292 |
182 |
293 void RMdaDevSound::CBody::CancelRecordData() |
183 void RMdaDevSound::CBody::CancelRecordData() |
294 { |
184 { |
295 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
185 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
296 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
186 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
297 RDebug::Printf("RMdaDevSound::CBody::CancelRecordData: state %s", iState.Name()); |
187 RDebug::Print(_L("RMdaDevSound::CBody::CancelRecordData:")); |
298 #endif |
188 #endif |
299 |
189 iRecordSoundDevice.CancelRecordData(); |
300 // Stop recorder object (and its request) |
190 SoundDeviceError(KErrNone); |
301 iRecorder->Cancel(); |
|
302 |
|
303 // Stop driver from recording |
|
304 iRecordSoundDevice.CancelRecordData(); |
|
305 |
|
306 // If there is a client request, cancel it |
|
307 if(iClientRecordStatus) |
|
308 { |
|
309 User::RequestComplete(iClientRecordStatus, KErrNone); // Call also sets iClientPlayStatus to NULL |
|
310 } |
|
311 |
|
312 iState = EStopped; |
|
313 return; |
|
314 } |
191 } |
315 |
192 |
316 void RMdaDevSound::CBody::FlushRecordBuffer() |
193 void RMdaDevSound::CBody::FlushRecordBuffer() |
317 { |
194 { |
318 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
195 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
319 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
196 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
320 RDebug::Print(_L("RMdaDevSound::CBody::FlushRecordBuffer - implemented by calling PauseRecordBuffer")); |
197 RDebug::Print(_L("RMdaDevSound::CBody::FlushRecordBuffer")); |
321 #endif |
198 #endif |
322 |
199 |
323 PauseRecordBuffer(); |
200 if(iState == ERecording) |
|
201 { |
|
202 iRecordSoundDevice.Pause();//this is equivalent call in the new sound driver |
|
203 } |
324 } |
204 } |
325 |
205 |
326 TInt RMdaDevSound::CBody::BytesPlayed() |
206 TInt RMdaDevSound::CBody::BytesPlayed() |
327 { |
207 { |
328 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
329 RDebug::Printf("RMdaDevSound::BytesPlayed %s", iState.Name()); |
|
330 #endif |
|
331 |
|
332 return I64LOW(BytesPlayed64()); |
|
333 } |
|
334 |
|
335 |
|
336 TUint64 RMdaDevSound::CBody::BytesPlayed64() |
|
337 { |
|
338 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
208 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
339 |
209 TInt currentBytesPlayed = 0; |
340 TUint64 currentBytesPlayed = KMaxTUint64; |
210 #ifdef SYMBIAN_SOUNDADAPTER_BYTESPLAYED |
341 |
211 if(iTimerActive) |
342 switch(iState) |
212 { |
343 { |
213 TUint32 endTime = User::FastCounter(); |
344 case ENotReady: |
214 TUint timePlayed = 0; |
345 Panic(EDeviceNotOpened); |
215 if(endTime<iStartTime) |
346 break; |
216 { |
347 |
217 timePlayed = (KMaxTUint32-iStartTime)+endTime; |
348 case EStopped: |
218 } |
349 currentBytesPlayed = iBytesPlayed; |
219 else |
350 break; |
220 { |
351 |
221 timePlayed = endTime-iStartTime; |
352 case ERecording: |
222 } |
353 case ERecordingPausedInHw: |
223 TUint64 bytesPlayed = iPlayData.iSampleRate*KBytesPerSample; //A TUint64 is used because during the multiplying segment of the calculation we regularly overflow what a TUint32 can handle |
354 case ERecordingPausedInSw: |
224 bytesPlayed = (bytesPlayed * timePlayed)/iFCFrequency; //The division brings it back into TUint32 territory, however. We cannot do this before the multiplication without risking significant loss of accuracy |
355 Panic(EBadState); |
225 |
356 break; |
226 currentBytesPlayed = iBytesPlayed+I64LOW(bytesPlayed); |
357 |
227 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
358 case EPlayingPausedInHw: // ie. Play request pending on h/w and paused |
228 RDebug::Printf("EstimatedBytesPlayed[%d] Driver's bytesPlayed[%d]", currentBytesPlayed, iBytesPlayed); |
359 // Paused, so use pause time |
|
360 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
361 RDebug::Printf("EPlayingPausedInHw: iPausedBytes %x %x", I64HIGH(iPausedBytesPlayed), I64LOW(iPausedBytesPlayed)); |
|
362 #endif |
|
363 currentBytesPlayed = iPausedBytesPlayed; |
|
364 break; |
|
365 |
|
366 case EPlayingPausedInSw: // ie. Driver not playing or paused |
|
367 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
368 RDebug::Printf("EPlayingPausedInSw: iPausedBytesPlayed %x %x", I64HIGH(iPausedBytesPlayed), I64LOW(iPausedBytesPlayed)); |
|
369 #endif |
|
370 currentBytesPlayed = iPausedBytesPlayed; |
|
371 break; |
|
372 case EPlayingUnderrun: |
|
373 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
374 RDebug::Printf("EPlayingUnderrun: iBytesPlayed %x %x", I64HIGH(iBytesPlayed), I64LOW(iBytesPlayed)); |
|
375 #endif |
|
376 currentBytesPlayed = iBytesPlayed; |
|
377 break; |
|
378 |
|
379 case EPlaying: |
|
380 { |
|
381 // Playing so calculate time since last update to iBytesPlayed |
|
382 TUint32 curTime = CurrentTimeInMsec(); |
|
383 TUint32 curRequestSize = iActivePlayRequestSizes.Peek(); |
|
384 |
|
385 TUint32 extraPlayTime = (curTime >= iStartTime) ? (curTime-iStartTime) : (KMaxTUint32 - (iStartTime-curTime)); |
|
386 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
387 RDebug::Printf("iStartTime %d curTime %d extraPlayTime %d", iStartTime, curTime, extraPlayTime); |
|
388 |
|
389 RDebug::Printf("iPlayFormatData.iSampleRate %d KBytesPerSample %d iNTickPeriodInUsec %d", |
|
390 iPlayFormatData.iSampleRate, KBytesPerSample, iNTickPeriodInUsec); |
|
391 #endif |
229 #endif |
392 TUint32 extraBytesPlayed = TUint32((TUint64(extraPlayTime) * iPlayFormatData.iSampleRate * iPlayFormatData.iRequestedChannels * KBytesPerSample)/1000); |
230 } |
393 if(extraBytesPlayed > curRequestSize) |
231 else |
394 { |
232 { |
395 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
233 currentBytesPlayed = iPlaySoundDevice.BytesTransferred(); |
396 RDebug::Printf("caping extraBytes played from %d to %d", extraBytesPlayed, curRequestSize); |
234 } |
397 #endif |
235 |
398 extraBytesPlayed = curRequestSize; |
236 #else |
399 } |
237 currentBytesPlayed = iPlaySoundDevice.BytesTransferred(); |
400 |
238 #endif |
401 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
239 if (iPlayData.iConverter) |
402 RDebug::Printf("iBytesPlayed %d extraBytesPlayed %d (curRequestSize %d) -> currentBytesPlayed %x %x", |
|
403 iBytesPlayed, extraBytesPlayed, curRequestSize, I64HIGH(currentBytesPlayed), I64LOW(currentBytesPlayed)); |
|
404 #endif |
|
405 |
|
406 currentBytesPlayed = iBytesPlayed + extraBytesPlayed; |
|
407 break; |
|
408 } |
|
409 |
|
410 default: |
|
411 Panic(EBadState); |
|
412 break; |
|
413 } |
|
414 |
|
415 |
|
416 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
417 RDebug::Printf("iPlayFormatData.iConverter %x", iPlayFormatData.iConverter); |
|
418 #endif |
|
419 |
|
420 if (iPlayFormatData.iConverter) |
|
421 { |
240 { |
422 // need to scale bytes played to fit with requested rate and channels, not actual |
241 // need to scale bytes played to fit with requested rate and channels, not actual |
423 if (iPlayFormatData.iActualChannels != iPlayFormatData.iRequestedChannels) |
242 if (iPlayData.iActualChannels != iPlayData.iRequestedChannels) |
424 { |
243 { |
425 if (iPlayFormatData.iActualChannels == 2) |
244 if (iPlayData.iActualChannels == 2) |
426 { |
245 { |
427 // requested was mono, we have stereo |
246 // requested was mono, we have stereo |
428 currentBytesPlayed /= 2; |
247 currentBytesPlayed /= 2; |
429 } |
248 } |
430 else |
249 else |
431 { |
250 { |
432 // requested was stereo, we have mono |
251 // requested was stereo, we have mono |
433 currentBytesPlayed *= 2; |
252 currentBytesPlayed *= 2; |
434 } |
253 } |
435 } |
254 } |
436 if (iPlayFormatData.iSampleRate != iPlayFormatData.iActualRate) |
255 if (iPlayData.iSampleRate != iPlayData.iActualRate) |
437 { |
256 { |
438 currentBytesPlayed = TUint64(currentBytesPlayed* |
257 currentBytesPlayed = TInt(currentBytesPlayed* |
439 TReal(iPlayFormatData.iSampleRate)/TReal(iPlayFormatData.iActualRate)); // don't round |
258 TReal(iPlayData.iSampleRate)/TReal(iPlayData.iActualRate)); // don't round |
440 } |
259 } |
441 } |
260 } |
442 |
|
443 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
444 RDebug::Printf("currentBytesPlayed %x %x", I64HIGH(currentBytesPlayed), I64LOW(currentBytesPlayed)); |
|
445 #endif |
|
446 return currentBytesPlayed; |
261 return currentBytesPlayed; |
447 } |
262 } |
448 |
263 |
449 void RMdaDevSound::CBody::ResetBytesPlayed() |
264 void RMdaDevSound::CBody::ResetBytesPlayed() |
450 { |
265 { |
451 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
452 RDebug::Printf("RMdaDevSound::CBody::ResetBytesPlayed %s", iState.Name()); |
|
453 #endif |
|
454 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
266 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
455 iBytesPlayed = 0; |
267 return iPlaySoundDevice.ResetBytesTransferred(); |
456 iPlaySoundDevice.ResetBytesTransferred(); |
|
457 return; |
|
458 } |
268 } |
459 |
269 |
460 void RMdaDevSound::CBody::PausePlayBuffer() |
270 void RMdaDevSound::CBody::PausePlayBuffer() |
461 { |
271 { |
462 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
272 if (iState == EPlaying) |
463 RDebug::Printf("RMdaDevSound::CBody::PausePlayBuffer %s", iState.Name()); |
273 { |
464 #endif |
274 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
465 switch(iState) |
275 RDebug::Print(_L("RMdaDevSound::CBody::PausePlayBuffer() offset = %d length = %d"), iBufferOffset, iBufferLength); |
