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1 // Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 #include "AudioBufferArray.h" |
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17 #include "BtSBCFrameParameters.h" |
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18 #include "A2dpCodecUtilities.h" |
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19 |
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20 /** |
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21 Audio Buffer Array Panics |
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22 **/ |
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23 enum TAudioBufferArrayPanic |
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24 { |
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25 EAudioBufferArrayIncompleteFrame, //0 |
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26 EAudioBufferArrayMiscount, //1 |
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27 EAudioBufferArrayNonA2dpDataType, //2 |
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28 EAudioBufferArrayNoRTPPacketsPerAudioBuffer //3 |
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29 }; |
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30 |
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31 |
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32 static void Panic(TAudioBufferArrayPanic aPanic) |
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33 // Panic client |
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34 { |
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35 _LIT(KAudioBufferArrayPanicName, "A2DP Audio Buf Panic"); |
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36 User::Panic(KAudioBufferArrayPanicName, aPanic); |
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37 } |
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38 |
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39 |
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40 /** |
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41 Creates a CRtpSendPackets array of RRtpSendPackets |
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42 |
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43 @param aRtpSendSource |
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44 @param aNumberOfPackets this is the number of RRtpSendPackets stored in |
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45 the array |
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46 */ |
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47 CRtpSendPackets* CRtpSendPackets::NewL(RRtpSendSource& aRtpSendSource, TUint aNumberOfPackets) |
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48 { |
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49 CRtpSendPackets* self = new (ELeave) CRtpSendPackets (); |
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50 CleanupStack::PushL(self); |
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51 self->ConstructL(aRtpSendSource, aNumberOfPackets); |
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52 CleanupStack::Pop(self); |
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53 return self; |
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54 } |
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55 |
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56 |
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57 void CRtpSendPackets::ConstructL(RRtpSendSource& aRtpSendSource, TUint aNumberOfPackets) |
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58 { |
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59 // create all the RTP send packets now |
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60 TInt err = KErrNone; |
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61 for (TInt i=0; i<aNumberOfPackets; i++) |
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62 { |
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63 RRtpSendPacket sendPacket = aRtpSendSource.NewSendPacketL(); |
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64 err = iRtpSendPackets.Append(sendPacket); |
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65 if (err) |
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66 {//probably run out of memory so need to close the packets |
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67 CloseAndResetSendPackets(); |
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68 User::Leave(err); |
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69 } |
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70 } |
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71 } |
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72 |
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73 |
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74 CRtpSendPackets::~CRtpSendPackets() |
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75 { |
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76 CloseAndResetSendPackets(); |
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77 } |
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78 |
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79 |
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80 void CRtpSendPackets::CloseAndResetSendPackets() |
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81 { |
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82 // destroy all the RTP send packets now |
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83 TUint numberOfSendPackets = iRtpSendPackets.Count(); |
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84 for (TInt i=0; i<numberOfSendPackets; i++) |
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85 { |
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86 RRtpSendPacket& p = iRtpSendPackets[i]; |
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87 p.Close(); |
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88 } |
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89 iRtpSendPackets.Reset(); |
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90 } |
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91 |
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92 /** |
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93 Creates a FIFO array of audio buffers stored as CRtpSendPackets |
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94 The paramers passed in are used to determine the size and number |
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95 of RTP packets required to store an audio buffer |
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96 The payload size on aRtpSendSource is set. |
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97 |
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98 @param aRtpSendSource used to create the send packets that contain |
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99 the audio buffers. The payload size is set on the aRtpSendSource to |
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100 a value calculated from the other parameters |
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101 @param aNumberOfAudioBuffers this is the number of audio buffers |
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102 stored in the FIFO |
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103 @param aAudioBufferLength this is the length of the audio buffer that needs |
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104 to be sent to the headset ie buffer size after SBC processing in the case of SBC |
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105 @param aMTULength this is the max data length allowing for the restriction imposed |
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106 by the underlying MTU bearer ie bluetooth and the headset. |
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107 @param aTotalRTPHeaderLength the RTP header length including the |
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108 RTP media payload header ie RTP header length + media payload header length |
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109 @param aFrameLength |
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110 */ |
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111 CAudioBufferArray* CAudioBufferArray::NewL(RRtpSendSource& aRtpSendSource, |
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112 TUint aNumberOfAudioBuffers, |
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113 TUint aAudioBufferLength, |
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114 TUint aMTULength, |
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115 TUint aTotalRTPHeaderLength, |
