devsoundextensions/effects/RoomLevel/RoomLevelMessageHandler/src/EffectDataQueItem.h
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     1 /*
       
     2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   This file contains definitions of the queue item class.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 #ifndef EFFECTDATAQUEITEM_H
       
    22 #define EFFECTDATAQUEITEM_H
       
    23 
       
    24 //  INCLUDES
       
    25 #include <e32base.h>
       
    26 
       
    27 
       
    28 // DATA TYPES
       
    29 
       
    30 // CLASS DECLARATION
       
    31 
       
    32 
       
    33 /**
       
    34 *  Class to encapsulate a queue item.
       
    35 *
       
    36 *  @lib VolumeMessageHandlerlib
       
    37 *  @since 2.0
       
    38 */
       
    39 class CEffectDataQueItem : public CBase
       
    40     {
       
    41     public:  // Constructors and destructor
       
    42 
       
    43         /**
       
    44         * Two-phased constructor.
       
    45         */
       
    46         static CEffectDataQueItem* NewL( TDesC8* aDataBuffer );
       
    47 
       
    48         /**
       
    49         * Destructor.
       
    50         */
       
    51         virtual ~CEffectDataQueItem();
       
    52 
       
    53         TDesC8& EffectData();
       
    54 
       
    55     private:
       
    56 
       
    57         /**
       
    58         * C++ default constructor.
       
    59         */
       
    60         CEffectDataQueItem();
       
    61 
       
    62        /**
       
    63         * Construct a queue item object and initialize it with
       
    64         * @param aDataBuffer Buffer containing data
       
    65         */
       
    66         void ConstructL( TDesC8* aDataBuffer );
       
    67 
       
    68     public:
       
    69     	// next item
       
    70         TSglQueLink* iLink;
       
    71 
       
    72     private:    // Data
       
    73 
       
    74         // Data buffer
       
    75         HBufC8* iData;
       
    76 
       
    77     };
       
    78 
       
    79 
       
    80 #endif      // EFFECTDATAQUEITEM_H
       
    81 // End of File