466 { |
276 #endif |
467 case ENotReady: |
277 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
468 Panic(EDeviceNotOpened); |
278 // If iPlayerStatus is NULL, we're not playing currently any data, and the device driver won't pause properly. In this case, |
469 break; |
279 // we set a reminder to ourselves to pause the driver once we have data later |
470 |
280 if (iPlayerStatus == NULL) |
471 case EStopped: |
281 { |
472 // Driver is not playing so pause in s/w |
282 iPauseDeviceDriverOnNewData = ETrue; |
473 break; |
283 } |
474 |
284 else |
475 case ERecording: |
285 { |
476 case ERecordingPausedInHw: |
|
477 case ERecordingPausedInSw: |
|
478 Panic(EBadState); |
|
479 break; |
|
480 |
|
481 case EPlayingPausedInHw: // ie. Play request pending on h/w and paused |
|
482 case EPlayingPausedInSw: // ie. Driver not playing or paused |
|
483 // Already paused so nothing to do. |
|
484 break; |
|
485 case EPlayingUnderrun: |
|
486 iState = EPlayingPausedInSw; |
|
487 break; |
|
488 |
|
489 case EPlaying: |
|
490 { |
|
491 iPauseTime = CurrentTimeInMsec(); |
|
492 iPausedBytesPlayed = BytesPlayed64(); |
|
493 TInt res = iPlaySoundDevice.Pause(); |
286 TInt res = iPlaySoundDevice.Pause(); |
494 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
287 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
495 RDebug::Printf("iPlaySoundDevice.Pause res = %d", res); |
288 RDebug::Printf("iPlaySoundDevice.Pause res = %d", res); |
496 #endif |
289 #endif |
497 if(res == KErrNone) |
290 (void)res; |
498 { |
291 } |
499 iState = EPlayingPausedInHw; |
292 iState = EPaused; |
500 } |
293 iTimerActive = EFalse; |
501 else |
294 } |
502 { |
|
503 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
504 RDebug::Printf("msp PausePlayBuffer hw pause unexpectedly failed, doing sw pause"); |
|
505 #endif |
|
506 iState = EPlayingPausedInSw; |
|
507 } |
|
508 break; |
|
509 } |
|
510 |
|
511 default: |
|
512 Panic(EBadState); |
|
513 break; |
|
514 } |
|
515 |
|
516 return; |
|
517 } |
295 } |
518 |
296 |
519 void RMdaDevSound::CBody::ResumePlaying() |
297 void RMdaDevSound::CBody::ResumePlaying() |
520 { |
298 { |
|
299 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
|
300 iPauseDeviceDriverOnNewData = EFalse; |
521 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
301 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
522 RDebug::Printf("RMdaDevSound::CBody::ResumePlaying %s", iState.Name()); |
302 RDebug::Printf("RMdaDevSound::CBody::ResumePlaying"); |
523 #endif |
303 #endif |
524 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
304 if (iFlushCalledDuringPause) |
525 |
305 { |
526 switch(iState) |
306 // if we resume having called flush, we can't just keep going as the driver does not work |
527 { |
307 // that way. Instead we cancel so that buffer play completes and a new buffer will be passed |
528 case ENotReady: |
308 iFlushCalledDuringPause = EFalse; |
529 Panic(EDeviceNotOpened); |
309 PlayCancelled(); |
530 break; |
310 } |
531 |
311 else |
532 case EStopped: |
312 { |
533 // No change |
313 iState = EPlaying; |
534 break; |
314 iPlaySoundDevice.Resume(); |
535 |
315 } |
536 case ERecording: |
|
537 case ERecordingPausedInHw: |
|
538 case ERecordingPausedInSw: |
|
539 Panic(EBadState); |
|
540 break; |
|
541 |
|
542 case EPlaying: |
|
543 // No change |
|
544 break; |
|
545 |
|
546 case EPlayingPausedInHw: // ie. Play request pending on h/w and paused |
|
547 { |
|
548 // Re-enable reporting of KErrUnderflow (will re-raise KErrUnderflow if nothing to start playing). |
|
549 iUnderFlowReportedSinceLastPlayOrRecordRequest = EFalse; |
|
550 |
|
551 TInt res = iPlaySoundDevice.Resume(); |
|
552 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
553 RDebug::Printf("ResumePlayBuffer EPlayingPausedInHw res = %d", res); |
|
554 #endif |
|
555 if(res == KErrNone) |
|
556 { |
|
557 // Resume ok so a pending request will complete |
|
558 iState = EPlaying; |
|
559 // Update iStartTime to allow for time spent paused |
|
560 TUint32 curTime = CurrentTimeInMsec(); |
|
561 TUint32 timePaused = (curTime >= iPauseTime) ? (curTime-iPauseTime) : (KMaxTUint32 - (iPauseTime-curTime)); |
|
562 iStartTime += timePaused; // nb. It is harmless if this wraps. |
|
563 } |
|
564 else |
|
565 { |
|
566 // Resume failed, therefore driver is not playing |
|
567 // No need to update iStartTime/iPauseTime because these are only used within a driver request |
|
568 // Change state to Stopped |
|
569 iState = EStopped; |
|
570 // Attempt to start a new (pending) request. |
|
571 StartPlayersAndUpdateState(); |
|
572 } |
|
573 break; |
|
574 } |
|
575 case EPlayingPausedInSw: // ie. Driver not playing/paused |
|
576 { |
|
577 // Driver not playing |
|
578 // Re-enable reporting of KErrUnderflow (will re-raise KErrUnderflow if nothing to start playing). |
|
579 iUnderFlowReportedSinceLastPlayOrRecordRequest = EFalse; |
|
580 // No need to update iStartTime/iPauseTime because these are only used within a driver request |
|
581 // Change state to Stopped |
|
582 iState = EStopped; |
|
583 // Attempt to start a new (pending) request. |
|
584 StartPlayersAndUpdateState(); |
|
585 break; |
|
586 } |
|
587 case EPlayingUnderrun: |
|
588 break; |
|
589 |
|
590 default: |
|
591 Panic(EBadState); |
|
592 break; |
|
593 } |
|
594 |
|
595 return; |
|
596 } |
316 } |
597 |
317 |
598 void RMdaDevSound::CBody::PauseRecordBuffer() |
318 void RMdaDevSound::CBody::PauseRecordBuffer() |
599 { |
319 { |
600 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
320 if(iState == ERecording) |
601 RDebug::Printf("RMdaDevSound::CBody::PauseRecordBuffer %s", iState.Name()); |
321 { |
602 #endif |
322 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
603 |
323 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
604 switch(iState) |
324 RDebug::Printf("RMdaDevSound::CBody::PauseRecordBuffer"); |
605 { |
325 #endif |
606 case ENotReady: |
326 iRecordSoundDevice.Pause(); |
607 Panic(EDeviceNotOpened); |
327 } |
608 break; |
|
609 |
|
610 case EStopped: |
|
611 // Driver is not recording so pause in s/w |
|
612 // Do not pause because that will cause problems when CAudioDevice::Pause calls |
|
613 break; |
|
614 |
|
615 case ERecording: |
|
616 { |
|
617 TInt res = iRecordSoundDevice.Pause(); |
|
618 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
619 RDebug::Printf("PauseRecordBuffer EPlaying res = %d", res); |
|
620 #endif |
|
621 if(res == KErrNone) |
|
622 { |
|
623 iState = ERecordingPausedInHw; |
|
624 } |
|
625 else |
|
626 { |
|
627 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
628 RDebug::Printf("PauseRecordBuffer hw pause unexpectedly failed, doing sw pause"); |
|
629 #endif |
|
630 iState = ERecordingPausedInSw; |
|
631 } |
|
632 break; |
|
633 } |
|
634 |
|
635 case ERecordingPausedInHw: |
|
636 case ERecordingPausedInSw: |
|
637 // Already paused so nothing to do. |
|
638 break; |
|
639 |
|
640 case EPlaying: |
|
641 case EPlayingPausedInHw: // ie. Play request pending on h/w and paused |
|
642 Panic(EBadState); |
|
643 break; |
|
644 |
|
645 case EPlayingPausedInSw: |
|
646 // This is an ugly hack to maintain compatibility with CAudioDevice::Pause which |
|
647 // calls both PausePlayBuffer and PauseRecordBuffer whilst in stopped, then later calls ResumePlaying |
|
648 break; |
|
649 case EPlayingUnderrun: // ie. Play request pending on h/w and paused |
|
650 Panic(EBadState); |
|
651 break; |
|
652 |
|
653 default: |
|
654 Panic(EBadState); |
|
655 break; |
|
656 } |
|
657 |
|
658 return; |
|
659 } |
328 } |
660 |
329 |
661 void RMdaDevSound::CBody::ResumeRecording() |
330 void RMdaDevSound::CBody::ResumeRecording() |
662 { |
331 { |
663 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
664 RDebug::Printf("RMdaDevSound::CBody::ResumeRecording %s", iState.Name()); |
|
665 #endif |
|
666 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
332 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
667 |
333 iRecordSoundDevice.Resume(); |
668 switch(iState) |
|
669 { |
|
670 case ENotReady: |
|
671 Panic(EDeviceNotOpened); |
|
672 break; |
|
673 |
|
674 case EStopped: |
|
675 // No change |
|
676 break; |
|
677 |
|
678 case ERecording: |
|
679 // No change |
|
680 break; |
|
681 |
|
682 case ERecordingPausedInHw: |
|
683 { |
|
684 TInt res = iRecordSoundDevice.Resume(); |
|
685 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
686 RDebug::Printf("ResumeRecordBuffer ERecordingPausedInHw res = %d", res); |
|
687 #endif |
|
688 if(res == KErrNone) |
|
689 { |
|
690 // Resume ok so a pending request will complete |
|
691 iState = ERecording; |
|
692 } |
|
693 else |
|
694 { |
|
695 iState = EStopped; |
|
696 // Resume failed, so attempt to start a new (pending) request. |
|
697 // If this works, it will update the state to ERecording. |
|
698 StartRecordRequest(); |
|
699 } |
|
700 break; |
|
701 } |
|
702 case ERecordingPausedInSw: |
|
703 { |
|
704 // Update state to stopped and attempt to start any pending request |
|
705 iState = EStopped; |
|
706 // If this works, it will update the state to ERecording. |
|
707 StartRecordRequest(); |
|
708 break; |
|
709 } |
|
710 |
|
711 case EPlaying: |
|
712 case EPlayingPausedInHw: // ie. Play request pending on h/w and paused |
|
713 case EPlayingPausedInSw: // ie. Driver not playing/paused |
|
714 case EPlayingUnderrun: |
