devsoundextensions/effects/AudioEqualizer/AudioEqualizerMessageHandler/src/EffectDataQueItem.h
changeset 0 40261b775718
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/devsoundextensions/effects/AudioEqualizer/AudioEqualizerMessageHandler/src/EffectDataQueItem.h	Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,81 @@
+/*
+* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:   This file contains definitions of the queue item class.
+*
+*/
+
+
+
+
+#ifndef EFFECTDATAQUEITEM_H
+#define EFFECTDATAQUEITEM_H
+
+//  INCLUDES
+#include <e32base.h>
+
+
+// DATA TYPES
+
+// CLASS DECLARATION
+
+
+/**
+*  Class to encapsulate a queue item.
+*
+*  @lib VolumeMessageHandlerlib
+*  @since 2.0
+*/
+class CEffectDataQueItem : public CBase
+    {
+    public:  // Constructors and destructor
+
+        /**
+        * Two-phased constructor.
+        */
+        static CEffectDataQueItem* NewL( TDesC8* aDataBuffer );
+
+        /**
+        * Destructor.
+        */
+        virtual ~CEffectDataQueItem();
+
+        TDesC8& EffectData();
+
+    private:
+
+        /**
+        * C++ default constructor.
+        */
+        CEffectDataQueItem();
+
+       /**
+        * Construct a queue item object and initialize it with
+        * @param aDataBuffer Buffer containing data
+        */
+        void ConstructL( TDesC8* aDataBuffer );
+
+    public:
+    	// next item
+        TSglQueLink* iLink;
+
+    private:    // Data
+
+        // Data buffer
+        HBufC8* iData;
+
+    };
+
+
+#endif      // EFFECTDATAQUEITEM_H
+// End of File