--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/devsound/sounddevbt/src/swcodecwrapper/mmfBtSwCodecConvertDataPath.h Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,101 @@
+// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __MMFBTSWCODECCONVERTDATAPATH_H__
+#define __MMFBTSWCODECCONVERTDATAPATH_H__
+
+#include <e32base.h>
+#include <mdasound.h>
+
+#include "mmfBtSwCodecDataPath.h"
+
+/**
+ * Derived class for convert datapath internal to the Sw codec wrapper
+ * @internalComponent
+ */
+class CMMFSwCodecConvertDataPath : public CMMFSwCodecDataPath
+ {
+public:
+ static CMMFSwCodecConvertDataPath* NewL();
+ virtual ~CMMFSwCodecConvertDataPath();
+ virtual TInt SetObserver(MMMFHwDeviceObserver &aHwObserver);
+ virtual TInt AddCodec(CMMFSwCodec& aCodec);
+ virtual TInt Start();
+ virtual void Stop();
+ virtual void Pause();
+ virtual void BufferFilledL(CMMFDataBuffer& aBuffer);
+ virtual void BufferEmptiedL(const CMMFDataBuffer& aBuffer);
+ virtual void SoundDeviceException(TInt aError);
+ virtual RMdaDevSound& Device();
+ void FillSourceBufferL();
+ void FillSinkBufferL();
+ void EmptySinkBufferL();
+private:
+ CMMFSwCodecConvertDataPath() {};
+ void ConstructL();
+private:
+ /**
+ * Private class for the convert datapath that is an active object
+ * used to drive the conversion. This class performs the main data transfer
+ * between the source and the sink.
+ * This is done in a separate class as opposed to CMMFSwCodecConvertDataPath
+ * because the class needs to be an active object to avoid recursive call stacks
+ * in cases where the source and sink are not active objects - which is
+ * the case with descriptors. Making CMMFSwCodecConvertDataPath derive
+ * from CActive is less desirable as it would involve multiple inheretence
+ * @internalComponent
+ */
+ class CDataPathConverter : public CActive
+ {
+ public:
+ enum TConvertState
+ {
+ EIdle,
+ EFillingSourceBuffer,
+ EFillingSinkBuffer,
+ EEmptyingSinkBuffer
+ };
+ public:
+ CDataPathConverter(CMMFSwCodecConvertDataPath& aParent, TInt aPriority);
+ ~CDataPathConverter();
+ void Start();
+ void BufferFilledL(CMMFDataBuffer& aBuffer);
+ void BufferEmptiedL(CMMFDataBuffer& aBuffer);
+ void ChangeConvertState(TConvertState aNewConvertState);
+ //CActive
+ virtual void RunL();
+ virtual TInt RunError(TInt aError);
+ virtual void DoCancel();
+ private:
+ void FillSourceBufferL();
+ void FillSinkBufferL();
+ void EmptySinkBufferL();
+ private:
+ TConvertState iConvertState;
+ CMMFSwCodecConvertDataPath& iParent;
+ CMMFDataBuffer* iSourceBuffer;
+ };
+private:
+ CDataPathConverter* iDataPathConverter;
+ CMMFDataBuffer* iSourceBuffer;
+ CMMFDataBuffer* iSinkBuffer;
+ TBool iNoMoreSourceData;
+ TUint iSinkBufferSize;
+ TUint iSourceBufferSize;
+ RMdaDevSound iDummyDevSound;//don't need a devsound for convert
+ };
+
+#endif
+