|
715 default: |
|
716 Panic(EBadState); |
|
717 break; |
|
718 } |
|
719 |
|
720 return; |
|
721 |
|
722 |
|
723 } |
334 } |
724 |
335 |
725 TInt RMdaDevSound::CBody::GetTimePlayed(TTimeIntervalMicroSeconds& aTimePlayed) |
336 TInt RMdaDevSound::CBody::GetTimePlayed(TTimeIntervalMicroSeconds& aTimePlayed) |
726 { |
337 { |
727 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
338 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
728 |
339 TTimeIntervalMicroSecondsBuf aTimePlayedBuf; |
729 |
340 TInt err; |
730 TUint64 bytesPlayed = BytesPlayed64(); |
341 err = iPlaySoundDevice.TimePlayed(aTimePlayedBuf); |
731 |
342 if (err == KErrNone) |
732 TUint64 timePlayed = 1000 * 1000 * bytesPlayed / (iPlayFormatData.iSampleRate * iPlayFormatData.iRequestedChannels * KBytesPerSample); |
343 { |
733 |
344 aTimePlayed = aTimePlayedBuf(); |
734 aTimePlayed = TTimeIntervalMicroSeconds(timePlayed); |
345 } |
735 |
346 |
736 return KErrNone; |
347 return err; |
737 } |
348 } |
738 |
349 |
739 |
350 |
740 void RMdaDevSound::CBody::FormatsSupported(TSoundFormatsSupportedBuf& aFormatsSupported, RSoundSc& aSoundDevice) |
351 void RMdaDevSound::CBody::FormatsSupported(TSoundFormatsSupportedBuf& aFormatsSupported, RSoundSc& aSoundDevice) |
741 { |
352 { |
792 // always return the requested, or the initial, not current device setting |
403 // always return the requested, or the initial, not current device setting |
793 aFormat().iChannels = aFormatData.iRequestedChannels; // never clear if this is bitmap or value, but effectively the same |
404 aFormat().iChannels = aFormatData.iRequestedChannels; // never clear if this is bitmap or value, but effectively the same |
794 aFormat().iRate = aFormatData.iSampleRate; |
405 aFormat().iRate = aFormatData.iSampleRate; |
795 } |
406 } |
796 |
407 |
797 void RMdaDevSound::CBody::StartPlayersAndUpdateState() |
|
798 { |
|
799 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
|
800 |
|
801 switch(iState) |
|
802 { |
|
803 case ENotReady: |
|
804 Panic(EDeviceNotOpened); |
|
805 break; |
|
806 |
|
807 case EStopped: |
|
808 // Allow following code to queue more driver play requests and check for stopped |
|
809 break; |
|
810 |
|
811 case ERecording: |
|
812 case ERecordingPausedInHw: |
|
813 case ERecordingPausedInSw: |
|
814 Panic(EBadState); |
|
815 break; |
|
816 |
|
817 case EPlaying: |
|
818 // Allow following code to queue more driver play requests and check for stopped |
|
819 break; |
|
820 case EPlayingPausedInHw: // ie. Play request pending on h/w and paused |
|
821 // Allow following code to queue more driver play requests |
|
822 break; |
|
823 |
|
824 case EPlayingPausedInSw: |
|
825 // Paused but driver not playing+paused, therefore do not queue new requests until ResumePlaying |
|
826 return; |
|
827 case EPlayingUnderrun: |
|
828 break; |
|
829 |
|
830 default: |
|
831 Panic(EBadState); |
|
832 break; |
|
833 } |
|
834 |
|
835 // iState is now either EStopped, EPlaying or EPlayingPausedInHw |
|
836 __ASSERT_DEBUG(((iState == EStopped) || (iState == EPlaying) || (iState == EPlayingPausedInHw) || (iState == EPlayingUnderrun)), Panic(EBadState)); |
|
837 |
|
838 while( (iClientPlayData.Length() != 0) && (! iFreePlayers.IsEmpty())) |
|
839 { |
|
840 // More data to play and more players, so issue another request |
|
841 |
|
842 bool wasIdle = iFreePlayers.IsFull(); |
|
843 // Get a free player |
|
844 CPlayer *player = iFreePlayers.Pop(); |
|
845 // Calculate length of request |
|
846 TUint32 lengthToPlay = iClientPlayData.Length(); |
|
847 if(lengthToPlay > iDeviceBufferLength) |
|
848 { |
|
849 lengthToPlay = iDeviceBufferLength; |
|
850 } |
|
851 |
|
852 // Remember request length, so we can update bytes played when it finishes |
|
853 iActivePlayRequestSizes.Push(lengthToPlay); |
|
854 |
|
855 // Find offset to copy data to |
|
856 TUint playerIndex = player->GetPlayerIndex(); |
|
857 ASSERT(playerIndex < KPlaySharedChunkBuffers); |
|
858 TUint chunkOffset = iPlayBufferConfig.iBufferOffsetList[playerIndex]; |
|
859 |
|
860 // Copy data |
|
861 TPtr8 destPtr(iPlayChunk.Base()+ chunkOffset, 0, iDeviceBufferLength); |
|
862 destPtr.Copy(iClientPlayData.Mid(0, lengthToPlay)); |
|
863 |
|
864 // Update iClientPlayData to remove the data just queued |
|
865 iClientPlayData.Set(iClientPlayData.Right(iClientPlayData.Length()-lengthToPlay)); |
|
866 |
|
867 // Start the CPlayer |
|
868 player->PlayData(chunkOffset, lengthToPlay); |
|
869 if(wasIdle) |
|
870 { |
|
871 iState = EPlaying; |
|
872 iStartTime = CurrentTimeInMsec(); |
|
873 |
|
874 } |
|
875 |
|
876 } |
|
877 |
|
878 // Check if the client request is now complete |
|
879 if(iClientPlayData.Length() == 0 && iClientPlayStatus) |
|
880 { |
|
881 // We have queued all the client play data to the driver so we can now complete the client request. |
|
882 // If actual playback fails, we will notify the client via the Play Error notification mechanism. |
|
883 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
884 RDebug::Printf("RMdaDevSound::CBody::StartPlayersAndUpdateState completing client request"); |
|
885 #endif |
|
886 User::RequestComplete(iClientPlayStatus, KErrNone); // This call also sets iClientPlayStatus to NULL |
|
887 } |
|
888 |
|
889 //nb. iState is now either EStopped, EPlaying or EPlayingPausedInHw (see previous switch and assert) |
|
890 if(iState != EPlayingPausedInHw) |
|
891 { |
|
892 if(iFreePlayers.IsFull()) |
|
893 { |
|
894 // Free fifo is full, therefore there are no active players |
|
895 iState = EPlayingUnderrun; |
|
896 if(! iUnderFlowReportedSinceLastPlayOrRecordRequest) |
|
897 { |
|
898 // We report KErrUnderflow if we have not already reported it since the last PlayData call. |
|
899 // Note that |
|
900 // i) We do NOT report driver underflows. |
|
901 // ii) We report underflow when we run out of data to pass to the driver. |
|
902 // iii) We throttle this reporting |
|
903 // iv) We WILL report KErrUnderflow if already stopped and asked to play a zero length buffer |
|
904 // The last point is required because the client maps a manual stop command into a devsound play with a |
|
905 // zero length buffer and the last buffer flag set, this in turn is mapped to a Playdata calll with an empty buffer |
|
906 // which is expected to complete ok and cause a KErrUnderflow error to be reported... |
|
907 iUnderFlowReportedSinceLastPlayOrRecordRequest = ETrue; |
|
908 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
909 RDebug::Printf("RMdaDevSound::CBody::StartPlayersAndUpdateState stopped and iUnderFlowReportedSinceLastPlayOrRecordRequest false so raising KErrUnderflow"); |
|
910 #endif |
|
911 |
|
912 // Discard any saved trailing data (ie. data saved due driver requiring all requests to be a multiple of iRequestMinSize). |
|
913 // This maybe because client is delibrately letting us underflow to play silence. In that case we do not want to |
|
914 // play the trailing data at the beginning of the new data issued after the silence... |
|
915 iSavedTrailingData.SetLength(0); |
|
916 |
|
917 SoundDeviceError(KErrUnderflow); |
|
918 } |
|
919 } |
|
920 else |
|
921 { |
|
922 // Free fifo not full, therefore there are active players |
|
923 iState = EPlaying; |
|
924 } |
|
925 } |
|
926 return; |
|
927 } |
|
928 |
|
929 TInt RMdaDevSound::CBody::SetFormat(const TCurrentSoundFormatBuf& aFormat, |
408 TInt RMdaDevSound::CBody::SetFormat(const TCurrentSoundFormatBuf& aFormat, |
930 RSoundSc& aSoundDevice, |
409 RSoundSc& aSoundDevice, |
931 TFormatData &aFormatData) |
410 TFormatData &aFormatData) |
932 { |
411 { |
933 TInt err = KErrNotFound; |
412 TInt err = KErrNotFound; |
934 TCurrentSoundFormatV02Buf formatBuf; |
413 TCurrentSoundFormatV02Buf formatBuf; |
935 |
414 |
936 delete aFormatData.iConverter; |
415 delete aFormatData.iConverter; |
937 aFormatData.iConverter = NULL; // setting this to NULL indicates we are not using converter. No other flag |
416 aFormatData.iConverter = NULL; // setting this to NULL indicates we are not using converter. No other flag |
938 iConvertedPlayData.Close(); |
|
939 |
417 |
940 TInt wantedRate = aFormat().iRate; |
418 TInt wantedRate = aFormat().iRate; |
941 for(TInt index = 0; index < KNumSampleRates; index++ ) |
419 for(TInt index = 0; index < KNumSampleRates; index++ ) |
942 { |
420 { |
943 if(wantedRate == KRateEnumLookup[index].iRate) |
421 if(wantedRate == KRateEnumLookup[index].iRate) |
1260 } |
658 } |
1261 |
659 |
1262 void RMdaDevSound::CBody::GetRecordFormat(TCurrentSoundFormatBuf& aFormat) |
660 void RMdaDevSound::CBody::GetRecordFormat(TCurrentSoundFormatBuf& aFormat) |
1263 { |
661 { |
1264 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
662 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
1265 GetFormat(aFormat, iRecordSoundDevice, iRecordFormatData); |
663 GetFormat(aFormat, iRecordSoundDevice, iRecordData); |
1266 } |
664 } |
1267 |
665 |
1268 TInt RMdaDevSound::CBody::SetRecordFormat(const TCurrentSoundFormatBuf& aFormat) |
666 TInt RMdaDevSound::CBody::SetRecordFormat(const TCurrentSoundFormatBuf& aFormat) |
1269 { |
667 { |
1270 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
668 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
1271 return SetFormat(aFormat, iRecordSoundDevice, iRecordFormatData); |
669 return SetFormat(aFormat, iRecordSoundDevice, iRecordData); |
1272 } |
670 } |
