devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.h
changeset 0 40261b775718
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.h	Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,112 @@
+// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __MMFDEVSOUNDSERVER_H__
+#define __MMFDEVSOUNDSERVER_H__
+
+#include <e32base.h>
+#include <e32def.h>
+#include <e32std.h>
+#include <mmf/common/mmfipc.h>
+#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
+#include <mmf/common/mmfipcserver.h>
+#endif
+#include "MmfAudioServer.h"
+#include "MmfDevSoundServerStart.h"
+
+/** 
+Panic category and codes that MmfDevSoundServer raises on the client
+@internalTechnology
+*/
+_LIT(KMMFDevSoundClientPanicCategory, "DevSoundClient");
+enum TMMFDevSoundClientPanicCodes
+	{
+	EMMFDevSoundPlayDataWithoutInitialize,
+	EMMFDevSoundRecordDataWithoutInitialize
+	};
+	
+class CMMFDevSoundServer; // declared here.
+
+NONSHARABLE_CLASS( CMMFDevSoundServer ): public CMmfIpcServer
+/**
+*@internalTechnology
+*/
+	{
+public:
+	IMPORT_C static CMMFDevSoundServer* NewL(CMMFAudioServer* aAudioServer, TProcessId& aClientPID);
+	~CMMFDevSoundServer();
+	CMmfIpcSession* NewSessionL(const TVersion &aVersion) const;
+	void IncrementSessionId();
+	void DecrementSessionId();
+	void SendEventToClient(TInt aSessionToAlert, TInt aSessionToBeLaunched);
+	void LaunchRequest(TInt aSessionId);
+	TInt DevSoundSessionId() {return iDevSoundSessionId;};
+	TBool CheckClientCapabilities();
+	void SetClientCapabilitiesL(TThreadId aTid);
+	
+	IMPORT_C static TInt StartThread(TAny* aParams);
+
+private:
+    
+    CMMFDevSoundServer(CMMFAudioServer* aAudioServer, TProcessId& aClientPID);
+	void ConstructL();
+	static void RenamePrioritizeServer();
+	static void StartThreadL(TDevSoundServerStart& aStart);
+	class CDelayDevSoundShutDown : public CActive
+        {
+    public:
+        // Construct/destruct
+        static CDelayDevSoundShutDown* NewL();
+        ~CDelayDevSoundShutDown(); 
+        // Request
+        void SetDelay(TTimeIntervalMicroSeconds32 aDelay);   
+    private:
+        // Construct/destruct
+        CDelayDevSoundShutDown();
+        void ConstructL();
+    
+        // From CActive
+        void RunL();
+        void DoCancel();   
+    private:
+        RTimer iTimer;      // Has
+        };
+
+
+private:
+	TInt iDevSoundSessionId;	
+	TInt iSessionToBeLaunched;
+	TProcessId iClientPID;
+	TBool iClientHasCaps;
+	CDelayDevSoundShutDown* iDelayDevSoundShutDown;
+	CMMFAudioServer* iAudioServer;
+	};
+
+GLDEF_C void PanicClient(const RMmfIpcMessage& aMessage, TMMFDevSoundClientPanicCodes aPanicCode);
+
+/**
+@SYMPatchable
+@publishedPartner
+ 
+Patchable constant for licencee to set devsound server thread priority
+Licencees should ensure that the devsound server thread priority is equal to the system server priority for better responsiveness.
+If SYMBIAN_CURB_SYSTEMSERVER_PRIORITIES is defined, setting devsound server thread priority to EPriorityAbsoluteHigh will ensure
+devsound server's thread priority is set to system server's priority.
+If the macro is unavailable it is recommended to use EPriorityAbsoluteRealTime1. Usage of EPriorityAbsoluteRealTime1 requires ProtServ capability.
+The constant can be changed at ROM build time using patchdata OBY keyword.
+ */
+IMPORT_C extern const TInt KDevsoundServerPriority;
+
+#endif