// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#define _CRTIMP // we want to use the static runtime library
#include <e32cmn.h>
#include <e32cmn_private.h>
#include <string.h>
#include <emulator.h>
#include <e32ldr.h>
#include <e32ldr_private.h>
#include <e32uid.h>
#pragma data_seg(".data2")
#ifdef __VC32__
#pragma bss_seg(".data2")
#endif
static TBool UnicodeHost;
static Emulator::SInit Data;
#pragma data_seg()
#ifdef __VC32__
#pragma bss_seg()
#endif
/**
Initializes a module and prepares it to handle requests.
@param aInit An object of the structure SInit.
@see SInit.
*/
EXPORT_C void Emulator::Init(const Emulator::SInit& aInit)
{
UnicodeHost = (GetVersion() & 0x80000000) ? FALSE : TRUE;
Data = aInit;
if (Data.iCodePage == 0)
Data.iCodePage = CP_ACP;
}
LOCAL_C DWORD UStringLength(LPCSTR lpMultiByteStr)
//
// returns length of unicode string generated - assumes null terminated string
//
{
return MultiByteToWideChar(Data.iCodePage,0,lpMultiByteStr,-1,0,0);
}
LOCAL_C DWORD ConvertToUnicode(LPCSTR aNarrow,LPWSTR aUnicode,DWORD aLength,BOOL aCharsRequired)
//
// Converts narrow string to unicode string
//
{
DWORD uniLength=UStringLength(aNarrow);
if(uniLength>aLength || uniLength==0)
return aCharsRequired ? uniLength : 0;
uniLength=MultiByteToWideChar(Data.iCodePage,0,aNarrow,-1,aUnicode,aLength);
// return number of characters excluding the null terminator
return uniLength ? uniLength-1 : 0;
}
LOCAL_C DWORD ConvertToNarrow(LPCWSTR aUnicode,LPSTR aNarrow,DWORD aLength)
//
// Converts unicode string to narrow string
//
{
return WideCharToMultiByte(Data.iCodePage,0,aUnicode,-1,aNarrow,aLength,"@",NULL);
}
LOCAL_C TInt GetSectionsSize(const IMAGE_NT_HEADERS32* aBase)
//
// Iterates through the section headers at the start of an image and determines the minimum amount of the
// PE file that must be read in in order to examine the sections themselves
//
{
// List of sections are are interested in examining
const BYTE* sectionNames[] =
{
KWin32SectionName_Symbian, KWin32SectionName_Import, KWin32SectionName_EpocData, KWin32SectionName_EpocBss,
KWin32SectionName_Text, KWin32SectionName_RData, KWin32SectionName_NmdExpData
};
// Get a ptr to the first section header in preparation for examining all the section headers
DWORD maxOffset = 0;
const IMAGE_NT_HEADERS32* ntHead = aBase;
const IMAGE_SECTION_HEADER* imgHead = (const IMAGE_SECTION_HEADER*) ((TUint8*) &ntHead->OptionalHeader + ntHead->FileHeader.SizeOfOptionalHeader);
const IMAGE_SECTION_HEADER* end = imgHead + ntHead->FileHeader.NumberOfSections;
for (; imgHead < end; ++imgHead)
{
TBool SectionUsed = EFalse;
// Go through each of the sections that we need to examine and see if the current section is in the list
for (TInt index = 0; index < (sizeof(sectionNames) / sizeof(BYTE*)); ++index)
{
if (memcmp(imgHead->Name, sectionNames[index], IMAGE_SIZEOF_SHORT_NAME)==0)
SectionUsed = ETrue;
}
// If the current section is one we are interested in, calculate its offset in the raw file and add its size;
// this gives us the minimum amount of the file to be mapped in order to examine this section and all those
// preceding it
if (SectionUsed)
{
if ((imgHead->PointerToRawData + imgHead->SizeOfRawData) > maxOffset)
{
maxOffset = (imgHead->PointerToRawData + imgHead->SizeOfRawData);
}
}
}
return(maxOffset);
}
template <TUint S>
struct Buf8
{
public:
Buf8(LPCWSTR aUnicode);
inline operator LPCSTR() const
{return iPtr;}
private:
const char* iPtr;
char iBuf[S];
};
template <TUint S>
Buf8<S>::Buf8(LPCWSTR aUnicode)
{
if (aUnicode)
{
iPtr = iBuf;
ConvertToNarrow(aUnicode,iBuf,S);
}
else
{
iPtr = NULL;
}
}
/**
Acquires the global lock for host interaction.
