Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// f32\sfile\sf_pool.h
//
//
#include "sf_std.h"
#ifndef SF_POOL_H_
#define SF_POOL_H_
/**
* @internalTechnology
*/
template <class T>
class CFsPool
{
public:
static CFsPool<T>* New(TInt aPoolSize);
~CFsPool();
/*
* Allocate returns a pointer of class T.
* The pointer returned is removed from the pool.
* When the pool is empty this function will wait.
*/
T* Allocate();
/*
* Following a call to Allocate,
* Free teturns an object-pointer of type T to the pool.
*/
void Free(T* aBlock);
private:
CFsPool();
TInt Construct(TInt aPoolSize);
void Lock();
void Unlock();
RSemaphore iPoolLock;
RPointerArray<T> iFreeList;
};
#endif /* SF_POOL_H_ */