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116 TUint aFrameLength) |
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117 { |
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118 CAudioBufferArray* self = new (ELeave) CAudioBufferArray(); |
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119 CleanupStack::PushL(self); |
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120 self->ConstructL(aRtpSendSource, aNumberOfAudioBuffers, aAudioBufferLength, aMTULength, aTotalRTPHeaderLength, aFrameLength); |
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121 CleanupStack::Pop(self); |
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122 return self; |
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123 } |
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124 |
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125 |
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126 void CAudioBufferArray::ConstructL(RRtpSendSource& aRtpSendSource, |
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127 TUint aNumberOfAudioBuffers, |
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128 TUint aAudioBufferLength, |
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129 TUint aMTULength, |
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130 TUint aTotalRTPHeaderLength, |
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131 TUint aFrameLength) |
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132 { |
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133 //the buffer should always contain an intiger number of audio frames |
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134 //the following ASSERT_DEBUG should be present but is commented out as the RVCT |
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135 //compiler generates a warning |
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136 //__ASSERT_DEBUG(!(aAudioBufferLength%aFrameLength),EAudioBufferArrayIncompleteFrame); |
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137 |
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138 //calculate the number of frames in the audio buffer size and if |
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139 //more than 15 frames then calculate the highest common factor and use this |
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140 //calculate the frames length |
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141 iFrameLength = aFrameLength; |
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142 |
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143 //calculate the total number of frames in the buffer |
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144 TUint numberOfFramesPerAudioBuffer = aAudioBufferLength/iFrameLength; |
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145 //for now set the number of audio frames in an RTP packet to the total |
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146 iNumberOfFramesPerRtpPacket = numberOfFramesPerAudioBuffer; |
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147 |
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148 TUint lengthOfAudioDataInRtpPacket = 0; |
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149 TInt usableRTPPayloadLength = aMTULength-aTotalRTPHeaderLength; |
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150 |
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151 //check whether all the audio frames will actually fit into one RTP packet |
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152 if ((numberOfFramesPerAudioBuffer > KMaxNumberOfSBCFramesPerRTPPacket)||((aAudioBufferLength+iFrameLength)>usableRTPPayloadLength))//+iFrameLength in case of cached frame |
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153 { |
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154 //we cannot get all the audio frames into a single RTP packet |
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155 //for SBC only a max of 15 SBC frames allowed per packet |
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156 //if the buffer size exceeds 15 frames and/or is too large |
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157 //for the underlying MTU size then we need to break |
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158 //the buffer into buffers of less then 16 frames. |
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159 //for non SBC the frames are generaly larger so we'll keep |
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160 //the 15 for now even for non SBC |
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161 //we need to calculate how may frames should go into |
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162 //each RTP packet and how many RTP packets we need to send a |
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163 //complete audio buffer |
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164 //we are going to calculate such that every RTP packet |
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165 //has the same number of frames |
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166 //note that if we are using non SBC then the frame size tends to be larger |
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167 //so the MTU limit is likely to be the dominant factor |
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168 //although in principle this code should only use the 15 frame limit for |
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169 //for SBC |
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170 iNumberOfFramesPerRtpPacket = 0; |
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171 |
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172 |
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173 //only a max of 15 SBC frames allowed per packet |
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174 //if the buffer size exceeds 15 frames then we need to break |
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175 //the buffer into buffers of less then 16 frames. |
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176 //so find HCF |
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177 //-1 for cached frames ie if iNumberOfFramesPerRtpPacket |
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178 //was the same as KMaxNumberOfSBCFramesPerRTPPacket and we got a cached frame |
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179 //then we would blow the limit |
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180 for (TUint i=KMaxNumberOfSBCFramesPerRTPPacket-1; i; i--) |
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181 { |
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182 if (!(numberOfFramesPerAudioBuffer%i)) |
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183 { |
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184 //check we don't blow the MTU size |
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185 if ((i*iFrameLength) <= usableRTPPayloadLength) |
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186 { |
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187 iNumberOfFramesPerRtpPacket = i; |
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188 break; |
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189 } |
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190 } |
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191 } |
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192 if (!iNumberOfFramesPerRtpPacket) |
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193 {//the frame length was too big for the MTU length |
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194 //one frame of audio + one frame of cached audio |
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195 //would exceed the length supported by the underlying bearer |
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196 //note that the A2DP specification section 4.3.4 does allow |
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197 //SBC frames to be fragmented across multiple packets if |
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198 //less than one frame, but this ref implementation |
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199 //does not support this, since this should be rare. |
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200 //this may happen more often for non SBC eg mp3 frames |
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201 //but we don't support fragmented frames |
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202 User::Leave(KErrTooBig); |
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203 } |
