Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __TSTATE_H__
#define __TSTATE_H__
#include "usbmsshared.h"
#include "cpropertywatch.h"
class TState
{
public:
TState(int id) : stateId(id) {}
virtual ~TState() {}
virtual void MoveTo(int aStateId) const = 0;
TInt GetStateId() const {return stateId;}
private:
const TInt stateId;
};
//////////////////////////////////////////////////////////////
class TDisconnected : public TState
{
public:
TDisconnected() : TState(EUsbMsDriveState_Disconnected){}
~TDisconnected(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToConnecting() const;
void MoveToConnected() const;
};
//////////////////////////////////////////////////////////////
class TConnecting : public TState
{
public:
TConnecting() : TState(EUsbMsDriveState_Connecting){}
~TConnecting(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToWritten() const;
};
//////////////////////////////////////////////////////////////
class TConnected : public TState
{
public:
TConnected() : TState(EUsbMsDriveState_Connected){}
~TConnected(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToActive() const;
};
//////////////////////////////////////////////////////////////
class TDisconnecting : public TState
{
public:
TDisconnecting() : TState(EUsbMsDriveState_Disconnecting){}
~TDisconnecting(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToDisconnected() const;
};
//////////////////////////////////////////////////////////////
class TActive : public TState
{
public:
TActive() : TState(EUsbMsDriveState_Active){}
~TActive(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToLocked() const;
void MoveToDisconnecting() const;
};
//////////////////////////////////////////////////////////////
class TLocked : public TState
{
public:
TLocked() : TState(EUsbMsDriveState_Locked){}
~TLocked(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToDisconnecting() const;
};
//////////////////////////////////////////////////////////////
class TWritten : public TState
{
public:
TWritten() : TState(EUsbMsState_Written){}
~TWritten(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToRead() const;
};
//////////////////////////////////////////////////////////////
class TRead : public TState
{
public:
TRead() : TState(EUsbMsState_Read){}
~TRead(){}
void MoveTo(TInt aStateId) const;
private:
void MoveToDisconnected() const;
};
#endif // __TSTATE_H__