Trying to get trap/leave to work properly but the whole WINS stuff seems over complicated with a lot of assembly in the middle and it's not working on my compiler. When the throw happens the debugger complains about uncaught exception when I'm definitly inside a catch implemented by our TRAP.
I think I'm going to come up with a much simplified trap/leave implementation for SYMC. On my prototype all that stuff was working fine in like 20 lines of C++.
// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Defines shared structures
//
//
/**
@file bf_raw.h
*/
#ifndef __BF_RAW_H__
#define __BF_RAW_H__
/**
* Structure passed to executor thread to describe what should be done
*/
class TTestInfo
{
public:
TInt iLength; ///< Length of the data to read/write
TInt iOffset; ///< Offset into Flash
};
#endif