*/
EXPORT_C void Emulator::Lock()
{
Data.iLock();
}
/**
Releases the global lock for host interaction.
This may overwrite the error code for this thread and that is not the behaviour expected,
so save and restore it.
*/
EXPORT_C void Emulator::Unlock()
{
DWORD error=GetLastError();
Data.iUnlock();
SetLastError(error);
}
/**
Takes the current thread out of the emulator scheduling model.
*/
EXPORT_C void Emulator::Escape()
{
Data.iEscape();
}
/**
Returns the calling thread into the emulator scheduling model.
This may overwrite the error code for this thread and that is not the behaviour expected,
so save and restore it.
*/
EXPORT_C void Emulator::Reenter()
{
DWORD error=GetLastError();
Data.iReenter();
SetLastError(error);
}
/**
Jumps to the NThread Win32 SEH exception handler.
@param aException Describes an exception.
@param aContext Describes the context.
@return A handler to handle the exception occurred
*/
EXPORT_C DWORD Emulator::Win32SEHException(EXCEPTION_RECORD* aException, CONTEXT* aContext)
{
return Data.iException(aException, aContext);
}
/**
This function wraps the Win32 CreateDirectory API (see http://msdn2.microsoft.com/en-us/library/aa363855.aspx).
*/
EXPORT_C BOOL Emulator::CreateDirectory(LPCWSTR lpPathName,LPSECURITY_ATTRIBUTES lpSecurityAttributes)
{
__LOCK_HOST;
if (UnicodeHost)
return ::CreateDirectoryW(lpPathName, lpSecurityAttributes);
return ::CreateDirectoryA(Buf8<MAX_PATH>(lpPathName),lpSecurityAttributes);
}
#ifdef __VC32__
//disable unreachable code warning in VC++
#pragma warning (disable : 4702)
#endif
/**
Recursively ensures that the full directory exists.
@param aPathName Provides the path name.
@return TRUE, if the function succeeds
FALSE, if the function fails
*/
EXPORT_C BOOL Emulator::CreateAllDirectories(LPCSTR aPathName)
{
__LOCK_HOST;
char path[MAX_PATH];
strcpy(path, aPathName);
char* p = path;
for (;;)
{
p = strchr(p, '\\');
char temp=0;
if (p)
{
temp = *++p;
*p = '\0';
}
DWORD att = ::GetFileAttributesA(path);
if ((att == -1 || !(att&FILE_ATTRIBUTE_DIRECTORY)) && !::CreateDirectoryA(path, NULL))
return EFalse;
if (!p)
return ETrue;
*p = temp;
}
}
#ifdef __VC32__
//enable unreachable code warning in VC++
#pragma warning (default : 4702)
#endif
#ifndef INVALID_FILE_ATTRIBUTES
#define INVALID_FILE_ATTRIBUTES ((DWORD)-1)
#endif
/**
This function wraps the Win32 CreateFile API (see http://msdn2.microsoft.com/en-us/library/aa363858.aspx).
It also modifies file attributes depending on whether the file is hidden or not.
