We need a way to pass flags to rombuilds in Raptor via extension flm interfaces, so that the CPP pass
of the rom input files can be informed what toolchain we are building with and conditionally
include or exclude files depending on whether the toolchain could build them.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@internalTechnology
*/
#include <e32base.h>
#include "cusbhostmsserver.h"
static void RunServerL()
//
// Perform all server initialisation, in particular creation of the
// scheduler and server and then run the scheduler
//
{
CUsbHostMsServer* iServer;
// naming the server thread after the server helps to debug panics
//
// create and install the active scheduler we need
CActiveScheduler* s=new(ELeave) CActiveScheduler;
CleanupStack::PushL(s);
CActiveScheduler::Install(s);
iServer = CUsbHostMsServer::NewLC();
CleanupStack::PushL(iServer);
//
// Initialisation complete, now signal the client
RProcess::Rendezvous(KErrNone);
//
// Ready to run
CActiveScheduler::Start();
//
// Cleanup the server and scheduler
CleanupStack::PopAndDestroy(2);
}
TInt E32Main()
//
// Server process entry-point
//
{
__UHEAP_MARK;
//
CTrapCleanup* cleanup=CTrapCleanup::New();
TInt r=KErrNoMemory;
if (cleanup)
{
TRAP(r,RunServerL());
delete cleanup;
}
//
__UHEAP_MARKEND;
return r;
}