// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Implementation of finite state machine
//
//
/**
@file
@internalTechnology
*/
#include "t_ms_main.h"
#include "cstatemachine.h"
#include "tstate.h"
CStateMachine*
CStateMachine::NewL()
{
return new (ELeave) CStateMachine;
}
CStateMachine::CStateMachine()
{
// Intentionally left blank
}
CStateMachine::~CStateMachine()
{
allStates.ResetAndDestroy();
}
void
CStateMachine::MoveTo(int aStateId)
{
if (!iCurrentState)
{
test.Printf(_L("The current state is undefined\n"));
test(EFalse);
}
iCurrentState->MoveTo(aStateId);
iCurrentState = FindState(aStateId);
}
const TState*
CStateMachine::AddState(int aStateId)
{
const TState* state = FindState(aStateId);
if (state == 0)
{
switch (aStateId)
{
case EUsbMsDriveState_Disconnected:
state = new TDisconnected();
break;
case EUsbMsDriveState_Connecting:
state = new TConnecting();
break;
case EUsbMsDriveState_Connected:
state = new TConnected();
break;
case EUsbMsDriveState_Disconnecting:
state = new TDisconnecting();
break;
case EUsbMsDriveState_Active:
state = new TActive();
break;
case EUsbMsDriveState_Locked:
state = new TLocked();
break;
case EUsbMsState_Read:
state = new TRead();
break;
case EUsbMsState_Written:
state = new TWritten();
break;
default:
break;
}
if (state)
{
allStates.Append(state);
}
}
return state;
}
void
CStateMachine::SetInitState(int aStateId)
{
iCurrentState = FindState(aStateId);
iFromStateId = aStateId;
}
const TState*
CStateMachine::FindState(int aStateId) const
{
TInt count = allStates.Count();
for (TInt i = 0; i < count; i++)
{
if (allStates[i]->GetStateId() == aStateId)
{
return allStates[i];
}
}
return 0;
}
TInt CStateMachine::CurrentStateId() const
{
return iCurrentState->GetStateId();
}
TInt CStateMachine::FromStateId() const
{
return iFromStateId;
}
void CStateMachine::SetFromStateId(TInt aStateId)
{
iFromStateId = aStateId;
}