ INTS_OFF_1(r4, r6, INTS_ALL_OFF); // r4=cpsr with all interrupts off
+
+ // Walk the temporary queue and complete timers
+ asm("mstim_tick_5: ");
+ INTS_OFF_2(r4, r6, INTS_ALL_OFF); // all interrupts off
+ asm("ldr r0, [sp, #0] "); // r0=q.iNext
+ asm("mov r3, #%a0" : : "i" ((TInt)NTimer::EIdle));
+ asm("cmp r0, sp "); // end of queue?
+ asm("beq mstim_tick_6 "); // if so, branch out
+ asm("ldmia r0!, {r1,r2} "); // r1=next r2=prev, r0->iPtr
+ asm("strb r3, [r0, #%a0]" : : "i" (_FOFF(NTimer,iState)-8)); // iState=EIdle
+ ASM_KILL_LINK_OFFSET(r0,r12,-8);
+ asm("ldmia r0, {r0,r12} "); // r0=iPtr, r12=iFunction
+ asm("str r1, [r2, #0] "); // prev->next=next
+ asm("str r2, [r1, #4] "); // next->prev=prev
+ asm("adr lr, mstim_tick_5 "); // return to mstim_tick_5
+ asm("msr cpsr, r6 "); // restore interrupts
+ asm("cmp r12, #0 "); // iFunction==NULL ?
+ asm("beq mstim_tick_7 "); // if so queue Dfc (iPtr is a pointer to TDfc )
+ __JUMP(,r12); // call timer callback with r0=iPtr
+ asm("b mstim_tick_6 "); // skip queuing of Dfc
+
+ asm("mstim_tick_7: ");
+ asm("b " CSM_ZN4TDfc3AddEv); // add the DFC with r0=iPtr - a pointer to TDfc
+
+ asm("mstim_tick_6: ");
+ asm("add sp, sp, #8 "); // take temporary queue off stack
+
+ asm("mstim_tick_4: ");
+ asm("msr cpsr, r6 "); // restore original interrupt state
+ asm("movs r0, r5 "); // DFC needed? if so, r0->iDfc
+ asm("ldmfd sp!, {r4-r6,lr} "); // restore registers
+ asm("bne " CSM_ZN4TDfc3AddEv); // add the DFC if required
+ __JUMP(,lr); // if no DFC needed, return
+
+ asm("__TheScheduler: ");
+ asm(".word TheScheduler ");
+ }
+
+__NAKED__ void NTimerQ::DfcFn(TAny* /*aPtr*/)
+ {
+ // Enter with r0 pointing to NTimerQ
+ asm("stmfd sp!, {r7-r11,lr} ");
+ SET_INTS_1(r11, MODE_SVC, INTS_ALL_ON); // always called from SVC mode
+ SET_INTS_1(r10, MODE_SVC, INTS_ALL_OFF); // with interruts enabled
+
+ // First transfer entries on the Ordered queue to the Final queues
+ asm("mstim_dfc_0: ");
+ SET_INTS_2(r10, MODE_SVC, INTS_ALL_OFF); // disable interrupts
+ asm("ldr r1, [r0, #%a0]!" : : "i" _FOFF(NTimerQ,iOrderedQ)); // r0->iOrderedQ, r1=orderedQ first
+ asm("cmp r1, r0 ");
+ asm("beq mstim_dfc_1 "); // ordered Q empty so move to next stage
+ asm("ldr r2, [r1, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // r2=r1->trigger time
+ asm("ldr r3, [r0, #-12] "); // r3=iMsCount
+ asm("subs r3, r2, r3 "); // r3=trigger time-iMsCount
+ asm("cmp r3, #31 "); // test if remaining time <32ms or has already passed
+ asm("bgt mstim_dfc_1 "); // if >31ms, move to next stage (signed comparison to catch already passed case)
+ asm("sub r0, r0, #%a0" : : "i" _FOFF(NTimerQ,iOrderedQ)); // r0->NTimerQ
+ asm("bl dequeaddfinal "); // <=31ms, so deque and add to final queue
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ __DEBUG_CALLBACK(0);
+ asm("b mstim_dfc_0 ");
+
+ asm("mstim_dfc_1: ");
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ asm("sub r0, r0, #%a0" : : "i" _FOFF(NTimerQ,iOrderedQ)); // r0->NTimerQ
+ __DEBUG_CALLBACK(1);
+
+ // Next transfer entries on the Holding queue to the Ordered queue or final queue
+ asm("mstim_dfc_2: ");
+ SET_INTS_2(r10, MODE_SVC, INTS_ALL_OFF); // disable interrupts
