We need a way to pass flags to rombuilds in Raptor via extension flm interfaces, so that the CPP pass
of the rom input files can be informed what toolchain we are building with and conditionally
include or exclude files depending on whether the toolchain could build them.
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// f32test\plugins\hex\hex.cpp
//
//
#include <f32file.h>
#include <e32test.h>
#include <e32svr.h>
#include <f32dbg.h>
inline TUint8 NibbleToHex(TUint8 aNibble)
{
return (TUint8) ((aNibble > 9) ? 'A' + aNibble - 10 : '0' + aNibble);
}
inline TUint8 HexToNibble(TUint8 aHexChar)
{
return (TUint8) ((aHexChar > '9') ? aHexChar - 'A' + 10: aHexChar - '0');
}
void Hex(TDes8& aSrcBuffer, TDes8& aDstBuffer)
{
TInt len = aSrcBuffer.Length();
aDstBuffer.SetLength(len << 1);
for (TInt n=0; n<len; n++)
{
TUint8 b = aSrcBuffer[n];
TUint8 nibble = (TUint8) ((b & 0xF0) >> 4);
aDstBuffer[n<<1] = NibbleToHex(nibble);
nibble = (TUint8) (b & 0x0F);
aDstBuffer[(n<<1)+1] = NibbleToHex(nibble);
}
}
void DeHex(TDes8& aSrcBuffer, TDes8& aDstBuffer)
{
TInt len = aSrcBuffer.Length();
aDstBuffer.SetLength(len >> 1);
for (TInt n=0; n<len; n+=2)
{
TUint8 hiNibble = HexToNibble(aSrcBuffer[n]);
TUint8 loNibble = HexToNibble(aSrcBuffer[n+1]);
aDstBuffer[n>>1] = (TUint8) ((hiNibble << 4) + loNibble);
}
}