*/
EXPORT_C HANDLE Emulator::CreateFile(LPCWSTR lpFileName,DWORD dwDesiredAccess,DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,DWORD dwCreationDistribution,
DWORD dwFlagsAndAttributes,HANDLE hTemplateFile)
{
__LOCK_HOST;
HANDLE h;
BOOL hidden = 0;
DWORD att = INVALID_FILE_ATTRIBUTES;
if(dwCreationDistribution==CREATE_ALWAYS)
{
att = ::GetFileAttributes(lpFileName);
if(att!=INVALID_FILE_ATTRIBUTES && (att&FILE_ATTRIBUTE_HIDDEN))
{
hidden = ::SetFileAttributes(lpFileName, (att&~FILE_ATTRIBUTE_HIDDEN));
}
}
if (UnicodeHost)
h = ::CreateFileW(lpFileName,dwDesiredAccess,dwShareMode,lpSecurityAttributes,dwCreationDistribution,
dwFlagsAndAttributes,hTemplateFile);
else
h = ::CreateFileA(Buf8<MAX_PATH>(lpFileName),dwDesiredAccess,dwShareMode,lpSecurityAttributes,dwCreationDistribution,
dwFlagsAndAttributes,hTemplateFile);
if(hidden && h!=INVALID_HANDLE_VALUE)
{
::SetFileAttributes(lpFileName, att);
}
return h;
}
/**
This function wraps the Win32 DeleteFile API (see http://msdn2.microsoft.com/en-us/library/aa363915.aspx).
*/
EXPORT_C BOOL Emulator::DeleteFile(LPCWSTR lpFileName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::DeleteFileW(lpFileName);
return ::DeleteFileA(Buf8<MAX_PATH>(lpFileName));
}
LOCAL_C TBool MapFindFileData(LPWIN32_FIND_DATAW lpFindFileData, LPWIN32_FIND_DATAA lpFindNarrow)
{
lpFindFileData->dwFileAttributes=lpFindNarrow->dwFileAttributes;
lpFindFileData->ftCreationTime=lpFindNarrow->ftCreationTime;
lpFindFileData->ftLastAccessTime=lpFindNarrow->ftLastAccessTime;
lpFindFileData->ftLastWriteTime=lpFindNarrow->ftLastWriteTime;
lpFindFileData->nFileSizeHigh=lpFindNarrow->nFileSizeHigh;
lpFindFileData->nFileSizeLow=lpFindNarrow->nFileSizeLow;
if(!MultiByteToWideChar(Data.iCodePage,0,lpFindNarrow->cFileName,-1,lpFindFileData->cFileName,MAX_PATH))
return FALSE;
if(lpFindNarrow->cAlternateFileName!=NULL)
{
// magic number 14 comes from MS documentation
if(!MultiByteToWideChar(Data.iCodePage,0,lpFindNarrow->cAlternateFileName,-1,lpFindFileData->cAlternateFileName,14))
return FALSE;
}
return TRUE;
}
/**
This function wraps the Win32 FindFirstFile API (see http://msdn2.microsoft.com/en-us/library/aa364418.aspx).
*/
EXPORT_C HANDLE Emulator::FindFirstFile(LPCWSTR lpFileName,LPWIN32_FIND_DATAW lpFindFileData)
{
__LOCK_HOST;
if (UnicodeHost)
return ::FindFirstFileW(lpFileName, lpFindFileData);
WIN32_FIND_DATAA lpFindNarrow;
HANDLE h=::FindFirstFileA(Buf8<MAX_PATH>(lpFileName),&lpFindNarrow);
if(h==INVALID_HANDLE_VALUE)
return h;
if (!MapFindFileData(lpFindFileData, &lpFindNarrow))
{
FindClose(h);
return INVALID_HANDLE_VALUE;
}
return h;
}
/**
This function wraps the Win32 FindNextFile API (see http://msdn2.microsoft.com/en-us/library/aa364428.aspx).
