Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
EXPORTS
?Test2@TestDll1@@SAIXZ @ 1 NONAME ; public: static unsigned int __cdecl TestDll1::Test2(void)
?Data@TestDll1@@SAHXZ @ 2 NONAME ; public: static int __cdecl TestDll1::Data(void)
?GlobalAlloc@TestDll1@@SAHH@Z @ 3 NONAME ; public: static int __cdecl TestDll1::GlobalAlloc(int)
?GlobalAllocated@TestDll1@@SAHXZ @ 4 NONAME ; public: static int __cdecl TestDll1::GlobalAllocated(void)
?GlobalRead@TestDll1@@SAHHAAVTDes8@@@Z @ 5 NONAME ; public: static int __cdecl TestDll1::GlobalRead(int,class TDes8 &)
?GlobalWrite@TestDll1@@SAHHABVTDesC8@@@Z @ 6 NONAME ; public: static int __cdecl TestDll1::GlobalWrite(int,class TDesC8 const &)
?Sem@TestDll1@@SA?AVRSemaphore@@XZ @ 7 NONAME ; public: static class RSemaphore __cdecl TestDll1::Sem(void)
?Server@TestDll1@@SAIXZ @ 8 NONAME ; public: static unsigned int __cdecl TestDll1::Server(void)
?SetData@TestDll1@@SAXH@Z @ 9 NONAME ; public: static void __cdecl TestDll1::SetData(int)
?Test1@TestDll1@@SAIXZ @ 10 NONAME ; public: static unsigned int __cdecl TestDll1::Test1(void)
?Attach@TestDll1@@SAHH@Z @ 11 NONAME ; public: static int __cdecl TestDll1::Attach(int)