networkprotocolmodules/networkprotocolmodule/LbsProtocolModule/src/cnetlocstatehandler.cpp
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// This file provides the implementation of the class for
// the Network Based Location protocol state handler
//
//
/**
@file
@internalTechnology
@released
*/
#include "cnetlocstatemachine.h"
#include "cnetlocstatehandler.h"
#include "lbsdevloggermacros.h"
/** Static constructor.
@param aMachine A reference to the parent state machine.
@return A new instance of the CNetLocStateHandler class
*/
CNetLocStateHandler* CNetLocStateHandler::NewL(CStateMachineBase& aMachine)
{
CNetLocStateHandler* self = new (ELeave) CNetLocStateHandler(aMachine);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
/** Standard constructor.
@param aMachine A reference to the parent state machine.
*/
CNetLocStateHandler::CNetLocStateHandler(CStateMachineBase& aMachine)
: CStateHandlerBase(aMachine)
{
}
/** Standard destructor.
*/
CNetLocStateHandler::~CNetLocStateHandler()
{
}
/** Private second-stage constructor.
*/
void CNetLocStateHandler::ConstructL()
{
}
/** Initialise state attributes
*/
void CNetLocStateHandler::Initialise()
{
}
/** Perform entry actions.
This is called from the state machine to perform any actions
associated with entering the current state.
*/
void CNetLocStateHandler::EntryActions()
{
CNetworkInterface::TNetworkError netError = CNetworkInterface::ENone;
// Retrieve current state and act accordingly
CNetLocStateMachine& netlocMachine = reinterpret_cast <CNetLocStateMachine&> (iMachine);
switch(netlocMachine.CurrentState())
{
case CNetLocStateMachine::EStateNull:
break;
case CNetLocStateMachine::EStateClientReqRecvd:
// No action required
break;
case CNetLocStateMachine::EStateNetSessStarted:
// Forward Network Based Location request to network
netError = netlocMachine.Observer().Network()->MoLrReq(KNullDesC());
// If this succeeded then start a timer for the anticipated response
if (CNetworkInterface::ENone == netError)
{
netlocMachine.StartNetLocReqTimer();
}
break;
case CNetLocStateMachine::EStateMeasureDataRecvd:
// No action required
break;
case CNetLocStateMachine::EStateNetBasedLocSent:
// Send network location to gateway
netlocMachine.Observer().Gateway()->NetworkLocationInd(
netlocMachine.SessionId(),
netlocMachine.ReferenceLoc());
break;
case CNetLocStateMachine::EStateLocReqByNet:
// Send location request to gateway
netlocMachine.Observer().Gateway()->LocationReq(
netlocMachine.SessionId(),
EFalse, // this is NOT emergency related
netlocMachine.LocReqType(),
netlocMachine.LocReqQuality(),
netlocMachine.PosMethod());
// Start a timer for the anticipated response
netlocMachine.StartLocRespTimer();
break;
case CNetLocStateMachine::EStateLocRespRecvd:
// No action required
break;
case CNetLocStateMachine::EStateLocSentToNet:
// Forward location response to network - but not if an error was reported
if (KErrNone == netlocMachine.LocRespReason())
{
netError = netlocMachine.Observer().Network()->LocationResp(netlocMachine.LocRespPosition());
}
break;
case CNetLocStateMachine::EStateClientSessToClose:
// No action required
break;
case CNetLocStateMachine::EStateNetSessToClose:
// If we had received a location request, but an error was reported then
// forward this location error to the network
if (netlocMachine.IsLocReqReceived() && (KErrNone != netlocMachine.LocRespReason()))
{
netError = netlocMachine.Observer().Network()->LocationResp(netlocMachine.LocRespReason());
}
break;
case CNetLocStateMachine::EStateSessionsClosed:
// No action required
break;
case CNetLocStateMachine::EStateCancelling:
// No action required
break;
default:
User::Panic(KProtocolModulePanic, EProtocolModuleNetLocState);
break;
}
// Handle any network-related error
if (CNetworkInterface::ENone != netError)
{
netlocMachine.Observer().NetworkErrorReported();
}
}
/** Perform exit actions.
This is called from the state machine to perform any actions
associated with exiting from the current state.
*/
void CNetLocStateHandler::ExitActions()
{
CNetworkInterface::TNetworkError netError = CNetworkInterface::ENone;
// Retrieve current state and act accordingly
CNetLocStateMachine& netlocMachine = reinterpret_cast <CNetLocStateMachine&> (iMachine);
switch(netlocMachine.CurrentState())
{
case CNetLocStateMachine::EStateNull:
// no action required
break;
case CNetLocStateMachine::EStateClientReqRecvd:
// no action required
break;
case CNetLocStateMachine::EStateNetSessStarted:
// no action required
break;
case CNetLocStateMachine::EStateMeasureDataRecvd:
// no action required
break;
case CNetLocStateMachine::EStateNetBasedLocSent:
// no action required
break;
case CNetLocStateMachine::EStateLocReqByNet:
// no action required
break;
case CNetLocStateMachine::EStateLocRespRecvd:
// no action required
break;
case CNetLocStateMachine::EStateLocSentToNet:
// no action required
break;
case CNetLocStateMachine::EStateClientSessToClose:
// Send a session completion to the gateway
LBSLOG(ELogP2, "CNetLocStateHandler::ExitActions() Completing Session \n");
netlocMachine.Observer().Gateway()->SessionCompleteInd(
netlocMachine.SessionId(),netlocMachine.ClientCloseReason());
break;
case CNetLocStateMachine::EStateNetSessToClose:
// Forward session completion to network if network is okay
if (!netlocMachine.IsNetworkConnectionError())
{
netError = netlocMachine.Observer().Network()->MoLrCompleteInd(netlocMachine.NetworkCloseReason());
}
break;
case CNetLocStateMachine::EStateSessionsClosed:
// no action required
break;
case CNetLocStateMachine::EStateCancelling:
// no action required
break;
default:
User::Panic(KProtocolModulePanic, EProtocolModuleNetLocState);
break;
}
// Handle any network-related error
if (CNetworkInterface::ENone != netError)
{
netlocMachine.Observer().NetworkErrorReported();
}
}