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1 // Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 #ifndef __MMFBTSWCODECCONVERTDATAPATH_H__ |
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17 #define __MMFBTSWCODECCONVERTDATAPATH_H__ |
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18 |
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19 #include <e32base.h> |
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20 #include <mdasound.h> |
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21 |
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22 #include "mmfBtSwCodecDataPath.h" |
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23 |
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24 /** |
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25 * Derived class for convert datapath internal to the Sw codec wrapper |
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26 * @internalComponent |
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27 */ |
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28 class CMMFSwCodecConvertDataPath : public CMMFSwCodecDataPath |
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29 { |
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30 public: |
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31 static CMMFSwCodecConvertDataPath* NewL(); |
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32 virtual ~CMMFSwCodecConvertDataPath(); |
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33 virtual TInt SetObserver(MMMFHwDeviceObserver &aHwObserver); |
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34 virtual TInt AddCodec(CMMFSwCodec& aCodec); |
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35 virtual TInt Start(); |
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36 virtual void Stop(); |
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37 virtual void Pause(); |
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38 virtual void BufferFilledL(CMMFDataBuffer& aBuffer); |
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39 virtual void BufferEmptiedL(const CMMFDataBuffer& aBuffer); |
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40 virtual void SoundDeviceException(TInt aError); |
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41 virtual RMdaDevSound& Device(); |
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42 void FillSourceBufferL(); |
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43 void FillSinkBufferL(); |
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44 void EmptySinkBufferL(); |
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45 private: |
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46 CMMFSwCodecConvertDataPath() {}; |
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47 void ConstructL(); |
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48 private: |
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49 /** |
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50 * Private class for the convert datapath that is an active object |
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51 * used to drive the conversion. This class performs the main data transfer |
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52 * between the source and the sink. |
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53 * This is done in a separate class as opposed to CMMFSwCodecConvertDataPath |
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54 * because the class needs to be an active object to avoid recursive call stacks |
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55 * in cases where the source and sink are not active objects - which is |
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56 * the case with descriptors. Making CMMFSwCodecConvertDataPath derive |
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57 * from CActive is less desirable as it would involve multiple inheretence |
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58 * @internalComponent |
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59 */ |
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60 class CDataPathConverter : public CActive |
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61 { |
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62 public: |
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63 enum TConvertState |
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64 { |
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65 EIdle, |
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66 EFillingSourceBuffer, |
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67 EFillingSinkBuffer, |
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68 EEmptyingSinkBuffer |
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69 }; |
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70 public: |
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71 CDataPathConverter(CMMFSwCodecConvertDataPath& aParent, TInt aPriority); |
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72 ~CDataPathConverter(); |
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73 void Start(); |
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74 void BufferFilledL(CMMFDataBuffer& aBuffer); |
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75 void BufferEmptiedL(CMMFDataBuffer& aBuffer); |
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76 void ChangeConvertState(TConvertState aNewConvertState); |
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77 //CActive |
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78 virtual void RunL(); |
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79 virtual TInt RunError(TInt aError); |
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80 virtual void DoCancel(); |
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81 private: |
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82 void FillSourceBufferL(); |
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83 void FillSinkBufferL(); |
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84 void EmptySinkBufferL(); |
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85 private: |
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86 TConvertState iConvertState; |
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87 CMMFSwCodecConvertDataPath& iParent; |
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88 CMMFDataBuffer* iSourceBuffer; |
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89 }; |
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90 private: |
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91 CDataPathConverter* iDataPathConverter; |
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92 CMMFDataBuffer* iSourceBuffer; |
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93 CMMFDataBuffer* iSinkBuffer; |
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94 TBool iNoMoreSourceData; |
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95 TUint iSinkBufferSize; |
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96 TUint iSourceBufferSize; |
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97 RMdaDevSound iDummyDevSound;//don't need a devsound for convert |
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98 }; |
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99 |
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100 #endif |
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101 |