devsound/a3fdevsound/src/devsoundadaptor/cdevcommoncontrol.cpp
changeset 0 40261b775718
child 7 94dbab0a2133
child 13 efebd1779a59
equal deleted inserted replaced
-1:000000000000 0:40261b775718
       
     1 // Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include "cdevcommoncontrol.h"
       
    17 #include <a3f/maudiocontext.h> 
       
    18 #include <a3f/maudiocodec.h>
       
    19 
       
    20 
       
    21 CDevCommonControl::CDevCommonControl()
       
    22     {
       
    23     TRACE_CREATE();
       
    24     DP_CONTEXT(CDevCommonControl::CDevCommonControl, CtxDevSound, DPLOCAL);
       
    25     DP_IN();
       
    26     DP_OUT();
       
    27     }
       
    28 
       
    29 
       
    30 CDevCommonControl::~CDevCommonControl()
       
    31     {
       
    32     DP_CONTEXT(CDevCommonControl::~CDevCommonControl, CtxDevSound, DPLOCAL);
       
    33     DP_IN();
       
    34     DP_OUT();
       
    35     }
       
    36 
       
    37 
       
    38 TInt CDevCommonControl::Stop() // from CDevAudioControl
       
    39     {
       
    40     DP_CONTEXT(CDevCommonControl::Stop, CtxDevSound, DPLOCAL);
       
    41     DP_IN();
       
    42 
       
    43     TInt err = KErrNone;
       
    44     switch(iDevAudio->iActiveState)
       
    45         {
       
    46         case EDevSoundAdaptorActive_Active:
       
    47         case EDevSoundAdaptorPaused_Primed:
       
    48             err = iDevAudio->iAudioStream->Stop();
       
    49             if (err == KErrNone)
       
    50                 {
       
    51                 err = iDevAudio->iAudioContext->Commit();
       
    52                 }
       
    53             if (err == KErrNone)
       
    54                 {
       
    55                 iDevAudio->iActiveState = EDevSoundAdaptorStopping;
       
    56                 }
       
    57             break;
       
    58         case EDevSoundAdaptorGoingActive:
       
    59             iDevAudio->iActiveState = EDevSoundAdaptorStopping;
       
    60             break;
       
    61         default:
       
    62             break;
       
    63         }
       
    64     
       
    65     if(err == KErrNone)
       
    66         {
       
    67         iDevAudio->iStop = ETrue;
       
    68         }
       
    69     
       
    70     DP0_RET(err,"%d");
       
    71     }
       
    72 
       
    73 
       
    74 TInt CDevCommonControl::Pause() // from CDevAudioControl
       
    75     {
       
    76     DP_CONTEXT(CDevCommonControl::Pause, CtxDevSound, DPLOCAL);
       
    77     DP_IN();
       
    78 
       
    79     TInt err = iDevAudio->iAudioStream->Prime();
       
    80     if ( err == KErrNone)
       
    81         {
       
    82         err = iDevAudio->iAudioContext->Commit();
       
    83         }
       
    84     if (err == KErrNone)
       
    85         {
       
    86         iDevAudio->iActiveState = EDevSoundAdaptorPausing;
       
    87         }
       
    88     
       
    89     DP0_RET(err,"%d");
       
    90     }
       
    91 
       
    92 
       
    93 TInt CDevCommonControl::Resume() // from CDevAudioControl
       
    94     {
       
    95     DP_CONTEXT(CDevCommonControl::Resume, CtxDevSound, DPLOCAL);
       
    96     DP_IN();
       
    97     
       
    98     TInt err = KErrNone;
       
    99     if(iDevAudio->iActiveState != EDevSoundAdaptorPaused_Primed)
       
   100         {
       
   101         err = KErrNotReady;
       
   102         }
       
   103 
       
   104     if(err == KErrNone)
       
   105         {
       
   106         err = iDevAudio->iAudioStream->Activate();
       