1273 |
671 |
1274 void RMdaDevSound::CBody::Close() |
672 void RMdaDevSound::CBody::Close() |
1275 { |
673 { |
1276 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
674 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1277 RDebug::Printf("void RMdaDevSound::CBody::Close() started"); |
675 RDebug::Printf("void RMdaDevSound::CBody::Close() started"); |
1278 #endif |
676 #endif |
|
677 iBufferIndex = -1; |
1279 iBufferOffset = -1; |
678 iBufferOffset = -1; |
1280 iBufferLength = 0; |
679 iBufferLength = 0; |
1281 |
680 iCurrentPlayer = 0; |
1282 if(iPlaySoundDevice.Handle() != KNullHandle) |
681 iTimerActive = EFalse; |
1283 { |
682 iChunk.Close(); |
1284 // Make sure all player objects are idle |
683 iPlaySoundDevice.Close(); |
1285 CancelPlayData(); |
684 iRecordSoundDevice.Close(); |
1286 iPlayChunk.Close(); |
|
1287 iPlaySoundDevice.Close(); |
|
1288 } |
|
1289 |
|
1290 if(iRecordSoundDevice.Handle() != KNullHandle) |
|
1291 { |
|
1292 CancelRecordData(); |
|
1293 iRecordChunk.Close(); |
|
1294 iRecordSoundDevice.Close(); |
|
1295 } |
|
1296 |
|
1297 iState = ENotReady; |
685 iState = ENotReady; |
1298 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
686 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1299 RDebug::Printf("void RMdaDevSound::CBody::Close() ended"); |
687 RDebug::Printf("void RMdaDevSound::CBody::Close() ended"); |
1300 #endif |
688 #endif |
1301 } |
689 } |
1302 |
690 |
1303 TInt RMdaDevSound::CBody::Handle() |
691 TInt RMdaDevSound::CBody::Handle() |
1304 {//This method is actually used to check whether the device is opened. Below logic should work |
692 {//This method is actually used to check whether the device is opened. Below logic should work |
1305 if(iPlaySoundDevice.Handle()) |
693 if(iPlaySoundDevice.Handle()) |
1306 { |
694 { |
1307 return iPlaySoundDevice.Handle(); |
695 return iPlaySoundDevice.Handle(); |
1308 } |
696 } |
1309 if(iRecordSoundDevice.Handle()) |
|
1310 { |
|
1311 return iRecordSoundDevice.Handle(); |
|
1312 } |
|
1313 return 0; |
697 return 0; |
1314 } |
698 } |
1315 |
699 |
1316 |
|
1317 void RMdaDevSound::CBody::PlayData(TRequestStatus& aStatus, const TDesC8& aData) |
700 void RMdaDevSound::CBody::PlayData(TRequestStatus& aStatus, const TDesC8& aData) |
1318 { |
701 { |
1319 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
702 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1320 RDebug::Printf("RMdaDevSound::CBody::PlayData(0x%x,%d) State=%s Handle=%d.",&aStatus, |
703 RDebug::Printf("RMdaDevSound::CBody::PlayData(0x%x,%d) State=%d Current=%d. Handle=%d.",&aStatus, |
1321 aData.Length(), iState.Name(), iPlayChunk.Handle()); |
704 aData.Length(), iState, iCurrentPlayer, iChunk.Handle()); |
|
705 RDebug::Printf("KPlayMaxSharedChunkBuffersMask=0x%x KNumPlayersMask=0x%x", |
|
706 KPlayMaxSharedChunkBuffersMask, KNumPlayersMask); |
1322 #endif |
707 #endif |
1323 |
|
1324 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
708 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
1325 aStatus = KRequestPending; |
709 aStatus = KRequestPending; |
1326 |
710 iPlayerStatus = &aStatus;//store the status of datapath player |
1327 if((iClientPlayStatus != NULL) || InRecordMode()) |
711 //No support for simultaneous play and record in RMdaDevSound |
1328 { |
712 if(iState == ERecording) |
1329 // We only support one outstanding request |
713 { |
1330 // No support for simultaneous play and record in RMdaDevSound |
714 SoundDeviceError(KErrInUse); |
1331 TRequestStatus *pRequest = &aStatus; |
|
1332 User::RequestComplete(pRequest, KErrInUse); |
|
1333 return; |
715 return; |
1334 } |
716 } |
1335 iClientPlayStatus = &aStatus;//store the status of datapath player |
717 const TDes8* data = static_cast<const TDes8*>(&aData); |
1336 |
718 |
1337 if(iPlayFormatData.iConverter || iSavedTrailingData.Length() != 0) |
719 if(!iChunk.Handle()) |
1338 { |
|
1339 // Need a conversion buffer |
|
1340 // Needs to hold any trailing data truncated from the previous request (due |
|
1341 // to alignment requirements) and either the new data, or the new rate adapted data |
|
1342 TUint32 spaceRequired = iSavedTrailingData.Length(); |
|
1343 if(iPlayFormatData.iConverter) |
|
1344 { |
|
1345 // Doing rate conversion so also need space for the converted data |
|
1346 spaceRequired += iPlayFormatData.iConverter->MaxConvertBufferSize(aData.Length()); |
|
1347 } |
|
1348 else |
|
1349 { |
|
1350 // Not doing rate adaptation therefore only need to allow for the new incoming data |
|
1351 spaceRequired += aData.Length(); |
|
1352 } |
|
1353 // Check if existing buffer exists and is big enough |
|
1354 if(iConvertedPlayData.MaxLength() < spaceRequired) |
|
1355 { |
|
1356 iConvertedPlayData.Close(); |
|
1357 TInt err = iConvertedPlayData.Create(spaceRequired); |
|
1358 if(err) |
|
1359 { |
|
1360 User::RequestComplete(iClientPlayStatus, err); |
|
1361 return; |
|
1362 } |
|
1363 } |
|
1364 |
|
1365 // Truncate iConvertedPlayData and copy in saved trailing data (if any) |
|
1366 iConvertedPlayData = iSavedTrailingData; |
|
1367 iSavedTrailingData.SetLength(0); |
|
1368 |
|
1369 // Now append rate adapted data or incoming data |
|
1370 if (iPlayFormatData.iConverter) |
|
1371 { |
|
1372 // The convertor will panic if it fails to convert any data, therefore |
|
1373 // we avoid passing it an empty source buffer |
|
1374 if(aData.Length() != 0) |
|
1375 { |
|
1376 TPtr8 destPtr((TUint8 *)iConvertedPlayData.Ptr()+iConvertedPlayData.Length(), 0, iConvertedPlayData.MaxLength()-iConvertedPlayData.Length()); |
|
1377 TInt len = iPlayFormatData.iConverter->Convert(aData, destPtr); |
|
1378 iConvertedPlayData.SetLength(iConvertedPlayData.Length() + destPtr.Length()); |
|
1379 if(len != aData.Length()) |
|
1380 { |
|
1381 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1382 RDebug::Printf("RMdaDevSound::CBody::PlayData converted %d but expected to convert %d", len, aData.Length()); |
|
1383 #endif |
|
1384 } |
|
1385 } |
|
1386 } |
|
1387 else |
|
1388 { |
|
1389 iConvertedPlayData.Append(aData); |
|
1390 } |
|
1391 iClientPlayData.Set(iConvertedPlayData); |
|
1392 } |
|
1393 else |
|
1394 { |
|
1395 // Do not need a conversion buffer so just aim the descriptor at the data |
|
1396 iClientPlayData.Set(aData); |
|
1397 } |
|
1398 iUnderFlowReportedSinceLastPlayOrRecordRequest = EFalse; |
|
1399 |
|
1400 // All driver requests must be an exact multiple of iRequestMinSize |
|
1401 TUint32 trailingDataLen = iClientPlayData.Length() % iRequestMinSize; |
|
1402 if(trailingDataLen) |
|
1403 { |
|
1404 // Not a multiple of iRequestMinSize, so need to truncate current request, and save trailing bytes for |
|
1405 // inclusion at the beginning of the next request |
|
1406 iSavedTrailingData = iClientPlayData.Right(trailingDataLen); |
|
1407 iClientPlayData.Set(iClientPlayData.Left(iClientPlayData.Length()-trailingDataLen)); |
|
1408 } |
|
1409 |
|
1410 #ifdef SYMBIAN_FORCE_32BIT_LENGTHS |
|
1411 if (iClientPlayData.Length()%4 != 0) |
|
1412 { |
|
1413 // simulate the limitation of some hardware, where -6 is generated if the |
|
1414 // buffer length is not divisible by 4. |
|
1415 TRequestStatus *pRequest = &aStatus; |
|
1416 User::RequestComplete(pRequest, KErrArgument); |
|
1417 } |
|
1418 #endif |
|
1419 |
|
1420 iRecordChunk.Close(); |
|
1421 if(!iPlayChunk.Handle()) |
|
1422 { |
720 { |
1423 //This is where we setup to play. |
721 //This is where we setup to play. |
1424 //Configure the shared chunk for two buffers with iBufferSize each |
722 //Configure the shared chunk for two buffers with iBufferSize each |
1425 iPlayBufferConfig.iNumBuffers = KPlaySharedChunkBuffers; |
723 iBufferConfig.iNumBuffers = KPlayMaxSharedChunkBuffers; |
1426 iDeviceBufferLength = KPlaySharedChunkBufferSize; |
724 iDeviceBufferLength = data->MaxLength(); |
1427 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
725 iBufferConfig.iFlags = 0;//data will be continuous |
1428 RDebug::Printf("iDeviceBufferLength %d", iDeviceBufferLength); |
|
1429 #endif |
|
1430 iPlayBufferConfig.iFlags = 0;//data will be continuous |
|
1431 // If required, use rate converter etc |
726 // If required, use rate converter etc |
1432 iPlayBufferConfig.iBufferSizeInBytes = iDeviceBufferLength; |
727 if (iPlayData.iConverter) |
|
728 { |
|
729 iDeviceBufferLength = iPlayData.iConverter->MaxConvertBufferSize(iDeviceBufferLength, ETrue); |
|
730 } |
|
731 iBufferConfig.iBufferSizeInBytes = iDeviceBufferLength; |
1433 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
732 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1434 RDebug::Printf("number of buffers: [%d]",iPlayBufferConfig.iNumBuffers); |
733 RDebug::Printf("number of buffers: [%d]",iBufferConfig.iNumBuffers); |
1435 RDebug::Printf("BufferSize in Bytes [%d]",iPlayBufferConfig.iBufferSizeInBytes); |
734 RDebug::Printf("BufferSize in Bytes [%d]",iBufferConfig.iBufferSizeInBytes); |
1436 #endif |
735 #endif |
1437 TPckg<TPlaySharedChunkBufConfig> bufferConfigBuf(iPlayBufferConfig); |
736 TPckg<TPlaySharedChunkBufConfig> bufferConfigBuf(iBufferConfig); |
1438 TInt error = iPlaySoundDevice.SetBufferChunkCreate(bufferConfigBuf,iPlayChunk); |
737 TInt error = iPlaySoundDevice.SetBufferChunkCreate(bufferConfigBuf,iChunk); |
1439 if(error == KErrNone) |
738 if(error == KErrNone) |
1440 { |
739 { |
1441 iPlaySoundDevice.GetBufferConfig(bufferConfigBuf); |
