devsound/a3fdevsound/src/mmfdevsoundproxy/mmfdevsoundcallbackhandler.h
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     1 /*
       
     2 * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #ifndef MMFDEVSOUNDCALLBACKHANDLER_H
       
    21 #define MMFDEVSOUNDCALLBACKHANDLER_H
       
    22 
       
    23 //  INCLUDES
       
    24 #include <e32base.h>
       
    25 #include <e32msgqueue.h>
       
    26 #include "mmfaudioclientserver.h"
       
    27 
       
    28 // CLASS DECLARATION
       
    29 class RMMFDevSoundProxy;
       
    30 class MDevSoundObserver;
       
    31 
       
    32 /**
       
    33 *  Utility class to handle Play Error callback from DevSound server.
       
    34 *
       
    35 *  @lib MMFDevSound.dll
       
    36 *  @since 
       
    37 */
       
    38 class CMsgQueueHandler : public CActive
       
    39 	{
       
    40 public:  // Constructors and destructor
       
    41 
       
    42 	/**
       
    43 	* Constructs, and returns a pointer to, a new
       
    44 	* CMMFPlayErrorHandler object.
       
    45 	* Leaves on failure..
       
    46 	* @param RMMFDevSoundProxy* aDevSoundProxy A handle to DevSoundProxy to
       
    47 	*        subcribe for event notification from server.
       
    48 	* @param MDevSoundObserver& aDevSoundObserver A reference to
       
    49 	*        MDevSoundObserver to which the events will be forwarded to.
       
    50 	* @param aDevSoundCIObserver Observer which will receive Custom Interface events
       
    51 	* @return CMMFPlayErrorHandler* A pointer to newly created object.
       
    52 	*/
       
    53 	static CMsgQueueHandler* NewL(RMMFDevSoundProxy* aDevSoundProxy,
       
    54 								MDevSoundObserver& aDevSoundObserver,
       
    55 								RMsgQueue<TMMFDevSoundQueueItem>* aMsgQueue,
       
    56 								MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
       
    57 	/**
       
    58 	* Destructor.
       
    59 	*/
       
    60 	~CMsgQueueHandler();
       
    61 
       
    62 	/**
       
    63 	* Subscribes for Play Error event from DevSound server.
       
    64 	* @since 
       
    65 	* @return void
       
    66 	*/
       
    67 	void ReceiveEvents();
       
    68 
       
    69 	/**
       
    70 	* Called by DevSound server when Play Error event occurs.
       
    71 	* Leaves on failure.
       
    72 	* @since 
       
    73 	* @return void
       
    74 	*/
       
    75 	void RunL();
       
    76 
       
    77 	/**
       
    78 	* Called by CActive object framework if RunL leaves.
       
    79 	* @since 
       
    80 	* @param TInt aError Reason for leave
       
    81 	* @return TInt KErrNone if error is handled succesfully, else
       
    82 	* corresponding error codel
       
    83 	*/
       
    84 	TInt RunError(TInt aError);
       
    85 
       
    86 	/**
       
    87 	* Called by CActive object framework when client cancels active object.
       
    88 	* @since 
       
    89 	* @return void
       
    90 	*/
       
    91 	void DoCancel();
       
    92 	/**
       
    93 	* Called as part of Stop() process to recover any buffers etc
       
    94 	*/
       
    95 	void Finish();
       
    96 
       
    97 private:
       
    98 	/**
       
    99 	* C++ default constructor.
       
   100 	*/
       
   101 	CMsgQueueHandler(RMMFDevSoundProxy* aDevSoundProxy,
       
   102 					MDevSoundObserver& aDevSoundObserver,
       
   103 					RMsgQueue<TMMFDevSoundQueueItem>* aMsgQueue,
       
   104 					MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
       
   105 	/**
       
   106 	* By default Symbian 2nd phase constructor is private.
       
   107 	*/
       
   108 	void ConstructL();
       
   109 
       
   110 	/*
       
   111 	* Handles initialization completion event.
       
   112 	*/
       
   113 	void DoInitComplete();
       
   114 
       
   115 	/*
       
   116 	* Handles play completion or cancel event.
       
   117 	*/
       
   118 	void DoPlayErrorComplete();
       
   119 
       
   120 	/*
       
   121 	* Handles record completion or cancel event.
       
   122 	*/
       
   123 	void DoRecordErrorComplete();
       
   124 
       
   125 	/*
       
   126 	* Handles CMMFDevSound object's data request event to supply
       
   127 	* CMMFDevSound with the buffer that it needs to play.
       
   128 	*/
       
   129 	void DoBTBFCompleteL();
       
   130 
       
   131 	/*
       
   132 	* Handles CMMFDevSound object's data request event to supply
       
   133 	* CMMFDevSound with the buffer that it needs to record.
       
   134 	*/
       
   135 	void DoBTBECompleteL();
       
   136 
       
   137 	/*
       
   138 	* Handles tone play completion event.
       
   139 	*/
       
   140 	void DoToneFinishedComplete();
       
   141 
       
   142 	/*
       
   143 	* Sends DevSound server event completion notification to the client.
       
   144 	*/
       
   145 	void DoSendEventToClientComplete();
       
   146 	
       
   147 	/* Handles CMMFDevSound object's data request event to supply 
       
   148 	* CMMFDevSound with the last buffer that it needs to record.
       
   149 	*/
       
   150 	void DoPausedRecordComplete();
       
   151 	
       
   152 	/*
       
   153 	* Allocates local data buffer and links it with the global chunk.
       
   154 	* @param aHandle Handle to a global chunk or 0 if chunk already exists.
       
   155 	*/
       
   156 	void AssignDataBufferToChunkL(TInt aHandle);
       
   157 	/*
       
   158 	* Update existing data buffer with latest buffer info from server
       
   159 	* but using existing chunk
       
   160 	*/
       
   161 	void UpdateDataBufferL();
       
   162 	
       
   163 	static TInt AsyncQueueFinishCallback(TAny* aPtr);
       
   164 	void DoAsyncQueueFinishCallback();
       
   165 
       
   166 private:
       
   167 	
       
   168 	RMMFDevSoundProxy* iDevSoundProxy;
       
   169 	MDevSoundObserver& iDevSoundObserver;
       
   170 	TMMFDevSoundProxyHwBufPckg iSetPckg;
       
   171 
       
   172 	TMMFEventPckg iEventPckg;
       
   173 
       
   174 	RMsgQueue<TMMFDevSoundQueueItem>* iMsgQueue;
       
   175 	TMMFDevSoundQueueItem   iCurrentItem;
       
   176 	RChunk iChunk;
       
   177 	TPtr8 iChunkDataPtr;
       
   178 	CMMFPtrBuffer* iDataBuffer;
       
   179 	CMMFDataBuffer* iEmptyBuffer;
       
   180 	MMMFDevSoundCustomInterfaceObserver& iDevSoundCIObserver;
       
   181 	CAsyncCallBack*				iAsyncQueueFinish;
       
   182 	};
       
   183 
       
   184 #endif      // MMFDEVSOUNDCALLBACKHANDLER_H
       
   185 
       
   186 // End of File