   107         }
       
   108     if ( err == KErrNone)
       
   109         {
       
   110         err = iDevAudio->iAudioContext->Commit();
       
   111         }
       
   112     if (err == KErrNone)
       
   113         {
       
   114         iDevAudio->iActiveState = EDevSoundAdaptorActivating;
       
   115         }
       
   116     
       
   117     DP0_RET(err,"%d");
       
   118     }
       
   119 
       
   120 
       
   121 void CDevCommonControl::StateEvent(MAudioStream& aStream, TInt aError,  // from MAudioProcessingUnitObserver
       
   122                                     TAudioState aNewState)
       
   123     {
       
   124     DP_CONTEXT(CDevCommonControl::StateEvent, CtxDevSound, DPLOCAL);
       
   125     DP3_IN("activeState %d -> newstate %d, (%d)",
       
   126             iDevAudio->iActiveState, aNewState, aError);
       
   127     
       
   128     __ASSERT_ALWAYS(iDevAudio->iAudioStream == &aStream, Panic(EStreamMismatch));
       
   129     
       
   130     if(aError != KErrNone || iDevAudio->iActiveStreamState != aNewState) 
       
   131         {
       
   132         iDevAudio->iActiveStreamState = aNewState;
       
   133         iStateEventReceived = ETrue;
       
   134         }
       
   135     // Since the audiostream already demoted the state for the most of the cases
       
   136     // only is need  when a error comes were the stream was at the middle of A3f two-phase transition
       
   137     else
       
   138         {
       
   139         switch (aNewState)
       
   140             {
       
   141             case EIdle:
       
   142                 // Demote the stream state
       
   143                 iDevAudio->iActiveStreamState = EIdle;
       
   144                 break;
       
   145             default:
       
   146                 break;
       
   147             }
       
   148         }
       
   149     iStateEventError = aError;
       
   150     
       
   151     DP_OUT();
       
   152     }
       
   153 
       
   154 
       
   155 void CDevCommonControl::ProcessingUnitError(MAudioProcessingUnit* /*aInstance*/, // from MAudioProcessingUnitObserver
       
   156                                                                  TInt aError)
       
   157     {
       
   158     DP_CONTEXT(CDevCommonControl::ProcessingUnitError, CtxDevSound, DPLOCAL);
       
   159     DP_IN();
       
   160 
       
   161     if(iCallbackFromAdaptor == KCallbackNone)   
       
   162         {
       
   163         iCallbackFromAdaptor = KCallbackProcessingUnitError;
       
   164         iAdaptationObserver->CallbackFromAdaptorReceived(KCallbackProcessingUnitError, KErrNone);
       
   165         iProcessingUnitError = aError;
       
   166         }
       
   167     else
       
   168         {
       
   169         // Multiple callbacks from adaptor
       
   170         DP0(DLINFO, "Multiple callbacks from adaptor");
       
   171         }
       
   172     
       
   173     DP_OUT();
       
   174     }
       
   175 
       
   176 
       
   177 void CDevCommonControl::ContextEvent(TUid aEvent, TInt aError) 
       
   178     {
       
   179     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   180     DP_IN();
       
   181 
       
   182     // Can't "switch {...}" on UIDs unfortunately:
       
   183 
       
   184     if (aEvent == KUidA3FContextUpdateComplete)
       
   185         {
       
   186         //use a sub state pattern to make premtion cycles like other cycles.
       