740 iPlaySoundDevice.GetBufferConfig(bufferConfigBuf); |
|
741 TSoundFormatsSupportedV02Buf modnumber; |
|
742 iPlaySoundDevice.Caps(modnumber); |
|
743 TInt minBufferSize = KMinBufferSize; |
|
744 #ifdef SYMBIAN_FORCE_32BIT_LENGTHS |
|
745 minBufferSize = Max(minBufferSize, 4); // force to 32-bit buffer align |
|
746 #endif |
|
747 iRequestMinSize = Max(modnumber().iRequestMinSize, minBufferSize); |
|
748 error = iBufferRemaining.Create(iRequestMinSize); |
|
749 // work out mask so that x&iRequestMinMask is equiv to x/iRequestMinSize*iRequestMinSize |
|
750 iRequestMinMask = ~(iRequestMinSize-1); // assume iRequestMinSize is power of 2 |
1442 } |
751 } |
1443 if (error) |
752 if (error) |
1444 { |
753 { |
1445 SoundDeviceError(error); |
754 SoundDeviceError(error); |
1446 return; |
755 return; |
1447 } |
756 } |
1448 } |
757 } |
1449 |
758 |
1450 StartPlayersAndUpdateState(); |
759 iBufferIndex = (iBufferIndex+1) & KPlayMaxSharedChunkBuffersMask; |
1451 |
760 |
1452 return; |
761 TPtr8 dataPtr(iChunk.Base()+ iBufferConfig.iBufferOffsetList[iBufferIndex], 0, iDeviceBufferLength); |
|
762 |
|
763 __ASSERT_DEBUG(!(iBufferRemaining.Length()>0 && iPlayData.iConverter), |
|
764 Panic(EPanicPartialBufferConverterNotSupported)); // can't deal with conversion with restrictions on buffer size |
|
765 |
|
766 if (iBufferRemaining.Length() != 0) |
|
767 { |
|
768 // This checks if any data was left over from last times rounding and adds it to the dataPtr |
|
769 dataPtr.Copy(iBufferRemaining); |
|
770 iBufferRemaining.SetLength(0); |
|
771 } |
|
772 |
|
773 if (iPlayData.iConverter) |
|
774 { |
|
775 iPlayData.iConverter->Convert(aData, dataPtr); |
|
776 ASSERT(iSecondPhaseData.Length()==0); // assume this below, so check |
|
777 ASSERT(iBufferRemaining.Length()==0); |
|
778 } |
|
779 else |
|
780 { |
|
781 TInt dataLength = aData.Length(); |
|
782 |
|
783 TInt lengthAlreadyInDeviceBuffer = dataPtr.Length(); |
|
784 TInt desiredDeviceBufferLength = (lengthAlreadyInDeviceBuffer + dataLength) & iRequestMinMask; |
|
785 if (desiredDeviceBufferLength > dataPtr.MaxLength()) |
|
786 { |
|
787 // the buffer would be two long to do in one go, so do as two phases |
|
788 desiredDeviceBufferLength = (lengthAlreadyInDeviceBuffer + (dataLength/2)) & iRequestMinMask; |
|
789 } |
|
790 |
|
791 TInt lengthToCopy = desiredDeviceBufferLength - lengthAlreadyInDeviceBuffer; |
|
792 lengthToCopy = Max(lengthToCopy, 0); // ensure lengthToCopy is not negative |
|
793 |
|
794 TInt remainingToBeCopied = dataLength - lengthToCopy; |
|
795 TInt secondPhaseLength = remainingToBeCopied & iRequestMinMask; |
|
796 TInt remainingForNextRun = remainingToBeCopied - secondPhaseLength; |
|
797 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
798 RDebug::Printf("dataLength: [%d]",dataLength); |
|
799 RDebug::Printf("lengthAlreadyInDeviceBuffer: [%d]",lengthAlreadyInDeviceBuffer); |
|
800 RDebug::Printf("desiredDeviceBufferLength: [%d]",desiredDeviceBufferLength); |
|
801 RDebug::Printf("lengthToCopy: [%d]",lengthToCopy); |
|
802 RDebug::Printf("remainingToBeCopied: [%d]",remainingToBeCopied); |
|
803 RDebug::Printf("secondPhaseLength: [%d]",secondPhaseLength); |
|
804 RDebug::Printf("remainingForNextRun: [%d]",remainingForNextRun); |
|
805 #endif |
|
806 dataPtr.Append(aData.Left(lengthToCopy)); |
|
807 iSecondPhaseData.Set(aData.Mid(lengthToCopy, secondPhaseLength)); |
|
808 iBufferRemaining.Copy(aData.Mid(lengthToCopy + secondPhaseLength, remainingForNextRun)); |
|
809 iHaveSecondPhaseData = secondPhaseLength>0; |
|
810 } |
|
811 |
|
812 if(iState == EOpened || iState == EPlayBuffersFlushed) |
|
813 { |
|
814 if(dataPtr.Length() > 0 && iSecondPhaseData.Length()==0) |
|
815 { |
|
816 // Note: if we have identified second phase, don't call BufferEmptied() here as we can't cope with a new PlayData() call |
|
817 //Make sure that next player do not overtake the current player, especially when recovering from underflow |
|
818 TInt otherPlayer = (iCurrentPlayer+1) & KNumPlayersMask; |
|
819 iPlayers[otherPlayer]->Deque(); |
|
820 CActiveScheduler::Add(iPlayers[otherPlayer]); |
|
821 //Beginning we need to give two play requests for an uninterrupted playback with the new driver |
|
822 BufferEmptied(); |
|
823 } |
|
824 iState = EPlaying; |
|
825 } |
|
826 #ifdef _DEBUG |
|
827 TInt cachePlayer = iCurrentPlayer; // TODO: remove |
|
828 #endif |
|
829 iPlayers[iCurrentPlayer]->PlayData(iBufferConfig.iBufferOffsetList[iBufferIndex], dataPtr.Length()); |
|
830 ASSERT(iCurrentPlayer==cachePlayer); // check have not changed since previous calc |
|
831 iCurrentPlayer = (iCurrentPlayer+1) & KNumPlayersMask; |
|
832 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
833 RDebug::Printf("RMdaDevSound::CBody::PlayData() Exit. Current=%d, Handle=%d.", |
|
834 iCurrentPlayer, iChunk.Handle()); |
|
835 #endif |
1453 } |
836 } |
1454 |
837 |
1455 void RMdaDevSound::CBody::RecordData(TRequestStatus& aStatus, TDes8& aData) |
838 void RMdaDevSound::CBody::RecordData(TRequestStatus& aStatus, TDes8& aData) |
1456 { |
839 { |
1457 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
840 __ASSERT_DEBUG(iRecordSoundDevice.Handle(), Panic(EDeviceNotOpened)); |
1458 aStatus = KRequestPending; |
841 aStatus = KRequestPending; |
1459 if((iClientPlayStatus != NULL) || InPlayMode()) |
842 iRecorderStatus = &aStatus; |
1460 { |
843 //No support for simultaneous play and record in RMdaDevSound |
1461 // We only support one outstanding request |
844 if(iState == EPlaying) |
1462 // No support for simultaneous play and record in RMdaDevSound |
845 { |
1463 TRequestStatus *pRequest = &aStatus; |
846 SoundDeviceError(KErrInUse); |
1464 User::RequestComplete(pRequest, KErrInUse); |
|
1465 return; |
847 return; |
1466 } |
848 } |
1467 iClientRecordStatus = &aStatus; |
849 |
1468 iClientRecordData = &aData; |
850 iData = &aData; |
1469 iUnderFlowReportedSinceLastPlayOrRecordRequest = EFalse; |
851 |
1470 |
852 if(!iChunk.Handle()) |
1471 iPlayChunk.Close(); |
|
1472 if(!iRecordChunk.Handle()) |
|
1473 { |
853 { |
1474 //Configure the shared chunk for two buffers with iBufferSize each |
854 //Configure the shared chunk for two buffers with iBufferSize each |
1475 iRecordBufferConfig.iNumBuffers = KRecordMaxSharedChunkBuffers; |
855 iRecordBufferConfig.iNumBuffers = KRecordMaxSharedChunkBuffers; |
1476 iDeviceBufferLength = KRecordSharedChunkBufferSize; // initial size - resize if needs be |
856 iDeviceBufferLength = iData->MaxLength(); // initial size - resize if needs be |
1477 if (iRecordFormatData.iConverter) |
857 if (iRecordData.iConverter) |
1478 { |
858 { |
1479 // if number of channels used differs from request, resize buffer |
859 // if number of channels used differs from request, resize buffer |
1480 // assume we have nice rounded values for buffer. |
860 // assume we have nice rounded values for buffer. |
1481 if (iRecordFormatData.iActualChannels>iRecordFormatData.iRequestedChannels) |
861 if (iRecordData.iActualChannels>iRecordData.iRequestedChannels) |
1482 { |
862 { |
1483 iDeviceBufferLength *= 2; // will record at stereo and convert to mono |
863 iDeviceBufferLength *= 2; // will record at stereo and convert to mono |
1484 } |
864 } |
1485 else if (iRecordFormatData.iActualChannels<iRecordFormatData.iRequestedChannels) |
865 else if (iRecordData.iActualChannels<iRecordData.iRequestedChannels) |
1486 { |
866 { |
1487 iDeviceBufferLength /= 2; // will record at mono and convert to stereo |
867 iDeviceBufferLength /= 2; // will record at mono and convert to stereo |
1488 } |
868 } |
1489 } |
869 } |
1490 iRecordBufferConfig.iBufferSizeInBytes = iDeviceBufferLength; |
870 iRecordBufferConfig.iBufferSizeInBytes = iDeviceBufferLength; |
1491 iRecordBufferConfig.iFlags = 0; |
871 iRecordBufferConfig.iFlags = 0; |
1492 TPckg<TRecordSharedChunkBufConfig> bufferConfigBuf(iRecordBufferConfig); |
872 TPckg<TRecordSharedChunkBufConfig> bufferConfigBuf(iRecordBufferConfig); |
1493 TInt error = iRecordSoundDevice.SetBufferChunkCreate(bufferConfigBuf,iRecordChunk); |
873 TInt error = iRecordSoundDevice.SetBufferChunkCreate(bufferConfigBuf,iChunk); |
1494 if(error == KErrNone) |
874 if(error == KErrNone) |
1495 { |
875 { |
1496 iRecordSoundDevice.GetBufferConfig(bufferConfigBuf); |
876 iRecordSoundDevice.GetBufferConfig(bufferConfigBuf); |
1497 } |
877 } |
1498 else |
878 else |
1503 iState = ERecording; |
883 iState = ERecording; |
1504 } |
884 } |
1505 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
885 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1506 RDebug::Printf("RMdaDevSound::CBody::RecordData,iBufferOffset[%d]",iBufferOffset); |
886 RDebug::Printf("RMdaDevSound::CBody::RecordData,iBufferOffset[%d]",iBufferOffset); |
1507 #endif |
887 #endif |
1508 |
888 iPlayers[iCurrentPlayer]->RecordData(iBufferLength); |
1509 switch(iState) |
889 } |
1510 { |
890 |
1511 case ENotReady: |
891 void RMdaDevSound::CBody::SoundDeviceError(TInt aError, TInt /*aPlayerIndex*/) |
1512 Panic(EBadState); |
892 // This is called by CPlayer objects when there is an error in RunL |
1513 break; |
893 { |
1514 |
894 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1515 case EStopped: |
895 RDebug::Print(_L("RMdaDevSound::CBody::SoundDeviceError: aError[%d]"), aError); |
1516 case ERecording: |
896 #endif |
1517 // Either idle or recording is in progress, therefore we can issue another request |