*/
EXPORT_C BOOL Emulator::FindNextFile(HANDLE hFindFile,LPWIN32_FIND_DATAW lpFindFileData)
{
__LOCK_HOST;
if (UnicodeHost)
return ::FindNextFileW(hFindFile, lpFindFileData);
WIN32_FIND_DATAA lpFindNarrow;
if(!::FindNextFileA(hFindFile,&lpFindNarrow))
return FALSE;
return MapFindFileData(lpFindFileData, &lpFindNarrow);
}
/**
This function wraps the Win32 GetDiskFreeSpace API (see http://msdn2.microsoft.com/en-us/library/aa364935.aspx).
*/
EXPORT_C BOOL Emulator::GetDiskFreeSpace(LPCWSTR lpRootPathName,LPDWORD lpSectorsPerCluster,\
LPDWORD lpBytesPerSector,LPDWORD lpNumberOfFreeClusters,\
LPDWORD lpTotalNumberOfClusters)
{
__LOCK_HOST;
if (UnicodeHost)
return ::GetDiskFreeSpaceW(lpRootPathName,lpSectorsPerCluster,lpBytesPerSector,lpNumberOfFreeClusters,lpTotalNumberOfClusters);
return ::GetDiskFreeSpaceA(Buf8<MAX_PATH>(lpRootPathName),lpSectorsPerCluster,lpBytesPerSector,lpNumberOfFreeClusters,lpTotalNumberOfClusters);
}
/**
This function wraps the Win32 GetFileAttributes API (see http://msdn2.microsoft.com/en-us/library/aa364944.aspx).
*/
EXPORT_C DWORD Emulator::GetFileAttributes(LPCWSTR lpFileName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::GetFileAttributesW(lpFileName);
return ::GetFileAttributesA(Buf8<MAX_PATH>(lpFileName));
}
/**
This function wraps the Win32 GetModuleHandle API (see http://msdn2.microsoft.com/en-us/library/ms683199.aspx).
*/
EXPORT_C HMODULE Emulator::GetModuleHandle(LPCWSTR lpModuleName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::GetModuleHandleW(lpModuleName);
return ::GetModuleHandleA(Buf8<MAX_PATH>(lpModuleName));
}
/**
This function wraps the Win32 GetModuleFileName API (see http://msdn2.microsoft.com/en-us/library/ms683197.aspx).
*/
EXPORT_C DWORD Emulator::GetModuleFileName(HMODULE hModule, LPWSTR lpFilename)
{
__LOCK_HOST;
if (UnicodeHost)
return ::GetModuleFileNameW(hModule, lpFilename, MAX_PATH);
char fn[MAX_PATH];
DWORD r=::GetModuleFileNameA(hModule, fn, MAX_PATH);
if (r>MAX_PATH||r==0)
return 0;
return ConvertToUnicode(fn, lpFilename, MAX_PATH, TRUE);
}
/**
This function wraps the Win32 GetTempPath API (see http://msdn2.microsoft.com/en-us/library/Aa364992.aspx).
*/
EXPORT_C DWORD Emulator::GetTempPath(DWORD nBufferLength,LPWSTR lpBuff)
{
__LOCK_HOST;
if (UnicodeHost)
return ::GetTempPathW(nBufferLength,lpBuff);
char path[MAX_PATH];
DWORD r=::GetTempPathA(MAX_PATH,path);
if(r>MAX_PATH||r==0)
return 0;
return ConvertToUnicode(path,lpBuff,nBufferLength,TRUE);
}
/**
This function wraps the Win32 GetCurrentDirectory API (see http://msdn2.microsoft.com/en-us/library/aa364934.aspx).
*/
EXPORT_C DWORD Emulator::GetCurrentDirectory(DWORD nBufferLength,LPWSTR lpBuff)
{
__LOCK_HOST;
if (UnicodeHost)
return ::GetCurrentDirectoryW(nBufferLength,lpBuff);
char path[MAX_PATH];
DWORD r=::GetCurrentDirectoryA(MAX_PATH,path);
if(r>MAX_PATH||r==0)
return 0;
return ConvertToUnicode(path,lpBuff,nBufferLength,TRUE);
}
/**
This function wraps the Win32 GetVolumeInformation API (see http://msdn2.microsoft.com/en-us/library/aa364993.aspx).