+ asm("ldr r1, [r0, #%a0]!" : : "i" _FOFF(NTimerQ,iHoldingQ)); // r0->iHoldingQ, r1=holdingQ first
+ asm("cmp r1, r0 ");
+ asm("beq mstim_dfc_3 "); // holding Q empty so move to next stage
+ asm("ldr r2, [r1, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // r2=r1->trigger time
+ asm("ldr r3, [r0, #-4] "); // r3=iMsCount
+ asm("sub r0, r0, #%a0" : : "i" _FOFF(NTimerQ,iHoldingQ)); // r0->NTimerQ
+ asm("subs r3, r2, r3 "); // r3=trigger time-iMsCount
+ asm("cmp r3, #31 "); // test if remaining time <32ms or has already passed
+ asm("bgt mstim_dfc_4 "); // if >31ms, need to put it on the ordered Q (signed comparison to catch late case)
+ asm("bl dequeaddfinal "); // <=31ms or already passed, so deque and add to final queue
+
+ asm("mstim_dfc_7: ");
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ __DEBUG_CALLBACK(2);
+ asm("b mstim_dfc_2 "); // process next holding Q entry
+
+ // need to put entry r1 trigger time r2 on the ordered Q
+ asm("mstim_dfc_4: ");
+ asm("ldmia r1, {r3,r12} "); // r3=r1->next, r12=r1->prev
+ asm("mov r9, #0 ");
+ asm("strb r9, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iTransferringCancelled)); // iTransferringCancelled=0
+ asm("str r3, [r12, #0] "); // prev->next=next
+ asm("str r12, [r3, #4] "); // next->prev=prev
+ asm("mov r3, #%a0" : : "i" ((TInt)NTimer::ETransferring));
+ asm("strb r3, [r1, #%a0]" : : "i" _FOFF(NTimer,iState)); // r1->iState=ETransferring
+
+ asm("mstim_dfc_5: ");
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ asm("add lr, r0, #%a0" : : "i" _FOFF(NTimerQ,iOrderedQ)); // lr=&iOrderedQ.iA
+ __DEBUG_CALLBACK(3);
+ SET_INTS_2(r10, MODE_SVC, INTS_ALL_OFF); // disable interrupts
+
+ asm("mstim_dfc_9: ");
+ asm("ldrb r12, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iTransferringCancelled));
+ asm("ldr r3, [lr, #0] "); // r3=iOrderedQ first
+ asm("cmp r12, #0 ");
+ asm("bne mstim_dfc_7 "); // Entry r1 has been cancelled so move to next one
+ asm("strb r9, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iCriticalCancelled)); // iCriticalCancelled=0
+
+ // Walk iOrderedQ to find correct position for this entry
+ asm("mstim_dfc_6: ");
+ asm("cmp r3, lr "); // reached end of ordered Q?
+ asm("ldrne r12, [r3, #%a0]" : : "i" _FOFF(NTimer,iTriggerTime)); // if not, r12=r3->trigger time
+ asm("beq mstim_dfc_8 "); // branch if we have
+ asm("mov r8, #%a0" : : "i" ((TInt)NTimer::ECritical));
+ asm("subs r12, r12, r2 "); // r12=r3->trigger - r1->trigger
+ asm("bpl mstim_dfc_8 "); // branch if r3 expires after r1
+ asm("strb r8, [r3, #%a0]" : : "i" _FOFF(NTimer,iState)); // r3->iState=ECritical
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ asm("mov r8, #%a0" : : "i" ((TInt)NTimer::EOrdered));
+ __DEBUG_CALLBACK(4);
+ SET_INTS_2(r10, MODE_SVC, INTS_ALL_OFF); // disable interrupts
+ asm("ldr r12, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iTransferringCancelled));
+ asm("tst r12, #0xff00 "); // test iCriticalCancelled
+ asm("streqb r8, [r3, #%a0]" : : "i" _FOFF(NTimer,iState)); // if not set, r3->iState=EOrdered
+ asm("cmp r12, #0 "); // test iTransferringCancelled and iCriticalCancelled
+ asm("ldreq r3, [r3, #0] "); // if neither set r3=r3->iNext
+ asm("beq mstim_dfc_6 "); // and inspect next ordered Q entry