   187         if(iBeingPreempted)
       
   188             {
       
   189             DP1(DLERR,"Preemption error=%d", aError);
       
   190             CDevAudioControl::ContextEvent(aEvent, aError);
       
   191             iDevAudio->iActiveState = EDevSoundAdaptorBeingPreempted;
       
   192             iBeingPreempted=EFalse;
       
   193             }
       
   194         ContextEventUpdateComplete(aError);
       
   195         }
       
   196 
       
   197     else if ((aEvent == KUidA3FContextPreEmption) or (aEvent == KUidA3FContextPreEmptedCommit))
       
   198         {
       
   199         //we are not being preemptied
       
   200         iBeingPreempted=EFalse;
       
   201         ContextEventPreEmption(aEvent, aError);
       
   202         }
       
   203 
       
   204     else if (aEvent == KUidA3FContextAbort)
       
   205         {
       
   206         ContextEventAbort(aError);
       
   207         }
       
   208 
       
   209     DP_OUT();
       
   210     }
       
   211 
       
   212 
       
   213 void CDevCommonControl::ContextEventAsynchronousPlayCompletion(TInt aError) // from CDevCommonControl
       
   214     {
       
   215     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   216     DP_IN();
       
   217     
       
   218 	iAdaptationObserver->AsynchronousOperationComplete(aError, ETrue);
       
   219 		
       
   220     if (aError)
       
   221         {
       
   222         FinishWithError(aError);
       
   223         }
       
   224            
       
   225     DP_OUT();
       
   226     }
       
   227 
       
   228 
       
   229 void CDevCommonControl::ContextEventAsynchronousInitializeComplete(TInt aError) // from CDevCommonControl
       
   230     {
       
   231     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   232     DP_IN();
       
   233     
       
   234     iAdaptationObserver->AsynchronousOperationComplete(aError, ETrue);
       
   235     iAdaptationObserver->InitializeComplete(aError);
       
   236     
       
   237     DP_OUT();
       
   238     }
       
   239 
       
   240 
       
   241 void CDevCommonControl::ContextEventUpdateComplete(TInt aError) // from CDevCommonControl
       
   242     {
       
   243     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   244     DP_IN();
       
   245     
       
   246     if (iStateEventReceived)
       
   247         {
       
   248         iStateEventReceived = EFalse;
       
   249         DP0(DLINFO,"Context event for that does involve state change");         
       
   250         
       
   251         if (aError)
       
   252             {
       
   253             ContextEventUpdateWithStateEventAndError(aError);
       
   254             }
       
   255         else
       
   256             {
       
   257             ContextEventUpdateWithStateEventNoError();
       
   258             }   
       
   259         DP_OUT();
       
   260         return;
       
   261         }
       
   262     
       
   263     DP0(DLINFO,"Context event for that doesn't involve state change");
       
   264 
       
   265     if (aError)
       
   266         {
       
   267         ContextEventUpdateWithoutStateEventButWithError(aError);
       
   268         }
       
   269     else
       
   270         {
       
   271         ContextEventUpdateWithoutStateEventNoError();
       
   272         }
       
   273     
       
   274     DP_OUT();
       
   275     }
       
   276 
       
   277 
       
   278 void CDevCommonControl::ContextEventPreEmption(TUid aEvent, TInt aError) // from CDevCommonControl
       
   279     {
       
   280     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   281     DP_IN();
       
   282     
       
   283     DP1(DLERR,"Preemption error=%d", aError);
       
   284     CDevAudioControl::ContextEvent(aEvent, aError);
       
   285     iBeingPreempted=ETrue;
       
   286         
       
   287     DP_OUT();
       
   288     }
       
   289 
       
   290 
       
   291 void CDevCommonControl::ContextEventAbort(TInt aError) // from CDevCommonControl
       
   292     {
       
   293     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   294     DP_IN();
       
   295     
       
   296     DP1(DLERR,"Abort error=%d", aError);
       
   297     FinishWithError(aError==KErrAbort ? KErrDied:aError);
       
   298     
       
   299     DP_OUT();
       
   300     }
       
   301 
       
   302 
       
   303 void CDevCommonControl::ContextEventStopDevSoundNotifications() // from CDevCommonControl
       
   304     {
       
   305     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   306     DP_IN();
       
   307     
       
   308     iDevAudio->iAudioStream->UnregisterAudioStreamObserver(*this);
       