*/
EXPORT_C BOOL Emulator::GetVolumeInformation(LPCWSTR lpRootPathName,LPWSTR lpVolumeNameBuffer,DWORD nVolumeNameSize,
LPDWORD lpVolumeSerialNumber,LPDWORD lpMaximumComponentLength,
LPDWORD lpFileSystemFlags,LPWSTR,DWORD)
{
__LOCK_HOST;
// lpfileSystemNameBuffer always NULL so no need to convert
if (UnicodeHost)
return ::GetVolumeInformationW(lpRootPathName,lpVolumeNameBuffer,nVolumeNameSize,lpVolumeSerialNumber,
lpMaximumComponentLength,lpFileSystemFlags,NULL,0);
char volName[MAX_PATH];
BOOL res=::GetVolumeInformationA(Buf8<MAX_PATH>(lpRootPathName),volName,MAX_PATH,lpVolumeSerialNumber,
lpMaximumComponentLength,lpFileSystemFlags,NULL,0);
if(res && lpVolumeNameBuffer)
ConvertToUnicode(volName,lpVolumeNameBuffer,nVolumeNameSize,FALSE);
return res;
}
/**
This function wraps the Win32 LoadLibrary API (see http://msdn2.microsoft.com/en-us/library/ms684175.aspx).
*/
EXPORT_C HMODULE Emulator::LoadLibrary(LPCWSTR lpLibFileName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::LoadLibraryW(lpLibFileName);
return ::LoadLibraryA(Buf8<MAX_PATH>(lpLibFileName));
}
/**
This function wraps the Win32 FreeLibrary API (see http://msdn2.microsoft.com/en-us/library/ms683152.aspx).
*/
EXPORT_C BOOL Emulator::FreeLibrary(HMODULE hLibModule)
{
__LOCK_HOST;
return ::FreeLibrary(hLibModule);
}
/**
This function wraps the Win32 MoveFile API (see http://msdn2.microsoft.com/en-us/library/aa365239.aspx).
*/
EXPORT_C BOOL Emulator::MoveFile(LPCWSTR lpExistingFileName,LPCWSTR lpNewFileName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::MoveFileW(lpExistingFileName,lpNewFileName);
return ::MoveFileA(Buf8<MAX_PATH>(lpExistingFileName),Buf8<MAX_PATH>(lpNewFileName));
}
/**
This function wraps the Win32 CopyFile API (see http://msdn2.microsoft.com/en-us/library/aa363851.aspx).
*/
EXPORT_C BOOL Emulator::CopyFile(LPCWSTR lpExistingFileName,LPCWSTR lpNewFileName,BOOL aFailIfExists)
{
__LOCK_HOST;
if (UnicodeHost)
return ::CopyFileW(lpExistingFileName,lpNewFileName,aFailIfExists);
return ::CopyFileA(Buf8<MAX_PATH>(lpExistingFileName),Buf8<MAX_PATH>(lpNewFileName),aFailIfExists);
}
/**
This function wraps the Win32 OutputDebugString API (see http://msdn2.microsoft.com/en-us/library/aa363362.aspx).
*/
EXPORT_C VOID Emulator::OutputDebugString(LPCWSTR lpOutputString)
{
if (UnicodeHost)
::OutputDebugStringW(lpOutputString);
else
::OutputDebugStringA(Buf8<1024>(lpOutputString));
}
/**
This function wraps the Win32 RemoveDirectory API (see http://msdn2.microsoft.com/en-us/library/aa365488.aspx).
*/
EXPORT_C BOOL Emulator::RemoveDirectory(LPCWSTR lpPathName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::RemoveDirectoryW(lpPathName);
return ::RemoveDirectoryA(Buf8<MAX_PATH>(lpPathName));
}
/**
This function wraps the Win32 SetFileAttributes API (see http://msdn2.microsoft.com/en-us/library/aa365535.aspx).
