--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mm_pub/audio_effects_api/inc/AudioEffectData.h Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,55 @@
+/*
+* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: This file contains definitions of common audio effects data structures.
+*
+*/
+
+
+
+#ifndef AUDIOEFFECTDATA_H
+#define AUDIOEFFECTDATA_H
+
+// INCLUDES
+#include <e32std.h>
+
+// CLASS DECLARATION
+
+/**
+* This class defines the common effect data
+*
+* @lib EffectBase.lib
+* @since 3.0
+*/
+class TEfCommon
+ {
+ public: // Constructor and Destructor
+
+ /**
+ * Constructor.
+ */
+ TEfCommon() :
+ iEnabled(EFalse), iEnforced(EFalse), iHaveUpdateRights(ETrue) {}
+
+ public: // Data
+ // Flag to indicate whether the effect is enabled or not
+ TBool iEnabled;
+ // Flag to indicate wheter the effect is enforced
+ TInt8 iEnforced;
+ // Flag to indicate wheter the effect current has update rights
+ TBool iHaveUpdateRights;
+ };
+
+#endif // AUDIOEFFECTDATA_H
+
+// End of File