   309     iGainControl->UnregisterAudioGainControlObserver(*this);
       
   310     iAudioCodecIf->UnregisterAudioCodecObserver(*this);
       
   311     iAudioCodecIf = NULL;
       
   312     
       
   313     DP_OUT();
       
   314     }
       
   315 
       
   316 
       
   317 void CDevCommonControl::ContextEventPauseResumeSequenceDueToEmptyBuffers(TBool aFlush) // from CDevCommonControl
       
   318     {
       
   319     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   320     DP_IN();
       
   321     
       
   322     TInt err(KErrNone);
       
   323 
       
   324     if (iPauseResumeSequenceDueToEmptyBuffers)
       
   325         {
       
   326         if (aFlush)
       
   327             {
       
   328             err = iDevAudio->iAudioStream->Flush();
       
   329             }
       
   330         
       
   331         if ((err) or (aFlush==EFalse))
       
   332             {
       
   333             iPauseResumeSequenceDueToEmptyBuffers = EFalse;
       
   334             iAdaptationObserver->CallbackFromAdaptorReceived(KCallbackFlushComplete, err);
       
   335             }
       
   336         }
       
   337     else
       
   338         {
       
   339         iAdaptationObserver->AsynchronousOperationComplete(KErrNone, ETrue);    
       
   340         }
       
   341     
       
   342     DP_OUT();
       
   343     }
       
   344 
       
   345 
       
   346 void CDevCommonControl::ContextEventStateDevSoundAdaptorUnloading() // from CDevCommonControl
       
   347     {
       
   348     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   349     DP_IN();
       
   350     
       
   351     // Due destruction sequence or reinitialization
       
   352     if (iDevAudio->iClosing or iDevAudio->iReinitializing)
       
   353         {
       
   354         TInt err = Uninitialize();
       
   355         if (err and iDevAudio->iReinitializing)
       
   356             {
       
   357             ContextEventAsynchronousInitializeComplete(err);
       
   358     
       
   359             }
       
   360         
       
   361         DP_OUT();
       
   362         return;
       
   363         }
       
   364 
       
   365     // Notify the user that ProcessingFinished is complete. 
       
   366     // Stop call complete, sent callback.
       
   367     if (iCallbackFromAdaptor != KCallbackNone)
       
   368         {
       
   369         iAdaptationObserver->AsynchronousOperationComplete(KErrNone, ETrue);
       
   370         
       
   371         if (iCallbackFromAdaptor == KCallbackProcessingFinished)
       
   372             {
       
   373             FinishWithError(KErrUnderflow);
       
   374             }
       
   375         else if (iCallbackFromAdaptor == KCallbackProcessingUnitError)
       
   376             {
       
   377             FinishWithError(iProcessingUnitError);
       
   378             }
       
   379         
       
   380         iCallbackFromAdaptor = KCallbackNone;
       
   381         DP_OUT();
       
   382         return;
       
   383         }
       
   384     
       
   385     // Error condition
       
   386     if (iErrorCondition)
       
   387         {
       
   388         FinishWithError(iErrorCondition);
       
   389         iErrorCondition = KErrNone;
       
   390         }
       
   391     else
       
   392         {
       
   393     
       
   394         iAdaptationObserver->AsynchronousOperationComplete(KErrNone, ETrue);
       
   395         }
       
   396     
       
   397     DP_OUT();
       
   398     }
       
   399 
       
   400 
       
   401 void CDevCommonControl::ContextEventStateDevSoundAdaptorLoading() // from CDevCommonControl
       
   402     {
       
   403     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   404     DP_IN();
       
   405     
       
   406     iDevAudio->RequestGainAndBalance(this); // TODO handle error
       
   407 
       
   408     TInt err = iDevAudio->iAudioStream->Activate();
       
   409     if (err)
       
   410         {
       
   411         DP_OUT();
       
   412         return;
       
   413         }
       
   414     
       
   415     err = iDevAudio->iAudioContext->Commit();
       