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204 iNumberOfRtpPacketsPerAudioBuffer = numberOfFramesPerAudioBuffer/iNumberOfFramesPerRtpPacket; |
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205 |
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206 //this could probably be optimized somewhat such that the |
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207 //iInputBytesPerRtpPacket value was such that no caching was required |
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208 //in the codec |
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209 |
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210 if (!iNumberOfRtpPacketsPerAudioBuffer)//this isn't really necessary or could be ASSERT but needed supress armv5 compiler warning |
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211 { |
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212 Panic(EAudioBufferArrayNoRTPPacketsPerAudioBuffer); |
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213 } |
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214 |
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215 iInputBytesPerRtpPacket = aAudioBufferLength/iNumberOfRtpPacketsPerAudioBuffer; |
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216 if (iInputBytesPerRtpPacket%2) |
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217 {//we have an odd number of bytes |
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218 iInputBytesPerRtpPacket++;//round up to next byte |
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219 } |
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220 lengthOfAudioDataInRtpPacket = iNumberOfFramesPerRtpPacket*iFrameLength; |
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221 }//if ((numberOfFramesPerAudioBuffer > KMaxNumberOfSBCFramesPerRTPPacket)||((encodedAudioBufferLength+iFrameLength)>aMaxMTULength)) |
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222 else |
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223 {//we can fit the entire buffer in one RTP packet |
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224 iNumberOfRtpPacketsPerAudioBuffer = 1; |
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225 iInputBytesPerRtpPacket = aAudioBufferLength; |
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226 lengthOfAudioDataInRtpPacket = aAudioBufferLength; |
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227 } |
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228 |
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229 TUint payloadSize = aTotalRTPHeaderLength+lengthOfAudioDataInRtpPacket+iFrameLength;//+ extra framelength for cached frames |
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230 aRtpSendSource.SetDefaultPayloadSize(payloadSize); |
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231 |
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232 //now we have set the payload size we can create the audio buffers |
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233 //stored as CRtpSendPackets* |
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234 for (TInt i=0; i<aNumberOfAudioBuffers; i++) |
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235 { |
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236 CRtpSendPackets* sendPacketArray = CRtpSendPackets::NewL(aRtpSendSource, iNumberOfRtpPacketsPerAudioBuffer); |
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237 User::LeaveIfError(iAudioBufferArray.Append(sendPacketArray)); |
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238 } |
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239 } |
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240 |
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241 |
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242 CAudioBufferArray::~CAudioBufferArray() |
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243 { |
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244 // destroy all the audio buffers now |
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245 TUint numberOfAudioBuffers = iAudioBufferArray.Count(); |
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246 for (TInt i=0; i<numberOfAudioBuffers; i++) |
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247 { |
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248 CRtpSendPackets* sendPacketArray = iAudioBufferArray[i]; |
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249 delete sendPacketArray; |
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250 } |
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251 iAudioBufferArray.Close(); |
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252 } |
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253 |
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254 |
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255 /** |
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256 This function is called when the current audio buffer has been filled |
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257 with audio and is in a state to be sent to the headset |
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258 The function updates the next audio buffer to fill to the next |
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259 available free audio buffer |
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260 */ |
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261 void CAudioBufferArray::CurrentAudioBufferReadyToSend() |
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262 { |
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263 iNextAudioBufferToFill++; |
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264 if (iNextAudioBufferToFill >= iAudioBufferArray.Count()) |
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265 { |
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266 iNextAudioBufferToFill = 0; |
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267 } |
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268 iNumberOfReadyAudioBuffers++; |
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269 __ASSERT_DEBUG((iNumberOfReadyAudioBuffers<=iAudioBufferArray.Count()),Panic(EAudioBufferArrayMiscount)); |
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270 } |
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271 |
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272 |
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273 /** |
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274 This function cancels the most recently filled audio buffer that is ready to send |
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275 The audio buffer corresponds to the audio buffer sent in the last CActiveRTPStreamer::Send() |
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276 This is used in order to cancel a Send request. |
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277 It effectively undoes the operation performed in CurrentAudioBufferReadyToSend() |
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278 so CurrentAudioBufferReadyToSend() must have been called at least once prior. |
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279 |
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280 @param aSendInProgress set to ETrue if an audio buffer is currently being |
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281 sent |
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282 */ |
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283 void CAudioBufferArray::CancelMostRecentAudioBuffer(TBool aSendInProgress) |
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284 { |
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285 __ASSERT_DEBUG((iNumberOfReadyAudioBuffers),Panic(EAudioBufferArrayMiscount)); |
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286 if ((iNumberOfReadyAudioBuffers == 1) && (aSendInProgress)) |
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287 {//then we only have one ready buffer , which is being sent |
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288 //so we want to stop any further sending of the current buffer |
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289 __ASSERT_DEBUG((iAudioBufferBeingSent == iNextAudioBufferToFill),Panic(EAudioBufferArrayMiscount)); |
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290 //now we need prevent any further send packets in the current audio buffer being sent |
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291 //the following line of code will force us to move onto the next audio |
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292 //buffer discarding any RTP packets in the current audio buffer |
