Trying to get trap/leave to work properly but the whole WINS stuff seems over complicated with a lot of assembly in the middle and it's not working on my compiler. When the throw happens the debugger complains about uncaught exception when I'm definitly inside a catch implemented by our TRAP.
I think I'm going to come up with a much simplified trap/leave implementation for SYMC. On my prototype all that stuff was working fine in like 20 lines of C++.
// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// e32test\misc\freemem.cpp
//
//
#include <e32test.h>
#include <e32hal.h>
GLDEF_C TInt E32Main()
{
RTest test(_L("Available memory"));
test.Title();
TMemoryInfoV1 mem;
TPckg<TMemoryInfoV1> memPckg(mem);
TKeyCode k=EKeyEnter;
while (k!='x' && k!='X')
{
TInt r=UserHal::MemoryInfo(memPckg);
test(r==KErrNone);
test.Printf(_L("Free RAM %d\n"),mem.iFreeRamInBytes);
k=test.Getch();
}
test.Close();
return 0;
}