userlibandfileserver/fileserver/shostmassstorage/server/src/cusbhostmssession.cpp
Trying to figure out how to implement my WINC like compatibility layer. Going the emulation way is probably not so smart. We should not use the kernel but rather hook native functions in the Exec calls.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@internalTechnology
*/
#include <e32base.h>
#include <e32base_private.h>
#include <e32property.h>
#include "msctypes.h"
#include "mscutils.h"
#include "shared.h"
#include "msgservice.h"
#include "cusbhostmslogicalunit.h"
#include "cusbhostmsdevice.h"
#include "cusbhostmsserver.h"
#include "usbmshostpanic.h"
#include "cusbhostmsdevicethread.h"
#include "cusbhostmssession.h"
#include "msdebug.h"
#include "debug.h"
/** Construct a Symbian OS session object.
param aServer Service the session will be a member of
param aMessage The message from the client.
return A new CUsbHostMsSession object
*/
CUsbHostMsSession* CUsbHostMsSession::NewL(CUsbHostMsServer& aServer)
{
__MSFNSLOG
CUsbHostMsSession* r = new (ELeave) CUsbHostMsSession(aServer);
CleanupStack::PushL(r);
r->ConstructL();
CleanupStack::Pop();
return r;
}
/**
Constructor.
param aServer Service the session will be a member of
*/
CUsbHostMsSession::CUsbHostMsSession(CUsbHostMsServer& aServer)
: iUsbHostMsServer(aServer)
{
__MSFNLOG
iMsgCount = 0;
}
/**
2nd Phase Construction.
*/
void CUsbHostMsSession::ConstructL()
{
__MSFNLOG
iUsbHostMsServer.IncrementSessionCount();
__HOSTPRINT1(_L("\tiSessionCount: %d\n"), iUsbHostMsServer.SessionCount());
}
/**
Destructor.
*/
CUsbHostMsSession::~CUsbHostMsSession()
{
__MSFNLOG
iUsbHostMsServer.DecrementSessionCount();
iThread.Close();
__HOSTPRINT1(_L("\tClosed a session -> iSessionCount: %d\n"), iUsbHostMsServer.SessionCount());
}
/**
Called when a message is received from the client.
param aMessage Message received from the client
*/
void CUsbHostMsSession::ServiceL(const RMessage2& aMessage)
{
__MSFNLOG
DispatchMessageL(aMessage);
}
/**
Handles the request (in the form of a message) received from the client
param aMessage The received message
*/
void CUsbHostMsSession::DispatchMessageL(const RMessage2& aMessage)
{
__MSFNLOG
TInt r = KErrNone;
switch (aMessage.Function())
{
case EUsbHostMsRegisterInterface:
TRAP(r, CreateDeviceThreadL(aMessage));
if(r != KErrNone)
{
aMessage.Complete(r);
return;
}
break;
/* If it is a cleanup then we need to delete the iDeviceThread */
case EUsbHostMsFinalCleanup:
if(iDeviceThread->IsActive())
{
TRequestStatus* s=&iDeviceThread->iStatus;
iThread.RequestComplete(s, KErrSessionClosed);
}
iDeviceThread->Cancel();
delete iDeviceThread;
iThread.Kill(KErrNone);
aMessage.Complete(KErrNone);
return;
default:
break;
}
__HOSTPRINT1(_L("Queuing %d message"), ++iMsgCount);
__ASSERT_DEBUG(iDeviceThread != NULL, User::Panic(KUsbMsHostPanicCat, EDeviceThreadDoesNotExist));
r = iDeviceThread->QueueMsg(aMessage);
if(r != KErrNone)
{
aMessage.Complete(r);
return;
}
if(iDeviceThread->IsActive())
{
iDeviceThread->Lock();
if(iDeviceThread->iIsSignalled)
{
iDeviceThread->Unlock();
return;
}
iDeviceThread->iIsSignalled = ETrue;
iDeviceThread->Unlock();
__HOSTPRINT(_L("Signaling device thread to handle message"));
TRequestStatus* s=&iDeviceThread->iStatus;
iThread.RequestComplete(s, KErrNone);
}
}
void CUsbHostMsSession::CreateDeviceThreadL(const RMessage2& aMessage)
{
THostMassStorageConfig msDeviceConfig;
TPtr8 ptr((TUint8*)&msDeviceConfig,sizeof(THostMassStorageConfig));
aMessage.ReadL(0, ptr);
__HOSTPRINT1(_L("EUsbHostMsRegisterInterface Token=%d "), msDeviceConfig.iInterfaceToken);
TInt r = KErrNone;
TName nameBuf;
TRequestStatus aStatus;
nameBuf.Format(_L("Host Ms Thread%d"), msDeviceConfig.iInterfaceToken);
iDeviceThread = CUsbHostMsDeviceThread::NewL(msDeviceConfig.iInterfaceToken);
RHeap* h = (RHeap*)&User::Allocator();
TInt maxsize = h->MaxLength(); // loader heap max size = file server heap max size
const TUint KHeapMinSize = 2048;
r = iThread.Create(nameBuf, CUsbHostMsDeviceThread::Entry, KDefaultStackSize, KHeapMinSize, maxsize, iDeviceThread);
if(r != KErrNone)
{
delete iDeviceThread;
iDeviceThread = NULL;
User::Leave(r);
}
iThread.SetPriority(EPriorityAbsoluteBackgroundNormal);
iThread.Rendezvous(aStatus);
iThread.Resume();
User::WaitForRequest(aStatus);
if(aStatus != KErrNone)
{
if(iDeviceThread->IsActive())
{
TRequestStatus* s=&iDeviceThread->iStatus;
iThread.RequestComplete(s, KErrSessionClosed);
}
iDeviceThread->Cancel();
delete iDeviceThread;
iDeviceThread = NULL;
iThread.Kill(KErrNone);
User::Leave(aStatus.Int());
}
}