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293 //see CurrentSendPacketSent() |
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294 iNextRtpPacketToSend = iNumberOfRtpPacketsPerAudioBuffer-1; |
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295 } |
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296 else if (iNumberOfReadyAudioBuffers) |
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297 { |
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298 if (!iNextAudioBufferToFill) |
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299 { |
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300 iNextAudioBufferToFill = iAudioBufferArray.Count(); |
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301 } |
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302 else |
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303 { |
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304 iNextAudioBufferToFill--; |
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305 } |
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306 iNumberOfReadyAudioBuffers--; |
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307 } |
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308 } |
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309 |
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310 |
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311 /** |
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312 This function flushes the pending send packets that are ready to send. |
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313 Only the current send packet is valid |
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314 */ |
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315 void CAudioBufferArray::FlushPendingPackets() |
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316 { |
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317 //check that we actually have some audio buffers to flush |
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318 if (iNumberOfReadyAudioBuffers > 1) |
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319 { |
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320 if (iAudioBufferBeingSent >= iAudioBufferArray.Count()) |
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321 { |
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322 iNextAudioBufferToFill = 0; |
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323 } |
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324 else |
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325 { |
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326 iNextAudioBufferToFill = iAudioBufferBeingSent+1; |
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327 } |
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328 iNumberOfReadyAudioBuffers = 1; //the current send packet |
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329 } |
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330 else if (iNumberOfReadyAudioBuffers == 1) |
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331 { |
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332 //now we need to flush out the send packets in the current audio buffer being sent |
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333 //the following line of code will force us to move onto the next audio |
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334 //buffer discarding any RTP packets in the current audio buffer |
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335 //see CurrentSendPacketSent() |
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336 iNextRtpPacketToSend = iNumberOfRtpPacketsPerAudioBuffer-1; |
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337 } |
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338 } |
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339 |
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340 |
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341 /* |
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342 This function returns the current RTP packet to be sent to the headet |
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343 if there are no packets that are ready to be sent |
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344 ie iNumberOfReadyPackets = 0 then the RRtpSendPacket |
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345 will be invalid. |
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346 CurrentSendPacketSent() needs to be called when a send packet has been |
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347 acknowledged as being sent by the RTP stack |
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348 */ |
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349 RRtpSendPacket& CAudioBufferArray::CurrentSendPacket() |
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350 { |
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351 CRtpSendPackets* currentSendAudioBuffer = iAudioBufferArray[iAudioBufferBeingSent]; |
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352 return currentSendAudioBuffer->Packet(iNextRtpPacketToSend); |
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353 } |
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354 |
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355 |
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356 /* |
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357 This function is called when the RTP module has made the callback indicating that the |
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358 current send packet has been sent. |
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359 The function updates the current send packet to the next packet to be sent |
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360 |
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361 @param aEntireAudioBufferSent this is set to true if the |
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362 current entire audio buffer has been sent. The RTPStreamer uses |
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363 this information to determine whether to complete the send request status |
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364 */ |
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365 void CAudioBufferArray::CurrentSendPacketSent(TBool& aEntireAudioBufferSent) |
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366 { |
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367 aEntireAudioBufferSent = EFalse; |
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368 if (iNumberOfReadyAudioBuffers)//this could be 0 if the current packet sent was sent and subsequently cancelled |
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369 { |
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370 iNextRtpPacketToSend++; |
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371 if (iNextRtpPacketToSend >= iNumberOfRtpPacketsPerAudioBuffer) |
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372 {//then we have sent all the RTP packets in the current audio buffer |
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373 iNextRtpPacketToSend = 0; |
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374 iAudioBufferBeingSent++; //we've finished with this audio buffer so move onto the next one |
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375 //do something to show we are finished with audio buffer and complete request status |
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376 if (iAudioBufferBeingSent >= iAudioBufferArray.Count()) |
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377 { |
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378 iAudioBufferBeingSent = 0; |
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379 } |
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380 iNumberOfReadyAudioBuffers--; |
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381 aEntireAudioBufferSent = ETrue; |
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382 } |
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383 } |
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384 //else if iNumberOfReadyAudioBuffers = 0 then the packet must have been canceled so do nothing |
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385 __ASSERT_DEBUG((iNumberOfReadyAudioBuffers<=iAudioBufferArray.Count()),Panic(EAudioBufferArrayMiscount));//check underflow |
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386 } |
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387 |
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