+ asm("b mstim_dfc_9 "); // if either set, start again from beginning of ordered Q
+
+ asm("mstim_dfc_8: "); // if we get to here we need to insert r1 before r3
+ asm("ldr r12, [r3, #4] "); // r12=r3->iPrev
+ asm("mov r8, #%a0" : : "i" ((TInt)NTimer::EOrdered));
+ asm("strb r8, [r1, #%a0]" : : "i" _FOFF(NTimer,iState)); // r1->iState=EOrdered
+ asm("str r1, [r3, #4] "); // r3->prev=r1
+ asm("str r1, [r12, #0] "); // r3->prev->next=r1
+ asm("stmia r1, {r3,r12} "); // r1->next=r3, r1->prev=r3->prev
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ __DEBUG_CALLBACK(5);
+ asm("b mstim_dfc_2 "); // process next holding Q entry
+
+ // Get here when all holding Q entries processed
+ asm("mstim_dfc_3: ");
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ __DEBUG_CALLBACK(6);
+ asm("add r8, r0, #16 "); // r8->iCompletedQ
+
+ // Finally do call backs for timers which requested DFC callback
+ asm("mstim_dfc_10: ");
+ SET_INTS_2(r10, MODE_SVC, INTS_ALL_OFF); // disable interrupts
+ asm("ldr r9, [r8, #0] "); // r9=completed Q first
+ asm("mov r3, #%a0" : : "i" ((TInt)NTimer::EIdle));
+ asm("cmp r9, r8 "); // Is completed Q empty?
+ asm("beq mstim_dfc_11 "); // branch out if it is
+ asm("ldmia r9!, {r1,r2} "); // r1=r9->next, r2=r9->prev, r9->iPtr of completed entry
+ asm("strb r3, [r9, #%a0]" : : "i" (_FOFF(NTimer,iState)-8)); // iState=EIdle for completed entry
+ asm("ldmia r9, {r0,r3} "); // r0=iPtr, r3=function address
+ ASM_KILL_LINK_OFFSET(r9,r12,-8);
+ asm("str r1, [r2, #0] "); // prev->next=next
+ asm("str r2, [r1, #4] "); // next->prev=prev
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ __DEBUG_CALLBACK(7);
+ asm("adr lr, mstim_dfc_10 "); // return to mstim_dfc_10
+ __JUMP(,r3); // call back with r0=iPtr
+
+ // All done
+ asm("mstim_dfc_11: ");
+ SET_INTS_2(r11, MODE_SVC, INTS_ALL_ON); // let interrupts in
+ asm("ldmfd sp!, {r7-r11,pc} "); // and return
+
+ // Subroutine dequeaddfinal
+ // Deque the NTimer pointed to by r1 and put it on its final queue
+ // Enter with r0->NTimerQ, r1->NTimer, r2=r1->iTriggerTime
+ // Enter and leave with interrupts disabled
+ // Can modify r1-r3,r8,r9,r12
+ asm("dequeaddfinal: ");
+ asm("ldmia r1, {r8,r9} "); // r8=r1->next, r9=r1->prev
+ asm("mov r3, #%a0" : : "i" ((TInt)NTimer::EFinal));
+ asm("strb r3, [r1, #%a0]" : : "i" _FOFF(NTimer,iState)); // iState=EFinal
+ asm("str r8, [r9, #0] "); // prev->next=next
+ asm("str r9, [r8, #4] "); // next->prev=prev
+ asm("ldr r12, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iPresent)); // r12=timer iPresent
+ asm("and r2, r2, #0x1f "); // r2=trigger time & 0x1f
+ asm("mov r3, #1 ");
+ asm("orr r12, r12, r3, lsl r2 "); // set bit in iPresent
+ asm("ldrb r3, [r1, #%a0]" : : "i" _FOFF(NTimer,iCompleteInDfc)); // r3=iCompleteInDfc
+ asm("str r12, [r0, #%a0]" : : "i" _FOFF(NTimerQ,iPresent));
+ asm("add r2, r0, r2, lsl #4 "); // r2->iIntQ for this timer
+ asm("cmp r3, #0 ");
+ asm("addne r2, r2, #8 "); // if iCompleteInDfc, r2->iDfcQ for this timer
+ asm("ldr r12, [r2, #4] "); // r12->last on queue
+ asm("str r1, [r2, #4] "); // queue->last=this
+ asm("str r1, [r12, #0] "); // last->next=this
+ asm("stmia r1, {r2,r12} "); // this->next=&queue, this->prev=last on queue
+ __JUMP(,lr);
+ }
+#endif
+