mm_pub/audio_effects_api/inc/AudioEffectBase.h
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     1 /*
       
     2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This is the definition of the audio effects base class.
       
    15 *
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 #ifndef CAUDIOEFFECT_H
       
    21 #define CAUDIOEFFECT_H
       
    22 
       
    23 // INCLUDES
       
    24 #include <e32base.h>
       
    25 
       
    26 // FORWARD DECLARATION
       
    27 class MAudioEffectObserver;
       
    28 
       
    29 // CLASS DECLARATION
       
    30 
       
    31 /**
       
    32 *  This is the base class for audio effects.
       
    33 *
       
    34 *  @lib AudioEffectBase.lib
       
    35 *  @since 3.0
       
    36 */
       
    37 
       
    38 class CAudioEffect : public CBase
       
    39 	{
       
    40 
       
    41 	public: // Constructors and destructor
       
    42 
       
    43 		/**
       
    44         *	Destructor
       
    45         */
       
    46 		IMPORT_C virtual ~CAudioEffect();
       
    47 
       
    48     public: // New functions
       
    49 
       
    50 		/**
       
    51         * Apply effect settings
       
    52         * @since 3.0
       
    53         */
       
    54 		virtual void ApplyL() = 0;
       
    55 
       
    56 		/**
       
    57         * Disable the effect
       
    58         * @since 3.0
       
    59         */
       
    60 		IMPORT_C virtual void DisableL();
       
    61 
       
    62 		/**
       
    63         * Enable the effect
       
    64         * @since 3.0
       
    65         */
       
    66 		IMPORT_C virtual void EnableL();
       
    67 
       
    68 		/**
       
    69         * Enforce the effect.
       
    70         * @since 3.0
       
    71         * @param aEnforced Indicate the effect is to be enforced or not. ETrue = Enforced.
       
    72         */
       
    73 		IMPORT_C virtual void EnforceL( TBool aEnforced );
       
    74 
       
    75 		/**
       
    76         * Check if this effect object currently has update rights.
       
    77         * A client can lose update rights in some hardware platforms where there are a limited
       
    78         * number of instances of an effect that can exist at the same time. When an effect instance
       
    79         * has lost update rights the user can still change settings, but any calls to Apply the
       
    80         * settings will be deferred until update rights are regained.
       
    81         * @since 3.0
       
    82         * @return ETrue if this object currently has rights to update the settings of this effect,
       
    83         *         EFalse otherwise.
       
    84         */
       
    85 		IMPORT_C virtual TBool HaveUpdateRights() const;
       
    86 
       
    87 		/**
       
    88         * Check if the effect is enabled
       
    89         * @since 3.0
       
    90         * @return ETrue if the effect is enabled, EFalse if the effect is disabled.
       
    91         */
       
    92 		IMPORT_C virtual TBool IsEnabled() const;
       
    93 
       
    94 		/**
       
    95         * Check if the effect is enforced.
       
    96         * @since 3.0
       
    97         * @return ETrue if the effect is enforced, EFalse if the effect isn ot enforced.
       
    98         */
       
    99 		IMPORT_C virtual TBool IsEnforced() const;
       
   100 
       
   101 		/**
       
   102         * Adds the specified observer to the list of observers to be notified when
       
   103         * the effect object changes state.
       
   104         * @since 3.0
       
   105         * @param aObserver Object to be added to notifier list.
       
   106         */
       
   107 		IMPORT_C void RegisterObserverL( MAudioEffectObserver& aObserver );
       
   108 
       
   109 		/*
       
   110         * Get the unique identifier of the audio effect
       
   111         * @since 3.0
       
   112         * @return Unique identifier of the audio effect object.
       
   113         */
       
   114 		virtual TUid Uid() const = 0 ;
       
   115 
       
   116 		/**
       
   117         * Removes the specified observer from the list of observers.
       
   118         * @since 3.0
       
   119         * @param aObserver object to be removed.
       
   120         */
       
   121 		IMPORT_C void UnRegisterObserver( MAudioEffectObserver& aObserver );
       
   122 
       
   123 	protected:
       
   124 
       
   125 		/**
       
   126 		* Private C++ constructor for this class.
       
   127         * @since 3.0
       
   128         * @param aEffectObserver	reference to event observer object
       
   129         * @return -
       
   130         */
       
   131 		IMPORT_C CAudioEffect();
       
   132 
       
   133 		/**
       
   134 		* Internal function to package data into a descriptor.
       
   135         * @since 3.0
       
   136         * @return A descriptor containing the effect data.
       
   137         */
       
   138 		virtual const TDesC8& DoEffectData() = 0 ;
       
   139 
       
   140 		/**
       
   141 		* Internal function to unpack effect data
       
   142         * @since 3.0
       
   143         * @param aEffectDataBuffer Descriptor containing packed effect data
       
   144         */
       
   145         virtual void SetEffectData( const TDesC8& aEffectDataBuffer ) = 0;
       
   146 
       
   147 	protected: // Data
       
   148 
       
   149 		// Flag to indicate whether the effect is enabled or not
       
   150 		TBool iEnabled;
       
   151 		// Flag to indicate wheter the effect is enforced
       
   152 		TBool iEnforced;
       
   153 		// Flag to indicate wheter the effect current has update rights
       
   154 		TBool iHaveUpdateRights;
       
   155 		// Pointer to Observers
       
   156 		RPointerArray<MAudioEffectObserver> iObservers;
       
   157 	};
       
   158 
       
   159 #endif	// of CAUDIOEFFECT_H
       
   160 
       
   161 // End of File