networkprotocolmodules/networkprotocolmodule/LbsProtocolModule/src/cnetlocstatehandler.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/networkprotocolmodules/networkprotocolmodule/LbsProtocolModule/src/cnetlocstatehandler.cpp Tue Feb 02 01:50:39 2010 +0200
@@ -0,0 +1,254 @@
+// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// This file provides the implementation of the class for
+// the Network Based Location protocol state handler
+//
+//
+
+/**
+ @file
+ @internalTechnology
+ @released
+*/
+
+#include "cnetlocstatemachine.h"
+#include "cnetlocstatehandler.h"
+#include "lbsdevloggermacros.h"
+
+/** Static constructor.
+@param aMachine A reference to the parent state machine.
+@return A new instance of the CNetLocStateHandler class
+*/
+CNetLocStateHandler* CNetLocStateHandler::NewL(CStateMachineBase& aMachine)
+ {
+ CNetLocStateHandler* self = new (ELeave) CNetLocStateHandler(aMachine);
+ CleanupStack::PushL(self);
+ self->ConstructL();
+ CleanupStack::Pop(self);
+ return self;
+ }
+
+
+/** Standard constructor.
+@param aMachine A reference to the parent state machine.
+*/
+CNetLocStateHandler::CNetLocStateHandler(CStateMachineBase& aMachine)
+: CStateHandlerBase(aMachine)
+ {
+ }
+
+
+/** Standard destructor.
+*/
+CNetLocStateHandler::~CNetLocStateHandler()
+ {
+ }
+
+
+/** Private second-stage constructor.
+*/
+void CNetLocStateHandler::ConstructL()
+ {
+ }
+
+
+/** Initialise state attributes
+*/
+void CNetLocStateHandler::Initialise()
+ {
+ }
+
+
+/** Perform entry actions.
+This is called from the state machine to perform any actions
+associated with entering the current state.
+*/
+void CNetLocStateHandler::EntryActions()
+ {
+ CNetworkInterface::TNetworkError netError = CNetworkInterface::ENone;
+
+ // Retrieve current state and act accordingly
+ CNetLocStateMachine& netlocMachine = reinterpret_cast <CNetLocStateMachine&> (iMachine);
+ switch(netlocMachine.CurrentState())
+ {
+
+ case CNetLocStateMachine::EStateNull:
+ break;
+
+ case CNetLocStateMachine::EStateClientReqRecvd:
+ // No action required
+ break;
+
+ case CNetLocStateMachine::EStateNetSessStarted:
+ // Forward Network Based Location request to network
+ netError = netlocMachine.Observer().Network()->MoLrReq(KNullDesC());
+ // If this succeeded then start a timer for the anticipated response
+ if (CNetworkInterface::ENone == netError)
+ {
+ netlocMachine.StartNetLocReqTimer();
+ }
+ break;
+
+ case CNetLocStateMachine::EStateMeasureDataRecvd:
+ // No action required
+ break;
+
+ case CNetLocStateMachine::EStateNetBasedLocSent:
+ // Send network location to gateway
+ netlocMachine.Observer().Gateway()->NetworkLocationInd(
+ netlocMachine.SessionId(),
+ netlocMachine.ReferenceLoc());
+ break;
+
+ case CNetLocStateMachine::EStateLocReqByNet:
+ // Send location request to gateway
+ netlocMachine.Observer().Gateway()->LocationReq(
+ netlocMachine.SessionId(),
+ EFalse, // this is NOT emergency related
+ netlocMachine.LocReqType(),
+ netlocMachine.LocReqQuality(),
+ netlocMachine.PosMethod());
+ // Start a timer for the anticipated response
+ netlocMachine.StartLocRespTimer();
+ break;
+
+ case CNetLocStateMachine::EStateLocRespRecvd:
+ // No action required
+ break;
+
+ case CNetLocStateMachine::EStateLocSentToNet:
+ // Forward location response to network - but not if an error was reported
+ if (KErrNone == netlocMachine.LocRespReason())
+ {
+ netError = netlocMachine.Observer().Network()->LocationResp(netlocMachine.LocRespPosition());
+ }
+ break;
+
+ case CNetLocStateMachine::EStateClientSessToClose:
+ // No action required
+ break;
+
+ case CNetLocStateMachine::EStateNetSessToClose:
+ // If we had received a location request, but an error was reported then
+ // forward this location error to the network
+ if (netlocMachine.IsLocReqReceived() && (KErrNone != netlocMachine.LocRespReason()))
+ {
+ netError = netlocMachine.Observer().Network()->LocationResp(netlocMachine.LocRespReason());
+ }
+ break;
+
+ case CNetLocStateMachine::EStateSessionsClosed:
+ // No action required
+ break;
+
+ case CNetLocStateMachine::EStateCancelling:
+ // No action required
+ break;
+
+ default:
+ User::Panic(KProtocolModulePanic, EProtocolModuleNetLocState);
+ break;
+ }
+
+ // Handle any network-related error
+ if (CNetworkInterface::ENone != netError)
+ {
+ netlocMachine.Observer().NetworkErrorReported();
+ }
+
+ }
+
+
+/** Perform exit actions.
+This is called from the state machine to perform any actions
+associated with exiting from the current state.
+*/
+void CNetLocStateHandler::ExitActions()
+ {
+ CNetworkInterface::TNetworkError netError = CNetworkInterface::ENone;
+
+ // Retrieve current state and act accordingly
+ CNetLocStateMachine& netlocMachine = reinterpret_cast <CNetLocStateMachine&> (iMachine);
+ switch(netlocMachine.CurrentState())
+ {
+
+ case CNetLocStateMachine::EStateNull:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateClientReqRecvd:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateNetSessStarted:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateMeasureDataRecvd:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateNetBasedLocSent:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateLocReqByNet:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateLocRespRecvd:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateLocSentToNet:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateClientSessToClose:
+ // Send a session completion to the gateway
+ LBSLOG(ELogP2, "CNetLocStateHandler::ExitActions() Completing Session \n");
+ netlocMachine.Observer().Gateway()->SessionCompleteInd(
+ netlocMachine.SessionId(),netlocMachine.ClientCloseReason());
+ break;
+
+ case CNetLocStateMachine::EStateNetSessToClose:
+ // Forward session completion to network if network is okay
+ if (!netlocMachine.IsNetworkConnectionError())
+ {
+ netError = netlocMachine.Observer().Network()->MoLrCompleteInd(netlocMachine.NetworkCloseReason());
+ }
+ break;
+
+ case CNetLocStateMachine::EStateSessionsClosed:
+ // no action required
+ break;
+
+ case CNetLocStateMachine::EStateCancelling:
+ // no action required
+ break;
+
+ default:
+ User::Panic(KProtocolModulePanic, EProtocolModuleNetLocState);
+ break;
+ }
+
+ // Handle any network-related error
+ if (CNetworkInterface::ENone != netError)
+ {
+ netlocMachine.Observer().NetworkErrorReported();
+ }
+
+ }
+
+