--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/imagingandcamerafws/imagingfws/ImageProcessor/inc/imageprocessoroverlayintf.h Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,167 @@
+// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+/**
+ @file
+ @publishedPartner
+ @released
+*/
+
+#ifndef __IMAGE_PROCESSOR_OVERLAY_INF_H__
+#define __IMAGE_PROCESSOR_OVERLAY_INF_H__
+
+#include <e32base.h>
+
+class CFbsBitmap;
+class CImageFrame;
+class TMMSource;
+class RFile;
+
+namespace ImageProcessor
+ {
+namespace Plugin
+ {
+
+/**
+Plugin API for the overlay effects.
+
+@see TOverlay
+@publishedPartner
+@released
+*/
+class MOverlay
+ {
+public:
+ /**
+ This must provide an implementation as defined by TOverlay::SupportedInputSubFormatsL(TUid aFormat, RArray<TUid>& aSubFormats)
+
+ @see TOverlay::SupportedInputSubFormatsL(TUid aFormat, RArray<TUid>& aSubFormats)
+ */
+ virtual void SupportedInputSubFormatsL(TUid aFormat, RArray<TUid>& aSubFormats) const = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetInputL(const TDesC& aFilename, const TUid& aFormat, const TUid& aSubFormat)
+
+ @see TOverlay::SetInputL(const TDesC& aFilename, const TUid& aFormat, const TUid& aSubFormat)
+ */
+ virtual void SetInputL(const TDesC& aFilename, const TUid& aFormat, const TUid& aSubFormat) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetInputL(RFile& aFile, const TUid& aFormat, const TUid& aSubFormat)
+
+ @see TOverlay::SetInputL(RFile& aFile, const TUid& aFormat, const TUid& aSubFormat)
+ */
+ virtual void SetInputL(RFile& aFile, const TUid& aFormat, const TUid& aSubFormat) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetInputL(TMMSource& aDrmFile, const TUid& aFormat, const TUid& aSubFormat)
+
+ @see TOverlay::SetInputL(TMMSource& aDrmFile, const TUid& aFormat, const TUid& aSubFormat)
+ */
+ virtual void SetInputL(TMMSource& aDrmFile, const TUid& aFormat, const TUid& aSubFormat) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetInputL(const TDesC8& aBuffer, const TUid& aFormat, const TUid& aSubFormat)
+
+ @see TOverlay::SetInputL(const TDesC8& aBuffer, const TUid& aFormat, const TUid& aSubFormat)
+ */
+ virtual void SetInputL(const TDesC8& aBuffer, const TUid& aFormat, const TUid& aSubFormat) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetInputL(const CFbsBitmap& aBitmap, const CFbsBitmap* aMask = NULL)
+
+ @see TOverlay::SetInputL(const CFbsBitmap& aBitmap, const CFbsBitmap* aMask = NULL)
+ */
+ virtual void SetInputL(const CFbsBitmap& aBitmap, const CFbsBitmap* aMask = NULL) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetInputL(const CImageFrame& aPixelBuffer)
+
+ @see TOverlay::SetInputL(const CImageFrame& aPixelBuffer)
+ */
+ virtual void SetInputL(const CImageFrame& aPixelBuffer) = 0;
+
+
+ /**
+ This must provide an implementation as defined by TOverlay::BeginL()
+
+ @see TOverlay::BeginL()
+ */
+ virtual void BeginL() = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetL(const TSize &aSize, const TPoint &aPosition, TReal32 aAngle)
+
+ @see TOverlay::SetL(const TSize &aSize, const TPoint &aPosition, TReal32 aAngle)
+ */
+ virtual void SetL(const TSize &aSize, const TPoint &aPosition, TReal32 aAngle) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SetL(TReal32 aScaleX, TReal32 aScaleY, const TPoint &aPosition, TReal32 aAngle)
+
+ @see TOverlay::SetL(TReal32 aScaleX, TReal32 aScaleY, const TPoint &aPosition, TReal32 aAngle)
+ */
+ virtual void SetL(TReal32 aScaleX, TReal32 aScaleY, const TPoint &aPosition, TReal32 aAngle) = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::EndL()
+
+ @see TOverlay::EndL()
+ */
+ virtual void EndL() = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::ResetL()
+
+ @see TOverlay::ResetL()
+ */
+ virtual void ResetL() = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::PositionL()
+
+ @see TOverlay::PositionL()
+ */
+ virtual TPoint PositionL() const = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::SizeL()
+
+ @see TOverlay::SizeL()
+ */
+ virtual TSize SizeL() const = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::AngleL()
+
+ @see TOverlay::AngleL()
+ */
+ virtual TReal32 AngleL() const = 0;
+
+ /**
+ This must provide an implementation as defined by TOverlay::GetScaleL(TReal32& aScaleX, TReal32& aScaleY)
+
+ @see TOverlay::GetScaleL(TReal32& aScaleX, TReal32& aScaleY)
+ */
+ virtual void GetScaleL(TReal32& aScaleX, TReal32& aScaleY) const = 0;
+
+private:
+ TInt iReserved; // future proof
+ };
+
+ }
+ }
+
+#endif //__IMAGE_PROCESSOR_OVERLAY_H__