   416     if (err)
       
   417         {
       
   418         ContextEventAsynchronousPlayCompletion(err);
       
   419         DP_OUT();
       
   420         return;
       
   421         }
       
   422     
       
   423     iDevAudio->iActiveState = EDevSoundAdaptorActivating;
       
   424     iAdaptationObserver->AsynchronousOperationComplete(KErrNone, EFalse);
       
   425     
       
   426     DP_OUT();
       
   427     }
       
   428 
       
   429 
       
   430 void CDevCommonControl::ContextEventStateDevSoundAdaptorStopping() // from CDevCommonControl
       
   431     {   
       
   432     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   433     DP_IN();
       
   434     
       
   435     TInt err = Unload();
       
   436     if (err)
       
   437         {
       
   438         DP0(DLINFO,"Commit failed during stopping");
       
   439         FinishWithError(err);
       
   440         }
       
   441     
       
   442     __ASSERT_DEBUG(err==KErrNone, Panic(ECommitFailedDuringStop));
       
   443     
       
   444     DP_OUT();
       
   445     }
       
   446 
       
   447 
       
   448 void CDevCommonControl::ContextEventStateDevSoundAdaptorBeingPreempted() // from CDevCommonControl
       
   449     {
       
   450     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   451     DP_IN();
       
   452     
       
   453     __ASSERT_DEBUG(iDevAudio->iActiveStreamState == EInitialized, Panic(EStreamBeingDemotedToEIdle));
       
   454     FinishWithError(KErrInUse);
       
   455     if (iIgnoreAsyncOpComplete)
       
   456         {
       
   457         iAdaptationObserver->PreemptionFinishedCallbackReceived(ETrue);
       
   458         iIgnoreAsyncOpComplete=EFalse;
       
   459         DP_OUT();
       
   460         return;
       
   461         }
       
   462     
       
   463     ContextEventPauseResumeSequenceDueToEmptyBuffers(EFalse);
       
   464     
       
   465     DP_OUT();
       
   466     }
       
   467 
       
   468 
       
   469 void CDevCommonControl::ContextEventStateDevSoundAdaptorUninitializing() // from CDevCommonControl
       
   470     {
       
   471     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   472     DP_IN();
       
   473     TInt err = RemoveProcessingUnits();
       
   474 
       
   475     if (err == KErrNone)
       
   476         {
       
   477         iDevAudio->iActiveState = EDevSoundAdaptorRemovingProcessingUnits;
       
   478         }
       
   479     else if (iDevAudio->iReinitializing)
       
   480         {
       
   481         ContextEventAsynchronousInitializeComplete(err);
       
   482         }
       
   483     
       
   484     DP_OUT();
       
   485     }
       
   486 
       
   487 
       
   488 void CDevCommonControl::ContextEventErrorStateDevSoundAdaptorActivating(TInt aError) // from CDevCommonControl
       
   489     {
       
   490     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   491     DP_IN();
       
   492 
       
   493     // If the resume operation fails as result of EmptyBuffers
       
   494     // Notify about operation complete through CallbackFromAdaptorReceived
       
   495     // and continue to allow client to receive PlayError()
       
   496     if (iPauseResumeSequenceDueToEmptyBuffers)
       
   497         {
       
   498         iPauseResumeSequenceDueToEmptyBuffers = EFalse;
       
   499         iAdaptationObserver->CallbackFromAdaptorReceived(KCallbackFlushComplete, KErrNone);
       
   500         }
       
   501     
       
   502     iErrorCondition = aError;
       
   503     
       
   504     TInt err = Unload();
       
   505     if (err)
       
   506         {
       
   507         DP0(DLINFO,"Commit failed during stopping");
       
   508         FinishWithError(err);
       
   509         }
       
   510     __ASSERT_DEBUG(err==KErrNone, Panic(ECommitFailedDuringStop));
       
