--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.h Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,112 @@
+// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __MMFDEVSOUNDSERVER_H__
+#define __MMFDEVSOUNDSERVER_H__
+
+#include <e32base.h>
+#include <e32def.h>
+#include <e32std.h>
+#include <mmf/common/mmfipc.h>
+#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
+#include <mmf/common/mmfipcserver.h>
+#endif
+#include "MmfAudioServer.h"
+#include "MmfDevSoundServerStart.h"
+
+/**
+Panic category and codes that MmfDevSoundServer raises on the client
+@internalTechnology
+*/
+_LIT(KMMFDevSoundClientPanicCategory, "DevSoundClient");
+enum TMMFDevSoundClientPanicCodes
+ {
+ EMMFDevSoundPlayDataWithoutInitialize,
+ EMMFDevSoundRecordDataWithoutInitialize
+ };
+
+class CMMFDevSoundServer; // declared here.
+
+NONSHARABLE_CLASS( CMMFDevSoundServer ): public CMmfIpcServer
+/**
+*@internalTechnology
+*/
+ {
+public:
+ IMPORT_C static CMMFDevSoundServer* NewL(CMMFAudioServer* aAudioServer, TProcessId& aClientPID);
+ ~CMMFDevSoundServer();
+ CMmfIpcSession* NewSessionL(const TVersion &aVersion) const;
+ void IncrementSessionId();
+ void DecrementSessionId();
+ void SendEventToClient(TInt aSessionToAlert, TInt aSessionToBeLaunched);
+ void LaunchRequest(TInt aSessionId);
+ TInt DevSoundSessionId() {return iDevSoundSessionId;};
+ TBool CheckClientCapabilities();
+ void SetClientCapabilitiesL(TThreadId aTid);
+
+ IMPORT_C static TInt StartThread(TAny* aParams);
+
+private:
+
+ CMMFDevSoundServer(CMMFAudioServer* aAudioServer, TProcessId& aClientPID);
+ void ConstructL();
+ static void RenamePrioritizeServer();
+ static void StartThreadL(TDevSoundServerStart& aStart);
+ class CDelayDevSoundShutDown : public CActive
+ {
+ public:
+ // Construct/destruct
+ static CDelayDevSoundShutDown* NewL();
+ ~CDelayDevSoundShutDown();
+ // Request
+ void SetDelay(TTimeIntervalMicroSeconds32 aDelay);
+ private:
+ // Construct/destruct
+ CDelayDevSoundShutDown();
+ void ConstructL();
+
+ // From CActive
+ void RunL();
+ void DoCancel();
+ private:
+ RTimer iTimer; // Has
+ };
+
+
+private:
+ TInt iDevSoundSessionId;
+ TInt iSessionToBeLaunched;
+ TProcessId iClientPID;
+ TBool iClientHasCaps;
+ CDelayDevSoundShutDown* iDelayDevSoundShutDown;
+ CMMFAudioServer* iAudioServer;
+ };
+
+GLDEF_C void PanicClient(const RMmfIpcMessage& aMessage, TMMFDevSoundClientPanicCodes aPanicCode);
+
+/**
+@SYMPatchable
+@publishedPartner
+
+Patchable constant for licencee to set devsound server thread priority
+Licencees should ensure that the devsound server thread priority is equal to the system server priority for better responsiveness.
+If SYMBIAN_CURB_SYSTEMSERVER_PRIORITIES is defined, setting devsound server thread priority to EPriorityAbsoluteHigh will ensure
+devsound server's thread priority is set to system server's priority.
+If the macro is unavailable it is recommended to use EPriorityAbsoluteRealTime1. Usage of EPriorityAbsoluteRealTime1 requires ProtServ capability.
+The constant can be changed at ROM build time using patchdata OBY keyword.
+ */
+IMPORT_C extern const TInt KDevsoundServerPriority;
+
+#endif