Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// f32test\locl\t_unic.cpp
// The LCharSet object used by the default locale in the Unicode build.
//
//
#include <kernel/localise.h>
/*
The whole file is protected by #ifdef _UNICODE so that it can be safely added to the non-Unicode build.
This is done after the include files so that _UNICODE is defined if necessary.
*/
#ifdef _UNICODE
#include <collate.h>
static const TCollationMethod TheCollationMethod[] =
{
{
KUidBasicCollationMethod, // this is the standard unlocalised method
NULL, // null means use the standard table
NULL, // there's no override table
0 // the flags are standard
}
};
static const TCollationDataSet TheCollationDataSet =
{
TheCollationMethod,
1
};
// The one and only locale character set object.
const LCharSet TheCharSet =
{
NULL,
&TheCollationDataSet
};
#endif // _UNICODE