Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@internalTechnology
*/
#include <e32std.h>
#include <f32file.h>
#include "msmanclientserver.h"
#include "rusbhostsession.h"
#include "tmslog.h"
#include "debug.h"
TVersion RUsbHostSession::Version() const
{
__MSFNSLOG
return(TVersion(KUsbHostSrvMajorVersionNumber,
KUsbHostSrvMinorVersionNumber,
KUsbHostSrvBuildVersionNumber));
}
EXPORT_C RUsbHostSession::RUsbHostSession()
{
__MSFNSLOG
}
EXPORT_C TInt RUsbHostSession::Connect()
{
__MSFNSLOG
TInt retry = 2;
for (;;)
{
TInt r = CreateSession(KUsbHostServerName, Version());
if ((r != KErrNotFound) && (r != KErrServerTerminated))
{
return r;
}
if (--retry == 0)
{
return r;
}
r = StartServer();
if ((r != KErrNone) && (r != KErrAlreadyExists))
{
return r;
}
}
}
TInt RUsbHostSession::StartServer()
{
__MSFNSLOG
const TUidType serverUid(KNullUid, KNullUid, KUsbHostServerUid3);
// Create the server process
RProcess server;
TInt r = server.Create(KUsbHostServerName, KNullDesC, serverUid);
if (r != KErrNone)
{
return r;
}
// Create the rendezvous request with the server process
TRequestStatus status;
server.Rendezvous(status);
if (status != KRequestPending)
{
User::WaitForRequest(status);
server.Kill(0); // If the outstanding request is not pending then kill the server
server.Close();
return status.Int();
}
server.SetPriority(EPriorityHigh);
server.Resume(); // start the server
// Test whether the process has ended and if it has ended, return how it ended.
User::WaitForRequest(status);
if (status == KRequestPending)
{
server.Close();
return status.Int();
}
server.Close();
return KErrNone;
}
EXPORT_C TInt RUsbHostSession::Start()
{
return SendReceive(EUsbHostStart);
}