devsound/a3fdevsound/src/mmfdevsoundserver/mmfdevsoundserverstart.cpp
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     1 
       
     2 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 // All rights reserved.
       
     4 // This component and the accompanying materials are made available
       
     5 // under the terms of "Eclipse Public License v1.0"
       
     6 // which accompanies this distribution, and is available
       
     7 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 //
       
     9 // Initial Contributors:
       
    10 // Nokia Corporation - initial contribution.
       
    11 //
       
    12 // Contributors:
       
    13 //
       
    14 // Description:
       
    15 //
       
    16 
       
    17 #include <e32std.h>
       
    18 #include <ecom/ecom.h>
       
    19 #include "mmfdevsoundserverstart.h"
       
    20 #include "mmfdevsoundserver.h"
       
    21 
       
    22 
       
    23 //OTHER EXPORTED FUNCTIONS 
       
    24 
       
    25 /**
       
    26  	CMMFDevSoundServer::StartThread
       
    27  	Thread entry-point function.
       
    28  	The TServerStart objects is passed as the thread parameter
       
    29  */
       
    30 EXPORT_C TInt CMMFDevSoundServer::StartThread(TAny* aParms)
       
    31 	{
       
    32 	TInt err = KErrNone;
       
    33 #ifdef SYMBIAN_USE_SEPARATE_HEAPS
       
    34 	__UHEAP_MARK;
       
    35 #endif
       
    36 	TDevSoundServerStart* start = reinterpret_cast<TDevSoundServerStart*>(aParms);
       
    37 	CTrapCleanup* cleanup = CTrapCleanup::New();
       
    38 	if (!cleanup)
       
    39 		{
       
    40 		err = KErrNoMemory;
       
    41 		}
       
    42 	else
       
    43 		{
       
    44 		TRAP(err, StartThreadL(*start));
       
    45 		}
       
    46 	delete cleanup;
       
    47 	
       
    48 	REComSession::FinalClose();
       
    49 #ifdef SYMBIAN_USE_SEPARATE_HEAPS
       
    50 	__UHEAP_MARKEND;
       
    51 #endif
       
    52 	return err;
       
    53 	}
       
    54 
       
    55 void CMMFDevSoundServer::StartThreadL(TDevSoundServerStart& aStart)
       
    56 	{
       
    57 	CActiveScheduler* sched = new(ELeave) CActiveScheduler;
       
    58 	CleanupStack::PushL(sched);
       
    59 	
       
    60 	CActiveScheduler::Install(sched);
       
    61 	CMMFDevSoundServer* server = CMMFDevSoundServer::NewL(aStart.iAudioServer, aStart.iProcessId);
       
    62 	CleanupStack::PushL(server);
       
    63 	
       
    64 	//Rename and set the priority of devsound server
       
    65 	RenamePrioritizeServer();
       
    66 	
       
    67 	aStart.iDevSoundServerHandle = server->Server();
       
    68 	// Sync with the client and enter the active scheduler
       
    69 	RThread::Rendezvous(KErrNone);
       
    70 	sched->Start();
       
    71 
       
    72 	CleanupStack::PopAndDestroy(2, sched); // sched, server
       
    73 	}
       
    74 
       
    75 //  End of File