We need a way to pass flags to rombuilds in Raptor via extension flm interfaces, so that the CPP pass
of the rom input files can be informed what toolchain we are building with and conditionally
include or exclude files depending on whether the toolchain could build them.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// e32\debug\crashMonitor\src\scmmulticrashinfo.cpp
// Class to store info about the crash flash to enable multiple crashes
//
//
/**
@file
@internalTechnology
*/
#include <scmdatatypes.h>
namespace Debug
{
/**
* constructor
*/
SCMMultiCrashInfo::SCMMultiCrashInfo()
: iFirstBlock(NULL)
, iCurrentBlock(NULL)
{
}
/**
* destructor
*/
SCMMultiCrashInfo::~SCMMultiCrashInfo()
{
ClearList();
}
/** add a pointer to a block to the list - takes ownership of block
* @param SCMCrashBlockEntry* aBlockEntry block to add
*/
void SCMMultiCrashInfo::AddBlock(SCMCrashBlockEntry* aBlockEntry)
{
if(aBlockEntry)
{
CLTRACE4("SCMMultiCrashInfo::AddBlock iBlockOffset = [%d] [0x%X] iBlockSize = [%d] [0x%X]"
, aBlockEntry->iBlockOffset,aBlockEntry->iBlockOffset, aBlockEntry->iBlockSize, aBlockEntry->iBlockSize);
if(!iFirstBlock)
{
// adding to empty list
iFirstBlock = aBlockEntry;
iCurrentBlock = iFirstBlock;
}
else
{
SCMCrashBlockEntry* p = iFirstBlock;
while(p->iNext)
{
p = p->iNext;
}
p->iNext = aBlockEntry;
}
}
else
{
CLTRACE("SCMMultiCrashInfo::AddBlock Adding a NULL block !");
}
}
/** add a pointer to a block to the list - takes ownership of block
* @return SCMCrashBlockEntry* returns NULL when no more blocks
* @param none
*/
SCMCrashBlockEntry* SCMMultiCrashInfo::GetNextBlock()
{
SCMCrashBlockEntry* p = iCurrentBlock;
if(iCurrentBlock)
{
iCurrentBlock = iCurrentBlock->iNext;
}
return p;
}
/**
* sets current block to first in list
*/
void SCMMultiCrashInfo::Reset()
{
iCurrentBlock = iFirstBlock;
}
/**
* Clears all entries in the list
*/
void SCMMultiCrashInfo::ClearList()
{
SCMCrashBlockEntry* p = iFirstBlock;
while(p)
{
SCMCrashBlockEntry* tmp = p;
delete tmp;
p = p->iNext;
}
iFirstBlock = iCurrentBlock = NULL;
}
}
//eof