kerneltest/f32test/smassstorage/inc/cstatemachine.h
author Stephane Lenclud <tortoisehg@lenclud.com>
Tue, 27 Apr 2010 20:22:55 +0200
branchanywhere
changeset 95 f561f9ae805b
parent 0 a41df078684a
permissions -rw-r--r--
Trying to get trap/leave to work properly but the whole WINS stuff seems over complicated with a lot of assembly in the middle and it's not working on my compiler. When the throw happens the debugger complains about uncaught exception when I'm definitly inside a catch implemented by our TRAP. I think I'm going to come up with a much simplified trap/leave implementation for SYMC. On my prototype all that stuff was working fine in like 20 lines of C++.

// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#ifndef __CSTATEMACHINE_H__
#define __CSTATEMACHINE_H__

#include <e32base.h>
#include <e32cmn.h>

// Forward declaration
class TState;

/**
 Implements a generic state machine
 */
class CStateMachine : public CBase
{
public:
    static CStateMachine* NewL(); 
    ~CStateMachine();
    void MoveTo(int aState);
    const TState* AddState(int aState);
    const TState* FindState(int aStateId) const;
    void SetInitState(int aState);
    TInt CurrentStateId() const; 
    TInt FromStateId() const;
    void SetFromStateId(TInt aStateId);
    
private:
    CStateMachine();

    // Declared but not defined to disable copy and assignment
    CStateMachine(const CStateMachine&);
    CStateMachine& operator = (const CStateMachine&);
    
    const TState* iCurrentState;
    TInt iFromStateId;
    RPointerArray<const TState> allStates;
};

#endif // __CSTATEMACHINE_H__