*/
EXPORT_C BOOL Emulator::SetFileAttributes(LPCWSTR lpFileName,DWORD dwFileAttributes)
{
__LOCK_HOST;
if (UnicodeHost)
return ::SetFileAttributesW(lpFileName,dwFileAttributes);
return ::SetFileAttributesA(Buf8<MAX_PATH>(lpFileName),dwFileAttributes);
}
/**
This function wraps the Win32 SetVolumeLabel API (see http://msdn2.microsoft.com/en-us/library/aa365560.aspx).
*/
EXPORT_C BOOL Emulator::SetVolumeLabel(LPCWSTR lpRootPathName,LPCWSTR lpVolumeName)
{
__LOCK_HOST;
if (UnicodeHost)
return ::SetVolumeLabelW(lpRootPathName,lpVolumeName);
return ::SetVolumeLabelA(Buf8<MAX_PATH>(lpRootPathName),Buf8<MAX_PATH>(lpVolumeName));
}
/**
Maps an NT error to an Epoc32 error.
@return Last-error code of the calling thread.
*/
EXPORT_C TInt Emulator::LastError()
// For other error codes look at MSDN "Numerical List of Error Codes"
{
switch (GetLastError())
{
case ERROR_SUCCESS: return KErrNone;
case ERROR_INVALID_DRIVE: return KErrNotReady;
case ERROR_INVALID_NAME:
case ERROR_FILENAME_EXCED_RANGE:
case ERROR_OPEN_FAILED: return KErrBadName;
case ERROR_INVALID_HANDLE: return KErrBadHandle;
case ERROR_NOT_SUPPORTED:
case ERROR_INVALID_FUNCTION: return KErrNotSupported;
case ERROR_SHARING_VIOLATION:
case ERROR_ACCESS_DENIED:
case ERROR_WRITE_PROTECT: return KErrAccessDenied;
case ERROR_LOCK_VIOLATION: return KErrLocked;
case ERROR_FILE_NOT_FOUND:
case ERROR_MOD_NOT_FOUND: return KErrNotFound;
case ERROR_DIRECTORY:
case ERROR_BAD_PATHNAME:
case ERROR_PATH_NOT_FOUND: return KErrPathNotFound;
case ERROR_ALREADY_EXISTS:
case ERROR_FILE_EXISTS: return KErrAlreadyExists;
case ERROR_NOT_READY: return KErrNotReady;
case ERROR_UNRECOGNIZED_VOLUME:
case ERROR_NOT_DOS_DISK: return KErrUnknown;
case ERROR_UNRECOGNIZED_MEDIA:
case ERROR_BAD_EXE_FORMAT: return KErrCorrupt;
case ERROR_NO_MORE_FILES: return KErrEof;
case ERROR_DIR_NOT_EMPTY: return KErrInUse;
case ERROR_INVALID_USER_BUFFER:
case ERROR_NOT_ENOUGH_MEMORY:
case ERROR_INSUFFICIENT_BUFFER:
case ERROR_OUTOFMEMORY: return KErrNoMemory;
case ERROR_DISK_FULL: return KErrDiskFull;
case ERROR_INVALID_DATA:
case ERROR_INVALID_PARAMETER: return KErrArgument;
case ERROR_OPERATION_ABORTED: return KErrCancel;
default: return KErrGeneral;
}
}
/**
This function wraps the Win32 GetProcAddress API (see http://msdn2.microsoft.com/en-us/library/ms683212.aspx).
*/
FARPROC Emulator::GetProcAddress(HMODULE hModule, LPCSTR lpProcName)
{
__LOCK_HOST;
return ::GetProcAddress(hModule, lpProcName);
}
// image file support
// loaded modules
/**
Gets the header format of the file system.
@return Returns the header format of the file system.