   511     
       
   512     DP_OUT();
       
   513     }
       
   514 
       
   515 
       
   516 void CDevCommonControl::ContextEventErrorStateDevSoundAdaptorBeingPreempted() // from CDevCommonControl
       
   517     {
       
   518     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   519     DP_IN();
       
   520     
       
   521 __ASSERT_DEBUG(iDevAudio->iActiveStreamState == EInitialized, Panic(EStreamBeingDemotedToEIdle));
       
   522     FinishWithError(KErrInUse);
       
   523 
       
   524     if(iIgnoreAsyncOpComplete)
       
   525         {
       
   526         iAdaptationObserver->PreemptionFinishedCallbackReceived(ETrue);
       
   527         }
       
   528     
       
   529     DP_OUT();
       
   530     }
       
   531 
       
   532 
       
   533 void CDevCommonControl::ContextEventUpdateWithoutStateEventNoError() // from CDevCommonControl
       
   534     {
       
   535     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   536     DP_IN();
       
   537     
       
   538     if (iDevAudio->iActiveState != EDevSoundAdaptorRemovingProcessingUnits)
       
   539         {
       
   540         iAdaptationObserver->AsynchronousOperationComplete(KErrNone, ETrue);
       
   541         DP_OUT();
       
   542         return;
       
   543         }
       
   544 
       
   545     iDevAudio->iActiveState = EDevSoundAdaptorCreated_Uninitialised;
       
   546     
       
   547     if (iDevAudio->iReinitializing)
       
   548         {
       
   549         ContextEventStopDevSoundNotifications();
       
   550         
       
   551         TInt err = iDevAudio->Initialize(iDevAudio->iTargetFormat, iDevAudio->iTargetMode);
       
   552         if(err)
       
   553             {
       
   554             ContextEventAsynchronousInitializeComplete(err);
       
   555             }
       
   556 
       
   557         iDevAudio->iReinitializing = EFalse;
       
   558         DP_OUT();
       
   559         return;
       
   560         }
       
   561     
       
   562     iDevAudio->iClosing = EFalse;
       
   563     iAdaptationObserver->AsynchronousOperationComplete(KErrNone, ETrue);
       
   564     
       
   565     DP_OUT();
       
   566     }
       
   567 
       
   568 
       
   569 void CDevCommonControl::ContextEventUpdateWithoutStateEventButWithError(TInt aError) // from CDevCommonControl
       
   570     {
       
   571     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   572     DP_IN();
       
   573     
       
   574 	// NOTE: If no state change then do NOT complete the event.
       
   575 	
       
   576     // NOTE: We shouldn't actually be in any of the states below when calling this function.
       
   577     //       But just in case we are we will rewind the state before dealing with the error. 
       
   578     switch (iDevAudio->iActiveState)
       
   579         {
       
   580     case EDevSoundAdaptorInitialising:
       
   581         iDevAudio->iActiveState = EDevSoundAdaptorCreated_Uninitialised;
       
   582         ContextEventAsynchronousInitializeComplete(aError);
       
   583         break;
       
   584         
       
   585     case EDevSoundAdaptorLoading:
       
   586         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Initialised;
       
   587         ContextEventAsynchronousPlayCompletion(aError);
       
   588         break;
       
   589         
       
   590     case EDevSoundAdaptorActivating:
       
   591         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Idle;
       
   592         ContextEventAsynchronousPlayCompletion(aError);
       
   593         break;
       
   594         
       
   595     default:
       
   596         break;
       
   597         }
       
   598        
       
   599     DP_OUT();
       
   600     }
       
   601 
       
   602 
       
   603 void CDevCommonControl::ContextEventUpdateWithStateEventNoError() // from CDevCommonControl 
       
   604     {
       
   605     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   606     DP_IN();
       
   607 
       
   608     switch (iDevAudio->iActiveState)
       
   609         {
       
   610     case EDevSoundAdaptorUninitialising:
       