897 |
1518 StartRecordRequest(); |
898 //When we get an underflow from one of the players and the other player is active, we are |
1519 break; |
899 //bound to get an underflow from the other player too. So we ignore the first and process |
1520 |
900 //the second |
1521 case ERecordingPausedInHw: |
901 TInt otherPlayerIndex = (iCurrentPlayer+1) & KNumPlayersMask; |
1522 // Driver is paused, therefore we can issue a request which will immediately return buffered data |
902 if (iPlayers[otherPlayerIndex]->IsActive() && aError==KErrUnderflow) |
1523 // or be aborted (in the driver) with KErrCancelled if there is no more data). nb. That KErrCancelled should not be |
903 { |
1524 // returned to the client because the old RMdaDevSound driver would have completed with KErrNone and zero data length. |
904 return; |
1525 StartRecordRequest(); |
905 } |
1526 break; |
906 SoundDeviceError(aError); |
1527 |
907 } |
1528 case ERecordingPausedInSw: |
|
1529 // Paused in s/w but driver is not paused, therefore can not issue a new request to driver because |
|
1530 // it would re-start recording. |
|
1531 // This implies we were paused whilst the h/w was not recording, so there is no buffered data. |
|
1532 |
|
1533 // Complete the request with KErrNone and no data. |
|
1534 iClientRecordData->SetLength(0); |
|
1535 User::RequestComplete(iClientRecordStatus, KErrNone); |
|
1536 break; |
|
1537 |
|
1538 case EPlaying: |
|
1539 case EPlayingPausedInHw: |
|
1540 case EPlayingPausedInSw: |
|
1541 case EPlayingUnderrun: |
|
1542 Panic(EBadState); |
|
1543 break; |
|
1544 |
|
1545 default: |
|
1546 Panic(EBadState); |
|
1547 break; |
|
1548 } |
|
1549 } |
|
1550 |
|
1551 /** |
908 /** |
1552 Notify client of error. |
909 Note for maintainers: Please note that this method is called from |
1553 |
910 CancelPlayData and CancelRecordData with KErrNone as a parameter in order to |
1554 Note that we continue playing/recording if possible. |
911 cancel the players and reset the internal state. |
1555 |
|
1556 We do not maintain information which could map the error back to a particular client play/record request |
|
1557 and therefore we have to notify the client of error every time it happens. |
|
1558 |
|
1559 nb. A client play/record request is completed with KErrNone if it queues ok - All errors are reported via the Notify*Error |
|
1560 mechanism. |
|
1561 */ |
912 */ |
1562 void RMdaDevSound::CBody::SoundDeviceError(TInt aError) |
913 void RMdaDevSound::CBody::SoundDeviceError(TInt aError) |
1563 { |
914 { |
1564 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
915 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1565 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError: Error[%d] state %s", aError, iState.Name()); |
916 RDebug::Print(_L("RMdaDevSound::CBody::SoundDeviceError: Error[%d] CurrentPlayer[%d]"), aError, iCurrentPlayer); |
1566 #endif |
917 #endif |
1567 |
918 |
1568 ASSERT(aError != KErrNone); |
919 for (TInt i=0; i<KNumPlayers; i++) |
1569 |
920 { |
1570 if(iClientPlayErrorStatus) |
921 if(KErrNone == aError) |
|
922 { |
|
923 // If we are here, SoundDeviceError(KErrNone) has been called from |
|
924 // CancelPlayData or CancelRecordData to maje sure the players are |
|
925 // cancel and their state reset |
|
926 iPlayers[i]->Stop(); |
|
927 } |
|
928 else |
|
929 { |
|
930 if (!iPlayers[i]->IsActive()) |
|
931 { |
|
932 iPlayers[i]->ResetPlayer(); |
|
933 } |
|
934 } |
|
935 } |
|
936 |
|
937 iBufferRemaining.SetLength(0); |
|
938 if(iPlayErrorStatus && aError!=KErrNone)//error receiver is only for errors |
1571 { |
939 { |
1572 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
940 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1573 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError Completing iPlayerErrorStatus"); |
941 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError Completing iPlayerErrorStatus"); |
1574 #endif |
942 #endif |
1575 |
943 User::RequestComplete(iPlayErrorStatus, aError); |
1576 User::RequestComplete(iClientPlayErrorStatus, aError); // nb call also sets iClientPlayErrorStatus to NULL |
944 iPlayErrorStatus = NULL; |
1577 } |
945 } |
1578 |
946 if(iPlayerStatus) |
1579 if(iClientRecordErrorStatus) |
|
1580 { |
947 { |
1581 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
948 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1582 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError Completing iClientRecordErrorStatus"); |
949 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError Completing iPlayerStatus"); |
1583 #endif |
950 #endif |
1584 User::RequestComplete(iClientRecordErrorStatus, aError); // nb call also sets iClientRecordErrorStatus to NULL |
951 User::RequestComplete(iPlayerStatus, KErrNone); // effectively buffer emptied |
1585 } |
952 iPlayerStatus = NULL; |
1586 |
953 } |
1587 return; |
954 if(iRecordErrorStatus && aError!=KErrNone) |
|
955 { |
|
956 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
957 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError Completing iRecordErrorStatus"); |
|
958 #endif |
|
959 User::RequestComplete(iRecordErrorStatus, aError); |
|
960 iRecordErrorStatus = NULL; |
|
961 } |
|
962 else if(iRecorderStatus) |
|
963 { |
|
964 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
965 RDebug::Printf("RMdaDevSound::CBody::SoundDeviceError Completing iRecorderStatus"); |
|
966 #endif |
|
967 User::RequestComplete(iRecorderStatus, aError); |
|
968 iRecorderStatus = NULL; |
|
969 } |
|
970 iBufferIndex = -1; |
|
971 iCurrentPlayer = 0; |
|
972 iBufferOffset = -1; |
|
973 iBufferLength = 0; |
|
974 iTimerActive = EFalse; |
|
975 iState = EOpened; |
1588 } |
976 } |
1589 |
977 |
1590 void RMdaDevSound::CBody::NotifyRecordError(TRequestStatus& aStatus) |
978 void RMdaDevSound::CBody::NotifyRecordError(TRequestStatus& aStatus) |
1591 { |
979 { |
1592 aStatus = KRequestPending; |
980 aStatus = KRequestPending; |
1593 iClientRecordErrorStatus = &aStatus; |
981 iRecordErrorStatus = &aStatus; |
1594 } |
982 } |
1595 |
983 |
1596 void RMdaDevSound::CBody::NotifyPlayError(TRequestStatus& aStatus) |
984 void RMdaDevSound::CBody::NotifyPlayError(TRequestStatus& aStatus) |
1597 { |
985 { |
1598 aStatus = KRequestPending; |
986 aStatus = KRequestPending; |
1599 iClientPlayErrorStatus = &aStatus; |
987 iPlayErrorStatus = &aStatus; |
1600 } |
988 } |
1601 |
989 |
1602 void RMdaDevSound::CBody::CancelNotifyPlayError() |
990 void RMdaDevSound::CBody::CancelNotifyPlayError() |
1603 { |
991 { |
1604 if(iClientPlayErrorStatus) |
992 if(iPlayErrorStatus) |
1605 { |
993 { |
1606 User::RequestComplete(iClientPlayErrorStatus, KErrCancel); |
994 User::RequestComplete(iPlayErrorStatus, KErrCancel); |
1607 } |
995 } |
1608 } |
996 } |
1609 |
997 |
1610 void RMdaDevSound::CBody::CancelNotifyRecordError() |
998 void RMdaDevSound::CBody::CancelNotifyRecordError() |
1611 { |
999 { |
1612 if(iClientRecordErrorStatus) |
1000 if(iRecordErrorStatus) |
1613 { |
1001 { |
1614 User::RequestComplete(iClientRecordErrorStatus, KErrCancel); |
1002 User::RequestComplete(iRecordErrorStatus, KErrCancel); |
1615 } |
1003 } |
1616 else |
|
1617 { |
|
1618 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1619 RDebug::Printf("msp BufferEmptied but iClientPlayStatus==NULL"); |
|
1620 #endif |
|
1621 } |
|
1622 } |
1004 } |
1623 |
1005 |
1624 void RMdaDevSound::CBody::FlushPlayBuffer() |
1006 void RMdaDevSound::CBody::FlushPlayBuffer() |
1625 { |
1007 { |
1626 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1008 __ASSERT_DEBUG(iPlaySoundDevice.Handle(), Panic(EDeviceNotOpened)); |
1627 RDebug::Printf("RMdaDevSound::CBody::FlushPlayBuffer calling CancelPlayData"); |
1009 //There is no equivalent of FlushPlaybuffer in the new sound driver. So use CancelPlayData |
1628 #endif |
1010 //to simulate the original behavior |
1629 CancelPlayData(); |
1011 if ((iState == EPlaying) || (iState == EPaused)) |
1630 } |
1012 { |
|
1013 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1014 RDebug::Print(_L("RMdaDevSound::CBody::FlushPlayBuffers in Playing or Paused state")); |
|
1015 #endif |
|
1016 |
|
1017 if (iState == EPaused) |
|
1018 { |
|
1019 iFlushCalledDuringPause = ETrue; |
|
1020 } |
|
1021 |
|
1022 |
|
1023 iPlaySoundDevice.CancelPlayData(); |
|
1024 iBufferRemaining.SetLength(0); |
|
1025 iState = EPlayBuffersFlushed; |
|
1026 } |
|
1027 |
|
1028 } |
|
1029 |
|
1030 |
|
1031 |
1631 |
1032 |
1632 RSoundSc& RMdaDevSound::CBody::PlaySoundDevice() |
1033 RSoundSc& RMdaDevSound::CBody::PlaySoundDevice() |
1633 { |
1034 { |
1634 return iPlaySoundDevice; |
1035 return iPlaySoundDevice; |
1635 } |
1036 } |
1637 RSoundSc& RMdaDevSound::CBody::RecordSoundDevice() |
1038 RSoundSc& RMdaDevSound::CBody::RecordSoundDevice() |
1638 { |
1039 { |
1639 return iRecordSoundDevice; |
1040 return iRecordSoundDevice; |
1640 } |
1041 } |
1641 |
1042 |
1642 const RMdaDevSound::CBody::TState &RMdaDevSound::CBody::State() const |
1043 RMdaDevSound::CBody::TState RMdaDevSound::CBody::State() |
1643 { |
1044 { |
1644 return iState; |
1045 return iState; |
1645 } |
1046 } |
1646 |
1047 |
|
1048 void RMdaDevSound::CBody::BufferEmptied() |
|
1049 { |
|
1050 if(iPlayerStatus) |
|
1051 { |
|
1052 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1053 RDebug::Print(_L("***Buffer Emptied***")); |
|
1054 #endif |
|
1055 User::RequestComplete(iPlayerStatus, KErrNone); |