*/
EXPORT_C const IMAGE_NT_HEADERS32* Emulator::TModule::NtHeader() const
{
if (!IsValid())
return 0;
const IMAGE_DOS_HEADER* dhead = (const IMAGE_DOS_HEADER*)Translate(0);
if ( IMAGE_DOS_SIGNATURE != dhead->e_magic )
return 0;
if (dhead->e_lfarlc < sizeof(IMAGE_DOS_HEADER))
return 0;
const IMAGE_NT_HEADERS32* ntHead = (const IMAGE_NT_HEADERS32*)Translate(dhead->e_lfanew);
if ( ntHead->Signature != IMAGE_NT_SIGNATURE )
return 0;
return ntHead;
}
/**
Constructor which sets the handles of loaded module to the specified module.
@param aModuleName Holds the name of the module to be loaded.
*/
EXPORT_C Emulator::TModule::TModule(LPCSTR aModuleName)
: iModule(GetModuleHandleA(aModuleName)), iBase(iModule)
{
if (!NtHeader())
{
iModule = 0;
iBase = 0;
}
}
/**
Gets the pointer of the section header if the header name matches with the buffer aSection[].
@param aSection[] A buffer of type BYTE.
@return Returns the pointer to section header of the file system.
*/
EXPORT_C const IMAGE_SECTION_HEADER* Emulator::TModule::SectionHeader(const BYTE aSection[]) const
{
const IMAGE_NT_HEADERS32* ntHead = NtHeader();
if (!ntHead)
return 0;
const IMAGE_SECTION_HEADER* imgHead = (const IMAGE_SECTION_HEADER*)((TUint8*)&ntHead->OptionalHeader + ntHead->FileHeader.SizeOfOptionalHeader);
const IMAGE_SECTION_HEADER* end = imgHead + ntHead->FileHeader.NumberOfSections;
for (; imgHead < end; ++imgHead)
{
if (memcmp(imgHead->Name, aSection, IMAGE_SIZEOF_SHORT_NAME)==0)
return imgHead;
}
return 0;
}
/**
Points to the first byte or first page of the loaded module or mapped file image.
@param aSection[] A buffer of type BYTE.
@return TAny Returns first byte of the loaded module or first page of the mapped file image.
*/
EXPORT_C const TAny* Emulator::TModule::Section(const BYTE aSection[]) const
{
const IMAGE_SECTION_HEADER* imgHead = SectionHeader(aSection);
if (imgHead)
return Translate(IsLoaded() ? imgHead->VirtualAddress : imgHead->PointerToRawData);
return 0;
}
/**
Go through the section headers looking for UID section.
@param aType Contains a UID type.
*/
EXPORT_C void Emulator::TModule::GetUids(TUidType& aType) const
{
const TEmulatorImageHeader* hdr = (const TEmulatorImageHeader*)Section(KWin32SectionName_Symbian);
if (hdr)
aType = *(const TUidType*)&hdr->iUids[0];
}
/**
Goes through section headers and gets the information of file system.
@param aInfo Contains the information of the file system.
*/
EXPORT_C void Emulator::TModule::GetInfo(TProcessCreateInfo& aInfo) const
{
aInfo.iExceptionDescriptor = 0;
const IMAGE_NT_HEADERS32* ntHead = NtHeader();
if (ntHead)
{
const TEmulatorImageHeader* hdr = (const TEmulatorImageHeader*)Section(KWin32SectionName_Symbian);
if (hdr)
{
aInfo.iUids = *(const TUidType*)&hdr->iUids[0];
TBool isExe = (hdr->iUids[0].iUid==KExecutableImageUidValue);
TBool data_section_present = (Section(KWin32SectionName_EpocData)!=NULL);
TBool data = hdr->iFlags & KEmulatorImageFlagAllowDllData;
if (data_section_present && isExe)
data = ETrue;
aInfo.iBssSize=data?1:0;
aInfo.iDataSize=0;
aInfo.iTotalDataSize=aInfo.iBssSize;
aInfo.iDepCount = 0;
aInfo.iHeapSizeMin = ntHead->OptionalHeader.SizeOfHeapCommit;
aInfo.iHeapSizeMax = ntHead->OptionalHeader.SizeOfHeapReserve;
aInfo.iStackSize = 0x1000;
aInfo.iPriority = hdr->iPriority;
aInfo.iHandle = NULL;
aInfo.iS = hdr->iS;
aInfo.iModuleVersion = hdr->iModuleVersion;
if (ntHead->FileHeader.Characteristics & IMAGE_FILE_DLL)
aInfo.iAttr |= ECodeSegAttHDll;
}
}
GetUids(aInfo.iUids);
}
/**
Finds the import section from the data directory. This relies on the module being loaded.
