We need a way to pass flags to rombuilds in Raptor via extension flm interfaces, so that the CPP pass
of the rom input files can be informed what toolchain we are building with and conditionally
include or exclude files depending on whether the toolchain could build them.
// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// e32test\math\t_fltcl.cpp
// Class member functions for T_FLOAT.CPP
// T_FLOAT.CPP split into header files because there seems to be too much static
// data for GCC compiler
//
//
#include "t_float.h"
RtoB_TEST::RtoB_TEST()
{
num=0.0;
format.iType=KRealFormatGeneral;
format.iWidth=KDefaultRealWidth;
format.iPlaces=0;
TLocale locale;
format.iPoint=locale.DecimalSeparator();
format.iTriad=locale.ThousandsSeparator();
format.iTriLen=1;
res=_S("0");
}
RtoB_TEST::RtoB_TEST(TReal aNum,TInt aType,TInt aWidth,TInt aDecimals,TChar aPoint,TChar aTriad,TInt aTrilen,const TText* aRes)
{
num=aNum;
format.iType=aType;
format.iWidth=aWidth;
format.iPlaces=aDecimals;
format.iPoint=aPoint;
format.iTriad=aTriad;
format.iTriLen=aTrilen;
res=aRes;
}
ERR_TEST::ERR_TEST(TReal aNum,TInt aType,TInt aWidth,TInt aDecimals,TChar aPoint,TChar aTriad, TInt aTrilen,const TText* aRes,TInt aErr)
{
rtob.num=aNum;
rtob.format.iType=aType;
rtob.format.iWidth=aWidth;
rtob.format.iPlaces=aDecimals;
rtob.format.iPoint=aPoint;
rtob.format.iTriad=aTriad;
rtob.format.iTriLen=aTrilen;
rtob.res=aRes;
err=aErr;
}
CALC_TEST::CALC_TEST(const TDesC& aDes,TInt aType,TInt aWidth,TInt aDecimals,TChar aPoint,TChar aTriad,TInt aTrilen,const TText* aRes)
: iLex(aDes)
{
iFormat.iType=aType;
iFormat.iWidth=aWidth;
iFormat.iPlaces=aDecimals;
iFormat.iPoint=aPoint;
iFormat.iTriad=aTriad;
iFormat.iTriLen=aTrilen;
iRes=aRes;
}