devsoundextensions/effects/AudioEqualizer/AudioEqualizerProxy/Src/AudioEqualizerProxy.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/devsoundextensions/effects/AudioEqualizer/AudioEqualizerProxy/Src/AudioEqualizerProxy.cpp Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,256 @@
+/*
+* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of the audio equalizer proxy class
+*
+*/
+
+
+
+
+// INCLUDE FILES
+
+#ifdef _DEBUG
+#include <e32svr.h>
+#endif
+
+#include "AudioEqualizerProxy.h"
+#include "AudioEqualizerEventObserver.h"
+#include <CustomInterfaceUtility.h>
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CAudioEqualizerProxy::CAudioEqualizerProxy
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAudioEqualizerProxy::CAudioEqualizerProxy(
+ TMMFMessageDestinationPckg aMessageHandler,
+ MCustomCommand& aCustomCommand,
+ CCustomInterfaceUtility* aCustomInterfaceUtility )
+ : iCustomCommand(&aCustomCommand),
+ iMessageHandler(aMessageHandler),
+ iCustomInterfaceUtility(aCustomInterfaceUtility)
+
+ {
+ }
+
+// Destructor
+CAudioEqualizerProxy::~CAudioEqualizerProxy()
+ {
+ // Remove the custom interface message handler before we destroy the proxy.
+ if(iCustomInterfaceUtility)
+ iCustomInterfaceUtility->RemoveCustomInterface(iMessageHandler);
+ delete iAudioEqualizerEventObserver;
+ delete iCustomInterfaceUtility;
+ }
+
+// -----------------------------------------------------------------------------
+// CAudioEqualizerProxy::NewL
+// Static function for creating an instance of the Audio Equalizer object.
+// -----------------------------------------------------------------------------
+//
+EXPORT_C CAudioEqualizerProxy* CAudioEqualizerProxy::NewL(
+ TMMFMessageDestinationPckg aMessageHandler,
+ MCustomCommand& aCustomCommand,
+ CCustomInterfaceUtility* aCustomInterfaceUtility )
+ {
+ CAudioEqualizerProxy* self = new (ELeave) CAudioEqualizerProxy(aMessageHandler, aCustomCommand, aCustomInterfaceUtility);
+ CleanupStack::PushL(self);
+ self->ConstructL();
+ CleanupStack::Pop(self);
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CAudioEqualizerProxy::ConstructL
+// -----------------------------------------------------------------------------
+//
+void CAudioEqualizerProxy::ConstructL()
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAudioEqualizerProxy::ConstructL"));
+#endif
+ iAudioEqualizerEventObserver = CAudioEqualizerEventObserver::NewL(iMessageHandler, *iCustomCommand, *this);
+ StartObserver();
+ // sends a message to fetch initial data.
+ TEfAudioEqualizerDataPckg dataPckgFrom;
+ iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefInitialize, KNullDesC8, KNullDesC8, dataPckgFrom);
+ SetEffectData(dataPckgFrom);
+
+ TUint8 band = 0;
+ TPckgBuf<TUint8> bandPckg;
+ bandPckg() = 0;
+
+ iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefGetNumberOfBands, KNullDesC8, KNullDesC8, bandPckg);
+ band = bandPckg();
+
+ if ( !band ) // Number of bands should be > 0.
+ {
+ User::Leave(KErrNotReady);
+ }
+
+ TEfAudioEqualizerBand bandData;
+ TEfAudioEqualizerBandDataPckg bandDataPckg;
+ TInt8 numberOfBands = band;
+ for(TInt i=1; i<=numberOfBands; i++)
+ {
+ band = i;
+ bandPckg() = band;
+ iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefInitializeBand, bandPckg, KNullDesC8, bandDataPckg);
+ bandData = bandDataPckg();
+ if(iBandsData.Append(bandData))
+ {
+ User::Leave(KErrNoMemory);
+ }
+ }
+
+ }
+
+
+// -----------------------------------------------------------------------------
+// CAudioEqualizerProxy::ApplyL
+// Apply the Audio Equalizer settings.