@return Returns the imported executable.
*/
EXPORT_C const IMAGE_IMPORT_DESCRIPTOR* Emulator::TModule::Imports() const
{
if (!IsLoaded())
return NULL;
const IMAGE_NT_HEADERS32* ntHead = NtHeader();
if (!ntHead)
return NULL;
DWORD va = ntHead->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
if (!va)
return NULL;
return (const IMAGE_IMPORT_DESCRIPTOR*)Translate(va);
}
// modules in the file system
EXPORT_C TInt Emulator::RImageFile::Open(LPCTSTR aImageFile)
{
Buf8<MAX_PATH> nameBuf(aImageFile);
char *pName = strrchr(LPCSTR(nameBuf), '\\');
pName ? ++pName : pName = (char *)LPCSTR(nameBuf);
__LOCK_HOST;
iMapping = OpenFileMapping(FILE_MAP_READ, FALSE, (LPCTSTR)pName);
if (!iMapping)
{
if (pName == (char *)LPCSTR(nameBuf))
iModule = Emulator::GetModuleHandle(aImageFile);
if (iModule)
iBase = iModule;
else
{
// need to map the file instead
HANDLE file = Emulator::CreateFile(aImageFile, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
if (file == INVALID_HANDLE_VALUE)
return LastError();
iMapping = CreateFileMappingA(file, NULL, PAGE_READONLY, 0, 0, pName);
CloseHandle(file);
}
}
if (!iModule)
{
if (!iMapping)
return LastError();
// First we need to read in the PE file's image headers, which consist of a 4 byte signature, the file header
// containing general information and up to 96 section headers. Map this amount of the file into memory so
// that we can examine it and calculate the minimum size of the sections themselves that need to be mapped into
// memory in order to examine the actual sections
SIZE_T headersSize = (sizeof(DWORD) + sizeof(IMAGE_FILE_HEADER) + (96 * sizeof(IMAGE_OPTIONAL_HEADER)));
iBase = MapViewOfFile(iMapping, FILE_MAP_READ, 0, 0, headersSize);
if (iBase)
{
// Scan through the section headers and determine the minimum amount of the file to be mapped into memory
// in order for us to safely examine the sections, and map the file into memory. We do this rather than
// map the entire PE file into memory because with full debug information, DLLs can be anything up to 100 MB!!!
TInt sectionsSize = GetSectionsSize(NtHeader());
// Before remapping the file with its new size, unmap it. While one would think that it is safe to
// increase the size of the file's mapping it is not, and doing so triggers behaviour in Windows that
// results in quickly using up all available virtual memory address space!
if (UnmapViewOfFile(iBase))
{
iBase = MapViewOfFile(iMapping, FILE_MAP_READ, 0, 0, sectionsSize);
}
else
{
iBase = NULL;
}
}
if (!iBase)
{
CloseHandle(iMapping);
iMapping = 0;
return LastError();
}
}
if (!NtHeader())
{
Close();
return KErrNotSupported;
}
return KErrNone;
}
EXPORT_C void Emulator::RImageFile::Close()
{
if (iMapping)
{
UnmapViewOfFile(iBase);
CloseHandle(iMapping);
iMapping = 0;
}
iBase = 0;
iModule = 0;
}