   611         iDevAudio->iActiveState = EDevSoundAdaptorUnitialised_Uninitialised;
       
   612         ContextEventStateDevSoundAdaptorUninitializing();
       
   613         break;
       
   614 
       
   615     case EDevSoundAdaptorInitialising:
       
   616         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Initialised;
       
   617         ContextEventAsynchronousInitializeComplete(KErrNone);
       
   618         break;
       
   619 
       
   620     case EDevSoundAdaptorUnloading:
       
   621         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Initialised;
       
   622         ContextEventStateDevSoundAdaptorUnloading();
       
   623         break;
       
   624 
       
   625     case EDevSoundAdaptorLoading:
       
   626         iDevAudio->iActiveState = EDevSoundAdaptorGoingActive;
       
   627         ContextEventStateDevSoundAdaptorLoading();
       
   628         break;
       
   629 
       
   630     case EDevSoundAdaptorStopping:
       
   631         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Idle;
       
   632         ContextEventStateDevSoundAdaptorStopping();
       
   633         break;
       
   634 
       
   635     case EDevSoundAdaptorActivating:
       
   636         iDevAudio->iActiveState = EDevSoundAdaptorActive_Active;
       
   637         ContextEventPauseResumeSequenceDueToEmptyBuffers(EFalse);
       
   638         break;
       
   639         
       
   640     case EDevSoundAdaptorPausing:
       
   641         iDevAudio->iActiveState = EDevSoundAdaptorPaused_Primed;
       
   642         ContextEventPauseResumeSequenceDueToEmptyBuffers(ETrue);
       
   643         break;
       
   644 
       
   645     case EDevSoundAdaptorBeingPreempted:
       
   646         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Initialised;
       
   647         ContextEventStateDevSoundAdaptorBeingPreempted();
       
   648         break;
       
   649         
       
   650     default:
       
   651         break;
       
   652         }   
       
   653     
       
   654     DP_OUT();
       
   655     }
       
   656 
       
   657 
       
   658 void CDevCommonControl::ContextEventUpdateWithStateEventAndError(TInt aError) // from CDevCommonControl
       
   659     {
       
   660     DP_CONTEXT(CDevCommonControl::ContextEvent, CtxDevSound, DPLOCAL);
       
   661     DP_IN();
       
   662 
       
   663     DP1(DLERR,"ContextEvent error=%d", aError);
       
   664     
       
   665     switch(iDevAudio->iActiveState)
       
   666         {
       
   667     case EDevSoundAdaptorInitialising:
       
   668         iDevAudio->iActiveState = EDevSoundAdaptorCreated_Uninitialised;
       
   669         iAdaptationObserver->InitializeComplete(aError);
       
   670         break;
       
   671         
       
   672     case EDevSoundAdaptorLoading:
       
   673         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Initialised;
       
   674         FinishWithError(aError);
       
   675         break;
       
   676         
       
   677     case EDevSoundAdaptorActivating:
       
   678         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Idle;
       
   679         ContextEventErrorStateDevSoundAdaptorActivating(aError);
       
   680         break;
       
   681         
       
   682     case EDevSoundAdaptorBeingPreempted:
       
   683         iDevAudio->iActiveState = EDevSoundAdaptorInitialised_Initialised;
       
   684         ContextEventErrorStateDevSoundAdaptorBeingPreempted();
       
   685         break;
       
   686 
       
   687     default:
       
   688         break;
       
   689         }
       
   690     
       
   691     iCallbackFromAdaptor = KCallbackNone;
       
   692     
       
   693     if(iIgnoreAsyncOpComplete==EFalse)
       
   694         {
       
   695         iAdaptationObserver->AsynchronousOperationComplete(aError, ETrue);
       
   696         }
       
   697     
       
   698     iIgnoreAsyncOpComplete=EFalse;
       
   699     
       
   700     DP_OUT();
       
   701     }
       
   702 
       
   703 
       
   704 // end of file