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CAudioEqualizerProxy::ApplyL()
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAudioEqualizerProxy::Apply"));
+#endif
+
+ if ( !iHaveUpdateRights )
+ {
+ User::Leave(KErrAccessDenied);
+ }
+
+// TUint32 mask = 1;
+ iAudioEqualizerData.iEnabled = iEnabled;
+ iAudioEqualizerData.iEnforced = iEnforced;
+ iAudioEqualizerData.iHaveUpdateRights = iHaveUpdateRights;
+ iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefApply, DoEffectData(), KNullDesC8);
+
+#ifdef _DEBUG
+ RDebug::Print(_L("CAudioEqualizerProxy::Apply - BandChange = %x"), iBandChange);
+#endif
+ iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefApplyBand, DoBandDataL(1, ETrue), KNullDesC8);
+
+ iBandChange = 0; // clear flags
+ }
+
+// -----------------------------------------------------------------------------
+// CAudioEqualizerProxy::StartObserver
+// Starts the event observer. The event observer monitors asynchronous events
+// from the message handler.
+// -----------------------------------------------------------------------------
+//
+void CAudioEqualizerProxy::StartObserver()
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAudioEqualizerProxy::StartObserver"));
+#endif
+
+ iAudioEqualizerEventObserver->Start();
+ }
+
+// -----------------------------------------------------------------------------
+// CAudioEqualizerProxy::AudioEqualizerEvent
+// Checks which data member has changed and notify the observers.
+// -----------------------------------------------------------------------------
+//
+void CAudioEqualizerProxy::AudioEqualizerEventL(
+ const TDesC8& aBuffer )
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAudioEqualizerProxy::AudioEqualizerEventL"));
+#endif
+
+ TEfAudioEqualizerCombinedDataPckg dataPckgFrom;
+ dataPckgFrom.Copy(aBuffer);
+ TEfAudioEqualizerCombined newEqualizerCombinedData = dataPckgFrom();
+
+ TUint8 event = 0;
+
+ if ( newEqualizerCombinedData.iAudioEqualizerDataValid ) // Equalizer Data Changed
+ {
+ if ( newEqualizerCombinedData.iEnabled != iAudioEqualizerData.iEnabled )
+ {
+ iAudioEqualizerData.iEnabled = newEqualizerCombinedData.iEnabled;
+ iEnabled = newEqualizerCombinedData.iEnabled;
+ if ( iAudioEqualizerData.iEnabled )
+ {
+ event = MAudioEffectObserver::KEnabled;
+ }
+ else
+ {
+ event = MAudioEffectObserver::KDisabled;
+ }
+ }
+ else if ( newEqualizerCombinedData.iEnforced != iAudioEqualizerData.iEnforced )
+ {
+ iAudioEqualizerData.iEnforced = newEqualizerCombinedData.iEnforced;
+ iEnforced = newEqualizerCombinedData.iEnforced;
+ if ( iAudioEqualizerData.iEnforced )
+ {
+ event = MAudioEffectObserver::KEnforced;
+ }
+ else
+ {
+ event = MAudioEffectObserver::KNotEnforced;
+ }
+ }
+ else if ( newEqualizerCombinedData.iHaveUpdateRights != iAudioEqualizerData.iHaveUpdateRights )
+ {
+ iAudioEqualizerData.iHaveUpdateRights = newEqualizerCombinedData.iHaveUpdateRights;
+ iHaveUpdateRights = newEqualizerCombinedData.iHaveUpdateRights;
+ if ( iAudioEqualizerData.iHaveUpdateRights )
+ {
+ event = MAudioEffectObserver::KGainedUpdateRights;
+ }
+ else
+ {
+ event = MAudioEffectObserver::KLostUpdateRights;
+ }
+ }
+
+ }
+
+ else if ( newEqualizerCombinedData.iAudioEqualizerBandDataValid ) // Equalizer band data changed
+ {
+ TInt bandId = newEqualizerCombinedData.iBandId-1;
+ iBandsData[bandId].iBandLevel = newEqualizerCombinedData.iBandLevel;
+ iBandsData[bandId].iBandWidth = newEqualizerCombinedData.iBandWidth;
+ iBandsData[bandId].iCenterFrequency = newEqualizerCombinedData.iCenterFrequency;
+ iBandsData[bandId].iCrossoverFrequency = newEqualizerCombinedData.iCrossoverFrequency;
+ event = MAudioEffectObserver::KSpecificEffectBase + newEqualizerCombinedData.iBandId;
+ }
+
+
+
+ if (!event)
+ return;
+
+ for ( TInt i = 0; i < iObservers.Count(); i++ )
+ {
+ iObservers[i]->EffectChanged(this, event);
+ }
+ }
+
+
+// ========================== OTHER EXPORTED FUNCTIONS =========================
+
+
+