Trying to get trap/leave to work properly but the whole WINS stuff seems over complicated with a lot of assembly in the middle and it's not working on my compiler. When the throw happens the debugger complains about uncaught exception when I'm definitly inside a catch implemented by our TRAP.
I think I'm going to come up with a much simplified trap/leave implementation for SYMC. On my prototype all that stuff was working fine in like 20 lines of C++.
// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// f32\etshell\ts_main.cpp
//
//
#include "ts_std.h"
GLDEF_C void Panic(TShellPanic anErrorCode)
//
// Report a fault in the shell.
//
{
User::Panic(_L("SHELL"),anErrorCode);
}
TInt E32Main()
//
// Run Shell
//
{
__UHEAP_MARK;
CTrapCleanup* trapHandler=CTrapCleanup::New();
if (trapHandler==NULL)
return(KErrNoMemory);
TInt r=KErrNone;
TRAP(r,ShellFunction::TheShell=CShell::NewL());
if (r!=KErrNone)
{
delete trapHandler;
__UHEAP_MARKEND;
return(r);
}
TRAP(r,ShellFunction::TheShell->RunL());
if (r!=KErrNone)
{
delete ShellFunction::TheShell;
delete trapHandler;
__UHEAP_MARKEND;
return(r);
}
delete ShellFunction::TheShell;
delete trapHandler;
__UHEAP_MARKEND;
return(KErrNone);
}