|
1056 iPlayerStatus = NULL; |
|
1057 } |
|
1058 } |
1647 |
1059 |
1648 void RMdaDevSound::CBody::BufferFilled(TInt aBufferOffset) |
1060 void RMdaDevSound::CBody::BufferFilled(TInt aBufferOffset) |
1649 { |
1061 { |
1650 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1062 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1651 RDebug::Print(_L("RMdaDevSound::CBody::BufferFilled:")); |
1063 RDebug::Print(_L("RMdaDevSound::CBody::BufferFilled:")); |
1652 #endif |
1064 #endif |
1653 |
1065 |
1654 ASSERT(aBufferOffset>=0 || aBufferOffset==KErrCancel); |
1066 ASSERT(aBufferOffset>=0 || aBufferOffset==KErrCancel); |
1655 ASSERT(iClientRecordData); // request should not get this without |
1067 ASSERT(iData); // request should not get this without |
1656 |
1068 |
1657 if(aBufferOffset==KErrCancel) |
1069 if(aBufferOffset==KErrCancel) |
1658 { |
1070 { |
1659 //we can get KErrCancel when we call pause and there is no more data left with the driver |
1071 //we can get KErrCancel when we call pause and there is no more data left with the driver |
1660 //we send the empty buffer to the HwDevice, where this should trigger the shutdown mechanism |
1072 //we send the empty buffer to the HwDevice, where this should trigger the shutdown mechanism |
1661 iClientRecordData->SetLength(0); |
1073 iData->SetLength(0); |
1662 User::RequestComplete(iClientRecordStatus, KErrNone); |
1074 User::RequestComplete(iRecorderStatus, KErrNone); |
1663 iClientRecordStatus = NULL; |
1075 iRecorderStatus = NULL; |
1664 return; |
1076 return; |
1665 } |
1077 } |
1666 |
1078 |
1667 iBufferOffset = aBufferOffset; |
1079 iBufferOffset = aBufferOffset; |
1668 //when last buffer is flushed, new driver sometimes gives buffer size of odd number. One of our codecs |
1080 //when last buffer is flushed, new driver sometimes gives buffer size of odd number. One of our codecs |
1669 //expects that the buffer size should always be even. Base suggested that we fix in multimedia |
1081 //expects that the buffer size should always be even. Base suggested that we fix in multimedia |
1670 //as it is quite complicated to fix in overthere. |
1082 //as it is quite complicated to fix in overthere. |
1671 iBufferLength = iBufferLength & 0xfffffffe; |
1083 iBufferLength = iBufferLength & 0xfffffffe; |
1672 TPtr8 dataPtr(iRecordChunk.Base()+ iBufferOffset, iBufferLength, iClientRecordData->MaxLength()); |
1084 TPtr8 dataPtr(iChunk.Base()+ iBufferOffset, iBufferLength, iData->MaxLength()); |
1673 if (iRecordFormatData.iConverter) |
1085 if (iRecordData.iConverter) |
1674 { |
1086 { |
1675 iRecordFormatData.iConverter->Convert(dataPtr, *iClientRecordData); |
1087 iRecordData.iConverter->Convert(dataPtr, *iData); |
1676 } |
1088 } |
1677 else |
1089 else |
1678 { |
1090 { |
1679 iClientRecordData->Copy(dataPtr); |
1091 iData->Copy(dataPtr); |
1680 } |
1092 } |
1681 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1093 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1682 RDebug::Print(_L("RMdaDevSound::CBody::BufferFilled: BufferOffset[%d] BufferLen[%d]"), iBufferOffset, iBufferLength); |
1094 RDebug::Print(_L("RMdaDevSound::CBody::BufferFilled: BufferOffset[%d] BufferLen[%d]"), iBufferOffset, iBufferLength); |
1683 #endif |
1095 #endif |
1684 if(iBufferOffset >= 0) |
1096 if(iBufferOffset >= 0) |
1685 { |
1097 { |
1686 iRecordSoundDevice.ReleaseBuffer(iBufferOffset); |
1098 iRecordSoundDevice.ReleaseBuffer(iBufferOffset); |
1687 } |
1099 } |
1688 if(iClientRecordStatus) |
1100 if(iRecorderStatus) |
1689 { |
1101 { |
1690 User::RequestComplete(iClientRecordStatus, KErrNone); |
1102 User::RequestComplete(iRecorderStatus, KErrNone); |
1691 iClientRecordStatus = NULL; |
1103 iRecorderStatus = NULL; |
1692 } |
1104 } |
1693 else |
1105 } |
1694 { |
1106 |
1695 RDebug::Printf("msp PlayCancelled but iClientPlayStatus==NULL"); |
1107 void RMdaDevSound::CBody::PlayCancelled() |
1696 } |
1108 { |
1697 } |
1109 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1698 |
1110 RDebug::Print(_L("RMdaDevSound::CBody::PlayCancelled:")); |
1699 /* |
1111 #endif |
1700 This function is called to notify us that a CPlayer's request has completed and what its status was. |
1112 |
1701 |
1113 for (TInt index=0; index<KNumPlayers; index++) |
1702 It is important to note that:- |
1114 { |
1703 1) RSoundSc driver PlayData requests are guaranteed to complete in order, oldest first |
1115 iPlayers[index]->Cancel(); |
1704 2) If we are overloaded, it is possible for more than one request to complete before any CPlayer::RunL is ran. In |
1116 } |
1705 this situation the CPlayer::RunL functions, and hence this callback, maybe invoked in non-oldest first order |
1117 iBufferIndex = -1; |
1706 |
1118 iCurrentPlayer = 0; |
1707 but |
1119 iBufferOffset = -1; |
1708 |
1120 iBufferLength = 0; |
1709 a) It is impossible for callback for the second oldest CPlayer to occur before the driver request for the oldest has |
1121 iTimerActive = EFalse; |
1710 been complete (because of 1) |
1122 if(iPlayerStatus) |
1711 b) We will always get exactly one callback for every complete request. |
1123 { |
1712 |
1124 User::RequestComplete(iPlayerStatus, KErrNone); |
1713 Therefore this callback notifies us of two subtly separate things:- |
1125 iPlayerStatus = NULL; |
1714 |
1126 } |
1715 i) The oldest request has been completed (so we can reduce can increase the bytes played counter by its length |
1127 } |
1716 ii) CPlayer aPlayerIndex is free for re-use |
1128 |
1717 |
1129 void RMdaDevSound::CBody::UpdateTimeAndBytesPlayed() |
1718 but we can not assume that aPlayerIndex is the oldest request, therefore we save the play request lengths outside of |
1130 { |
1719 the CPlayer object. |
1131 iBytesPlayed = iPlaySoundDevice.BytesTransferred(); |
1720 */ |
1132 iStartTime = User::FastCounter(); |
1721 void RMdaDevSound::CBody::PlayRequestHasCompleted(CPlayer *aPlayer, TInt aStatus, TBool aDueToCancelCommand) |
1133 iTimerActive=ETrue; |
1722 { |
1134 } |
1723 // CPlayer is done so put it on the free queue |
1135 |
1724 iFreePlayers.Push(aPlayer); |
1136 TBool RMdaDevSound::CBody::TimerActive() |
1725 |
1137 { |
1726 TUint32 bytesPlayed = iActivePlayRequestSizes.Pop(); |
1138 return iTimerActive; |
1727 // Request has finished therefore now timing the following request to simulate bytes played |
1139 } |
1728 iStartTime = CurrentTimeInMsec(); |
1140 |
1729 if(aDueToCancelCommand) |
1141 TBool RMdaDevSound::CBody::FlushCalledDuringPause() |
1730 { |
1142 { |
1731 // Callback due to CPlayer::Cancel/DoCancel being called, therefore we |
1143 return iFlushCalledDuringPause; |
1732 // do not want to update bytes played, process state, report a error or start new players |
1144 } |
1733 return; |
1145 |
1734 } |
|
1735 |
|
1736 // Update iBytesPlayed by the length of the oldest request (which might not be the one that CPlayer was |
|
1737 // handling). |
|
1738 iBytesPlayed += bytesPlayed; |
|
1739 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1740 RDebug::Printf("PlayRequestHasCompleted increasing iBytesPlayed by %d to %d", bytesPlayed, iBytesPlayed); |
|
1741 #endif |
|
1742 |
|
1743 // Process state |
|
1744 switch(iState) |
|
1745 { |
|
1746 case ENotReady: |
|
1747 Panic(EDeviceNotOpened); |
|
1748 break; |
|
1749 |
|
1750 case EStopped: |
|
1751 // Will happen if we are doing CancelPlayData processing with active players |
|
1752 break; |
|
1753 |
|
1754 case ERecording: |
|
1755 case ERecordingPausedInHw: |
|
1756 case ERecordingPausedInSw: |
|
1757 Panic(EBadState); |
|
1758 break; |
|
1759 |
|
1760 case EPlaying: |
|
1761 // Normal situation |
|
1762 break; |
|
1763 |
|
1764 case EPlayingPausedInHw: |
|
1765 // H/W was/is paused, but there must have been an already complete request that we had not |
|
1766 // processed yet. |
|
1767 // There must be at least one more pending request on h/w, otherwise the h/w would have refused to pause |
|
1768 // I would expect this be rare, but it happens quite often... |
|
1769 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1770 ASSERT(iActivePlayRequestSizes.Length() != 0); |
|
1771 #endif |
|
1772 // Need to update the start and pause time to now because we have just updated the actual iBytesPlayed |
|
1773 // and logically the h/w is paused at the beginning of the next request |
|
1774 iStartTime = CurrentTimeInMsec(); |
|
1775 iPauseTime = iStartTime; |
|
1776 break; |
|
1777 |
|
1778 case EPlayingPausedInSw: |
|
1779 // This will happen if there is only a single hw request outstanding, and the hardware has finished it, but the |
|
1780 // corresponding RunL has not run yet (in which case PausePlayBuffer will have attempted to use h/w pause, |
|
1781 // but the driver call would have failed, and the state changed to EPlayingPausedInSw). |
|
1782 iStartTime = CurrentTimeInMsec(); |
|
1783 iPauseTime = iStartTime; |
|
1784 return; |
|
1785 case EPlayingUnderrun: |
|
1786 break; |
|
1787 |
|
1788 default: |
|
1789 Panic(EBadState); |
|
1790 break; |
|
1791 } |
|
1792 |
|
1793 |
|
1794 // If we have an error, report it to the client |
|
1795 // We NEVER report driver underflow, instead we report KErrUnderflow if we run out of data to pass to driver. |
|
1796 if( (aStatus != KErrNone) && (aStatus != KErrUnderflow) ) |
|
1797 { |
|
1798 SoundDeviceError(aStatus); |
|
1799 } |
|
1800 |
|
1801 // If appropriate start more players |
|
1802 StartPlayersAndUpdateState(); |
|
1803 return; |
|
1804 } |
|
1805 |
|
1806 RMdaDevSound::CBody::CPlayer::CPlayer(TInt aPriority, RMdaDevSound::CBody& aParent, TInt aIndex): |
1146 RMdaDevSound::CBody::CPlayer::CPlayer(TInt aPriority, RMdaDevSound::CBody& aParent, TInt aIndex): |
1807 CActive(aPriority), iParent(aParent), iIndex(aIndex), iBufferOffset(-1), iBufferLength(0) |
1147 CActive(aPriority), iParent(aParent), iIndex(aIndex), iBufferOffset(-1), iBufferLength(0) |
1808 { |
1148 { |
1809 CActiveScheduler::Add(this); |
1149 CActiveScheduler::Add(this); |
1810 } |
1150 } |
1812 RMdaDevSound::CBody::CPlayer::~CPlayer() |
1152 RMdaDevSound::CBody::CPlayer::~CPlayer() |
1813 { |
1153 { |
1814 Cancel(); |
1154 Cancel(); |
1815 } |
1155 } |
1816 |
1156 |
1817 |
|
1818 void RMdaDevSound::CBody::CPlayer::RunL() |
1157 void RMdaDevSound::CBody::CPlayer::RunL() |
1819 { |
1158 { |
1820 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1159 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1821 RDebug::Printf("****RMdaDevSound::CBody::CPlayer(%d)::RunL: Error[%d] ParentState[%s]", |
1160 RDebug::Print(_L("****RMdaDevSound::CBody::CPlayer(%d)::RunL: Error[%d] ParentState[%d] Outstanding[%d], pending[%d]"), |
1822 iIndex, iStatus.Int(), iParent.State().Name()); |
1161 iIndex, iStatus.Int(), iParent.State(), iParent.iHaveSecondPhaseData, iRequestPending); |
1823 RDebug::Printf("iActivePlayRequestSizes.Length() = %d iFreePlayers.Length() = %d (including this one as active)", |
|
1824 iParent.iActivePlayRequestSizes.Length(), |
|
1825 iParent.iFreePlayers.Length()); |
|
1826 #endif |
1162 #endif |
1827 iParent.PlayRequestHasCompleted(this, iStatus.Int(), EFalse); |
1163 |
1828 return; |
1164 //this is required to avoid receiving the request completions in the order diff. from the |
|
1165 //issued order |
|
1166 Deque(); |
|
1167 CActiveScheduler::Add(this); |
|
1168 |
|
1169 TInt error = iStatus.Int(); |
|
1170 |
|
1171 // It's fine to schedule buffers to the driver in the paused state (i.e. iRequestPending == EFalse) |
|
1172 if(!iRequestPending && (iParent.State() == EPlaying || iParent.State() == EPaused) && error == KErrNone) |
|
1173 { |
|
1174 //this is from playdata |
|
1175 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1176 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::RunL: Playing BufferOffset[%d] BufferLength[%d]"), iIndex, iBufferOffset, iBufferLength); |
|
1177 #endif |
|
1178 //Make sure the length is even. We may get odd for the last partial buffer. |
|
1179 iBufferLength = iBufferLength & 0xfffffffe; |
|
1180 |
|
1181 PlaySoundDevice(); |
|
1182 //Need this for the first time only |
|
1183 if(!iParent.TimerActive()) |
|
1184 { |
|
1185 iParent.UpdateTimeAndBytesPlayed(); |
|
1186 } |
|
1187 iRequestPending = ETrue; |
|
1188 } |
|
1189 // TODO: The case below shouldn't be valid under EPaused state, i.e. the driver shouldn't complete playback if it was paused. However due to a current problem in the driver we have to handle this case |
|
1190 else if (iRequestPending && (iParent.State() == EPlaying || iParent.State() == EPaused) && error == KErrNone) //this is from driver |
|
1191 { |
|
1192 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1193 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::RunL: Buffer emptied successfully"), iIndex); |
|
1194 #endif |
|
1195 if (iParent.iHaveSecondPhaseData) |
|
1196 { |
|
1197 TPtr8 dataPtr(iParent.iChunk.Base()+ iParent.iBufferConfig.iBufferOffsetList[iParent.iBufferIndex], 0, iParent.iDeviceBufferLength); |
|
1198 dataPtr.Copy(iParent.iSecondPhaseData); |
|
1199 |
|
1200 PlaySoundDevice(); |
|
1201 iParent.iCurrentPlayer = (iParent.iCurrentPlayer+1) & KNumPlayersMask; |
|
1202 iParent.UpdateTimeAndBytesPlayed(); |
|
1203 iParent.iHaveSecondPhaseData = EFalse; |
|
1204 } |
|
1205 else |
|
1206 { |
|
1207 iRequestPending = EFalse; |
|
1208 iParent.UpdateTimeAndBytesPlayed(); |
|
1209 iParent.BufferEmptied(); |
|
1210 } |
|
1211 } |
|
1212 else if(iParent.State() == EPlayBuffersFlushed && error == KErrCancel) |
|
1213 { |
|
1214 iRequestPending = EFalse; |
|
1215 if (!iParent.FlushCalledDuringPause()) |
|
1216 { |
|
1217 iParent.PlayCancelled(); |
|
1218 } |
|
1219 } |
|
1220 else if(iParent.State() == ERecording && (error >= 0 || error == KErrCancel)) |
|
1221 {//we can get KErrCancel when we call pause and there is no more data left with the driver |
|
1222 iParent.BufferFilled(error); |
|
1223 } |
|
1224 else |
|
1225 { |
|
1226 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1227 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::RunL: Error[%d] Outstanding[%d], pending[%d]"), |
|
1228 iIndex, error, iParent.iHaveSecondPhaseData,iRequestPending); |
|
1229 #endif |
|
1230 iParent.SoundDeviceError(error, iIndex); |
|
1231 } |
1829 } |
1232 } |
1830 |
1233 |
1831 TInt RMdaDevSound::CBody::CPlayer::RunError(TInt aError) |
1234 TInt RMdaDevSound::CBody::CPlayer::RunError(TInt aError) |
1832 { |
1235 { |
1833 iParent.PlayRequestHasCompleted(this, aError, EFalse); |
1236 iParent.SoundDeviceError(aError, iIndex); |
1834 return KErrNone; |
1237 return KErrNone; |
1835 } |
1238 } |
1836 |
1239 |
1837 void RMdaDevSound::CBody::CPlayer::DoCancel() |
1240 void RMdaDevSound::CBody::CPlayer::DoCancel() |
1838 { |
1241 { |
|
1242 //nothing to do |
1839 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1243 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1840 RDebug::Printf("RMdaDevSound::CBody::CPlayer(%d)::DoCancel", iIndex); |
1244 RDebug::Printf("RMdaDevSound::CBody::CPlayer(%d)::DoCancel", iIndex); |
1841 #endif |
1245 #endif |
1842 if(iStatus == KRequestPending) |
1246 } |
1843 { |
1247 |
1844 // Avoid cancelling requests which have already completed. |
1248 void RMdaDevSound::CBody::CPlayer::ResetPlayer() |
1845 // It wastes time, and might provoke a sound driver problem |
|
1846 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1847 RDebug::Printf("RMdaDevSound::CBody::CPlayer::DoCancel - would have cancelled driver request"); |
|
1848 #endif |
|
1849 iParent.PlaySoundDevice().Cancel(iStatus); |
|
1850 } |
|
1851 iParent.PlayRequestHasCompleted(this, KErrCancel, ETrue); |
|
1852 } |
|
1853 |
|
1854 void RMdaDevSound::CBody::CPlayer::PlayData(TUint aChunkOffset, TInt aLength) |
|
1855 { |
1249 { |
1856 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1250 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1857 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::PlayData : IsActive[%d]"), |
1251 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::ResetPlayer: IsActive[%d] pending[%d] iBufferOffset[%d] iBufferLength[%d]"), iIndex, IsActive(), iRequestPending, iBufferOffset, iBufferLength); |
1858 iIndex, IsActive()); |
1252 #endif |
1859 RDebug::Printf("iActivePlayRequestSizes.Length() = %d iFreePlayers.Length() = %d (inc this player)", |
1253 |
1860 iParent.iActivePlayRequestSizes.Length(), |
1254 iRequestPending = EFalse; |
1861 iParent.iFreePlayers.Length()); |
1255 iBufferOffset = -1; |
|
1256 iBufferLength = 0; |
|
1257 } |
|
1258 |
|
1259 void RMdaDevSound::CBody::CPlayer::Stop() |
|
1260 { |
|
1261 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1262 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::Stop: IsActive[%d] pending[%d] iBufferOffset[%d] iBufferLength[%d]"), iIndex, IsActive(), iRequestPending, iBufferOffset, iBufferLength); |
|
1263 #endif |
|
1264 |
|
1265 ResetPlayer(); |
|
1266 Cancel(); |
|
1267 } |
|
1268 |
|
1269 void RMdaDevSound::CBody::CPlayer::PlayData(TInt aBufferOffset, TInt aLength) |
|
1270 { |
|
1271 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
|
1272 RDebug::Print(_L("RMdaDevSound::CBody::CPlayer(%d)::PlayData : IsActive[%d]"), iIndex, IsActive()); |
1862 #endif |
1273 #endif |
1863 |
1274 |
1864 iBufferOffset = aChunkOffset; |
1275 ASSERT(!IsActive()); // TODO: remove or replace redundant test |
|
1276 iBufferOffset = aBufferOffset; |
1865 iBufferLength = aLength; |
1277 iBufferLength = aLength; |
1866 |
1278 |
1867 //Make sure the length is a multiple of 4 to work around an h6 limitation. |
1279 iStatus = KRequestPending; |
1868 iBufferLength = iBufferLength & 0xfffffffc; |
|
1869 |
|
1870 // Issue the RSoundSc request |
|
1871 iParent.PlaySoundDevice().PlayData(iStatus, iBufferOffset, iBufferLength, EFalse); |
|
1872 SetActive(); |
1280 SetActive(); |
1873 return; |
1281 TRequestStatus* status = &iStatus; |
1874 } |
1282 User::RequestComplete(status, KErrNone); |
1875 |
1283 } |
1876 TUint RMdaDevSound::CBody::CPlayer::GetPlayerIndex() const |
1284 |
1877 { |
1285 void RMdaDevSound::CBody::CPlayer::RecordData(TInt& aBufferLength) |
1878 return iIndex; |
|
1879 } |
|
1880 |
|
1881 RMdaDevSound::CBody::CRecorder::CRecorder(TInt aPriority, RMdaDevSound::CBody& aParent): |
|
1882 CActive(aPriority), iParent(aParent), iBufferOffset(-1), iBufferLength(0) |
|
1883 { |
|
1884 CActiveScheduler::Add(this); |
|
1885 } |
|
1886 |
|
1887 RMdaDevSound::CBody::CRecorder::~CRecorder() |
|
1888 { |
|
1889 Cancel(); |
|
1890 } |
|
1891 |
|
1892 void RMdaDevSound::CBody::CRecorder::RecordData(TInt& aBufferLength) |
|
1893 { |
1286 { |
1894 if (!IsActive()) |
1287 if (!IsActive()) |
1895 { |
1288 { |
1896 iStatus = KRequestPending; |
1289 iStatus = KRequestPending; |
1897 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |
1290 #ifdef SYMBIAN_SOUNDADAPTER_DEBUG |